Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 15:48:10 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (59) 59 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 1659 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 170/250 Matter 233/300 Energy 125/125 System Corruption 0% Temperature Hot (204) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- High-powered Shotgun Light Cannon > --- INVENTORY (20) --- Ion Engine Compact Wheel Improved Heat Sink High-capacity Battery (250) Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (77) System Shield Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip > --- WEAPON ----------- High-powered Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Compact Wheel Improved Heat Sink Compact Matter Pod System Shield Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor 0b10 Alert Chip Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | 6 . 3 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 1 2 . Device 1 | . . 1 . . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 85 95 100 100 Engine 14 | . 14 14 14 14 Wheel 28 | . 28 28 28 28 Device 6 | . . 10 5 . Storage 14 | . 14 14 14 14 Processor 4 | . . . 8 14 Energy Gun 6 | . 14 12 . . Ballistic Gun 14 | . 14 14 14 14 Ballistic Cannon 7 | . . 1 14 14 Naked Turns . | . . . . . Heaviest Build 49 | 12 12 15 49 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 9 | 7 8 8 11 20 Most Carried 12 | 2 4 8 12 12 Average Carried 6 | 1 2 5 8 12 Final Capacity 20 | 8 8 8 20 20 Final Carried 12 | 2 4 8 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1020 | 269 . 156 595 . Remotely 89 | . . 89 . . Salvage Created 169 | 73 . 60 . 36 Parts 4 | 1 . 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 1 | . . . . 1 Cannons 1 | . . . . 1 Classes Destroyed 2 | 1 . . . 1 Recycler 2 | 1 . 1 . . Grunt 1 | . . . . 1 Best Kill Streak 1 | 1 . 1 . 1 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 1 | 1 . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 34 | . . . . 34 Missed 3 | . . . . 3 Damage Taken 378 | . . . . 378 Core 80 | . . . . 80 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 16 | 3 2 2 . 9 Largest 2 | 2 2 2 . 2 Hottest 70 | 70 70 70 . 60 Shots Fired 32 | 6 4 4 . 18 Gun 23 | 6 4 4 . 9 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 25 | 3 2 2 . 18 Thermal 7 | 3 2 2 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 4 8 3 . 5 Robot Miss Streak 3 | 1 . 1 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | 4 4 3 . 12 Core Hits 8 | 2 1 2 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 357 | 51 50 38 . 218 Guns 249 | 51 50 38 . 110 Cannons 108 | . . . . 108 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 296 | 26 26 26 . 218 Thermal 61 | 25 24 12 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | 27 18 18 . 204 Average Temperature 70 | 14 10 10 . 119 Received Heat Transfer 204 | . . . . 204 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 259 | 148 74 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 49 | 5 33 49 . 24 Initial 12 | . 3 12 . . Average 15 | 1 13 19 . 12 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 6 | . 3 . . 3 Peak Tracking Total 4 | . 4 . . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 1 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 1 1 . Successful 3 | . 1 1 1 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 21 | . . 21 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 583 | 45 51 214 246 27 Spaces Moved 573 | 29 52 217 275 . Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 572 | 28 52 217 275 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 . Average Speed 82 | 78 80 80 86 . Slowest Speed 110 | 80 80 80 110 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 19 55 61 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 648 | 41 57 255 286 9 Wait 27 | 2 2 23 . . Move 569 | 28 51 216 274 . Hop . | . . . . . Pick Up 16 | 2 2 6 6 . Fast Attach 10 | 6 . 3 1 . Attach . | . . . . . Detach 1 | . . 1 . . Swap 1 | . . . 1 . Drop 8 | . . 4 4 . Fire 16 | 3 2 2 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 8) 97 | -10/Materials | Entered Mines 112 | -10/Mines | Met a Derelict bent on vengeance 128 | -10/Mines | Discovered new exit (range 6) 162 | -10/Mines | Learned location of Zion (-7) 173 | -10/Mines | Learned Materials security intel 178 | -10/Mines | Received a Mining Laser from a helpful Derelict 277 | -10/Mines | Met a Derelict shopkeep closing up shop 308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 308 | -10/Mines | Discovered new exit (range 5) 311 | -10/Mines | Entered Exiles 311 | -10/Exiles | Accompanied by 1 ally 312 | -10/Exiles | Build established: Mutant 332 | -10/Exiles | Met 8R-AWN 344 | -10/Exiles | Met EX-HEX 370 | -10/Exiles | Met EX-BIN 380 | -10/Exiles | Aligned with FarCom system 380 | -10/Exiles | Given EX-Vault access code 399 | -10/Exiles | Opened EX-Vault 406 | -10/Exiles | Found 0b10 Alert Chip 424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 446 | -10/Exiles | Met EX-DEC 547 | -10/Exiles | Discovered new exit (range 10) 557 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 557 | -10/Exiles | Entered Mines 584 | -9/Mines | Self-destructed Last Messages --------------- 00494_ Acquired Lrg. Matter Pod. 00495_ Extracted 123 matter. 00496_ Acquired Lrg. Matter Pod. 00498_ H1-1SM(g): "You look like you can take it from here!" 00498_ H1-1SM(g) slips back into the shadows. 00501_ Extracted 2 energy. 00502_ Acquired Hcp. Battery. 00524_ Extracted 123 matter. 00525_ Acquired Hcp. Matter Pod. 00547_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00557_ Receiving FarCom transmissions... 00558_ C-30 ARC bursts open, deploying its payload. 00558_ G-47 Trooper unfolds itself. 00558_ G-34 Mercenary unfolds itself. 00569_ G-47 Trooper destroyed. 00583_ 0b10 Alert Chip destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????#%g #?????????????????????? | | ??????????????????????#%%@ #?????????????????????? | | ??????????????????????# g #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAntigravDevice Manual? 0 Play Time 00:05:16 Cumulative 74.4 hours Start 2024.04.15 @ 15:43:19 End 2024.04.15 @ 15:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 82 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f031bcb8-4a3f-4e2c-b1e9-2e6260c4aca9