Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.09 @ 22:30:25 Player: ptdel Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (116) 580 Value Destroyed (3783) 3783 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (3018) 3018 TOTAL SCORE: 15961 Bonus ------- High Alert Combat Kills 18 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 58/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer > --- WEAPON (2) ------- Force Lance > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Cooling System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Stasis Canceller Hacking Suite > --- WEAPON ----------- Scythe Power Sword > --- INVENTORY -------- Particle Reactor Advanced Sensor Array Long-range Terrain Scanner Advanced ECM Suite [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Scythe Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . . 2 2 2 . 2 2 Power 4 | . . . . . . 1 . . . . 1 1 . . . 1 Propulsion 8 | . . . . . . . 2 2 . . . 1 1 . 1 1 Utility 6 | . . 2 . . . 1 . . . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 5 14 4 2 . 38 46 18 1 . 12 13 12 12 16 40 Power 44 | 1 . 1 . 1 . 7 9 1 . . 4 2 4 . 7 7 Engine 12 | 1 . 1 . 1 . 3 4 . . . . 1 1 . . . Core 17 | . . . . . . 4 5 1 . . 4 1 1 . . 1 Reactor 15 | . . . . . . . . . . . . . 2 . 7 6 Propulsion 53 | 2 . 3 . . . 9 11 9 1 . 3 4 5 . 1 5 Treads 14 | 2 . . . . . 2 10 . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . . . Wheel 7 | . . 3 . . . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . 1 9 1 . 3 4 5 . 1 5 Utility 104 | 1 4 4 1 1 . 10 16 7 . . 4 7 3 12 8 26 Device 69 | . . 1 . . . . 12 6 . . 4 5 3 8 7 23 Storage 10 | 1 4 1 . 1 . 3 . . . . . . . . . . Processor 10 | . . . . . . . 1 1 . . . 2 . 3 . 3 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 13 | . . 2 1 . . 7 3 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . 1 . . Weapon 39 | 3 1 6 3 . . 12 10 1 . . 1 . . . . 2 Energy Gun 9 | 2 1 2 . . . 2 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 2 1 . . 3 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 8 | . . 2 2 . . 2 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 3 1 . . 1 . . . . . Piercing Weapon 6 | . . . . . . 4 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . . 1 1 1 2 1 4 Parts Lost 74 | . . 4 . . . 13 21 1 1 . . 2 3 . 1 28 Power 19 | . . 1 . . . 2 7 . . . . . 2 . . 7 Propulsion 25 | . . 2 . . . 3 7 1 1 . . 1 1 . . 9 Utility 19 | . . . . . . 5 3 . . . . 1 . . 1 9 Weapon 11 | . . 1 . . . 3 4 . . . . . . . . 3 Highest Loss Streak 12 | . . 1 . . . 7 6 1 1 . . 1 2 . 1 12 Average Slot Usage (%) 88 | . 97 94 99 95 88 81 85 98 100 100 99 98 86 71 74 67 Engine 5 | . 14 10 11 11 11 6 7 . . . . 4 3 . . . Core 7 | . . . . . . 9 6 12 13 13 17 14 8 4 4 3 Reactor 1 | . . . . . . . . . . . . . 4 4 10 13 Treads 9 | . 28 13 . . . 8 20 1 . . . . . . . . Wheel 2 | . . 4 22 22 22 4 . . . . . . . . . . Flight 10 | . . . . . . . . 37 40 40 34 34 25 19 16 13 Device 8 | . . 9 . . . . 6 19 20 20 22 19 22 20 17 13 Storage 13 | . 25 32 22 26 33 21 15 1 . . . . . . . . Processor 5 | . . . . . . . 4 11 13 13 11 11 9 12 13 14 Protection 6 | . . 1 22 13 . 13 8 . . . . . . . . . Energy Gun 3 | . 28 11 11 11 11 3 . . . . . . . . . . Ballistic Gun 2 | . . 7 . . . 5 2 . . . . . . . . . Launcher 1 | . . 2 10 11 11 1 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 5 6 6 5 10 9 9 8 6 Piercing Weapon 3 | . . . . . . 6 2 6 6 6 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 39 57 60 126 126 142 112 78 21 21 29 39 53 32 69 88 Greatest Support 116 | 40 40 40 26 26 26 40 112 76 33 26 36 56 116 116 104 104 Greatest Overweight (x) 43 | . . 17 2 4 4 43 4 1 1 1 1 . . . . 3 Average Overweight (x) . | . . 1 2 2 4 4 1 . . . . . . . . . Largest Inventory Capacity 36 | 6 16 18 16 36 36 36 20 20 4 4 4 4 4 4 4 4 Average Capacity 15 | 5 8 17 16 23 36 25 20 6 4 4 4 4 4 4 4 4 Most Carried 35 | 4 9 18 16 22 22 35 20 20 4 3 4 4 4 4 4 4 Average Carried 12 | 1 5 11 15 17 22 19 19 5 3 3 2 3 3 3 2 2 Final Capacity 36 | 6 16 16 16 36 36 20 20 4 4 4 4 4 4 4 4 4 Final Carried 22 | 2 8 16 16 22 22 20 19 4 3 3 4 4 4 3 3 . Class Distribution -------------------- 48% | Hauler-Mutant 16% | Mutant 15% | Scavenger-Ninja 10% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Ninja | -5/Factory Generator-Ninja | -4/Factory Generator-Ninja | -3/Research Scout | -3/Quarantine Generator-Scout | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Matter Collected 3558 | 260 80 323 16 . 53 1011 740 26 262 . . 216 129 35 . 407 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4544 | . 237 583 93 . . 1650 1173 105 . . . 154 277 35 . 237 Parts 262 | . 21 42 6 . . 92 58 10 . . . 6 16 3 . 8 Haulers Intercepted 5 | . . . . . . 3 . . . . . . 1 . . 1 Recyclers Shooed 4 | . . . . . . 2 1 . . . . . 1 . . . Parts Field Recycled 4 | . . 4 . . . . . . . . . . . . . . Retrieved Matter 53 | . . 53 . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 79 | . 8 13 3 . . 25 25 3 . . . 2 . . . . Melee 37 | . . . . . . 9 23 3 . . . 2 . . . . Guns 34 | . 6 11 1 . . 15 1 . . . . . . . . . AOE 7 | . 2 2 2 . . . 1 . . . . . . . . . Classes Destroyed 14 | . 4 3 . . . 6 1 . . . . . . . . . Worker 6 | . . 3 . . . 1 1 . . . . . . . . 1 Builder 5 | . 1 2 . . . 1 . . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 5 | . . . . . . 3 . . . . . . 1 . . 1 Recycler 3 | . . 1 . . . 1 . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 16 | . 1 3 . . . 3 2 1 . . . 1 4 1 . . Swarmer 23 | . 5 8 . . . . 7 3 . . . . . . . . Grunt 22 | . 3 1 3 . . 10 5 . . . . . . . . . Brawler 3 | . . . . . . 1 2 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 20 | . . 4 . . . 10 6 . . . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . . . . Programmer 7 | . . . . . . . 5 . . . . 2 . . . . Best Kill Streak 4 | . 4 4 3 . . 4 4 3 . . . 2 1 1 . 1 Combat Bots Only 4 | . 3 4 3 . . 3 4 3 . . . 2 . . . . Max Kills in Single Turn 3 | . 3 2 1 . . 2 1 1 . . . 1 1 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Damage Taken 13196 | . 304 684 87 . . 2451 4562 75 56 . 56 262 448 130 172 3909 Core 3217 | . 68 111 11 . . 454 689 . 19 . . 58 134 49 . 1624 Absorbed by Shields 80 | . . . . . . . . . . . . . . . . 80 Core Remaining (%) 73 | 100 72 . . . 69 17 1 . . 97 100 94 . 85 100 . Volleys Fired 219 | . 19 38 5 . . 135 22 . . . . . . . . . Largest 2 | . 2 2 2 . . 2 1 . . . . . . . . . Hottest 94 | . 80 80 86 . . 94 50 . . . . . . . . . Shots Fired 309 | . 37 76 10 . . 162 24 . . . . . . . . . Gun 273 | . 37 63 5 . . 154 14 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 36 | . . 13 5 . . 8 10 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 174 | . . 35 . . . 127 12 . . . . . . . . . Thermal 78 | . 18 28 5 . . 27 . . . . . . . . . . Explosive 28 | . . 13 5 . . 3 7 . . . . . . . . . Electromagnetic 29 | . 19 . . . . 5 5 . . . . . . . . . Robot Hit Streak 15 | . 6 13 5 . . 15 12 . . . . . . . . . Robot Miss Streak 4 | . 2 3 1 . . 3 4 . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 374 | . 22 56 6 . . 133 98 7 . . . 10 30 1 . 11 Core Hits 186 | . 11 41 6 . . 60 44 4 . . . 4 11 1 . 4 Critical Hits 5 | . . . . . . 3 1 . . . . . 1 . . . Critical Kills 4 | . . . . . . 3 . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 291 | . . . . . . 35 103 12 . . . 33 70 2 6 30 Impact . | . . . . . . . . . . . . . . . . . Slashing 234 | . . . . . . . 87 9 . . . 33 70 2 6 27 Piercing 57 | . . . . . . 35 16 3 . . . . . . . 3 Sneak Attacks 17 | . . . . . . 3 4 . . . . . 7 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . 2 2 . . . 1 8 . . 1 Damage Inflicted 11008 | . 451 1075 292 . . 3100 2968 215 . . . 431 1811 55 . 610 Guns 3062 | . 240 498 44 . . 2032 248 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1437 | . 211 577 248 . . 171 230 . . . . . . . . . Melee 6509 | . . . . . . 897 2490 215 . . . 431 1811 55 . 610 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2167 | . . 279 . . . 1656 232 . . . . . . . . . Thermal 915 | . 276 219 44 . . 376 . . . . . . . . . . Explosive 1078 | . . 577 248 . . 73 180 . . . . . . . . . Electromagnetic 339 | . 175 . . . . 98 66 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5273 | . . . . . . . 2196 170 . . . 431 1811 55 . 610 Piercing 1236 | . . . . . . 897 294 45 . . . . . . . . Highest Corruption 14 | . . . . . . 6 14 . . . 1 1 3 3 2 9 Average Corruption 6 | . . . . . . 2 11 . . . 1 1 2 3 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . 30 134 . . . 2 2 12 . . 5 Message Errors 41 | . . . . . . 4 29 . . . 2 1 3 . . 2 Matter Fused 50 | . . . . . . 11 38 . . . . . 1 . . . Heat Flow Errors 23 | . . . . . . 3 18 . . . . . 2 . . . Energy Discharges 18 | . . . . . . 3 9 . . . . 1 4 . . 1 Data Loss (minor) 17 | . . . . . . 6 9 . . . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 8 | . . . . . . . 8 . . . . . . . . . Targeting Errors 23 | . . . . . . 2 19 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . 4 26 . . 8 153 1 . . . 16 321 . . 29 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 30 | . . 4 26 . . . . . . . . . . . . . Melee 528 | . . . . . . 8 153 1 . . . 16 321 . . 29 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . 47 69 22 . . 45 182 . . . . . . . . . Shots 14 | . 1 4 1 . . 2 6 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 621 | . 72 18 255 . . 621 318 . 90 . . 5 217 . . 116 Average Temperature 109 | . 29 5 135 . . 127 107 . 36 . . 5 94 . . 62 Received Heat Transfer 1392 | . 15 153 39 . . 486 426 . 27 . 18 9 93 . 36 90 Effects 30 | . . . . . . 30 . . . . . . . . . . Shutdowns 7 | . . . . . . 7 . . . . . . . . . . Energy Bleed 4 | . . . . . . 4 . . . . . . . . . . Interference 6 | . . . . . . 6 . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . . . . . . . . . . Heat Transferred 1625 | . 200 500 111 . . 814 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Peak Influence 741 | . 252 309 140 . . 234 741 579 . . 107 200 629 342 216 563 Initial 362 | . . 65 70 . . . 84 362 . . 62 7 105 327 174 129 Average 151 | . 129 128 136 . . 94 157 449 . . 76 72 304 261 198 273 Maximum Alert Level 3 | . 1 1 . . . 1 3 2 . . . 1 2 1 1 2 Low Security (%) 76 | 100 72 93 100 . 100 98 71 . . . 100 97 21 21 68 47 Level 1 17 | . 27 6 . . . 1 26 50 . . . 2 53 78 31 19 Level 2 4 | . . . . . . . . 49 . . . . 25 . . 32 Level 3 . | . . . . . . . 1 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . . 1 4 2 . . 1 1 3 2 . 5 Investigation 4 | . . 1 . . . . . . . . 1 . . 1 . 1 Extermination 8 | . . . . . . . 4 1 . . . 1 1 . . 1 Reinforcement 9 | . 1 . . . . 1 . 1 . . . . 2 1 . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Distress Signals 16 | . 1 2 . . . 8 1 1 . . . . 1 1 . 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . 12 Distress Signals 4 | . . . . . . . . . . . . . . . . 4 Times Spotted 278 | . 17 18 3 . . 50 40 12 23 . 3 11 34 10 2 55 Peak Tracking Total 15 | . 5 4 3 . . 4 4 5 7 . 3 5 7 7 3 15 Tactical Retreats 38 | . 2 2 . . . . 3 3 6 . 1 2 8 . . 11 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Traps Triggered 20 | . 1 . . . . 5 1 . . . 3 1 4 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 3 . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Machines Disabled 7 | . 1 1 . . . 2 1 . . . . . 1 1 . . Max in Single Turn 1 | . 1 1 . . . 1 1 . . . . . 1 1 . . Garrison Access 6 | . . . . . . 1 1 1 . . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Machines Accessed 73 | . 7 2 . 4 . 17 9 3 . . 6 6 7 7 3 2 Terminals 37 | . 6 2 . . . 11 3 1 . . 2 2 4 4 1 1 Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . Repair Stations 11 | . 1 . . . . 1 2 . . . 2 1 2 . 2 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . 1 1 . 2 . . Garrison Access 10 | . . . . . . 1 2 2 . . 1 1 1 1 . 1 Total Hacks 207 | . 21 8 . 49 . 41 12 5 . . 14 16 11 19 8 3 Successful 134 | . 9 5 . 49 . 24 6 2 . . 9 11 7 9 2 1 Failed 73 | . 12 3 . . . 17 6 3 . . 5 5 4 10 6 2 Catastrophic 15 | . 4 1 . . . 3 2 1 . . 2 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 6 . . . . 5 . . . . . 3 . . 3 . Terminals 87 | . 19 8 . . . 29 5 1 . . 2 3 6 9 3 2 Fabricators 4 | . . . . . . . 2 . . . . 2 . . . . Repair Stations 26 | . 2 . . . . 2 3 . . . 6 4 4 . 5 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers 24 | . . . . . . 7 . . . . 4 5 . 8 . . Garrison Access 15 | . . . . . . 1 2 4 . . 2 2 1 2 . 1 Terminal Hacks 88 | . 7 5 . 49 . 15 2 1 . . . . 5 4 . . Record 49 | . . . . 49 . . . . . . . . . . . . Prototype ID Bank 11 | . 3 1 . . . 5 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 2 . . . . . . . 1 . . Locate Traps 8 | . 2 2 . . . 2 . . . . . . 1 1 . . Disarm Traps 2 | . . . . . . 1 . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . 1 2 . . . 2 . 1 . . . . 2 . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 16 | . 2 . . . . 2 1 . . . 4 4 1 . 2 . Scan Component 9 | . 1 . . . . 1 1 . . . 2 2 1 . 1 . Repair 7 | . 1 . . . . 1 . . . . 2 2 . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 18 | . . . . . . 5 . . . . 4 4 . 5 . . Insert Component 9 | . . . . . . 3 . . . . 1 2 . 3 . . Analyze 9 | . . . . . . 2 . . . . 3 2 . 2 . . Garrison Access Hacks 6 | . . . . . . 1 1 1 . . 1 . 1 . . 1 Seal Access 6 | . . . . . . 1 1 1 . . 1 . 1 . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 2 . . . 14 6 2 . . 5 5 6 7 3 1 Full Trace Events 5 | . . 2 . . . . . . . . 1 . . 1 . 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 . . . . 1 2 . 2 . . Parts Built 6 | . . . . . . . 4 . . . . 2 . . . . Matter 460 | . . . . . . . 336 . . . . 124 . . . . Time 157 | . . . . . . . 126 . . . . 31 . . . . Total Part Build Rating 20 | . . . . . . . 16 . . . . 4 . . . . Parts Repaired 7 | . 1 . . . . 1 . . . . 2 2 . . 1 . Time 331 | . 38 . . . . 38 . . . . 105 116 . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 2 . . . . 1 2 . 3 . . Part Schematics Acquired 7 | . . . . . . 2 . . . . 1 2 . 2 . . Parts Damaged 2 | . . . . . . . . . . . 1 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Turns Passed 15791 | 97 669 935 152 781 120 3842 3736 368 1730 111 502 745 820 238 160 785 Spaces Moved 14008 | 55 349 429 119 652 93 1501 1687 500 1792 103 805 1492 1854 603 244 1730 Core 33 | 5 . 7 . . . 20 . . . . . . . . . 1 Treads 3352 | 50 349 291 . . . 963 1687 12 . . . . . . . . Legs 15 | . . . . . . 15 . . . . . . . . . . Wheels 1498 | . . 131 119 652 93 503 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9110 | . . . . . . . . 488 1792 103 805 1492 1854 603 244 1729 Fastest Speed 21 | 50 160 100 110 110 130 140 160 25 25 28 25 21 21 31 31 23 Average Speed 80 | 150 160 172 110 116 130 210 182 32 27 94 33 22 25 31 31 33 Slowest Speed 2200 | 160 160 900 110 130 130 2200 240 180 111 111 108 25 31 31 31 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 1 . . . 2 2 1 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 56 34 14 91 22 100 43 16 98 12 20 36 46 72 7 46 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . 1 . . . Scrap Searched 6 | . . . . . 2 . . . 4 . . . . . . . Spaces Dug 52 | . . . . . . 1 2 1 . . . 19 15 . 5 9 Terrain Destroyed 226 | . 10 91 38 . . 27 11 1 . . . 19 15 . 5 9 Melee 52 | . . . . . . 1 2 1 . . . 19 15 . 5 9 Projectile 3 | . . . . . . 3 . . . . . . . . . . AOE 171 | . 10 91 38 . . 23 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Qua Res Acc Total 17813 | 69 422 546 129 676 92 1994 2198 696 3027 115 1036 1859 2114 648 316 1876 Wait 2688 | . 36 40 . . . 204 271 140 1235 13 198 306 148 16 39 42 Move 13966 | 54 348 428 118 651 92 1500 1686 497 1791 102 804 1488 1849 600 243 1715 Hop 11 | . . . . . . . . 1 . . . 1 2 1 . 6 Pick Up 270 | 8 11 20 1 13 . 59 47 11 . . 15 14 22 9 9 31 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 115 | 6 1 7 1 1 . 23 23 7 1 . 6 6 6 4 5 18 Detach . | . . . . . . . . . . . . . . . . . Swap 126 | 1 4 7 3 1 . 15 23 11 . . 6 7 6 9 11 22 Drop 148 | . 3 6 1 8 . 23 25 20 . . 7 7 22 7 4 15 Fire 219 | . 19 38 5 . . 135 22 . . . . . . . . . Melee 267 | . . . . . . 35 101 9 . . . 30 58 2 5 27 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Res / [*Upp] / *Ext) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Repaired Imp. Heat Sink 574 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Discovered new exit (range 7) 1702 | -9/Materials | Entered Mines 1745 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1818 | -9/Mines | Discovered new exit (range 5) 1854 | -9/Mines | Entered Exiles 1854 | -9/Exiles | Found Exiles lab destroyed 2292 | -9/Exiles | Learned location of Zion (-7) 2622 | -9/Exiles | Discovered new exit (range 10) 2633 | -9/Exiles | Build established: Hauler-Mutant 2635 | -9/Exiles | Entered Mines 2729 | -8/Mines | Discovered new exit (range 8) 2755 | -8/Mines | Entered Materials 2755 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3212 | -8/Materials | Lost 4 parts (1p1n1u1w) 4127 | -8/Materials | Identified exit to Factory 4138 | -8/Materials | Core integrity fell below 50% 4268 | -8/Materials | Discovered new exit (range 15) 4373 | -8/Materials | Lost 7 parts (2n4u1w) 4605 | -8/Materials | Build established: Mutant 4988 | -8/Materials | Core integrity fell below 20% 5050 | -8/Materials | Build established: Hauler-Mutant 6035 | -8/Materials | Discovered new exit (range 10) 6437 | -8/Materials | Repaired Hrd. Medium Armor Plating 6597 | -8/Materials | Entered Factory 6597 | -7/Factory | Evolved 2 slots: Propulsion x2 6926 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 7390 | -7/Factory | Discovered new exit (range 13) 7740 | -7/Factory | Lost 4 parts (1p2n1w) 7854 | -7/Factory | System corruption reached 10% 9550 | -7/Factory | Core integrity fell below 50% 9638 | -7/Factory | Lost 6 parts (2p3n1u) 9791 | -7/Factory | Core integrity fell below 20% 9841 | -7/Factory | Lost 6 parts (3p2n1w) 10133 | -7/Factory | Discovered new exit (range 11) 10202 | -7/Factory | Fabricated Med. Treads (x2) 10264 | -7/Factory | Local fabrication network quarantined 10333 | -7/Factory | Entered another Factory area 10333 | -6/Factory | Evolved 2 slots: Propulsion x2 10700 | -6/Factory | Discovered new exit (range 6) 10701 | -6/Factory | Build established: Scavenger-Ninja 10701 | -6/Factory | Identified exit to Lower Caves 10701 | -6/Factory | Entered Lower Caves 10702 | -6/Lower Caves | Encountered a Warlord checkpoint 10796 | -6/Lower Caves | Learned 8 Factory zone layouts 11026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12377 | -6/Lower Caves | Discovered new exit (range 8) 12431 | -6/Lower Caves | Identified exit to Lower Caves 12431 | -6/Lower Caves | Entered another Lower Caves area 12523 | -6/Lower Caves | Discovered new exit (range 14) 12542 | -6/Lower Caves | Identified exit to Factory 12542 | -6/Lower Caves | Entered Factory 12542 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12761 | -5/Factory | Repaired Xenon Bombardment Thruster? 12939 | -5/Factory | Repaired Broken Lrn. Sensor Array? 13039 | -5/Factory | Discovered new exit (range 5) 13044 | -5/Factory | Identified exit to Factory 13044 | -5/Factory | Entered another Factory area 13044 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13111 | -4/Factory | Discovered new exit (range 22) 13115 | -4/Factory | Identified exit to Extension 13192 | -4/Factory | Discovered new exit (range 18) 13244 | -4/Factory | Repaired Lgt. Nuclear Core 13324 | -4/Factory | Repaired Broken Adv. Cooling System 13477 | -4/Factory | Fabricated Imp. Terrain Scanner (x2) 13637 | -4/Factory | Discovered new exit (range 20) 13786 | -4/Factory | Identified exit to Research 13789 | -4/Factory | Entered Research 13789 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13913 | -3/Research | Build established: Generator-Ninja 13980 | -3/Research | Spotted B-86 Titan 14286 | -3/Research | Spotted B-86 Titan 14607 | -3/Research | Discovered new exit (range 9) 14609 | -3/Research | Entered Quarantine 14615 | -3/Quarantine | Found Alien Artifact 14621 | -3/Quarantine | Identified Phase Armor 14641 | -3/Quarantine | Found Alien Artifact 14642 | -3/Quarantine | Identified Core Reset Matrix 14642 | -3/Quarantine | Used Core Reset Matrix 14646 | -3/Quarantine | Detected hypermatrix surge 14646 | -3/Quarantine | Sensed 9 artifacts in vicinity 14681 | -3/Quarantine | Discovered new exit (range 18) 14716 | -3/Quarantine | Identified exit to Research 14847 | -3/Quarantine | Entered Research 14847 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14893 | -2/Research | Repaired Impulse Thruster Array 14904 | -2/Research | Spotted B-90 Cyclops 14981 | -2/Research | Discovered new exit (range 22) 14983 | -2/Research | Found Unknown Device 14984 | -2/Research | Identified Antimissile System 15007 | -2/Research | Identified exit to Access 15007 | -2/Research | Entered Access 15007 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 15153 | -1/Access | Build established: Generator-Scout 15184 | -1/Access | Found Prototype Device 15185 | -1/Access | Identified Exp. Transmission Jammer 15187 | -1/Access | Found Exp. Transmission Jammer 15240 | -1/Access | Found Prototype Device 15241 | -1/Access | Identified Exp. Thermal Shield 15556 | -1/Access | Spotted B-99 Colossus 15570 | -1/Access | Found Prototype Processor 15571 | -1/Access | Identified Exp. Signal Interpreter 15712 | -1/Access | Lost 10 parts (4p3n1u2w) 15725 | -1/Access | Spotted B-99 Colossus 15758 | -1/Access | Lost 3 parts (1p2u) 15784 | -1/Access | Core integrity fell below 50% 15788 | -1/Access | Emitted hypermatrix ping 15790 | -1/Access | Core integrity fell below 20% 15792 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15775_ Imp. Remote Force Field destroyed. 15778_ Electron Diverter destroyed. 15779_ S-43 Plague destroyed. 15779_ Electron Diverter destroyed. 15782_ Adv. ECM Suite destroyed. 15782_ Slug penetrates Wall. 15783_ 4NZQKMI,=UTGIWPUB,&| RODB3 15786_ P-80 Master resets P-80 Master, system corruption cleaned. 15787_ Acquired 34 matter. 15788_ Emitted hypermatrix ping. 15788_ Adv. Terrain Scan Processor destroyed. 15789_ Slug penetrates Wall. 15789_ Adv. Trap Extractor destroyed. 15789_ Slug penetrates Wall. 15790_ P-80 Master resets S-43 Plague, system corruption cleaned. 15792_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######???#######???????????? | | ?????????????????????# ##### #???????????? | | ?????????????????????# "" ###########?? | | ?????????????????????# T ### | | ?????????????????????# ###### | | ?????????????????????# ##### # # | | ?????????????????????## ########+### + | | ??????????????????????# ## # ######## | | ??????????????????????# ## # ???????? | | ??????????????????????# ## ! # ????????? | | ??????????????????????# ## ####????????? | | ?????????????######???# ############???????????? | | ?????????????# ??# # #?????????????? | | ?????????????# ??# # =!! #?????????????? | | ?????????????# ] ?# # !! ""#?????????????? | | ?????????????# " ?# # !! ""#?????????????? | | ?????????????# """ # # G#?????????????? | | ?????????????# """ # # = ""#?????????????? | | ?????????????# " = + / ""#?????????????? | | ?????????????# # # #?????????????? | | ?????????????# # / !#?????????????? | | ?????????????###########p###########?????????????? | | ?????????????????# ppss #???????????????????? | | ?????????????????# =@= #???????????????????? | | ?????????????????# ! !s[* #???????????????????? | | ?????????????????# s s #???????????????????? | | ?????????????????# """ " " #???????????????????? | | ?????????????????# """T""" #???????????????????? | | ?????????????????#############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 107 Energy Capacity 740 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Armor Coverage 825 Resistance: EX 50 Reclamation Efficiency 20 Melee Speed Boost 20 Evasion (%) 75 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -3/Quarantine | Scanalyzed Hacking Suite | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Preloaded Med. Treads | x2 | -7/Factory | Preloaded Imp. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- Phase Armor Core Reset Matrix Achievements -------------- Alien Roots Cya! Dodgeball, But With Guns Packrat Challenges ------------ None Game ------ Seed TitaniumMiningVibroblade Manual? 0 Play Time 03:14:00 Cumulative 73.1 hours Start 2021.11.09 @ 19:18:04 End 2021.11.09 @ 22:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 68 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72e84129-7ea9-4e5a-a86e-ffff0e3e3ad0