Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:53:45 Player: Red Box Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (721) 721 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1526 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Treading (260) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Spiked Treads Wheel Large Matter Pod (114) Authchip [Armor] Rainbow Chip Heavy EM Pulse Gun Subdweller Beam Cannon Battle Rifle Battle Rifle Battle Rifle Battle Cannon Rocket Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Spiked Treads Wheel Subdweller Monowheel Large Matter Pod Authchip [Armor] Rainbow Chip Subdweller Laser Subdweller Beam Cannon Battle Rifle Battle Rifle Battle Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 10 13 4 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 4 . 2 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 17 | 2 4 9 2 Energy Gun 7 | . 2 5 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 2 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 7 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon 4 | . . 4 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 12 | 3 10 14 14 Power . | . . . . Propulsion 5 | 2 6 4 2 Utility 1 | . 1 2 3 Weapon 5 | . 2 7 8 Tool/Special . | . . . . Unused Backups 24 | . 3 5 16 Power 1 | . . . 1 Propulsion 7 | . 1 3 3 Utility 7 | . . 1 6 Weapon 9 | . 2 1 6 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 94 92 99 Engine 10 | . 11 7 14 Treads 2 | . . 1 14 Leg 19 | . 27 16 . Wheel 5 | . . 9 14 Storage 14 | . 14 14 14 Processor 1 | . 2 . . Protection 10 | . 7 14 13 Energy Gun 19 | . 23 20 . Ballistic Gun 6 | . 2 5 17 Ballistic Cannon 1 | . . . 10 Peak Build Rating 16 | 9 9 15 16 Average Rating 9 | 5 7 10 15 On Entrance 8 | . 9 8 15 Avg Prop Armor Cover (%) 11 | . . 14 10 Naked Turns . | . . . . Heaviest Build 40 | 12 30 33 40 Greatest Support 32 | 20 20 32 16 Greatest Overweight (x) 2 | 2 1 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 4 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 895 | 283 180 298 134 Remotely . | . . . . Salvage Created 878 | 29 605 244 . Parts 53 | 7 30 16 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 16 | . 10 6 . Guns 9 | . 8 1 . AOE 7 | . 2 5 . Classes Destroyed 8 | 1 5 2 . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 2 | . 2 . . Grunt 8 | . 8 . . Subdweller 6 | . . 6 . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 3 | 1 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 144 | . 40 97 7 Missed 51 | . 12 38 1 Hits 93 | . 28 59 6 Projectile 93 | . 28 59 6 AOE 1 | . . 1 . Critical Strikes 2 | . 1 . 1 Damage Taken 1170 | . 443 638 89 Core 254 | . 121 105 28 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 19 . Regen/Repaired (Parts) 128 | . 128 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 4 57 21 1 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 80 66 Shots Fired 147 | 8 98 39 2 Gun 139 | 8 97 34 . Cannon 2 | . . . 2 Launcher 5 | . . 5 . Special 1 | . 1 . . Kinetic 27 | 8 15 2 2 Thermal 1 | . 1 . . Explosive 3 | . . 3 . Electromagnetic 116 | . 82 34 . Robot Hit Streak 15 | 4 9 13 15 Robot Miss Streak 5 | 1 4 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 84 | 5 54 23 2 Core Hits 39 | 3 23 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 23 | . 8 15 . Impact . | . . . . Slashing 23 | . 8 15 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1686 | 69 885 695 37 Guns 1012 | 69 721 222 . Cannons 37 | . . . 37 Explosions 637 | . 164 473 . Melee . | . . . . Ramming . | . . . . Kinetic 390 | 69 107 177 37 Thermal 164 | . 164 . . Explosive 296 | . . 296 . Electromagnetic 836 | . 614 222 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 12 13 4 Message Errors 7 | . 2 3 2 Matter Fused 7 | . 3 3 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 5 | . 2 2 1 Data Loss (minor) 4 | . 3 1 . Misfires 1 | . . 1 . Alerts 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 64 | . 42 22 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | . 228 249 . Average Temperature 71 | . 66 109 . Received Heat Transfer 465 | . 192 264 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 . 82 Level 1 3 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 231 | 10 78 . 231 Initial 231 | . . . 231 Average 43 | . 15 . 145 Influence Increases 1115 | 10 344 715 46 Destroy 0b10 Robot/C 240 | . 200 40 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 48 | . 48 . . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 33 | . 17 . 16 Select Force Hacks 30 | . . . 30 Disable Machine 30 | . 30 . . Destroy Structure 14 | . 14 . . Lose Combat Pursuer 675 | . . 675 . Influence Decreases 1068 | 10 344 232 482 Entered New Map 252 | . . . 252 Time Decay 736 | 10 324 172 230 Lost Part 70 | . 20 50 . Lost Ally 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 15 37 4 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 11 2 5 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 42 3 18 Successful 44 | . 31 3 10 Failed 19 | . 11 . 8 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 33 | . 25 . 8 Terminals 36 | . 29 . 7 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 18 | . 7 . 11 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 12 3 3 Record 1 | . . 1 . Robot Analysis 7 | . 6 . 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 5 | . 2 . 3 Report Inventory 1 | . . . 1 Retrieve Components 4 | . 2 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 11 . 4 Terminals 10 | . 8 . 2 Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 7 | . 5 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Reject 3 | . 2 . 1 Mask 1 | . 1 . . Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 11 . 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 8 . 4 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 13 | . 8 5 . STAY 7 | . 4 3 . FOLLOW 6 | . 4 2 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 466 | 8 458 . . Optics 265 | . 265 . . Terrain 201 | 8 193 . . Robot Analysis Total 7 | . 6 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3667 | 74 1651 1457 485 Spaces Moved 2142 | 43 864 887 348 Core 11 | 11 . . . Treads . | . . . . Legs 1295 | 32 864 399 . Wheels 836 | . . 488 348 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 115 Average Speed 140 | 107 144 144 125 Slowest Speed 260 | 190 190 260 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 99 47 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 56 | . 14 42 . Melee 3 | . 3 . . Projectile 1 | . 1 . . AOE 52 | . 10 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2600 | 60 1150 991 399 Wait 231 | . 183 26 22 Move 2139 | 42 863 886 348 Hop . | . . . . Pick Up 47 | 7 15 14 11 Fast Attach 16 | 7 7 1 1 Attach 7 | . . 6 1 Detach 1 | . 1 . . Swap 24 | . 7 14 3 Drop 29 | . 9 8 12 Fire 83 | 4 57 21 1 Melee 23 | . 8 15 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 18) 790 | -10/Materials | Discovered new exit (range 5) 945 | -10/Materials | Discovered new exit (range 7) 1018 | -10/Materials | Repaired EM Pulse Gun 1058 | -10/Materials | Repaired EM Pulse Gun 1085 | -10/Materials | Repaired Aluminum Leg 1346 | -10/Materials | Discovered new exit (range 4) 1726 | -10/Materials | Entered Subcaves 1726 | -10/Subcaves | Accompanied by 1 ally 1741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1796 | -10/Subcaves | Learned 4 Materials zone layouts 1898 | -10/Subcaves | A Subdweller sparked back to life 1898 | -10/Subcaves | A Subdweller sparked back to life 1898 | -10/Subcaves | A Subdweller sparked back to life 1904 | -10/Subcaves | Core integrity fell below 50% 1922 | -10/Subcaves | Found Prototype Processor 1983 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2241 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2511 | -10/Subcaves | Discovered new exit (range 16) 2546 | -10/Subcaves | Core integrity fell below 20% 2625 | -10/Subcaves | Lost 4 parts (2n2w) 2703 | -10/Subcaves | Discovered new exit (range 15) 2778 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2781 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3004 | -10/Subcaves | Discovered new exit (range 9) 3183 | -10/Subcaves | Entered Recycling 3641 | -9/Recycling | Discovered new exit (range 16) 3668 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Matter reserves: 0 Inventory: Hvy. Hammer (68%) EM Shotgun (54%) Particle Cannon (70%) >>Retrieve(Components) Retrieving 3 components... EM Shotgun Hvy. Hammer Particle Cannon 03652_ Dropped Flail. 03653_ R-06 Scavenger collects Flail. 03654_ Acquired Hvy. Hammer. 03662_ P-60 Hacker springs to life. 03663_ I-25 Savior destroyed. 03663_ Y-45 Defender springs to life. 03666_ I-25 Savior knocked back. 03666_ Destroyed Remote Shield. 03666_ I-25 Savior knocked back. 03668_ R-06 Scavenger collects Remote Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????#! ???????????????????????? | | ?????????????????????# !! #??????????????????????? | | ?????????????????????+ !#????####??????????????? | | ?????????????????????# #???? ??????????????? | | ?????????????????????# #???? < #??????????????? | | ?????????????????????# #???? #??????????????? | | ?????????????????????#! #???? #??????????????? | | ?????????????????????#= ! #???? ##?????????????? | | ?????????????????????# #???# ??????????????? | | ?????????????????????#% #???# #??????????????? | | ?????????# ??????????#p ! #???# #??????????????? | | ?????????# ! ??????+?#i=%!#???# #??????????????? | | ?????????# ! [????# ?!!r #??## ##?????????????? | | ?????????# % ??# ###p##### #?????????????? | | ?????????# # @ #?????????????? | | ?????????#%=! + r #?????????????? | | ?????????# ! # ] [ r #?????????????? | | ?????????# ????#####"Y"### #?????????????? | | ???????????????????????#"""#?## ##?????????????? | | ???????????????????????#####??# ###????????????? | | ??????????????????????????????# # ######???????? | | ?????????????????????#????????# # #???????? | | ?????????????????????# ??????# # #???????? | | ?????????????????????# ????# + #???????? | | ?????????????????????#! ]??# # #???????? | | ?????????????????????# # # #???????? | | ?????????????????????# [ [ + + #???????? | | ?????????????????????# # # #???????? | | ?????????????????????# [# # #???????? | | ?????????????????????# ?? ?# # #???????? | | ?????????????????????# %??? ?# # #???????? | | ?????###########?????#???? ??# # #???????? | | ##???# = #????????? ???# # #???????? | | "#???# * #????????? ]???# # #???????? | | "##### = #???????? ????# ########???????? | | # / #??????? ?????# #??????????????? | | + ! #??????????????# #????#####?????? | | # ! #??????????????# #??? #?????? | | # [ #??????????????# #??? ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 44% | -10/Materials EM Pulse Gun | 46% | -10/Materials Aluminum Leg | 12% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWeaponsMegashotty Manual? 0 Play Time 00:42:56 Cumulative 667.2 hours Start 2025.11.02 @ 20:07:48 End 2025.11.02 @ 20:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af754d88-36df-4425-aeea-f2757523b407