Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 18:11:10 Player: Gregathol Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1515) 1515 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3700 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Improved Heat Sink Advanced Targeting Computer Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Reaction Control System Utility Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Improved Heat Sink Advanced Targeting Computer Heavy EM Pulse Gun Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Utility Shielding Device Reaction Control System Storage Medium Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 55 | 6 9 16 23 1 Power 8 | 1 2 2 3 . Engine 7 | 1 2 1 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 2 5 6 . Treads . | . . . . . Leg 10 | 2 2 5 1 . Wheel . | . . . . . Hover 5 | . . . 5 . Flight . | . . . . . Utility 10 | 1 2 2 5 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 2 4 . Artifact . | . . . . . Weapon 22 | 2 3 7 9 1 Energy Gun 8 | 1 2 3 1 1 Energy Cannon 3 | . . 1 2 . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon 3 | . . . 3 . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 6 2 16 1 Power 4 | . 1 1 2 . Propulsion 9 | . 2 1 6 . Utility 3 | . . . 3 . Weapon 9 | . 3 . 5 1 Highest Loss Streak 13 | . 6 2 13 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 92 99 79 10 Engine 8 | . 13 7 6 . Core 1 | . . 3 . . Leg 21 | . 25 32 9 . Hover 5 | . . . 16 . Device 1 | . . . 6 . Storage 10 | . 14 11 8 . Protection 15 | . 11 22 14 7 Energy Gun 7 | . 13 6 4 3 Energy Cannon 4 | . . 9 3 . Ballistic Gun 7 | . 10 4 7 . Launcher 1 | . 2 1 . . Naked Turns 36 | . . . 20 16 Heaviest Build 31 | 12 18 25 31 13 Greatest Support 40 | 20 20 30 40 3 Greatest Overweight (x) 6 | 2 4 . 6 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 8 10 9 5 Most Carried 10 | 2 6 10 10 5 Average Carried 6 | 1 4 7 8 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 2 4 10 5 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1093 | 260 148 275 392 18 Remotely . | . . . . . Salvage Created 1876 | . 329 579 934 34 Parts 117 | . 30 38 46 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 45 | . 13 13 17 2 Guns 24 | . 12 2 8 2 Cannons 14 | . . 7 7 . AOE 6 | . 1 4 1 . Classes Destroyed 11 | . 3 4 4 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Operator 1 | . . 1 . . Watcher 5 | . 1 3 1 . Swarmer 17 | . 9 3 3 2 Grunt 19 | . 4 6 9 . Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 7 | . . 3 4 . Best Kill Streak 7 | . 6 6 7 2 Combat Bots Only 6 | . 6 5 5 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 424 | . 79 73 189 83 Missed 117 | . 14 23 47 33 Damage Taken 3734 | . 651 633 2112 338 Core 748 | . 100 92 347 209 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . 10 7 36 . Ignored by Resistances 76 | . . . . 76 Core Remaining (%) 79 | 100 60 77 . . Volleys Fired 173 | . 47 34 84 8 Largest 2 | . 2 2 2 1 Hottest 114 | . 60 100 114 45 Shots Fired 287 | . 75 61 143 8 Gun 198 | . 73 26 91 8 Cannon 78 | . . 28 50 . Launcher 11 | . 2 7 2 . Special . | . . . . . Kinetic 113 | . 27 5 81 . Thermal 128 | . 20 48 60 . Explosive 11 | . 2 7 2 . Electromagnetic 35 | . 26 1 . 8 Robot Hit Streak 9 | . 6 9 8 2 Robot Miss Streak 6 | . 6 4 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 172 | . 38 38 94 2 Core Hits 86 | . 17 27 40 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3569 | . 549 901 2080 39 Guns 1610 | . 450 210 911 39 Cannons 1178 | . . 366 812 . Explosions 764 | . 99 308 357 . Melee . | . . . . . Ramming 17 | . . 17 . . Kinetic 1168 | . 151 60 957 . Thermal 1346 | . 88 492 766 . Explosive 764 | . 99 308 357 . Electromagnetic 274 | . 211 24 . 39 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 9 . . . Message Errors 3 | . 3 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Parts Fused 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 69 | . 39 7 23 . Projectiles 14 | . . . 14 . Explosions 48 | . 39 . 9 . Melee 7 | . . 7 . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary 2 | . . . 2 . Self-Inflicted Damage 187 | . 57 56 74 . Shots 6 | . 2 2 2 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 438 | . 121 438 434 . Average Temperature 148 | . 24 127 185 . Received Heat Transfer 1302 | . 150 225 891 36 Effects 20 | . . 5 15 . Shutdowns 2 | . . . 2 . Energy Bleed 5 | . . 1 4 . Interference 8 | . . 2 6 . Matter Decay 1 | . . . 1 . Damage (minor) 4 | . . 2 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 1 2 3 . Heat Transferred 3053 | . 200 1077 1776 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 535 | . 190 535 498 229 Initial 162 | . . 61 143 162 Average 221 | . 74 312 313 192 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 45 | 100 100 13 15 37 Level 1 42 | . . 63 67 62 Level 2 11 | . . 22 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 2 4 1 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 3 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 22 18 25 5 Peak Tracking Total 8 | . 8 6 7 4 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 2 1 1 Terminals 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 9 6 3 Successful 8 | . . 5 2 1 Failed 13 | . 3 4 4 2 Catastrophic 5 | . 3 1 . 1 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 21 | . 3 9 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 5 2 1 Robot Analysis 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 1 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1754 | 45 568 526 524 91 Spaces Moved 1063 | 31 327 318 331 56 Core 112 | 5 2 . 49 56 Treads . | . . . . . Legs 730 | 26 325 318 61 . Wheels . | . . . . . Hover 221 | . . . 221 . Flight . | . . . . . Fastest Speed 38 | 50 120 120 38 50 Average Speed 105 | 111 128 120 64 129 Slowest Speed 350 | 150 250 120 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 77 38 39 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 17 41 11 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 64 | . 17 41 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1397 | 38 397 396 500 66 Wait 69 | . 11 18 40 . Move 1059 | 30 326 317 330 56 Hop . | . . . . . Pick Up 20 | 2 4 7 6 1 Fast Attach 17 | 6 4 . 7 . Attach 16 | . 3 4 8 1 Detach . | . . . . . Swap 23 | . 2 12 9 . Drop 18 | . . 3 15 . Fire 173 | . 47 34 84 8 Melee . | . . . . . Ram 1 | . . . 1 . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 234 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 562 | -10/Materials | Lost 6 parts (1p2n3w) 587 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Discovered new exit (range 4) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -8/Materials | Build established: Scavenger-Mutant 1386 | -8/Materials | Garrison activated, responded to threat 1599 | -8/Materials | Core integrity fell below 50% 1634 | -8/Materials | Released all parts (3) 1638 | -8/Materials | Lost 13 parts (1p4n3u5w) 1648 | -8/Materials | Discovered new exit (range 10) 1664 | -8/Materials | Entered Storage 1738 | -8/Storage | Core integrity fell below 20% 1739 | -8/Storage | Released all parts (1) 1741 | -8/Storage | Build established: Mutant 1755 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01634_ Released Hvy. Particle Cannon. 01634_ Released Med. Storage Unit. 01634_ Acquired 19 matter. 01634_ Acquired 1 matter. 01637_ Slug penetrates Wall. 01648_ EXIT=FOUND 01654_ Acquired Reactive Plating. LOCATION=UNKNOWN GOAL=ESCAPE 01691_ S-10 Pest destroyed. 01719_ Hvy. EM Pulse Gun destroyed. 01739_ Released Reactive Plating. 01746_ Critical hit (Burn: +37). 01751_ Connecting with Door Terminal... 01751_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 01751_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. 01752_ Acquired Prototype Energy Cannon. 01754_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????# ########################### | | ?????????????????# ! | | ?????????????????# @ % | | ?????????????????# Y [s | | ?????????????????# ###/####################### | | ?????????????????## ??#Ts#?????????????????????? | | ??????????????????# ???## #?????????????????????? | | ??????????????????#??????# #?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Utility Shielding 33 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageTitaniumClaws Manual? 0 Play Time 00:23:57 Cumulative 120.9 hours Start 2024.05.18 @ 11:49:37 End 2024.05.18 @ 18:11:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 75 Adventurer 23 Explorer 1 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 15 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/TerminusCaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9adf0cdf-d1e6-4e55-833f-89633599ebc4