Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.21 @ 16:29:37 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (238) 1190 Value Destroyed (7860) 7860 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 13075 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 630/1000 Matter 297/500 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Core (1800) Ox35 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit High-capacity Matter Pod Active Sensor Suite Targeting Computer > --- WEAPON (4) ------- Mass Driver > --- INVENTORY (25) --- Heavy Ion Engine Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Fusion Reactor Carbon-fiber Leg Power Amplifier Advanced Heat Sink Improved Cooling System Medium Matter Pod (100) Large Matter Pod (150) Matter Compressor (250) Matter Compressor (250) Kinecellerator Dynamic Insulation System High-powered Tractor Beam Heavy Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit High-capacity Matter Pod Active Sensor Suite Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle KE Penetrator Antimatter Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Fusion Reactor Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Medium Matter Pod Large Matter Pod Matter Compressor Matter Compressor Kinecellerator Dynamic Insulation System High-powered Tractor Beam Heavy Assault Cannon Mass Driver Grenade Launcher Datajack [Rating: 93] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 1 | . 1 . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 1 1 2 Weapon 2 | . . . . 1 1 . Parts Attached 73 | 7 7 8 10 15 17 9 Power 14 | 1 1 3 1 1 5 2 Engine 12 | 1 1 3 1 1 5 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | 2 3 2 4 7 5 2 Treads 6 | . . . . 4 2 . Leg 19 | 2 3 2 4 3 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 1 3 2 2 1 Device 4 | 1 . . . 1 1 1 Storage 5 | 1 1 1 . 1 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 22 | 2 2 2 2 5 5 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 1 2 2 5 3 2 Ballistic Cannon 4 | . 1 . . . 2 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 2 1 Parts Lost 33 | . . 1 1 1 11 19 Power 8 | . . 1 . 1 3 3 Propulsion 9 | . . . . . 3 6 Utility 3 | . . . 1 . . 2 Weapon 13 | . . . . . 5 8 Highest Loss Streak 11 | . . 1 1 1 3 11 To Critical Strikes 2 | . . . . . 1 1 Average Backups 16 | 1 8 10 15 20 20 22 Power 2 | . . . 2 2 2 6 Propulsion 3 | . . . 4 7 5 1 Utility 4 | . 4 4 2 2 4 9 Weapon 4 | . 2 4 5 6 6 3 Tool/Special . | . . . . . . . Unused Backups 22 | . 2 1 . . 3 16 Power 4 | . . . . . . 4 Propulsion 1 | . . . . . . 1 Utility 10 | . . . . . 1 9 Weapon 6 | . 2 1 . . 2 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 97 99 99 96 84 Engine 13 | . 25 17 16 13 11 1 Core 1 | . . . . . . 9 Treads 5 | . . . . 9 18 . Leg 21 | . 25 39 33 18 5 20 Device 11 | . 12 10 8 7 12 15 Storage 12 | . 12 10 8 14 16 11 Processor 4 | . . . 8 7 6 5 Protection 1 | . . . 7 6 . . Ballistic Gun 18 | . 20 18 15 20 21 11 Ballistic Cannon 3 | . 3 1 . . 2 8 Peak Build Rating 93 | 7 9 18 29 47 77 93 Average Rating 40 | 5 8 13 24 39 54 86 On Entrance 26 | . 7 9 18 29 47 77 Naked Turns . | . . . . . . . Heaviest Build 131 | 19 54 102 106 117 126 131 Greatest Support 114 | 20 20 40 50 112 114 68 Greatest Overweight (x) 39 | 5 17 2 3 37 6 39 Average Overweight (x) 1 | 1 3 2 2 1 . 1 Largest Inventory Capacity 25 | 10 20 25 25 25 25 25 Average Capacity 22 | 9 16 24 25 25 25 25 Most Carried 25 | 5 11 13 18 25 25 25 Average Carried 16 | 1 8 10 15 20 20 22 Final Capacity 25 | 10 20 25 25 25 25 25 Final Carried 25 | 5 11 13 18 22 25 19 Class Distribution -------------------- 39% | Hacker-Mutant 30% | Hacker-Gunner 20% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 6988 | 195 436 523 579 1100 2629 1526 Remotely . | . . . . . . . Salvage Created 8974 | . 586 1519 558 1629 3021 1661 Parts 466 | . 45 82 43 77 140 79 Haulers Intercepted 9 | . 2 1 1 . 4 1 Recyclers Shooed 9 | . . 3 . 1 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 156 | . 14 21 13 29 45 34 Guns 128 | . 11 20 13 29 38 17 Cannons 27 | . 3 1 . . 7 16 AOE 1 | . . . . . . 1 Classes Destroyed 15 | . 5 5 1 3 1 . Worker 20 | . . 1 . 3 14 2 Builder 12 | . 1 . 1 2 2 6 Tunneler 3 | . . 1 . 1 1 . Hauler 9 | . 2 1 1 . 4 1 Recycler 18 | . . 8 . 2 7 1 Operator 4 | . . 1 . 2 1 . Watcher 16 | . 3 2 1 4 2 4 Swarmer 30 | . 6 3 6 2 5 8 Grunt 69 | . 8 14 2 14 20 11 Protector 1 | . . . . . 1 . Sentry 22 | . . 4 2 4 6 6 Specialist 7 | . . . . 4 3 . Hunter 8 | . . . 3 1 4 . Programmer 16 | . . . . 2 5 9 Heavy 3 | . . . . 2 1 . Best Kill Streak 21 | . 3 7 5 5 21 11 Combat Bots Only 10 | . 2 5 3 4 8 10 Max Kills in Single Turn 2 | . 2 1 2 2 2 2 Gunslinging 1 | . 1 . . . 1 . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 947 | . 37 67 78 154 363 248 Missed 284 | . 10 18 21 61 122 52 Hits 663 | . 27 49 57 93 241 196 Projectile 663 | . 27 49 57 93 241 196 Critical Strikes 18 | . 1 1 1 5 4 6 Actively Blocked 1 | . . . . 1 . . Damage Taken 6514 | . 207 342 455 849 2309 2352 Core 844 | . 47 44 44 64 275 370 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . . 55 11 . . Ignored by Resistances 3980 | . 135 220 276 522 1423 1404 Regen/Repaired (Parts) 148 | . . . 71 . 77 . Core Remaining (%) 86 | 100 81 89 92 90 67 . Volleys Fired 437 | . 41 70 43 81 111 91 Largest 4 | . 2 2 2 3 4 4 Hottest 119 | . 50 53 53 84 119 119 Shots Fired 1309 | . 82 140 86 242 443 316 Gun 1105 | . 73 122 86 242 407 175 Cannon 201 | . 9 18 . . 36 138 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 1306 | . 82 140 86 242 443 313 Thermal . | . . . . . . . Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 63 | . 12 22 38 60 63 31 Robot Miss Streak 5 | . 2 2 1 4 5 3 Penetration Max 1 | . . . 1 1 . 1 Secondary Targets 14 | . 2 1 . 1 10 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 1019 | . 61 105 79 194 363 217 Core Hits 767 | . 31 50 32 154 415 85 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . 2 . 2 . 1 Critical Strikes 11 | . 1 3 . 2 3 2 Destroy 5 | . . 2 . 2 . 1 Blast 6 | . 1 1 . . 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 21376 | . 749 1658 1182 3990 8217 5580 Guns 17073 | . 617 1486 1179 3982 7304 2505 Cannons 3951 | . 132 158 . . 857 2804 Explosions 265 | . . . . . . 265 Melee . | . . . . . . . Ramming 87 | . . 14 3 8 56 6 Kinetic 21024 | . 749 1644 1179 3982 8161 5309 Thermal . | . . . . . . . Explosive 265 | . . . . . . 265 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 2 34 Message Errors 9 | . . . . . 2 7 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 175 | . . . . . 44 131 Projectiles 175 | . . . . . 44 131 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 2 2 . 1 9 17 Impact 2 | . . . . 1 1 . Kinetic 26 | . 2 2 . . 8 14 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 35 | . . . . . . 35 Shots 2 | . . . . . . 2 Rammed 2 | . . . . . 2 . Targets Rammed 10 | . . 2 1 1 3 3 Kicked 6 | . . 2 1 . . 3 Crushed 2 | . . . . 1 1 . Highest Temperature 246 | . 59 9 55 124 199 246 Average Temperature 58 | . 15 4 12 34 73 78 Received Heat Transfer 2103 | . 126 234 117 195 774 657 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 96 Level 1 . | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 250 | . 50 135 82 105 195 250 Initial 18 | . . . . . 18 7 Average 21 | . 3 24 10 30 30 28 Influence Increases 5032 | . 411 658 404 917 1378 1264 Destroy 0b10 Robot/C 3120 | . 280 420 260 580 900 680 Destroy 0b10 Robot/NC 415 | . 30 70 15 70 160 70 Destroy Leader 858 | . 80 106 74 188 240 170 Allied During Kill 2 | . . . . . 1 1 Trap Triggered on 0b10 30 | . . . 30 . . . Successful Hack 142 | . 6 34 24 44 30 4 Disable Machine 32 | . . 4 . 4 16 8 Destroy Structure 158 | . . 9 1 1 31 116 Lose Combat Pursuer 75 | . 15 15 . 30 . 15 Active Sensor Use 200 | . . . . . . 200 Influence Decreases 4883 | . 411 658 404 867 1406 1137 Entered New Map 47 | . . . . . 32 15 Time Decay 4536 | . 411 648 394 857 1294 932 Lost Part 280 | . . 10 10 10 80 170 Lost Ally 20 | . . . . . . 20 Squads Dispatched 56 | . 3 5 4 13 20 11 Investigation 24 | . 3 5 3 4 6 3 Extermination 12 | . . . . 2 5 5 Reinforcement 13 | . . . 1 7 5 . Assault . | . . . . . . . Garrison 7 | . . . . . 4 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 3 | . . . . 1 2 . Active Scanning Responses 2 | . . . . . . 2 Cargo Convoy Interrupts 2 | . . . . 1 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 11 | . . 6 1 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 209 | . 26 29 18 39 56 41 Peak Tracking Total 8 | . 3 4 4 4 8 6 Tactical Retreats 5 | . 1 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 11 | . . . . . 11 . Reprogrammed 6 | . . . 6 . . . Reused 3 | . . . 3 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . . 1 . 1 4 2 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 39 | . 8 8 7 5 8 3 Terminals 26 | . 8 7 4 3 4 . Fabricators 4 | . . . . . 2 2 Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 2 1 . . Garrison Access 3 | . . . . 1 1 1 Total Hacks 158 | . 31 35 41 19 26 6 Successful 118 | . 25 28 31 14 16 4 Failed 40 | . 6 7 10 5 10 2 Catastrophic 2 | . . 1 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 118 | . 31 30 27 15 15 . Fabricators 12 | . . . . . 7 5 Repair Stations 6 | . . . 3 . 3 . Recycling Units . | . . . . . . . Scanalyzers 19 | . . 5 11 3 . . Garrison Access 3 | . . . . 1 1 1 Terminal Hacks 87 | . 25 23 18 11 10 . Record 31 | . 12 6 6 5 2 . Part Schematic 3 | . . . . 1 2 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 6 | . 2 3 . 1 . . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . 1 . . . . Locate Traps 7 | . 2 2 2 . 1 . Disarm Traps 2 | . . . . . 2 . Reprogram Traps 1 | . . . 1 . . . Dispatch Records 6 | . 2 3 . 1 . . Maintenance Status 1 | . . . 1 . . . Security Status 4 | . . 3 1 . . . Investigation Status 2 | . . 1 1 . . . Reinforcement Status 2 | . . 2 . . . . Recall Investigation 2 | . . 1 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 2 | . . . 1 1 . . Zone Layout 8 | . 5 . 1 1 1 . Fabricator Hacks 6 | . . . . . 3 3 Load Schematic 4 | . . . . . 2 2 Build 2 | . . . . . 1 1 Repair Station Hacks 5 | . . . 3 . 2 . Scan Component 3 | . . . 2 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 17 | . . 5 10 2 . . Insert Component 9 | . . 2 5 2 . . Analyze 8 | . . 3 5 . . . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 35 | . 8 8 7 4 7 1 Full Trace Events 30 | . 6 7 7 3 6 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 4 | . . . . . 2 2 Authchips . | . . . . . . . Time 268 | . . . . . 134 134 Total Robot Build Rating 16 | . . . . . 8 8 Part Schematics Acquired 10 | . . 2 5 1 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 54 | . . . 32 . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 2 5 1 . . Part Schematics Acquired 7 | . . 2 5 . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 4 | . . . . . 2 2 Largest Group 3 | . . . . . 2 3 Highest-Rated Group 96 | . . . . . 64 96 Highest-Rated Ally 32 | . . . . . 32 32 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 4 8 Total Damage 484 | . . . . . 170 314 Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 13072 | 33 3015 1464 1288 1628 2951 2693 A.S.S. 3003 | . . . . . 310 2693 Structural 11882 | 33 3015 1464 1288 1628 2951 1503 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 13138 | 99 3015 1464 1288 1628 2951 2693 Spaces Moved 4194 | 58 755 459 411 568 1049 894 Core 136 | 29 97 . . 1 . 9 Treads 974 | . . . . 186 788 . Legs 3084 | 29 658 459 411 381 261 885 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 260 260 160 160 190 Average Speed 250 | 144 310 260 260 211 225 249 Slowest Speed 2000 | 300 900 260 330 1900 540 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 89 41 39 13 25 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 91 | . . . . 3 19 69 Melee . | . . . . . . . Projectile 60 | . . . . 3 6 51 AOE 31 | . . . . . 13 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5912 | 69 1353 588 538 835 1385 1144 Wait 1102 | . 538 34 71 158 167 134 Move 4188 | 57 754 458 410 567 1048 894 Hop . | . . . . . . . Pick Up 51 | 5 7 8 1 5 19 6 Fast Attach 19 | 7 1 . 2 4 4 1 Attach 38 | . 1 3 3 5 14 12 Detach 4 | . . . 1 . 3 . Swap 29 | . 5 6 6 7 4 1 Drop 34 | . 6 7 . 7 12 2 Fire 437 | . 41 70 43 81 111 91 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 2 1 . . 3 Crush 4 | . . . . 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Power x1 311 | -10/Materials | Build established: Hacker-Mutant 1183 | -10/Materials | Identified exit to Mines 1183 | -10/Materials | Discovered exit to Mines (range 9) 1236 | -10/Materials | Identified exit to Materials 1236 | -10/Materials | Discovered exit to Materials (range 15) 1587 | -10/Materials | Identified exit to Subcaves 1587 | -10/Materials | Discovered exit to Subcaves (range 13) 1677 | -10/Materials | Discovered exit to Mines (range 9) 2492 | -10/Materials | Discovered exit to Materials (range 3) 3115 | -10/Materials | Entered another Materials area 3115 | -9/Materials | Evolved 2 slots: Propulsion x2 4394 | -9/Materials | Identified exit to Materials 4394 | -9/Materials | Discovered exit to Materials (range 16) 4579 | -9/Materials | Entered another Materials area 4579 | -8/Materials | Evolved 2 slots: Utility x2 4732 | -8/Materials | Repaired Hvy. Assault Rifle 5402 | -8/Materials | Build established: Scavenger-Mutant 5721 | -8/Materials | Identified exit to Factory 5721 | -8/Materials | Discovered exit to Factory (range 3) 5867 | -8/Materials | Entered Factory 5867 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6217 | -7/Factory | Build established: Hacker-Gunner 6869 | -7/Factory | Identified exit to Factory 6869 | -7/Factory | Discovered exit to Factory (range 4) 6954 | -7/Factory | Cargo convoy interrupted 7495 | -7/Factory | Entered another Factory area 7495 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7611 | -6/Factory | Repaired Flak Gun 7927 | -6/Factory | Identified exit to Lower Caves 7927 | -6/Factory | Identified exit to Factory 8177 | -6/Factory | Cargo convoy interrupted 8224 | -6/Factory | Garrison activated, responded to threat 8302 | -6/Factory | Destroyed 8 combat bots 8625 | -6/Factory | Garrison activated, responded to threat 9638 | -6/Factory | Lost 3 parts (2n1w) 9661 | -6/Factory | Found Prototype Device 10135 | -6/Factory | Identified Active Sensor Suite 10325 | -6/Factory | Fabricated Y-54 Guardian (x2) 10422 | -6/Factory | Build established: Scavenger-Skirmisher 10446 | -6/Factory | Entered another Factory area 10446 | -5/Factory | Accompanied by 2 allies 10446 | -5/Factory | Evolved 2 slots: Utility x2 10725 | -5/Factory | Build established: Hacker-Skirmisher 10745 | -5/Factory | Fabricated Y-54 Guardian (x2) 10771 | -5/Factory | Identified exit to Upper Caves 10771 | -5/Factory | Discovered exit to Upper Caves (range 5) 11403 | -5/Factory | Lost 3 parts (1n2w) 12897 | -5/Factory | Garrison activated, responded to threat 12953 | -5/Factory | Lost 11 parts (2p4n1u4w) 12959 | -5/Factory | Destroyed 10 combat bots 13139 | -5/Factory | Self-destructed Last Messages --------------- 13104_ Slug penetrates Wall. 13110_ System corrupted: Component data lost. 13110_ S-27 Virus destroyed. 13112_ Critical hit (Destroy). 13112_ Imp. Assault Rifle destroyed. 13113_ S-27 Virus knocked back. 13117_ Destroyed Lgt. Nuclear Core. 13117_ S-27 Virus destroyed. 13119_ U-05 Engineer lays Concrete. 13124_ Slug penetrates Wall. 13124_ U-05 Engineer lays Concrete. 13127_ System corrupted: Heat flow error (+263). 13127_ Penetrated by Slug. 13130_ U-05 Engineer builds a Wall. 13131_ K-01 Serf collects debris. 13132_ Penetrated by Slug. 13132_ U-05 Engineer suffers critical hit (Destroy). 13135_ Penetrated by Slug. 13135_ Lgt. Angular Momentum Engine destroyed. 13135_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????t??????????????? | | ??????????????????? ?????"???????????????????????? | | ??????????????????? ?????"???????????A?t?????????? | | ???????????????k??? +???? ????????????k??????????? | | ??????????????????"%#????Y???????????????????????? | | ??????????????????" #???? ???????????????????????? | | ??????????????????=%#???# #??????????????????????? | | ??????????????????[%#???# #??????????????????????? | | ?????????????????? #???# #??????????????????????? | | ?????????????????? #??## #??????????????????????? | | ??????????????????#+### # ##?????????????????????? | | ??????????????##### ### # ##????????#????????????? | | ???? ##########;# %#%# ##???? #????????????? | | ??? k[Y###u## #????????????? | | ??? % @#% #????????????? | | ??? # #/## = ! #????????????? | | ????????#+####### % *# #????#####????????????? | | ????????????????###+### #?????????????????????? | | ????????????????# # ## #?????????????????????? | | ??????????????? " # ## #?????????????????????? | | ?????????????? # # ## #?????????????????????? | | ????????????? # # ## #?????????????????????? | | #############"###"# ## #?????????????????????? | | # ######?????????????????????? | | ^^ # ! #??????????????????????????? | | ^^ #####??????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #######+#######+#######??????????????????????????? | | # # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # """" # #??????????????????????????? | | # # #??????????????????????????? | | # ] # #??????????????????????????? | | ########## ]#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 33 Energy Capacity 470 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -5/Factory Repaired ---------- Hvy. Assault Rifle | 38% | -8/Materials Flak Gun | 45% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorRocketMapper Manual? 0 Play Time 01:10:30 Cumulative 2039.3 hours Start 2025.05.19 @ 09:12:59 End 2025.05.21 @ 16:29:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1023 Rogue 62 Adventurer 0 Explorer 961 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cd70409-224f-487a-8b92-8d41c91f2a52