Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.07 @ 01:17:39 Player: Bar0ti Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (271) 1355 Value Destroyed (14722) 14722 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (8185) 8185 TOTAL SCORE: 32862 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3918 Follower Combat Kills 361 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -394 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 96/100 System Corruption 19% Temperature Cool (4) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Kinecellerator Improved Thermal Shield Experimental EM Disruption Field Improved Force Field Antimissile System Mini Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator Linear Accelerator Neutron Missile Launcher > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Improved Cryofiber Web Matter Compressor Advanced Hardlight Generator Improved Force Field Antimissile System Advanced Field Recycling Unit Cooled Plasma Rifle Heavy Gatling Laser Enhanced Quantum Rifle Nova Cannon Neutron Missile Launcher Field Lobotomy Kit [Rating: 199] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Armored Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Machine Analyzer Protection Layered Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Neutron Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 . . Utility 10 | . . . . . 2 2 1 . 1 2 . . . . . 1 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Parts Attached 265 | 6 1 3 4 2 15 27 9 2 33 30 5 9 4 4 38 24 49 Power 23 | . 1 1 . 1 . 3 1 . 1 5 . 1 . 1 . 3 5 Engine 7 | . 1 1 . 1 . 2 1 . . 1 . . . . . . . Core 5 | . . . . . . 1 . . 1 3 . . . . . . . Reactor 11 | . . . . . . . . . . 1 . 1 . 1 . 3 5 Propulsion 48 | 2 . . . . 7 4 . . 7 5 . 1 2 . 5 6 9 Treads 43 | 2 . . . . 7 4 . . 6 5 . 1 2 . 4 6 6 Leg 2 | . . . . . . . . . 1 . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 110 | 2 . 1 . . 5 12 3 . 20 10 3 5 . 1 18 11 19 Device 72 | 1 . . . . 1 2 1 . 17 7 2 3 . . 12 9 17 Storage 8 | 1 . 1 . . 1 1 1 . . 1 . . . . . 1 1 Processor 4 | . . . . . . 2 . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . . . . . 3 7 1 . 2 2 1 2 . 1 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 84 | 2 . 1 4 1 3 8 5 2 5 10 2 2 2 2 15 4 16 Energy Gun 35 | . . . . . 1 3 . . 3 10 1 1 1 2 9 2 2 Energy Cannon 11 | . . . . . . 1 4 1 . . . . 1 . 3 . 1 Ballistic Gun 10 | 2 . 1 2 . . . 1 . 2 . . . . . . . 2 Ballistic Cannon 13 | . . . . 1 1 2 . . . . . . . . 3 1 5 Launcher 10 | . . . . . 1 1 . . . . 1 1 . . . 1 5 Special Weapon 4 | . . . 1 . . 1 . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 1 1 1 . 3 2 . 1 . . 4 2 2 Parts Lost 74 | . . 1 . . 5 1 . . 6 . 1 3 2 . 4 8 43 Power 11 | . . 1 . . 1 . . . 1 . . 1 1 . . . 6 Propulsion 18 | . . . . . 2 . . . 4 . . 1 . . 1 . 10 Utility 31 | . . . . . 2 1 . . 1 . 1 1 1 . 2 6 16 Weapon 14 | . . . . . . . . . . . . . . . 1 2 11 Highest Loss Streak 14 | . . 1 . . 3 1 . . 2 . 1 1 1 . 3 4 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 96 96 99 100 98 94 94 93 93 93 86 82 77 Engine 5 | . 14 14 14 14 8 4 13 13 10 4 5 5 4 . . . . Core 1 | . . . . . . 2 . . . 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . 2 5 10 9 12 11 Treads 20 | . 28 28 28 28 34 28 26 26 22 20 15 15 15 15 16 13 11 Device 20 | . 14 14 14 14 15 14 20 20 19 21 26 25 26 25 21 26 26 Storage 6 | . 14 14 14 14 9 7 6 6 5 5 5 5 5 5 4 5 7 Processor 6 | . . . . . . 4 6 6 10 10 10 10 10 10 9 5 3 Protection 8 | . . . . . 10 17 13 13 7 10 10 9 9 10 9 5 2 Energy Gun 8 | . . . . . . 7 6 6 11 15 14 14 14 15 12 6 3 Ballistic Gun 5 | . 28 28 27 26 8 . . . 4 . . . . . . . . Ballistic Cannon 1 | . . . . 1 8 3 . . . . . . . . 1 4 5 Naked Turns 12 | . . . . . . . . . . . . . . . . . 12 Heaviest Build 180 | 10 15 30 32 38 46 92 110 110 114 116 121 117 116 121 136 161 180 Greatest Support 230 | 40 40 40 40 40 80 112 112 112 112 124 124 127 127 124 200 225 230 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 8 12 14 13 18 19 20 19 19 19 18 19 18 18 19 17 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 10 13 15 14 20 20 20 17 20 20 19 20 18 20 19 2 Class Distribution -------------------- 36% | Tank 33% | Mutant 7% | Generator-Tank 7% | Gunner 5% | Generator-Mutant 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Tank | -5/Factory Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Generator-Tank | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 7272 | 283 213 433 . 62 440 492 103 . 556 656 133 102 155 55 787 985 1817 Remotely 60 | . . . . . . . . . 60 . . . . . . . . Salvage Created 12603 | 80 213 96 . . 536 923 . 127 1249 956 406 477 . 373 1944 757 4466 Parts 467 | 8 8 5 . . 39 41 . 6 47 41 12 8 . 14 56 21 161 Haulers Intercepted 12 | . 1 . . . 2 2 . . 1 . . 1 . . 2 1 2 Recyclers Shooed 3 | 1 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled 23 | . . . . . . . . . 20 . . . . . . . 3 Retrieved Matter 421 | . . . . . . . . . 377 . . . . . . . 44 Parts Self-Destructed 30 | . . . . . . . . . . . 12 4 . 14 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 220 | . 4 2 . . 10 15 . 2 20 19 9 11 . 9 30 21 68 Guns 115 | . 4 2 . . 4 8 . . 20 18 9 7 . 8 22 5 8 Cannons 48 | . . . . . 5 7 . 2 . . . . . . 2 8 24 AOE 48 | . . . . . 1 . . . . . . 3 . . . 8 36 Classes Destroyed 25 | 2 3 . . . 6 3 . . . . 1 1 . . . 4 5 Worker 7 | . 1 . . . . 2 . . . . . . . . 1 . 3 Builder 7 | . . . . . 1 2 . . . . . . . . 2 . 2 Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . Hauler 12 | . 1 . . . 2 2 . . 1 . . 1 . . 2 1 2 Recycler 11 | 1 . . . . . . . . 3 . . . . . 2 . 5 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . 3 Operator 7 | . . . . . 1 1 . . 2 . . . . . . . 3 Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 12 | . . . . . 2 . . . 1 3 . . . . 4 . 2 Swarmer 23 | . . . . . 1 . . . 5 . 2 . . 5 1 5 4 Grunt 79 | . 4 2 . . 6 6 . . 5 . 3 6 . 3 8 1 35 Brawler 2 | . . . . . . . . . . . 1 . . . . . 1 Duelist 9 | . . . . . . 2 . . 1 . . . . . 1 . 5 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . . 2 1 . 2 . 6 1 1 . 1 3 1 4 Demolisher 4 | . . . . . . . . . . . . . . . . 4 . Specialist 4 | . . . . . 2 2 . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . 1 . 2 . . . . 2 2 Programmer 58 | . . . . . . 3 . . 8 13 . . . . 17 3 14 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . 4 . Executioner 2 | . . . . . . . . . . . . . . . . 1 1 Wasp 3 | . . . . . . . . . . . . 3 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | 2 2 1 . . 3 5 . 2 6 2 4 5 . 5 5 7 15 Combat Bots Only 11 | . 2 1 . . 2 3 . 2 6 2 4 5 . 5 4 7 11 Max Kills in Single Turn 4 | 1 1 1 . . 2 2 . 1 1 2 2 2 . 1 2 3 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . . Exploded 3 | . . . . . 1 . . . . . . 2 . . . 3 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 23554 | . 274 118 . . 1345 1068 106 144 1611 1244 859 661 612 359 1637 3037 10479 Core 2268 | . 53 30 . . 20 144 7 5 56 66 68 . . . 126 77 1616 Absorbed by Shields 5011 | . . . . . . . 40 55 391 16 376 264 . 208 816 937 1908 Reduced by Siege Mode 987 | . . . . . . . . . . . 16 13 . 5 148 282 523 Regen/Repaired (Parts) 320 | . . . . . 28 . . . . 164 . . . . 128 . . Core Remaining (%) 89 | 100 . . . 66 96 79 . 98 94 . . . . 88 90 94 . Volleys Fired 578 | 8 25 6 . 2 45 73 5 9 61 41 15 20 2 12 75 59 120 Largest 4 | 2 2 2 . 2 2 2 2 2 3 3 3 3 2 3 3 3 4 Hottest 310 | 40 40 53 . 53 109 126 126 126 300 300 300 300 193 300 300 231 310 Shots Fired 1392 | 16 50 12 . 4 90 138 10 16 165 111 47 56 4 36 202 136 299 Gun 963 | 16 50 12 . 4 45 71 5 7 161 111 46 52 2 36 174 56 115 Cannon 372 | . . . . . 41 63 5 7 4 . . . 2 . 28 68 154 Launcher 52 | . . . . . 4 3 . . . . 1 4 . . . 12 28 Special 5 | . . . . . . 1 . 2 . . . . . . . . 2 Kinetic 494 | 16 50 12 . 4 75 19 . . 73 . . . . . 27 68 150 Thermal 841 | . . . . . 11 115 10 14 92 111 46 52 4 36 175 56 119 Explosive 49 | . . . . . 4 . . . . . 1 4 . . . 12 28 Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 44 | 5 11 5 . 3 8 17 10 18 34 32 44 42 . 44 42 15 24 Robot Miss Streak 6 | 2 4 2 . 1 5 3 . 1 4 4 4 5 . 3 6 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . . . . . . 3 . 2 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . . . 1 . . Shots Hit Robots 1015 | 9 31 7 . 3 58 63 10 13 129 96 36 52 . 34 183 93 198 Core Hits 653 | 4 11 4 . 1 23 37 1 5 67 57 28 35 . 25 125 54 176 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 33 | . . . . . 3 9 1 1 2 . . . . . 3 2 12 Burn 13 | . . . . . 1 7 1 1 2 . . . . . 1 . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 Blast 19 | . . . . . 2 2 . . . . . . . . 2 2 11 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 45548 | 115 374 98 . 60 1694 1562 224 243 3338 3562 1566 2722 . 979 6482 4803 17726 Guns 22774 | 115 374 98 . 60 687 673 87 83 3338 3562 1549 1637 . 979 5649 1287 2596 Cannons 8913 | . . . . . 660 792 137 160 . . . . . . 833 1927 4404 Explosions 13808 | . . . . . 327 76 . . . . 17 1085 . . . 1589 10714 Melee . | . . . . . . . . . . . . . . . . . . Ramming 53 | . . . . . 20 21 . . . . . . . . . . 12 Kinetic 10573 | 115 374 98 . 60 1209 366 . . 1319 . . . . . 833 1927 4272 Thermal 21400 | . . . . . 138 1099 224 243 2019 3562 1549 1637 . 979 5649 1287 3014 Explosive 13446 | . . . . . 327 . . . . . 17 1085 . . . 1589 10428 Electromagnetic 76 | . . . . . . 76 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 4 . . 9 5 5 5 5 . 17 7 19 Average Corruption 5 | . . . . . 1 4 . . 3 3 5 5 5 . 9 4 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 6 Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 . Effects 304 | . . . . . . 34 . . 36 38 35 26 3 . 94 21 17 Message Errors 82 | . . . . . . 11 . . 13 12 9 3 . . 27 3 4 Matter Fused 78 | . . . . . . 5 . . 9 12 10 8 1 . 25 2 6 Heat Flow Errors 35 | . . . . . . 4 . . 4 3 5 4 1 . 11 2 1 Energy Discharges 25 | . . . . . . 6 . . 2 . 2 4 1 . 4 5 1 Data Loss (minor) 30 | . . . . . . 4 . . 4 5 2 1 . . 10 4 . Data Loss (major) 12 | . . . . . . 1 . . 2 2 3 1 . . 1 1 1 Misfires 15 | . . . . . . . . . 2 2 2 . . . 6 1 2 Alerts 13 | . . . . . . 2 . . . 2 2 2 . . 3 1 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 12 | . . . . . . 1 . . . . . 3 . . 6 2 . Overload Shots 3 | . . . . . . . . . . . . . . . . . 3 Overflow Damage 983 | . . . . . 4 14 8 . . . . 119 . . 48 116 674 Projectiles 220 | . . . . . 4 14 8 . . . . . . . 48 53 93 Explosions 763 | . . . . . . . . . . . . 119 . . . 63 581 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 60 | . . . . . 3 3 . . . . . . . . 7 14 33 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . 3 3 . . . . . . . . 6 14 24 Secondary 10 | . . . . . . . . . . . . . . . 1 . 9 Self-Inflicted Damage 1446 | . . . . . 50 . . . . . . . . . . . 1396 Shots 17 | . . . . . 2 . . . . . . . . . . . 15 Rammed 7 | . . . . . 1 1 . . . . . . . . . . 5 Targets Rammed 9 | . . . . . 1 3 . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . Highest Temperature 629 | . 2 20 . . 198 199 186 197 432 220 195 359 41 192 627 515 629 Average Temperature 137 | . 2 8 . . 68 90 74 117 121 94 94 99 18 93 179 217 221 Received Heat Transfer 2257 | . 150 87 . . 72 180 28 20 110 114 24 138 21 38 153 32 1090 Effects 37 | . . . . . . . . . 5 . . . . . 18 . 14 Shutdowns 6 | . . . . . . . . . 4 . . . . . 2 . . Energy Bleed 10 | . . . . . . . . . . . . . . . 4 . 6 Interference 7 | . . . . . . . . . . . . . . . 4 . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 4 | . . . . . . . . . . . . . . . 4 . . Damage (minor) 3 | . . . . . . . . . 1 . . . . . 1 . 1 Damage (major) 5 | . . . . . . . . . . . . . . . 1 . 4 Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations 53 | . . . . . . . . . . . 5 2 . 4 19 5 18 Total Turns 968 | . . . . . . . . . . . 51 30 . 36 425 144 282 Longest Duration 100 | . . . . . . . . . . . 21 24 . 13 100 59 47 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . 1 . 1 . 1 6 . . Combat Hostiles 9 | . . . . . . . . . . 1 . 1 . 1 6 . . Parts Melted 73 | . . . . . . 7 . 2 7 11 2 1 . 3 35 1 4 Heat Transferred 31408 | . . . . . 370 2516 444 481 3389 4575 2050 2250 . 1350 8675 1802 3506 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 Missiles Intercepted 9 | . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 2688 | 15 141 54 . 93 162 210 116 46 252 232 . . . . 557 661 2688 Initial 328 | . 9 54 . . 35 26 102 46 2 58 . . . . 47 298 328 Average 232 | 6 78 41 . 21 77 81 82 40 101 83 . . . . 232 437 1137 Maximum Alert Level 5 | . . . . . . 1 . . 1 1 . . . . 2 2 5 Low Security (%) 72 | 100 100 100 . 100 100 99 100 100 91 97 . . . . 47 1 . Level 1 12 | . . . . . . . . . 8 2 . . . . 27 45 28 Level 2 9 | . . . . . . . . . . . . . . . 24 52 8 Level 3 1 | . . . . . . . . . . . . . . . . . 13 Level 4 2 | . . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . . 1 4 9 2 . 8 8 . . . . 11 3 27 Investigation 5 | . . . . 1 . 2 1 . . . . . . . . . 1 Extermination 29 | . . . . . . 3 1 . 5 8 . . . . 9 . 3 Reinforcement 22 | . 1 . . . 4 4 . . 3 . . . . . 1 3 6 Assault 18 | . . . . . . . . . . . . . . . 1 . 17 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 20 | . . . . . 3 1 . . . . . . . . . 14 2 Communications Jammed 39 | . . . . . . 1 . . 2 1 . . . . 7 28 . Distress Signals 38 | . . . . . . 1 . . 2 . . . . . 7 28 . Times Spotted 420 | . 7 3 . 5 30 21 5 4 26 22 9 11 37 9 37 32 162 Peak Tracking Total 31 | . 3 2 . 2 5 4 4 2 5 2 4 5 18 3 3 6 31 Tactical Retreats 12 | . . 1 . . 1 2 . . 1 . 1 1 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . . . . . 1 2 1 . 1 . . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 . . . . . 2 10 . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . . . 1 2 1 . 1 1 . . . . . . 2 8 Max in Single Turn 1 | . . . . 1 1 1 . 1 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 42 | . 1 . 3 2 5 5 4 1 3 8 1 . 2 . 5 1 1 Terminals 16 | . . . . 1 3 1 2 1 . 5 . . . . 2 . 1 Fabricators 5 | . . . . . . 2 . . 2 . . . . . 1 . . Repair Stations 4 | . . . . . 1 1 . . . 1 . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . 1 1 . . . . . 1 . Total Hacks 125 | . 3 . 26 4 13 7 15 1 5 23 1 . 10 . 14 1 2 Successful 85 | . . . 26 3 9 2 10 1 2 14 1 . 10 . 7 . . Failed 40 | . 3 . . 1 4 5 5 . 3 9 . . . . 7 1 2 Catastrophic 8 | . . . . . 1 1 . . 1 3 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . 4 . . . . . . . . . . . . Terminals 43 | . . . . 3 9 2 10 1 . 13 . . . . 3 . 2 Fabricators 7 | . . . . . . 2 . . 4 . . . . . 1 . . Repair Stations 12 | . . . . . 2 1 . . . 6 . . . . 3 . . Recycling Units 6 | . 3 . . . 2 . . . . 1 . . . . . . . Scanalyzers 12 | . . . . . . . 5 . . . . . . . 7 . . Garrison Access 7 | . . . . . . 2 . . 1 3 . . . . . 1 . Terminal Hacks 62 | . . . 26 3 5 . 7 1 . 8 1 . 10 . 1 . . Record 30 | . . . 26 . . . . . . . . . 4 . . . . Robot Analysis 2 | . . . . . . . 1 . . 1 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . 1 . . . . . 6 . . . . Open Door 5 | . . . . 1 . . 1 1 . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . 1 . . 2 . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . . . . Locate Traps 3 | . . . . . 1 . 1 . . 1 . . . . . . . Dispatch Records 2 | . . . . . 1 . . . . 1 . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . Network Status 2 | . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . . . . 6 . . . . 2 . . Scan Component 5 | . . . . . 1 . . . . 3 . . . . 1 . . Repair 5 | . . . . . 1 . . . . 3 . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 . . . . . . . 4 . . Insert Component 3 | . . . . . . . 1 . . . . . . . 2 . . Analyze 4 | . . . . . . . 2 . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 1 4 3 4 . 2 5 . . . . 4 1 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . 3 . . . . 1 . . Time 295 | . . . . . 50 . . . . 156 . . . . 89 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . 2 . 3 . 1 . 2 . . . . . . . . 2 Largest Group 3 | . . 2 2 3 3 1 1 2 . . . . . . . . 2 Highest-Rated Group 175 | . . 56 56 40 40 90 90 175 . . . . . . . . 71 Highest-Rated Ally 90 | . . 31 31 16 16 90 90 90 . . . . . . . . 48 Total Orders 7 | . . . . . . . . . . . . . . . . 5 2 EXPLORE 6 | . . . . . . . . . . . . . . . . 4 2 RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 52 | . . . . 12 16 6 8 5 . . . . . . . . 5 Total Damage 1335 | . . . . 131 145 220 372 321 . . . . . . . . 146 Kills 15 | . . . . 5 3 2 4 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . Field Lobotomies 5 | . . . . . . 1 . 2 . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 1 . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . 25 4 Drone Recoveries 14 | . . . . . . . . . . . . . . . . 10 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 25429 | 133 216 899 1821 1068 976 2759 637 432 2435 3084 1388 1060 1252 617 3307 1476 1869 Spaces Moved 12181 | 69 75 536 1017 641 444 1282 364 246 1096 1386 774 598 648 318 1245 727 715 Core 55 | 16 . . . . . . . . . . . . . . . . 39 Treads 12102 | 53 75 536 1017 641 444 1282 364 246 1096 1386 774 598 648 318 1245 727 652 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . 24 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 162 166 158 158 166 163 145 50 Average Speed 160 | 134 160 160 160 160 160 160 160 160 162 165 166 159 158 166 164 153 146 Slowest Speed 245 | 160 160 160 160 160 160 240 160 160 240 245 166 166 166 166 166 163 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . 1 . . . . . . . . . 1 3 Exploration Rate (%) 46 | 4 20 88 93 99 42 27 13 26 19 18 80 70 77 55 30 56 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 3 2 . . . . . Spaces Dug 105 | . . . . . 1 8 . . 2 5 13 . 4 . . . 72 Terrain Destroyed 801 | . . . . . 40 10 . . 2 5 13 76 4 . 7 97 547 Melee . | . . . . . . . . . . . . . . . . . . Projectile 113 | . . . . . 18 10 . . 2 5 . 1 4 . 7 15 51 AOE 688 | . . . . . 22 . . . . . 13 75 . . . 82 496 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total 16800 | 93 123 566 1213 681 622 1840 411 266 1616 2079 833 645 867 372 2318 969 1286 Wait 3436 | . 13 18 184 25 90 420 18 10 395 569 39 15 212 39 907 123 359 Move 12164 | 68 74 535 1016 640 443 1281 363 245 1095 1385 773 597 647 317 1244 726 715 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 179 | 10 7 3 5 6 15 19 6 . 14 24 1 3 1 . 28 17 20 Fast Attach 56 | 2 . . . 1 5 9 4 . 6 9 . . 1 . 9 7 3 Attach 116 | 4 1 1 4 . 7 5 3 . 11 12 1 5 . 2 12 14 34 Detach 12 | . . . 1 . . 1 1 . 2 2 . 1 . . 1 . 3 Swap 93 | . . 2 . 1 3 13 2 2 16 9 4 4 3 2 17 3 12 Drop 145 | 1 3 1 3 5 13 16 9 . 16 28 . . 1 . 25 15 9 Fire 578 | 8 25 6 . 2 45 73 5 9 61 41 15 20 2 12 75 59 120 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 1 3 . . . . . . . . . . 3 Escape Stasis 6 | . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 350 | -10/Materials | Entered Mines 387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 389 | -10/Mines | Discovered new exit (range 5) 469 | -10/Mines | Identified exit to Materials 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1249 | -10/Mines | Entered Exiles 1249 | -10/Exiles | Accompanied by 2 allies 1279 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1291 | -10/Exiles | Met 8R-AWN 1326 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-DEC 1445 | -10/Exiles | Visited The Gauntlet 1721 | -10/Exiles | Discovered new exit (range 15) 1820 | -10/Exiles | Met EX-BIN 1975 | -10/Exiles | Aligned with FarCom system 1977 | -10/Exiles | Given EX-Vault access code 2015 | -10/Exiles | Opened EX-Vault 2023 | -10/Exiles | Found Prototype Slashing Weapon 2024 | -10/Exiles | Identified Longsword +1 2031 | -10/Exiles | Found Prototype Special Weapon 2032 | -10/Exiles | Identified Field Lobotomy Kit 2079 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2378 | -10/Exiles | Discovered new exit (range 15) 3070 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3070 | -10/Exiles | Entered Mines 3121 | -9/Mines | Met a Derelict bent on vengeance 3267 | -9/Mines | Learned Materials stockpile data 3444 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3933 | -9/Mines | Discovered new exit (range 8) 4002 | -9/Mines | Found a hidden stash of uninstalled traps 4020 | -9/Mines | Discovered new exit (range 9) 4045 | -9/Mines | Met a Derelict shopkeep closing up shop 4138 | -9/Mines | Entered Materials 4138 | -8/Materials | Accompanied by 3 allies 4138 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4138 | -8/Materials | Discovered new exit (range 8) 4481 | -8/Materials | Discovered new exit (range 8) 4488 | -8/Materials | Build established: Scavenger-Mutant 4705 | -8/Materials | Discovered new exit (range 12) 4833 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5067 | -8/Materials | Discovered new exit (range 16) 5114 | -8/Materials | Entered Factory 5114 | -7/Factory | Evolved 2 slots: Utility x2 5117 | -7/Factory | Lost 3 parts (1p2n) 5368 | -7/Factory | Build established: Mutant 5778 | -7/Factory | Discovered new exit (range 14) 6191 | -7/Factory | Crushed by falling debris 6770 | -7/Factory | Cargo convoy interrupted 7854 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 7873 | -7/Factory | Entered another Factory area 7873 | -6/Factory | Accompanied by 1 ally 7873 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8369 | -6/Factory | Discovered new exit (range 15) 8484 | -6/Factory | Discovered new exit (range 10) 8510 | -6/Factory | Entered Extension 8510 | -6/Extension | Accompanied by 1 ally 8848 | -6/Extension | Spotted B-75 Beast 8857 | -6/Extension | Assimilated B-75 Beast with FLK Orb 8870 | -6/Extension | Spotted B-75 Beast 8871 | -6/Extension | Assimilated B-75 Beast with FLK Orb 8939 | -6/Extension | Discovered new exit (range 3) 8942 | -6/Extension | Entered Factory 8942 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9199 | -5/Factory | Discovered new exit (range 7) 9397 | -5/Factory | Build established: Tank 10408 | -5/Factory | Build established: Skirmisher 10825 | -5/Factory | Build established: Tank 11329 | -5/Factory | Build established: Skirmisher 11377 | -5/Factory | Entered another Factory area 11377 | -4/Factory | Evolved 2 slots: Utility x2 11501 | -4/Factory | Repaired Angular Momentum Engine 11581 | -4/Factory | Repaired Imp. Cryofiber Web 11639 | -4/Factory | Repaired Imp. Coolant Injector 11830 | -4/Factory | Build established: Gunner 11924 | -4/Factory | Discovered new exit (range 15) 12387 | -4/Factory | Discovered new exit (range 9) 12703 | -4/Factory | Identified exit to Upper Caves 12703 | -4/Factory | Identified exit to Armory 13507 | -4/Factory | Build established: Scavenger-Gunner 14182 | -4/Factory | Build established: Tank 14461 | -4/Factory | Entered Upper Caves 14574 | -4/Upper Caves | Learned Research terminal intel 15277 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15336 | -4/Upper Caves | Learned Research interactive machine intel 15501 | -4/Upper Caves | Discovered new exit (range 10) 15849 | -4/Upper Caves | Entered another Upper Caves area 15885 | -4/Upper Caves | Encountered a Warlord checkpoint 15889 | -4/Upper Caves | Discovered new exit (range 15) 16059 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16070 | -4/Upper Caves | Spotted B-86 Titan 16191 | -4/Upper Caves | Ambushed by wild Derelicts 16873 | -4/Upper Caves | Discovered new exit (range 11) 16896 | -4/Upper Caves | Learned 4 Research zone layouts 16909 | -4/Upper Caves | Entered Warlord 17034 | -4/Warlord | Discovered new exit (range 15) 17075 | -4/Warlord | System corruption cleaned by Quarantine Array 17585 | -4/Warlord | Met Warlord 17610 | -4/Warlord | Warlord's base attacked by MAIN.C 17960 | -4/Warlord | Warlord forces counterattacked 18111 | -4/Warlord | Spotted Striker 18114 | -4/Warlord | Spotted Executioner 18118 | -4/Warlord | Spotted Striker 18161 | -4/Warlord | Entered Proximity Caves 18317 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18583 | -3/Proximity Caves | Spotted B-86 Titan 18690 | -3/Proximity Caves | Discovered new exit (range 14) 18778 | -3/Proximity Caves | Entered Research 18778 | -3/Research | Evolved 2 slots: Propulsion x2 18779 | -3/Research | Identified exit to Quarantine 18779 | -3/Research | Identified exit to Research 18780 | -3/Research | Loaded intel: 48 interactive machine locations 18781 | -3/Research | Loaded intel: 26 terminal locations 19363 | -3/Research | Lost 3 parts (1n2u) 20336 | -3/Research | Discovered exit to Research (range 9) 20386 | -3/Research | Discovered exit to Quarantine (range 8) 20763 | -3/Research | Spotted B-86 Titan 20883 | -3/Research | System corruption reached 10% 21238 | -3/Research | Repaired Hvy. Gatling Laser 22054 | -3/Research | First assault squad dispatched 22085 | -3/Research | Entered another Research area 22085 | -2/Research | Warlord forces began assault on 0b10 22085 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22195 | -2/Research | Research machine network offline 22388 | -2/Research | Build established: Generator-Tank 22481 | -2/Research | Borebot progress halted 22504 | -2/Research | Spotted Striker 22505 | -2/Research | Crushed by falling debris 22508 | -2/Research | Destroyed Striker 22523 | -2/Research | Spotted Executioner 22541 | -2/Research | Destroyed 7 combat bots 22546 | -2/Research | Lost 3 parts (3u) 22598 | -2/Research | Discovered new exit (range 93) 22625 | -2/Research | Borebot progress halted 22640 | -2/Research | Discovered new exit (range 82) 22652 | -2/Research | Met up with Warlord 22663 | -2/Research | Spotted Executioner 22675 | -2/Research | Spotted Executioner 22731 | -2/Research | Borebot progress halted 22743 | -2/Research | Found Antimissile System 22779 | -2/Research | Spotted Striker 22789 | -2/Research | Spotted Striker 22812 | -2/Research | Destroyed Striker 22823 | -2/Research | Destroyed Striker 22849 | -2/Research | Found Antimissile System 22854 | -2/Research | Destroyed 7 combat bots 22857 | -2/Research | Lost 4 parts (3u1w) 22880 | -2/Research | Warlord destroyed during the assault 23091 | -2/Research | Spotted Executioner 23123 | -2/Research | Destroyed Executioner 23208 | -2/Research | Spotted Striker 23226 | -2/Research | Destroyed Striker 23561 | -2/Research | Entered Access 23561 | -1/Access | Accompanied by 5 allies 23561 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23660 | -1/Access | Found Prototype Device 23661 | -1/Access | Identified Exp. EM Disruption Field 24252 | -1/Access | Destroyed 7 combat bots 24346 | -1/Access | First assault squad dispatched 24520 | -1/Access | Destroyed 8 combat bots 24786 | -1/Access | Crushed by falling debris 24797 | -1/Access | Destroyed 8 combat bots 24817 | -1/Access | Lost 6 parts (5u1w) 24899 | -1/Access | High security lockdown imminent 24920 | -1/Access | Spotted B-99 Colossus 24933 | -1/Access | Destroyed 8 combat bots 24979 | -1/Access | High security lockdown engaged 25071 | -1/Access | Lost 7 parts (1p1n2u3w) 25084 | -1/Access | Assimilated L-61 Swordsman with FLK Orb 25090 | -1/Access | Assimilated C-30 ARC with FLK Orb 25186 | -1/Access | Build established: Generator-Mutant 25196 | -1/Access | Lost 8 parts (2n5u1w) 25233 | -1/Access | Crushed by falling debris 25233 | -1/Access | System corruption reached 10% 25237 | -1/Access | Crushed by falling debris 25272 | -1/Access | Lost 3 parts (3w) 25305 | -1/Access | Spotted Executioner 25318 | -1/Access | Destroyed Executioner 25339 | -1/Access | Destroyed 11 combat bots 25344 | -1/Access | Lost 5 parts (2p2n1w) 25348 | -1/Access | Spotted Investigator 25355 | -1/Access | Scanned by Researcher 25361 | -1/Access | Destroyed Investigator 25382 | -1/Access | Core integrity fell below 50% 25385 | -1/Access | Spotted Executioner 25386 | -1/Access | Spotted Striker 25387 | -1/Access | Spotted Executioner 25404 | -1/Access | Core integrity fell below 20% 25404 | -1/Access | Spotted Striker 25430 | -1/Access | Spotted Executioner 25430 | -1/Access | Spotted Striker 25430 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25406_ Acquired Imp. Antigrav System. 25406_ Imp. Antigrav System destroyed. 25406_ U-05 Engineer destroyed. 25407_ M-36 Artificer suffers critical hit (Burn). 25407_ Imp. Antigrav System destroyed. 25412_ Slammed into K-01 Serf. 25412_ K-01 Serf destroyed. 25415_ P-80 Master resets P-80 Master, system corruption cleaned. 25421_ Acquired 84 matter. 25421_ Acquired 16 matter. 25430_ C-30 ARC bursts open, deploying its payload. 25430_ Striker unfolds itself. 25430_ Executioner unfolds itself. 25430_ P-80 Master unfolds itself. 25430_ E-15 Imp unfolds itself. 25430_ Penetrated by Slug. 25430_ Slug penetrates Wall. 25430_ Slug penetrates E-15 Imp. 25430_ E-15 Imp destroyed. 25430_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????# " #???# """#????????????????? | | ?????????# ##### T"#????????????????? | | ?????????# # + """#?????????????##+# | | ?????????# # # "" ############### | | ?????????# + + + | | ????????############ # ############### | | ????????# ### ###############????????# | | ????????# # #???# #?##??#### | | ????????# =!! # ##### ##### | | ######### =! ! # g "" | | # !! + * g gT" | | # # % ]! | | # # ##### !g!= ##### | | # # #???# ] %!]#????????#### | | # ###### #########+####???????????? | | ###############E### #?????????????? | | / p p ggggpepg %%/ #?????????????? | | !! ###############g### #?????????????? | | ! #???????# = g # " #?????????????? | | #???????# g #""" #?????????????? | | #???????# ] K# """ #?????????????? | | % #???????# # " #?????????????? | | ##+=#####???????#########+# #?????????????? | | %%= ##???????????# = ]# # #?????????????? | | %! "#???????????# #%#####+########## ??? | | ##???????????# =!!#@% %g % g%% ??? | | "#???????????# | # %% % g% ??? | | % ############## ! ; % * g ??? | | #!! # ![#### %E ^ ?? | | #!!* % # %=##?? p%K ?? | | #!! % # ] #????##+########## | | # %# ]#???????????????BB ??? | | # ######???????????????BB ? | | + % ####??????????????????? | | # = #?????????????????????? | | =# % #?????????????????????? | | ! # ""T " #??????????????????????? | | # """"" #??????????######??????? | | !# #??????????# ??????? "" | | # #??????????# ????????? " " | | ##### ########??????????# ????????? " | | #???###????############## #?????????# # | | #?????????????# = # ########### | | ########??????# # # # | | #??????# # # ## | | #??????# "" "" # # # | | #??????# ""R"" # # | | % #?????## """" # # # | | % #???### + + | | #??## # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 89 Energy Capacity 1180 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Point Defense Rating 240 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Hvy. Gatling Laser | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! More Power To You No Explosion For You Preemptive Strike Challenges ------------ None Game ------ Seed LinearWarpShifter Manual? 0 Play Time 05:53:53 Cumulative 43.7 hours Start 2022.11.06 @ 18:13:52 End 2022.11.07 @ 01:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00213ea2-aecf-4fab-90a1-3f8f401910a1