Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.22 @ 01:33:39 Player: ktur Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (242) 1210 Value Destroyed (12325) 12325 Prototype IDs (43) 860 Alien Tech Used (10) 2000 Bonus (6904) 6904 TOTAL SCORE: 31099 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 144 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1302 Used Core Reset Matrix 3000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Centrium Heavy Treads Diametric Drive > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Railgun Helical Railgun Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Advanced Matter Compressor Advanced Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Armor Phase Redirector Improved Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Vortex Shotgun Core Cannon [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Advanced Myomer Leg Treads Advanced Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Core Analyzer Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Kinetic Spear Energy Gun Advanced Beam Rifle Energy Cannon Core Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Neutron Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 2 Utility 7 | . . . 2 . 2 . . . . . 2 . . . . 1 . . . Weapon 4 | . . 2 . 2 . . . . . . . . . . . . . . . Parts Attached 306 | 5 . 9 17 45 30 9 15 4 20 7 16 6 1 6 2 15 53 32 14 Power 20 | 1 . 1 1 2 1 1 . . 1 . 1 . . 1 . 3 4 2 1 Engine 4 | 1 . 1 1 . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . . . . . . Reactor 14 | . . . . 2 . . . . . . 1 . . 1 . 3 4 2 1 Propulsion 69 | 2 . 3 3 9 2 3 2 . 5 1 6 1 . 3 . 1 13 11 4 Treads 28 | 2 . 3 3 1 . 1 . . . . 2 . . . . . 8 8 . Leg 32 | . . . . 7 2 2 . . 4 1 3 1 . 3 . 1 5 . 3 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . Hover 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . 1 . . . . . . 3 . Utility 103 | . . 2 4 14 6 2 7 3 6 3 5 1 1 2 2 2 26 13 4 Device 55 | . . 1 3 9 . 1 4 3 3 3 2 . . 1 . 2 14 9 . Storage 6 | . . . . 1 1 1 . . 1 . . . . . . . 2 . . Processor 20 | . . . . 4 4 . 1 . 2 . 3 . 1 . 1 . 3 1 . Hackware 4 | . . . . . 1 . . . . . . . . . 1 . 1 . 1 Protection 15 | . . 1 1 . . . 2 . . . . 1 . 1 . . 5 3 1 Artifact 3 | . . . . . . . . . . . . . . . . . 1 . 2 Weapon 114 | 2 . 3 9 20 21 3 6 1 8 3 4 4 . . . 9 10 6 5 Energy Gun 25 | 1 . 1 5 4 1 . . . 2 . 3 1 . . . 2 2 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 41 | 1 . 2 4 11 1 1 5 1 1 . . 1 . . . 4 4 2 3 Ballistic Cannon 18 | . . . . . 10 . . . 3 . 1 . . . . . 2 2 . Launcher 16 | . . . . 1 4 2 1 . 1 1 . 2 . . . 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 11 | . . . . 4 5 . . . 1 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 34 | . . . 2 10 . . . 1 7 . 1 . . 3 . 1 8 1 . Parts Lost 100 | . . . 1 13 . 5 2 1 3 10 4 10 . . . 9 14 10 18 Power 11 | . . . 1 1 . 1 . . 1 . . 1 . . . 1 1 3 1 Propulsion 18 | . . . . 2 . . 1 . . 2 . 4 . . . 1 1 2 5 Utility 27 | . . . . 4 . . 1 1 1 3 2 1 . . . 4 3 1 6 Weapon 44 | . . . . 6 . 4 . . 1 5 2 4 . . . 3 9 4 6 Highest Loss Streak 13 | . . . 1 13 . 2 2 1 2 7 3 5 . . . 4 6 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 71 88 97 96 98 83 89 86 86 85 58 50 32 46 51 74 90 78 52 Engine 2 | . 14 11 9 3 5 . . . . . . . . . . . . . . Core 1 | . . . . . . 4 5 5 4 4 . . . . . . . . . Reactor 3 | . . . . 2 . . . . . . . 1 . 1 . 5 8 6 4 Treads 6 | . 28 22 17 5 . 3 2 . . . 8 1 . . . . 8 10 1 Leg 7 | . . . . 9 12 11 9 . 2 19 4 11 . 9 15 17 7 . 6 Wheel 1 | . . . . . . . 2 11 8 . . . . . . . . . . Device 10 | . . 5 22 17 1 4 10 13 14 14 11 5 5 5 5 8 9 10 5 Storage 2 | . . . . 2 6 4 . . 3 4 . . . . . . 3 4 3 Processor 14 | . . . . 7 24 23 17 15 13 15 19 24 22 25 25 26 12 17 13 Hackware 3 | . . . . . 5 1 . . . . . . . . . 4 8 9 8 Protection 3 | . . 5 12 . . . 3 5 3 . . 2 5 6 5 . 5 2 . Energy Gun 5 | . 14 11 22 15 1 . . . . . 2 1 . . . . 4 2 1 Ballistic Gun 12 | . 14 33 13 18 5 1 24 28 12 5 . . . . . 7 14 4 1 Ballistic Cannon 4 | . . . . . 12 11 1 . 13 12 3 1 . . . . 2 7 1 Piercing Weapon 4 | . . . . 8 19 12 5 5 4 4 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 5 5 17 31 61 54 49 45 45 69 65 41 28 3 25 3 32 148 141 115 Greatest Support 145 | 40 40 40 40 50 50 50 56 56 75 80 105 60 3 90 3 118 145 145 86 Greatest Overweight (x) 4 | . . . . 2 1 . 1 . 2 . . . . . . 1 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 Average Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 19 20 19 Most Carried 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 Average Carried 8 | 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 17 19 16 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 5 Final Carried 20 | 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 20 19 5 Class Distribution -------------------- 25% | Mutant 12% | Derelict-Executioner 11% | Scavenger-Executioner 10% | Scavenger-Tank 9% | Gunner 7% | Scavenger-Mutant 6% | Executioner 6% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Derelict-Executioner | -5/Upper Caves Derelict-Executioner | -5/Upper Caves Derelict-Executioner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Skirmisher | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Matter Collected 8657 | 205 47 153 381 843 565 205 401 142 688 250 309 65 115 . 62 477 1971 1555 223 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11028 | . 95 310 782 1511 1198 1013 472 170 417 568 447 170 . . . 864 1261 1375 375 Parts 498 | . 5 28 27 76 68 38 18 4 12 20 9 6 . . . 57 73 46 11 Haulers Intercepted 13 | . . 1 2 2 3 . . . . . 1 . . . . 1 . 3 . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 17 4 . 21 . 2 . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Combat Hostiles Destroyed 187 | . 4 6 13 22 25 19 9 3 10 10 4 6 . . . 17 19 15 5 Melee 27 | . . . . 6 12 7 . . . 1 . . . . . . 1 . . Guns 80 | . 4 6 13 13 . . 6 3 1 . . . . . . 4 18 10 2 Cannons 19 | . . . . . . . . . 4 5 4 . . . . . . 5 1 AOE 61 | . . . . 3 13 12 3 . 5 4 . 6 . . . 13 . . 2 Classes Destroyed 21 | . 2 4 2 7 1 . . . 2 1 . . . . . . . 2 . Worker 16 | . . 1 1 3 3 . . . . . . . . . . 5 . 2 1 Builder 8 | . . . . 1 3 . . . . . . . . . . 3 1 . . Hauler 13 | . . 1 2 2 3 . . . . . 1 . . . . 1 . 3 . Recycler 10 | . 1 . . 2 1 . . . . . 1 . . . . 2 1 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . . 1 . 1 1 1 . . . . . . . . . . 1 . . Swarmer 32 | . 4 3 . . 14 . . . . . . 1 . . . 5 5 . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . Grunt 82 | . . . 9 8 7 15 5 2 6 6 4 3 . . . 4 6 7 . Brawler 3 | . . . . . 1 . . . 1 1 . . . . . . . . . Duelist 3 | . . . 2 . . . . . . 1 . . . . . . . . . Protector 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . 3 2 3 1 1 2 1 . 1 . . . . . 2 . . . Specialist 5 | . . . . 5 . . . . . . . . . . . . . . . Hunter 14 | . . . . 1 . . . . . . . 2 . . . 2 . 4 5 Programmer 18 | . . . . 4 2 2 2 . . . . . . . . 4 1 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . 7 . . Striker 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 3 3 4 6 7 9 5 3 5 6 2 6 . . . 13 5 4 4 Combat Bots Only 8 | . 3 3 4 5 4 8 5 3 5 6 2 6 . . . 8 5 3 4 Max Kills in Single Turn 8 | . 1 1 2 3 7 5 2 2 3 2 1 1 . . . 8 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . 1 . . Exploded 5 | . . . . 3 4 4 2 . 3 2 . 1 . . . 5 . . 2 Melee 1 | . . . . 1 1 1 . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Damage Taken 25082 | . 92 289 511 2642 1190 999 736 464 860 1194 1029 1975 85 . . 1482 4421 2869 4244 Core 5023 | . 6 30 47 349 323 160 58 180 61 400 137 517 49 . . 148 902 188 1468 Absorbed by Shields 407 | . . . . 131 . . 130 126 20 . . . . . . . . . . Reduced by Siege Mode 43 | . . . . . . . . . . . . . . . . . . 43 . Redirected to Core 972 | . . . . . . . . . . . . . . . . . 442 . 530 Redirected to Shielding 73 | . . . . . . . . . . . . 48 19 . . 6 . . . Regen/Repaired (Parts) 332 | . . . . . 56 . . . . . . . . . . . 190 86 . Core Remaining (%) 60 | 100 97 92 91 50 62 . . . . 14 . . . . 38 . . 3 . Volleys Fired 406 | . 8 22 31 49 5 5 11 4 17 13 24 26 . . . 23 98 56 14 Largest 6 | . 2 4 4 6 1 1 5 5 5 4 3 2 . . . 2 6 5 3 Hottest 292 | . 60 116 244 292 49 49 149 129 231 206 203 128 . . . 65 284 184 126 Shots Fired 1197 | . 16 88 124 186 5 5 49 20 60 28 40 31 . . . 32 293 195 25 Gun 969 | . 16 88 124 186 . . 45 20 13 11 16 7 . . . 24 289 107 23 Cannon 196 | . . . . . . . 2 . 45 15 24 16 . . . . 4 88 2 Launcher 32 | . . . . . 5 5 2 . 2 2 . 8 . . . 8 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 848 | . 8 66 70 83 . . 47 20 58 26 24 16 . . . 18 230 166 16 Thermal 300 | . 8 22 54 103 . . . . . . 14 5 . . . . 63 29 2 Explosive 32 | . . . . . 5 5 2 . 2 2 . 8 . . . 8 . . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . . . . . . Entropic 15 | . . . . . . . . . . . . 2 . . . 6 . . 7 Robot Hit Streak 14 | . 3 11 12 13 2 4 7 4 7 9 10 6 . . . 7 13 14 6 Robot Miss Streak 7 | . 3 2 5 6 1 . 7 7 6 1 3 7 . . . 3 7 5 3 Penetration Max 2 | . . . . 1 . . . . . 1 . . . . . . 2 2 1 Secondary Targets 13 | . . . 2 5 . . 1 . . . . . . . . . 3 . 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . 1 . 1 Shots Hit Robots 781 | . 8 50 79 106 49 29 29 12 32 40 30 15 . . . 27 158 101 16 Core Hits 480 | . 5 19 31 58 43 33 33 12 22 19 10 14 . . . 52 63 49 17 Critical Kills 16 | . . . . 2 . . . . 4 4 . . . . . . 5 1 . Critical Parts Destroyed 24 | . . . . . . . . . 6 7 . . . . . 2 5 2 2 Critical Strikes 86 | . . . 3 11 5 . . . 15 12 4 4 . . . 2 19 9 2 Burn 20 | . . . 3 7 . . . . . . . 1 . . . . 7 2 . Destroy 45 | . . . . 2 . . . . 15 11 . . . . . 1 12 3 1 Blast 10 | . . . . . . . . . . . 3 3 . . . . . 4 . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . Impale 8 | . . . . 2 5 . . . . 1 . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 230 | . . . . 23 96 32 . 8 34 23 8 1 . . . . 2 3 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . 2 3 . Piercing 225 | . . . . 23 96 32 . 8 34 23 8 1 . . . . . . . Sneak Attacks 9 | . . . . 2 7 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . 3 9 3 . . . . . . . . . . . . . Damage Inflicted 32945 | 3 86 444 1262 3296 4983 2778 1117 245 1636 1036 1003 1804 . . . 4896 3907 3491 958 Guns 11955 | . 80 438 1247 2072 . . 524 245 120 124 206 109 . . . 553 3870 1796 571 Cannons 3375 | . . . . . . . 7 . 404 214 747 214 . . . . 36 1695 58 Explosions 13347 | . . . . 617 2667 1736 586 . 1084 538 . 1481 . . . 4340 . . 298 Melee 4175 | . . . . 607 2316 1042 . . . 160 50 . . . . . . . . Ramming 93 | 3 6 6 15 . . . . . 28 . . . . . . 3 1 . 31 Kinetic 10835 | . 46 294 576 707 . . 531 245 524 338 747 214 . . . 326 2899 3151 237 Thermal 5307 | . 34 144 671 1982 391 . . . 11 . 153 52 . . . 192 1007 340 330 Explosive 11658 | . . . . . 2276 1719 586 . 910 538 . 1481 . . . 4148 . . . Electromagnetic 233 | . . . . . . 17 . . 163 . 53 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 4175 | . . . . 607 2316 1042 . . . 160 50 . . . . . . . . Entropic 644 | . . . . . . . . . . . . 57 . . . 227 . . 360 Highest Corruption 8 | . . . . 4 1 1 6 7 7 5 . . . . . 7 7 8 1 Average Corruption 4 | . . . . 3 1 1 3 6 7 5 . . . . . 2 7 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Effects 109 | . . . . 17 2 2 8 16 1 2 . . . . . 2 31 27 1 Message Errors 24 | . . . . 3 . 1 . 3 . . . . . . . 1 9 7 . Matter Fused 18 | . . . . 4 . . . 2 . 1 . . . . . . 6 4 1 Heat Flow Errors 13 | . . . . 1 . . . 4 . . . . . . . . 4 4 . Energy Discharges 18 | . . . . 3 2 . 4 2 1 . . . . . . 1 3 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 12 | . . . . 4 . 1 1 2 . . . . . . . . 3 1 . Data Loss (major) 7 | . . . . . . . 1 3 . . . . . . . . 1 2 . Misfires 6 | . . . . . . . 2 . . . . . . . . . 2 2 . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . 1 . . . . . . . . . . . . 3 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1186 | . . . . 74 422 60 16 . . 5 55 178 . . . 321 . 55 . Projectiles 110 | . . . . . . . . . . . 55 . . . . . . 55 . Explosions 755 | . . . . 12 202 21 16 . . 5 . 178 . . . 321 . . . Melee 321 | . . . . 62 220 39 . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . 1 3 4 4 . . . . 1 15 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . 1 3 4 4 . . . . 1 14 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 110 | . . . . . 96 . . . . . . . . . . 14 . . . Shots 2 | . . . . . 1 . . . . . . . . . . 1 . . . Rammed 5 | 2 1 1 1 . . . . . . . . . . . . . . . . Targets Rammed 14 | 2 2 1 2 . . . . . 1 . . . . . . 2 1 . 3 Kicked 7 | . . . . . . . . . 1 . . . . . . 2 1 . 3 Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Highest Temperature 330 | . 40 276 198 330 . 10 138 264 323 102 63 . . . . . 329 204 . Average Temperature 89 | . 22 96 81 115 . 6 57 88 104 51 23 . . . . . 93 81 . Received Heat Transfer 2723 | . . 81 288 216 207 378 199 67 162 93 216 48 18 . . 129 180 333 108 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . Total Turns 21 | . . . . . . . . . . . . . . . . . . 21 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . 15 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 5 6 . . . . . 2 1 . . . . . 2 . . Heat Transferred 9680 | . 75 325 1628 3160 200 . . . 50 . 335 185 . . . 150 2484 814 274 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . 2 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Peak Influence 891 | . 130 278 428 273 778 891 . . . . 124 . . . . 696 560 586 343 Initial 380 | . . 54 45 120 93 380 . . . . . . . . . . 374 213 246 Average 291 | . 51 170 246 161 271 536 . . . . 28 . . . . 195 429 388 272 Maximum Alert Level 3 | . . 1 2 1 3 3 . . . . . . . . . 2 2 2 1 Low Security (%) 35 | 100 100 62 27 73 49 . . . . . 100 . . . . 78 . . 2 Level 1 31 | . . 37 61 26 24 16 . . . . . . . . . . 37 42 97 Level 2 31 | . . . 11 . 21 78 . . . . . . . . . 20 62 57 . Level 3 . | . . . . . 4 4 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 2 4 4 4 . . . 1 7 . . . . 4 2 6 3 Investigation 9 | . . . 2 1 1 1 . . . . 2 . . . . 1 1 . . Extermination 8 | . . . . 2 2 1 . . . . . . . . . 1 . 2 . Reinforcement 12 | . . . . 1 . . . . . . 2 . . . . 2 1 3 3 Assault 5 | . . . . . 1 2 . . . 1 . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 6 | . . . . 1 . . . . . . 1 . . . . 1 . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Distress Signals 15 | . . 1 . 1 . . . . 2 . . . . . . 1 2 . 8 Communications Jammed 24 | . . . . . . . . . . . . . . . . 6 . 18 . Distress Signals 23 | . . . . . . . . . . . . . . . . 6 . 17 . Times Spotted 335 | . 6 11 17 39 32 24 10 4 36 21 13 13 4 . 1 21 33 31 19 Peak Tracking Total 15 | . 3 5 7 12 5 10 5 3 15 8 5 5 3 . 1 8 6 6 10 Tactical Retreats 16 | . 1 1 1 . 2 . 1 . . 1 2 2 1 . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Traps Triggered 12 | . 1 . 1 3 2 . . . . . 1 . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 3 12 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Disabled 36 | . . . . 1 13 3 . . 1 . 1 . . . . 1 9 7 . Max in Single Turn 7 | . . . . 1 7 1 . . . . 1 . . . . 1 1 1 . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Accessed 30 | . 1 . 2 2 6 4 2 1 1 . 2 . . 4 . 1 1 2 1 Terminals 10 | . 1 . 2 1 . 1 . . . . 1 . . . . 1 1 2 . Fabricators 4 | . . . . . 3 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . Total Hacks 69 | . 2 . 7 3 12 8 2 1 1 . 7 . . 17 . 3 2 3 1 Successful 40 | . 2 . 2 1 8 1 2 1 1 . . . . 17 . 1 1 2 1 Failed 29 | . . . 5 2 4 7 . . . . 7 . . . . 2 1 1 . Catastrophic 5 | . . . . 1 . 2 . . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 4 . 4 . . . . . . . . . . . 1 . . Terminals 27 | . 2 . 7 2 . 3 . . . . 5 . . . . 3 2 3 . Fabricators 9 | . . . . . 6 3 . . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 1 . . . . 2 . . . . . . . . Terminal Hacks 29 | . 2 . 2 . . . 2 1 1 . . . . 17 . 1 1 2 . Record 5 | . . . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 2 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 1 4 3 . . . . 2 . . . . 1 1 1 . Full Trace Events 7 | . . . 1 1 1 1 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 56 | . . . . . 56 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 1 . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 1 1 . 4 . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . 1 1 . 4 . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . . . . . . . . . . . . 1 Machine Destruction 2 | . . . . . . 1 . . . . . . . . . . . . 1 Fabnet Peak Effective % 3 | . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . Autooverrided 7 | . . . . . . 1 1 . 4 . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Total Allies 33 | . . . . 12 . 1 1 . 5 4 . 1 . . . . 3 . 6 Largest Group 8 | . . . . 8 . 1 1 . 2 1 . . . . . . 3 . 5 Highest-Rated Group 186 | . . . . 186 . 29 30 . 131 44 . . . . . . 138 . 72 Highest-Rated Ally 82 | . . . . 31 . 29 30 . 82 44 . . . . . . 46 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . 5 . 1 2 . 2 12 . . . . . . 6 . 18 Total Damage 1012 | . . . . 73 . 19 50 . 5 238 . . . . . . 187 . 440 Kills 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . 7 . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . Items 5 | . . . . . . . . . . . . . . . . 5 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Turns Passed 13337 | 96 315 495 653 1688 1413 562 519 521 1087 417 457 313 146 99 225 332 2667 1022 310 Spaces Moved 8334 | 52 179 237 297 926 809 329 391 477 780 314 297 411 283 142 443 229 1163 410 165 Core 1346 | 3 . . . . . . . . . 57 30 357 283 121 443 42 . . 10 Treads 2340 | 49 179 237 297 314 . . . . . . 71 . . . . . 746 410 37 Legs 3195 | . . . . 612 809 329 239 . 37 257 115 54 . 21 . 187 417 . 118 Wheels 1372 | . . . . . . . 152 477 743 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 81 | . . . . . . . . . . . 81 . . . . . . . . Fastest Speed 40 | 50 160 160 160 120 125 120 100 100 100 50 40 50 50 50 50 50 117 150 50 Average Speed 126 | 153 160 160 160 142 125 122 115 100 115 103 114 59 50 60 50 105 190 178 147 Slowest Speed 390 | 160 160 160 160 260 200 125 120 100 183 120 160 120 50 120 50 180 390 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 40 | 3 36 26 35 29 31 6 48 67 73 54 15 76 63 62 65 9 70 27 10 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 16 | . . . . . . . 3 2 . 4 . 2 2 . 3 . . . . Spaces Dug 278 | . . . . 2 137 58 60 7 1 4 3 . . . . . . 6 . Terrain Destroyed 1033 | . . . . 29 178 224 86 9 10 66 7 210 . . . 145 14 50 5 Melee 45 | . . . . 2 24 1 . 7 1 4 3 . . . . . . 3 . Projectile 83 | . . . . 4 . . . 2 1 . 4 10 . . . . 14 47 1 AOE 905 | . . . . 23 154 223 86 . 8 62 . 200 . . . 145 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Total 9978 | 65 194 313 399 1145 1076 438 426 497 873 376 362 446 286 153 444 281 1435 563 206 Wait 470 | . . 34 33 75 144 61 2 . 5 7 14 . 2 . . 6 48 35 4 Move 8314 | 51 178 236 296 925 808 328 390 476 780 313 296 410 282 141 442 228 1162 409 163 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 85 | 6 3 5 4 13 1 1 1 1 2 1 1 . 1 1 . 3 33 6 2 Fast Attach 214 | 5 . 1 11 30 18 4 10 4 18 3 15 3 1 7 2 10 36 28 8 Attach 52 | . . 3 4 9 1 3 2 1 2 1 1 3 . . . 5 7 4 6 Detach 11 | . . . . . . 2 1 . 1 . . 2 . . . 2 1 . 2 Swap 47 | . . 5 3 6 11 2 3 . . 3 . . . . . . 11 3 . Drop 162 | 1 3 6 15 21 16 4 6 3 14 5 3 1 . 4 . 2 36 19 3 Fire 406 | . 8 22 31 49 5 5 11 4 17 13 24 26 . . . 23 98 56 14 Melee 196 | . . . . 17 72 28 . 8 34 23 8 1 . . . . 2 3 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 2 1 . 3 Crush 7 | 2 2 1 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Weapon x2 891 | -9/Materials | Discovered new exit (range 10) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x2 980 | -8/Materials | Build established: Scavenger-Tank 1547 | -8/Materials | Discovered new exit (range 7) 1560 | -8/Materials | Entered Factory 1560 | -7/Factory | Evolved 2 slots: Weapon x2 2052 | -7/Factory | Build established: Executioner 2336 | -7/Factory | Discovered new exit (range 15) 2359 | -7/Factory | Identified exit to Factory 2418 | -7/Factory | Cargo convoy interrupted 2538 | -7/Factory | Lost 13 parts (1p2n4u6w) 2771 | -7/Factory | Build established: Gunner 3237 | -7/Factory | Discovered exit to Factory (range 6) 3248 | -7/Factory | Entered another Factory area 3248 | -6/Factory | Evolved 2 slots: Utility x2 3531 | -6/Factory | Discovered new exit (range 16) 3537 | -6/Factory | Build established: Mutant 3740 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 4066 | -6/Factory | Build established: Gladiator 4127 | -6/Factory | Repaired Broken Kinetic Spear 4376 | -6/Factory | Build established: Mutant 4625 | -6/Factory | Discovered new exit (range 16) 4648 | -6/Factory | First assault squad dispatched 4661 | -6/Factory | Entered another Factory area 4661 | -5/Factory | Evolved 2 slots: Propulsion x2 4961 | -5/Factory | First assault squad dispatched 5183 | -5/Factory | Discovered new exit (range 15) 5223 | -5/Factory | Destroyed 8 combat bots 5223 | -5/Factory | Entered Upper Caves 5280 | -5/Upper Caves | Learned location of Warlord (-5) 5323 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5402 | -5/Upper Caves | Learned Factory emergency access door positions 5680 | -5/Upper Caves | Build established: Derelict-Executioner 5721 | -5/Upper Caves | Discovered new exit (range 20) 5742 | -5/Upper Caves | Entered another Upper Caves area 5744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5813 | -5/Upper Caves | Discovered new exit (range 13) 6008 | -5/Upper Caves | Found Alien Artifact 6008 | -5/Upper Caves | Identified Core Expander 6008 | -5/Upper Caves | Installed Core Expander, added new Utility slot 6156 | -5/Upper Caves | Spotted B-75 Beast 6183 | -5/Upper Caves | Crushed by falling debris 6250 | -5/Upper Caves | Discovered new exit (range 12) 6263 | -5/Upper Caves | Entered Warlord 6296 | -5/Warlord | System corruption cleaned by Quarantine Array 6533 | -5/Warlord | Visited the Vortex Lab 6541 | -5/Warlord | Found Prototype Energy Gun 6541 | -5/Warlord | Identified Vortex Shotgun 6547 | -5/Warlord | Found Prototype Energy Gun 6547 | -5/Warlord | Identified Vortex Rail 6548 | -5/Warlord | Warlord's base attacked by MAIN.C 6561 | -5/Warlord | Found Vortex Shotgun 6638 | -5/Warlord | Met Warlord 6898 | -5/Warlord | Warlord forces counterattacked 7011 | -5/Warlord | Found Prototype Processor 7011 | -5/Warlord | Identified Exp. Targeting Computer 7018 | -5/Warlord | Found Prototype Processor 7018 | -5/Warlord | Identified Spectral Analyzer 7093 | -5/Warlord | Spotted B-86 Titan 7127 | -5/Warlord | Destroyed B-86 Titan 7163 | -5/Warlord | Spotted Striker 7205 | -5/Warlord | Destroyed Striker 7223 | -5/Warlord | Warlord base infiltrated, sounded retreat 7237 | -5/Warlord | Spotted Striker 7328 | -5/Warlord | Discovered new exit (range 21) 7348 | -5/Warlord | Spotted Striker 7350 | -5/Warlord | Entered Proximity Caves 7365 | -4/Proximity Caves | Learned 12 Research zone layouts 7652 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7694 | -4/Proximity Caves | Core integrity fell below 50% 7732 | -4/Proximity Caves | Core integrity fell below 20% 7760 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 7760 | -4/Proximity Caves | Discovered new exit (range 15) 7767 | -4/Proximity Caves | Entered Factory 7767 | -4/Factory | Evolved 2 slots: Utility x2 7871 | -4/Factory | Spotted B-86 Titan 8016 | -4/Factory | Build established: Mutant 8091 | -4/Factory | Discovered new exit (range 14) 8224 | -4/Factory | Entered Upper Caves 8252 | -4/Upper Caves | Lost 3 parts (2u1w) 8358 | -4/Upper Caves | Lost 5 parts (1p1n3w) 8491 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8504 | -4/Upper Caves | Core integrity fell below 50% 8533 | -4/Upper Caves | Discovered new exit (range 9) 8536 | -4/Upper Caves | Learned location of Testing (-2) 8537 | -4/Upper Caves | Lost 5 parts (3n1u1w) 8537 | -4/Upper Caves | Entered another Upper Caves area 8558 | -4/Upper Caves | Discovered new exit (range 11) 8559 | -4/Upper Caves | Encountered a Warlord checkpoint 8564 | -4/Upper Caves | Learned Research terminal intel 8652 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8678 | -4/Upper Caves | Discovered new exit (range 10) 8683 | -4/Upper Caves | Entered Zhirov 8683 | -4/Zhirov | Discovered new exit (range 3) 8692 | -4/Zhirov | Met Zhirov 8704 | -4/Zhirov | Learned location of Quarantine (-3) 8704 | -4/Zhirov | Learned location of Command (-1) 8707 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8714 | -4/Zhirov | Found Alien Artifact 8714 | -4/Zhirov | Identified Integrated Dissipator 8714 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8760 | -4/Zhirov | Found Alien Artifact 8782 | -4/Zhirov | Entered Proximity Caves 8894 | -3/Proximity Caves | Spotted B-86 Titan 9004 | -3/Proximity Caves | Discovered new exit (range 5) 9006 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9006 | -3/Proximity Caves | Identified exit to Research 9007 | -3/Proximity Caves | Entered Research 9007 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9008 | -3/Research | Identified exit to Armory 9008 | -3/Research | Identified exit to Quarantine 9009 | -3/Research | Loaded intel: 23 terminal locations 9033 | -3/Research | Found Gamma Bomb Array 9290 | -3/Research | Spotted B-90 Cyclops 9295 | -3/Research | Destroyed 8 combat bots 9321 | -3/Research | Crushed by falling debris 9339 | -3/Research | Entered Quarantine 9348 | -3/Quarantine | Found Alien Artifact 9352 | -3/Quarantine | Lost 4 parts (1p1n2u) 9436 | -3/Quarantine | Lost 6 parts (1p2u3w) 9536 | -3/Quarantine | Found Alien Artifact 9539 | -3/Quarantine | Found Alien Artifact 9541 | -3/Quarantine | Found Alien Artifact 9553 | -3/Quarantine | Found Alien Artifact 9555 | -3/Quarantine | Found Alien Artifact 9557 | -3/Quarantine | Found Alien Artifact 9586 | -3/Quarantine | Found Alien Artifact 9586 | -3/Quarantine | Identified Phase Armor 9630 | -3/Quarantine | Found Alien Artifact 9728 | -3/Quarantine | Cryocooling Duct disabled 9743 | -3/Quarantine | Ambient heat levels rising (+20) 9743 | -3/Quarantine | Non-combat units ordered to evacuate 9763 | -3/Quarantine | Found Enh. Force Lance 9792 | -3/Quarantine | Cryocooling Duct disabled 9807 | -3/Quarantine | Ambient heat levels rising (+20) 9807 | -3/Quarantine | Combat units ordered to evacuate 9907 | -3/Quarantine | Quarantine Guard activated 9944 | -3/Quarantine | Spotted Quarantine Guard 9944 | -3/Quarantine | Spotted Quarantine Guard 9965 | -3/Quarantine | Core integrity fell below 50% 9979 | -3/Quarantine | Destroyed Quarantine Guard 10009 | -3/Quarantine | Destroyed Quarantine Guard 10083 | -3/Quarantine | Spotted Quarantine Guard 10134 | -3/Quarantine | Found Spectral Analyzer 10248 | -3/Quarantine | Destroyed Quarantine Guard 10263 | -3/Quarantine | Spotted Quarantine Guard 10269 | -3/Quarantine | Destroyed Quarantine Guard 10333 | -3/Quarantine | Found Alien Artifact 10333 | -3/Quarantine | Identified Core Reset Matrix 10333 | -3/Quarantine | Identified Phase Redirector 10333 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 10333 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 10333 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 10333 | -3/Quarantine | Used Core Reset Matrix 10337 | -3/Quarantine | Detected hypermatrix surge 10337 | -3/Quarantine | Sensed 7 artifacts in vicinity 10415 | -3/Quarantine | Build established: Scavenger-Executioner 10602 | -3/Quarantine | Spotted Quarantine Guard 10630 | -3/Quarantine | Destroyed Quarantine Guard 10710 | -3/Quarantine | Found Subatomic Replicator 10790 | -3/Quarantine | Spotted Quarantine Guard 10953 | -3/Quarantine | Spotted Quarantine Guard 10980 | -3/Quarantine | Destroyed Quarantine Guard 10987 | -3/Quarantine | Core integrity fell below 20% 10998 | -3/Quarantine | Destroyed Quarantine Guard 11339 | -3/Quarantine | Allied Derelicts emerged from ambush trap array 11359 | -3/Quarantine | Found Sigix Broadsword 11725 | -3/Quarantine | Found Core Cannon 11790 | -3/Quarantine | Found Terrabomb 11867 | -3/Quarantine | Build established: Scavenger-Tank 11896 | -3/Quarantine | Spotted Fortress 12000 | -3/Quarantine | Discovered new exit (range 5) 12000 | -3/Quarantine | Spotted Quarantine Guard 12006 | -3/Quarantine | Entered Section 7 12007 | -3/Section 7 | Sensed 27 artifacts in vicinity 12082 | -3/Section 7 | Identified exit to Research 12141 | -3/Section 7 | Found Unknown Device 12141 | -3/Section 7 | Identified Launcher Loader 12447 | -3/Section 7 | Found Spacefold Activator 12732 | -3/Section 7 | Lost 4 parts (2p1n1w) 12788 | -3/Section 7 | Spotted B-86 Titan 12795 | -3/Section 7 | Warped through subspace 12823 | -3/Section 7 | Lost 3 parts (1n2w) 12849 | -3/Section 7 | Found Integrity Redistributor 12899 | -3/Section 7 | Initialized slip node 12939 | -3/Section 7 | Spotted S7 Guard 13006 | -3/Section 7 | First assault squad dispatched 13018 | -3/Section 7 | Warped through subspace to slip node 13028 | -3/Section 7 | Entered Research 13028 | -2/Research | Warlord forces began assault on 0b10 13028 | -2/Research | Evolved 2 slots: Propulsion x2 13082 | -2/Research | Build established: Hacker-Mutant 13138 | -2/Research | Research machine network offline 13188 | -2/Research | Core integrity fell below 50% 13266 | -2/Research | Lost 13 parts (3n4u6w) 13312 | -2/Research | Emitted hypermatrix ping 13317 | -2/Research | Assembled emerged from beneath the floor 13331 | -2/Research | Core integrity fell below 20% 13338 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13329_ K-01 Serf destroyed. 13329_ Dropped Hcp. Storage Unit. 13330_ Slug penetrates Wall. 13330_ Slug penetrates G-73 Enforcer. 13331_ Dropped Adv. Matter Compressor. 13331_ Acquired 13 matter. 13333_ Acquired Subatomic Replicator. 13333_ Slug penetrates A-15 Conveyor. 13333_ Slug penetrates U-05 Engineer. 13334_ Acquired 13 matter. 13335_ System corrupted: Matter fused (-6). 13335_ Acquired 9 matter. 13335_ K-01 Serf destroyed. 13336_ Penetrated by Slug. 13337_ Acquired Hpw. Transdimensional Reconstructor. 13337_ Penetrated by Slug. 13337_ Graphene Brace destroyed. 13337_ Penetrated by Slug. 13338_ Slug penetrates Wall. 13338_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+#####?????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? s#??????????????????????? | | ?????????????????????# #??????????????????????? | | ####+##??????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | #???????????????# #??????????????????????? | | #??####+######### #??????????????????????? | | #??# # #??????????????????????? | | "" #??#! # #??????????????????????? | | "" #??# "" """ # #?????????????#????????? | | "" #??# "Y """ # #??????????? #????????? | | #??# "" """ # ########## #????????? | | #### # #????????? | | + + #????????? | | ####+#### """ """ #w #????????? | | ?? ?# """ """ # T#??????? | | # """ """ # ######+### ""#??????? | | # [# # #??????????????#???????? | | # # #h% #??????????????????????? | | ######################!h #??????????????????????? | | ! gg!!@#??????????????????????? | | u !=[g! #??????????????????????? | | h * %g! #??????????????????????? | | k uut A%*%!%%|! #??????????????????????? | | ##################! #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+! #??????????????????????? | | ???????????????????? #k = #??????????????????????? | | ???????????????????? # %=#??????????????????????? | | ??????????????????? ?# ! #??????????????????????? | | ?????????????????? ?#k #??????????????????????? | | ?????????????????? ??# #??????????????????????? | | ?????????????????= ??# #??????????????????????? | | ????????????????? ???#u +??????????????????????? | | ????????????????#????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#k #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #??????????????????????? | | ?????????????????????# kd#??????????????????????? | | ?????????????????????? u#??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????#+###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 45 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 675 Resistance: TH 25 Core Shielding 30 Weapon Shielding 90 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Terrain Scanner | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Redirector Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsSlugActivator Manual? 0 Play Time 01:50:51 Cumulative 589.6 hours Start 2022.11.21 @ 22:31:08 End 2022.11.22 @ 01:33:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 533 Rogue 533 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/2/7/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a98bb5e-9529-4e95-9bf6-2cbde29dd8f0