Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 09:44:52 Player: ldi (hl). (hl) Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (509) 509 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1219 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Rocket Launcher > --- INVENTORY (10) --- Light Treads Aluminum Leg Experimental Sensor Array Scrap Shield Subdweller Laser Subdweller Laser Light Assault Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Rocket Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Experimental Sensor Array Scrap Shield Subdweller Laser Subdweller Laser Light Assault Rifle Battle Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 1 2 13 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 1 | . . . 1 Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 2 . 1 5 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes 1 | . . . 1 Average Backups 7 | . 1 8 7 Power 1 | . 1 1 . Propulsion 3 | . . 4 3 Utility 1 | . . 1 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power . | . . . . Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 85 93 91 Engine 13 | . 14 14 13 Treads 4 | . . . 6 Leg 23 | . 28 28 21 Device 3 | . . 8 1 Storage 13 | . 14 14 13 Protection 3 | . . . 5 Energy Gun 16 | . 28 20 13 Ballistic Gun 10 | . . 7 13 Peak Build Rating 14 | 6 7 10 14 Average Rating 9 | 4 5 8 10 On Entrance 5 | . 6 6 10 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 31 | 14 19 20 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 1 3 10 10 Average Carried 7 | . 1 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 3 10 9 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 488 | 251 29 15 193 Remotely . | . . . . Salvage Created 690 | . 79 404 207 Parts 37 | . 4 23 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 1 10 8 Guns 15 | . 1 9 5 AOE 4 | . . 1 3 Classes Destroyed 6 | . 2 3 1 Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Swarmer 9 | . . 6 3 Grunt 5 | . 1 4 . Subdweller 5 | . . . 5 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 90 | . 2 37 51 Missed 22 | . . 13 9 Hits 68 | . 2 24 42 Projectile 68 | . 2 24 42 Critical Strikes 3 | . . . 3 Damage Taken 1386 | . 22 299 1065 Core 254 | . 12 33 209 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | . 5 24 44 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 122 | . 9 43 70 Gun 120 | . 9 43 68 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 41 | . . . 41 Thermal 54 | . 4 23 27 Explosive 2 | . . . 2 Electromagnetic 25 | . 5 20 . Robot Hit Streak 23 | . 3 13 23 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 85 | . 6 33 46 Core Hits 37 | . 4 17 16 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1472 | . 120 560 792 Guns 1155 | . 90 414 651 Cannons . | . . . . Explosions 301 | . 30 130 141 Melee . | . . . . Ramming 16 | . . 16 . Kinetic 359 | . . . 359 Thermal 676 | . 80 304 292 Explosive 141 | . . . 141 Electromagnetic 280 | . 40 240 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . . 50 78 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 261 | . 132 261 14 Average Temperature 76 | . 67 98 9 Received Heat Transfer 327 | . 12 75 240 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1251 | . 148 618 485 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | . 45 98 . Initial 3 | . . 3 . Average 31 | . 18 35 . Influence Increases 403 | . 50 283 70 Destroy 0b10 Robot/C 280 | . 20 200 60 Destroy 0b10 Robot/NC 15 | . 5 10 . Destroy Leader 52 | . 2 40 10 Successful Hack 18 | . 5 13 . Disable Machine 15 | . 15 . . Destroy Structure 23 | . 3 20 . Influence Decreases 348 | . 40 293 15 Entered New Map 7 | . . 7 . Time Decay 331 | . 40 276 15 Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 3 10 10 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 3 | . 1 2 . Failed 6 | . 4 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 6 | . 1 5 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Part Schematic 1 | . . 1 . Robot Analysis 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2781 | 65 124 873 1719 Spaces Moved 1593 | 48 87 642 816 Core 3 | 3 . . . Treads . | . . . . Legs 1590 | 45 87 642 816 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 155 | 115 120 120 189 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 26 99 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 1 6 Spaces Dug . | . . . . Terrain Destroyed 39 | . 3 23 13 Melee . | . . . . Projectile . | . . . . AOE 39 | . 3 23 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1772 | 54 97 701 920 Wait 50 | . . 20 30 Move 1590 | 47 86 641 816 Hop . | . . . . Pick Up 22 | 1 2 9 10 Fast Attach 14 | 6 2 1 5 Attach 7 | . . 1 6 Detach 1 | . 1 . . Swap 3 | . . . 3 Drop 8 | . 1 1 6 Fire 73 | . 5 24 44 Melee . | . . . . Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered Mines 230 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 550 | -10/Mines | Discovered new exit (range 5) 615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 866 | -10/Mines | Found Prototype Device 1057 | -10/Mines | Discovered new exit (range 6) 1063 | -10/Mines | Entered Subcaves 1202 | -10/Subcaves | Core integrity fell below 50% 1247 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1496 | -10/Subcaves | Build established: Scavenger-Mutant 1658 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1703 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1980 | -10/Subcaves | Build established: Mutant 2079 | -10/Subcaves | Learned Materials security intel 2123 | -10/Subcaves | Core integrity fell below 20% 2134 | -10/Subcaves | Disturbed a concealed Subdweller 2434 | -10/Subcaves | Build established: Scavenger-Mutant 2585 | -10/Subcaves | Learned Materials emergency access door positions 2782 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02217_ Subatomizers dissect the Broken Sub. Machine Gun, destroying it. 02236_ RX-AVA(u) tweaks Twisted Machinery. 02420_ RX-AVA(u) builds Twisted Machinery. 02428_ RX-AVA(u) tweaks Twisted Machinery. 02430_ RX-AVA(u) builds Twisted Machinery. 02432_ Sub. Laser shoots sparks and powers down. 02585_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 02589_ Acquired 7 matter. 02661_ Acquired 33 matter. 02664_ Acquired 10 matter. 02664_ S-10 Pest destroyed. 02665_ Acquired 7 matter. 02666_ S-10 Pest destroyed. 02668_ Lgt. Assault Rifle fries itself beyond repair. 02674_ Acquired Lgt. Assault Rifle. 02683_ Acquired Sub. Laser. 02689_ The unstable cave ceiling collapses. 02699_ Acquired Scrap Shield. 02711_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ????????????????## ????????????????????????? | | ???????????????# ?????????? ?????????????? | | ???????????????# ????????? ? ????????????? | | ???????????????? ???????# # ???????????? | | ????????????????# ??????"" ????????????? | | ????????????????# ####?#" ?????????####? | | ?????????????????# ## #???????????" " | | ????????????????## Y #???????????? | | ????????????????# #????????????? | | ?????????????????# ##???????????? | | ??????????????????? s &%#????????????? | | ?????????????????????# &#??????????????? | | ???????????????????????# @ #???????????????? | | ??????????????????????## ### ##???????????????? | | ??????????????????##### #????????????????????? | | ?????????????????## ##????????????????????? | | ??????????????#### ####????????????????###??# | | ???????#####?## ####???????????????##### #?## | | ??????## ### ##?????????????????## ## | | ?????## #??????????????????# | | ??#### #????????? ?????# ### | | ?## #???????? " #### ### | | ## #?????????? "" | | ## #???????????# """ | | ## #??????????# " # | | ## ## #??????????# " ## # | | ## #?# #?????????# ??# # | | ### #??##?????????# ????# | | ??## ### #?????????????###?????# | | ???# #?## #?????????????????????### ## | | ???# #?#### ##???????????????????????# ### | | ??? #????#####????????????????????????## #### | | ??# #??????????????????????????????????##### | | ??## #????????????????????????????????#### | | ???# #????????????????????????????????# | | ???# #????????????????????????????????## | | ???## #?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveSingularityMatter Manual? 0 Play Time 00:13:46 Cumulative 659.4 hours Start 2026.07.02 @ 09:17:30 End 2026.07.02 @ 09:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7305cef7-066d-4eac-a44a-dd5e6857e48b