Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 19:57:52 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (675) 675 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5731 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Improved Cooling System Neutron Cannon Neutron Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY ---------- Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Cooling System Improved Cooling System [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . . 2 2 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 54 | 6 7 . 11 4 8 8 . . 6 . 4 . Power 6 | 1 1 . 2 . . 2 . . . . . . Engine 4 | 1 1 . 2 . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . 5 3 . 3 . . 4 . 2 . Treads 2 | 2 . . . . . . . . . . . . Leg 6 | . . . 5 . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . 4 . . . Flight 6 | . . . . 3 . 2 . . . . 1 . Utility 15 | 1 3 . 1 . 7 . . . 1 . 2 . Device 3 | . . . 1 . . . . . . . 2 . Storage 4 | 1 3 . . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . Hackware 6 | . . . . . 5 . . . 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 3 . 3 1 1 3 . . 1 . . . Energy Gun 7 | 2 1 . 2 1 1 . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 43 | . 6 1 3 11 3 8 1 . 6 . 4 . Power 6 | . 2 . 1 1 . 1 1 . . . . . Propulsion 19 | . 2 . 1 6 1 3 . . 4 . 2 . Utility 6 | . . . . 1 1 1 . . 1 . 2 . Weapon 12 | . 2 1 1 3 1 3 . . 1 . . . Highest Loss Streak 10 | . 2 1 2 10 3 4 1 . 5 . 3 . Average Slot Usage (%) 41 | . 83 7 68 52 29 37 22 6 16 6 11 5 Engine 4 | . 11 . 10 7 . . . . . . . . Treads 2 | . 17 . . . . . . . . . . . Leg 8 | . . . 29 27 . . . . . . . . Hover 1 | . . . . . . 4 . . 7 . . . Device 2 | . . . 10 5 . . . . . . 2 . Storage 3 | . 27 . . . . . . . . . . . Processor 1 | . . . . . 10 . . . . . . . Hackware 6 | . . . . . 16 22 17 6 8 6 5 5 Energy Gun 5 | . 15 . 14 10 . . . . . . . . Ballistic Gun 2 | . 10 7 3 . . . . . . . . . Naked Turns 48 | . . 22 15 11 . . . . . . . . Heaviest Build 41 | 13 41 1 14 8 3 18 5 . . . 2 . Greatest Support 43 | 40 40 3 43 43 4 13 3 3 34 3 20 3 Greatest Overweight (x) 11 | 1 11 . 2 . . 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 4 14 4 4 4 4 4 4 4 4 4 4 4 Most Carried 9 | 4 9 4 4 4 4 4 2 2 4 3 4 4 Average Carried 3 | 3 7 3 4 4 3 2 2 2 2 3 3 4 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 2 2 2 3 3 4 4 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Matter Collected 715 | 144 138 . 208 10 85 50 . . 80 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 864 | . 170 . 277 281 . 136 . . . . . . Parts 48 | . 10 . 10 17 . 11 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Combat Hostiles Destroyed 21 | . 7 . 5 5 . 4 . . . . . . Melee 2 | . . . . 2 . . . . . . . . Guns 15 | . 7 . 5 3 . . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . Classes Destroyed 5 | . 2 . 2 . . 1 . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . Swarmer 10 | . 5 . . 2 . 3 . . . . . . Grunt 9 | . 2 . 4 3 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . 3 . 3 4 . 4 . . . . . . Combat Bots Only 4 | . 3 . 2 2 . 4 . . . . . . Max Kills in Single Turn 1 | . 1 . 1 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Damage Taken 5678 | . 840 177 525 950 448 719 56 76 600 . 1187 100 Core 3060 | . 139 163 206 468 363 274 56 76 309 . 906 100 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 38 | 100 44 . 7 14 48 . . . . 15 . . Volleys Fired 106 | . 30 . 38 18 . 13 . . 7 . . . Largest 2 | . 2 . 2 2 . 2 . . 1 . . . Hottest 144 | . 90 . 80 105 . 144 . . 39 . . . Shots Fired 153 | . 59 . 39 34 . 14 . . 7 . . . Gun 132 | . 59 . 39 34 . . . . . . . . Cannon 21 | . . . . . . 14 . . 7 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 50 | . 24 . 19 . . . . . 7 . . . Thermal 76 | . 9 . 20 34 . 13 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 27 | . 26 . . . . 1 . . . . . . Robot Hit Streak 15 | . 8 . 15 14 . 5 . . 5 . . . Robot Miss Streak 2 | . 2 . 1 2 . 2 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 112 | . 35 . 35 27 . 9 . . 6 . . . Core Hits 47 | . 12 . 11 18 . 5 . . . . 1 . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1676 | . 397 . 554 388 . 200 . . 120 . 17 . Guns 1287 | . 397 . 554 336 . . . . . . . . Cannons 320 | . . . . . . 200 . . 120 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 69 | . . . . 52 . . . . . . 17 . Kinetic 568 | . 107 . 341 . . . . . 120 . . . Thermal 835 | . 86 . 213 336 . 200 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 204 | . 204 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . . 9 9 Average Corruption 4 | . . . . 1 . . . . . . 4 9 Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 3 1 Message Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . . . 17 . . . Projectiles 17 | . . . . . . . . . 17 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . 12 19 . . . . . . 8 . Shots 1 | . . . 1 . . . . . . . . . Rammed 15 | . . . . 14 . . . . . . 1 . Targets Rammed 20 | . . . . 19 . . . . . . 1 . Kicked 5 | . . . . 5 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | . 304 . . 69 2 66 . . . . . . Average Temperature 85 | . 124 . . 25 2 21 . . . . . . Received Heat Transfer 1101 | . 159 54 126 351 186 30 . 27 54 . 96 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 . 1 . . . . . . Heat Transferred 1813 | . 259 . 475 783 . 296 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Peak Influence 202 | . 130 71 150 183 166 202 71 97 . . 85 . Average Influence 81 | . 60 56 70 104 135 140 66 48 . . 36 . Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 98 100 100 . . 100 . Level 1 . | . . . . . . 1 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 2 2 . . . . . 2 . Investigation 2 | . . . . . 1 . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 3 | . . . . 2 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Distress Signals 4 | . . . . 2 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 14 7 7 17 18 16 5 3 19 . 25 11 Peak Tracking Total 13 | . 3 6 3 11 11 9 5 2 9 . 11 13 Tactical Retreats 26 | . 3 1 1 . 3 4 . 1 7 . 6 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Traps Triggered 4 | . . . . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Machines Disabled 4 | . . . 2 2 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Machines Accessed 10 | . 1 1 1 . 1 2 . 1 1 . 2 . Terminals 5 | . 1 1 . . . 1 . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 17 | . 1 1 1 . 3 4 . 3 1 . 3 . Successful 14 | . 1 1 1 . 3 2 . 2 1 . 3 . Failed 3 | . . . . . . 2 . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . 1 . . 2 3 . 2 . . 2 . Terminals 9 | . 1 1 . . . 2 . 3 . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . . . Terminal Hacks 8 | . 1 . 1 . . 1 . 2 1 . 2 . Record 4 | . . . . . . 1 . 2 . . 1 . Open Door 2 | . . . 1 . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . 1 . . 2 1 . . . . 1 . Terminals 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . Reprogram 2 | . . . . . 1 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Total Allies 3 | . . 1 2 . . . . . . . . . Largest Group 2 | . . 1 2 2 . . . . . . . . Highest-Rated Group 41 | . . 10 41 41 . . . . . . . . Highest-Rated Ally 31 | . . 10 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . Total Damage 230 | . . . . 230 . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Turns Passed 2726 | 93 361 68 547 211 396 209 51 82 372 30 291 15 Spaces Moved 3166 | 57 139 109 368 123 657 305 62 157 609 59 492 29 Core 1746 | 10 13 109 30 6 507 137 62 157 406 59 221 29 Treads 173 | 47 126 . . . . . . . . . . . Legs 445 | . . . 338 84 . . . . . . 23 . Wheels . | . . . . . . . . . . . . . Hover 218 | . . . . . . 15 . . 203 . . . Flight 584 | . . . . 33 150 153 . . . . 248 . Fastest Speed 37 | 50 50 50 50 37 40 37 50 50 50 50 40 50 Average Speed 66 | 141 176 50 114 95 47 48 82 50 53 50 48 50 Slowest Speed 600 | 160 600 50 150 120 50 200 100 50 60 50 120 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 5 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 22 14 53 28 24 10 61 4 85 9 17 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . . 2 . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 30 | . . . 30 . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . AOE 29 | . . . 29 . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Upp Total 3589 | 66 200 123 448 178 736 344 61 159 646 58 541 29 Wait 231 | . 17 7 32 15 68 22 . 3 22 . 45 . Move 3142 | 56 138 108 367 122 656 296 61 156 608 58 487 29 Hop 6 | . . . . . . 4 . . . . 2 . Pick Up 20 | 4 3 4 . . 4 . . . 3 . 2 . Fast Attach 43 | 6 4 . 11 4 4 6 . . 4 . 4 . Attach 10 | . 2 . . . 4 2 . . 2 . . . Detach 4 | . 4 . . . . . . . . . . . Swap 1 | . 1 . . . . . . . . . . . Drop 6 | . 1 4 . . . . . . . . 1 . Fire 106 | . 30 . 38 18 . 13 . . 7 . . . Melee 1 | . . . . . . 1 . . . . . . Ram 7 | . . . . 7 . . . . . . . . Kick 12 | . . . . 12 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 446 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x2 497 | -9/Materials | Discovered new exit (range 16) 523 | -9/Materials | Entered Mines 537 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 567 | -9/Mines | Learned Materials terminal intel 614 | -9/Mines | Core integrity fell below 50% 776 | -9/Mines | Core integrity fell below 20% 929 | -9/Mines | Build established: Scavenger-Mutant 1047 | -9/Mines | Discovered new exit (range 13) 1070 | -9/Mines | Entered Materials 1070 | -8/Materials | Accompanied by 2 allies 1070 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Loaded intel: 12 terminal locations 1075 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1260 | -8/Materials | Core integrity fell below 50% 1272 | -8/Materials | Core integrity fell below 20% 1279 | -8/Materials | Discovered new exit (range 7) 1281 | -8/Materials | Entered Factory 1281 | -7/Factory | Evolved 2 slots: Utility x2 1302 | -7/Factory | Lost 10 parts (1p6n1u2w) 1344 | -7/Factory | Discovered new exit (range 15) 1351 | -7/Factory | Identified exit to Storage 1385 | -7/Factory | Lost 3 parts (1n1u1w) 1483 | -7/Factory | Discovered new exit (range 13) 1484 | -7/Factory | Core integrity fell below 50% 1489 | -7/Factory | Identified exit to Factory 1613 | -7/Factory | Discovered new exit (range 15) 1628 | -7/Factory | Identified exit to Lower Caves 1677 | -7/Factory | Entered another Factory area 1677 | -6/Factory | Evolved 2 slots: Utility x2 1775 | -6/Factory | Build established: Hacker-Mutant 1837 | -6/Factory | Lost 4 parts (1p1u2w) 1886 | -6/Factory | Sucked down chute 1886 | -6/Factory | Entered Waste 1895 | -6/Waste | Spotted C-40 Crusher 1909 | -6/Waste | Spotted C-40 Crusher 1916 | -6/Waste | Lost 4 parts (3n1w) 1921 | -6/Waste | Spotted C-40 Crusher 1926 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1929 | -6/Waste | Spotted C-40 Crusher 1929 | -6/Waste | Spotted C-40 Crusher 1930 | -6/Waste | Discovered new exit (range 16) 1937 | -6/Waste | Entered Factory 2013 | -6/Factory | Discovered new exit (range 5) 2019 | -6/Factory | Entered Lower Caves 2028 | -6/Lower Caves | Learned Factory emergency access door positions 2222 | -6/Lower Caves | Core integrity fell below 50% 2236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2358 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2368 | -6/Lower Caves | Lost 5 parts (3n1u1w) 2381 | -6/Lower Caves | Core integrity fell below 20% 2384 | -6/Lower Caves | Discovered new exit (range 16) 2391 | -6/Lower Caves | Entered another Lower Caves area 2414 | -6/Lower Caves | Discovered new exit (range 15) 2421 | -6/Lower Caves | Entered Factory 2421 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -5/Factory | Build established: Mutant 2634 | -5/Factory | Lost 3 parts (1n2u) 2664 | -5/Factory | Core integrity fell below 50% 2695 | -5/Factory | Core integrity fell below 20% 2710 | -5/Factory | Discovered new exit (range 5) 2712 | -5/Factory | Entered Upper Caves 2719 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2727 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02665_ Chain reaction triggered in Mic. Fission Core. 02665_ Fabricator disabled. 02669_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02671_ ALERT: Rogue bot located, Programmers report to Factory Zone 3A. 02671_ Acquired Flexi-carbon Leg. 02675_ M-28 Smith fits Backup Power III on P-70 Sage. 02677_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 02680_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02688_ System corrupted: Energy discharge (-34). 02700_ Flexi-carbon Leg destroyed. 02710_ EXIT=FOUND 02710_ Slug penetrates Wall. 02712_ Slammed into Y-64 Sentinel. LOCATION=UNKNOWN GOAL=ESCAPE 02718_ Slug penetrates Wall. 02718_ Penetrated by Slug. 02719_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02723_ Y-72 Warden: "REQUESTING BACKUP." 02727_ H4#AR DB#CKBK/ZCHI/K7D Map ----- +----------------------------------------------------+ | ???????????? ?????????????????# #?????????? | | ???????????? ?????????####???# ## #????????? | | ?????????????# #?##????## ##?## #? #????????? | | ???????????### ## ????# ### #? #????????? | | ???????????# ????# ## #? ##????????? | | ??????????## ##### #??##?????????? | | ?????????## #"## #### #???????????? | | ????????? ##??# #???????????? | | ???????? #??? ##???????????? | | ????????? ##??? #????????????? | | ????????? " ## ###??? #????????????? | | ??????????# ### ## ##?????## ????????????? | | ???????????????# ## ##??????## ???????????? | | ???????????????# ## ##??????## #??????????? | | ???????????????# ## #???????? #??????????? | | ???????????????# #????????# #??????????? | | ?????? ######## ###?????????# ??????????? | | ????? s ##???????????? ??????????? | | ?????# ##??????????????????????????? | | ?????# ## s##?????????????? ??????????? | | ??????? ???## ##??????????? ?????????? | | ???????? ??????## ##??##?#?? ???????????? | | ????????????????## ### # # #??????????????? | | ?????????????????# #??????????????? | | ?????????????????## #??????????????? | | ??????????????????# ###@ #?????????????? | | ??????????????????# #?# #????????????? | | ????????????????? ##? ### #???????????? | | ??????????????? # #??? ##???? ##???????????? | | ????????????? ?###??? #???????????????????? | | ????????????# ????????##### #???????????????????? | | ????????????##??????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCloakingUnit Manual? 0 Play Time 00:31:57 Cumulative 36.5 hours Start 2020.09.12 @ 19:25:43 End 2020.09.12 @ 19:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 459b55ce-6204-4573-93c1-e0d97ade318c