Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.16 @ 06:25:21 Player: Sub Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2741) 2741 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 7408 Bonus ------- High Alert Combat Kills 212 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 78/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Large Battery (200) Small Matter Pod (50) Weight Redist. System Structural Scanner Terrain Scanner Matter Filter Power Shielding Backup Plating I Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Structural Scanner Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Advanced Treads Large Battery Small Matter Pod Terrain Scanner Seismic Detector Advanced Targeting Computer Matter Filter Weapon Cycler Power Shielding Backup Plating I Authchip [R/Combat] EM Shotgun Grenade Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Slots Evolved 7 | . 1 . 2 . 2 . 2 . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . 1 . 1 . 2 . . . Weapon 1 | . . . . . . . 1 . Parts Attached 66 | 10 6 1 4 . 22 19 . 4 Power 14 | 2 1 . 1 . 3 5 . 2 Engine 7 | 2 . . 1 . 2 2 . . Core 7 | . 1 . . . 1 3 . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . . . 7 4 . . Treads 4 | 2 . . . . 1 1 . . Leg 3 | . . . . . . 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . 6 . . . Utility 22 | 4 4 . 2 . 6 5 . 1 Device 12 | 2 2 . 2 . 1 4 . 1 Storage 4 | 1 1 . . . 2 . . . Processor 3 | . 1 . . . 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 2 | 1 . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 2 1 1 1 . 6 5 . 1 Energy Gun 9 | 1 . . . . 4 3 . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | 1 1 . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 28 | . . . 1 . 3 16 . 8 Power 8 | . . . . . 1 5 . 2 Propulsion 6 | . . . . . 1 4 . 1 Utility 5 | . . . 1 . . 2 . 2 Weapon 9 | . . . . . 1 5 . 3 Highest Loss Streak 8 | . . . 1 . 1 4 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 97 100 95 90 71 67 Engine 6 | . 8 . 7 10 10 2 . . Core 5 | . 3 12 10 10 3 7 7 7 Treads 4 | . 25 25 20 20 1 . . . Leg 3 | . . . . . . 9 7 6 Flight 6 | . . . . . 13 3 . . Device 15 | . 15 12 19 20 16 14 14 13 Storage 8 | . 12 12 10 10 8 8 7 7 Processor 17 | . 6 12 10 10 16 21 21 19 Hackware 2 | . . . . . 2 4 . . Protection 2 | . . . . . 5 . . . Energy Gun 8 | . 2 . . . 10 8 7 7 Ballistic Gun 4 | . 21 22 10 10 . 4 7 5 Launcher 2 | . . 2 10 10 2 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 104 | 18 30 32 37 37 104 103 93 99 Greatest Support 42 | 40 40 40 40 40 42 28 10 10 Greatest Overweight (x) 30 | . . . . . 8 30 9 30 Average Overweight (x) 3 | . . . . . 5 5 9 10 Largest Inventory Capacity 25 | 10 15 15 15 15 25 25 25 25 Average Capacity 22 | 9 14 15 15 15 23 25 25 25 Most Carried 17 | 5 11 13 15 14 17 13 10 10 Average Carried 11 | 2 6 10 13 14 14 10 10 9 Final Capacity 25 | 10 15 15 15 15 25 25 25 25 Final Carried 14 | 3 10 13 14 14 14 10 10 9 Class Distribution -------------------- 77% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Matter Collected 1630 | 192 273 59 240 . 505 330 . 31 Remotely . | . . . . . . . . . Salvage Created 2829 | . 97 127 394 14 1122 803 . 272 Parts 134 | . 4 4 28 . 55 30 . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 67 | . 2 4 10 2 24 18 . 7 Guns 42 | . 2 4 5 . 11 13 . 7 Cannons 1 | . . . . . 1 . . . AOE 24 | . . . 5 2 12 5 . . Classes Destroyed 10 | . 2 1 2 1 4 . . . Worker 3 | . . . . . 3 . . . Builder 4 | . . . 2 . 2 . . . Recycler 1 | . . . . . 1 . . . Watcher 6 | . 1 . 1 . 4 . . . Swarmer 12 | . . 2 . . 5 2 . 3 Grunt 37 | . 2 2 7 . 7 15 . 4 Brawler 2 | . . . . . 1 1 . . Sentry 12 | . . . 3 . 9 . . . Hunter 2 | . . . . . 2 . . . Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | . 2 2 3 2 8 3 . 4 Combat Bots Only 6 | . 2 2 3 2 6 3 . 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 . 2 Gunslinging 1 | . . 1 . . 1 . . 1 Exploded 2 | . . . 2 2 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Hostile Shots Fired 601 | . 13 21 34 8 130 171 . 224 Missed 182 | . 2 3 12 4 46 43 . 72 Damage Taken 3900 | . 98 116 192 87 924 1253 . 1230 Core 1243 | . 7 26 53 40 215 280 . 622 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 37 | . . . . . 37 . . . Ignored by Resistances 2369 | . 64 77 117 50 528 762 . 771 Core Remaining (%) 68 | 100 . 86 . 76 . 10 . . Volleys Fired 251 | . 10 9 32 2 84 95 . 19 Largest 3 | . 2 2 2 2 2 2 . 3 Hottest 150 | . 40 40 56 56 95 125 . 150 Shots Fired 393 | . 20 18 41 4 128 154 . 28 Gun 353 | . 20 18 32 2 107 146 . 28 Cannon 3 | . . . . . 2 1 . . Launcher 37 | . . . 9 2 19 7 . . Special . | . . . . . . . . . Kinetic 156 | . 20 18 32 2 35 44 . 5 Thermal 169 | . . . . . 44 102 . 23 Explosive 37 | . . . 9 2 19 7 . . Electromagnetic 31 | . . . . . 30 1 . . Robot Hit Streak 66 | . 13 10 10 2 46 66 . 12 Robot Miss Streak 3 | . 3 1 1 2 1 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 2 . . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 Shots Hit Robots 326 | . 15 15 36 2 113 121 . 24 Core Hits 176 | . 6 7 20 8 69 51 . 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . . 1 6 . . Burn 7 | . . . . . 1 6 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6677 | . 186 168 919 296 2852 1904 . 352 Guns 4111 | . 186 168 377 13 1470 1545 . 352 Cannons 43 | . . . . . 20 23 . . Explosions 2510 | . . . 542 283 1349 336 . . Melee . | . . . . . . . . . Ramming 13 | . . . . . 13 . . . Kinetic 1474 | . 186 168 377 13 480 209 . 41 Thermal 2298 | . . . . . 651 1336 . 311 Explosive 2356 | . . . 542 283 1195 336 . . Electromagnetic 536 | . . . . . 513 23 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 3 | . . . . . . 3 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . 30 . . Message Errors 9 | . . . . . . 9 . . Matter Fused 6 | . . . . . . 6 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 5 | . . . . . . 5 . . Data Loss (minor) 3 | . . . . . . 3 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . 6 24 . . . Projectiles . | . . . . . . . . . Explosions 30 | . . . . 6 24 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . . . 40 46 27 . . Shots 7 | . . . . 2 2 3 . . Rammed 5 | . . . . . 5 . . . Targets Rammed 5 | . . . . . 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 515 | . 5 39 40 12 471 515 . 404 Average Temperature 117 | . 5 15 19 7 102 129 . 192 Received Heat Transfer 2727 | . 66 108 129 . 432 1134 . 858 Effects 19 | . . . . . 9 9 . 1 Shutdowns 7 | . . . . . 2 4 . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 2 | . . . . . 1 1 . . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . . . . 3 6 . 3 Heat Transferred 5700 | . . . . . 1556 3404 . 740 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Peak Influence 1746 | . 63 132 321 77 503 1746 680 517 Initial 680 | . . 17 36 47 20 32 680 367 Average 301 | . 27 98 176 50 72 626 680 407 Maximum Alert Level 5 | . . . 1 . 2 5 2 2 Low Security (%) 60 | 100 100 100 61 100 85 30 . . Level 1 17 | . . . 38 . 13 17 . 60 Level 2 8 | . . . . . 1 11 100 39 Level 3 5 | . . . . . . 15 . . Level 4 7 | . . . . . . 19 . . Level 5 1 | . . . . . . 4 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . 3 . . . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 4 4 14 7 33 19 1 15 Peak Tracking Total 7 | . 2 2 3 7 4 3 1 7 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Traps Triggered 8 | . 1 . . . 4 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Accessed 21 | . 2 . 5 . 7 4 2 1 Terminals 18 | . 2 . 4 . 6 4 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 55 | . 2 . 16 . 27 5 3 2 Successful 35 | . . . 11 . 17 4 2 1 Failed 20 | . 2 . 5 . 10 1 1 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 2 . 3 . 1 . . . Terminals 49 | . 2 . 12 . 26 5 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 29 | . . . 7 . 16 4 1 1 Record 18 | . . . 3 . 14 . 1 . Part Schematic 2 | . . . 2 . . . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Emergency Access Points 3 | . . . 1 . . 1 . 1 Locate Traps 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . 1 . 5 2 2 1 Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Turns Passed 10383 | 240 379 341 626 82 4313 3753 150 499 Spaces Moved 2588 | 142 206 194 339 48 822 760 20 57 Core 28 | 7 . . . . . 17 . 4 Treads 1140 | 135 206 194 339 48 151 67 . . Legs 582 | . . . . . . 509 20 53 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 838 | . . . . . 671 167 . . Fastest Speed 50 | 50 160 160 160 160 152 385 750 750 Average Speed 370 | 154 160 160 160 160 489 458 750 797 Slowest Speed 1550 | 160 160 160 160 160 680 1550 750 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 9 36 43 32 18 84 72 1 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . . . . 3 . . Terrain Destroyed 248 | . . . 80 16 141 11 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 248 | . . . 80 16 141 11 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total 2999 | 161 235 206 382 49 960 903 20 83 Wait 9 | . . . . . . 9 . . Move 2581 | 141 205 193 338 47 821 759 20 57 Hop . | . . . . . . . . . Pick Up 63 | 10 11 3 6 . 18 13 . 2 Fast Attach . | . . . . . . . . . Attach 39 | 7 2 . 3 . 10 15 . 2 Detach . | . . . . . . . . . Swap 27 | 3 4 1 1 . 12 4 . 2 Drop 18 | . 3 . 2 . 10 2 . 1 Fire 251 | . 10 9 32 2 84 95 . 19 Melee . | . . . . . . . . . Ram 5 | . . . . . 5 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 241 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 561 | -10/Materials | Identified exit to Mines 561 | -10/Materials | Discovered exit to Mines (range 5) 620 | -10/Materials | Entered Mines 635 | -10/Mines | Met a Derelict bent on vengeance 860 | -10/Mines | Identified exit to Materials 860 | -10/Mines | Discovered exit to Materials (range 10) 871 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 961 | -10/Mines | Entered Materials 961 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1420 | -9/Materials | Identified exit to Mines 1420 | -9/Materials | Discovered exit to Mines (range 13) 1587 | -9/Materials | Entered Mines 1648 | -9/Mines | Identified exit to Materials 1648 | -9/Mines | Discovered exit to Materials (range 11) 1651 | -9/Mines | Assembled infested the area 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Evolved 2 slots: Utility x2 1694 | -8/Materials | Identified exit to Storage 1694 | -8/Materials | Discovered exit to Storage (range 11) 2085 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Discovered exit to Factory (range 14) 5185 | -8/Materials | Discovered exit to Factory (range 8) 5978 | -8/Materials | Identified exit to Garrison 5982 | -8/Materials | Entered Garrison 6078 | -8/Garrison | Triggered checkpoint 6712 | -8/Garrison | Triggered checkpoint 6762 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Core integrity fell below 50% 6820 | -8/Garrison | Lost 4 parts (1p1n2w) 6989 | -8/Garrison | Learned Factory security intel 7052 | -8/Garrison | Triggered checkpoint 7406 | -8/Garrison | Discovered exit to Factory (range 14) 7468 | -8/Garrison | Discovered exit to Factory (range 74) 7468 | -8/Garrison | Discovered exit to Factory (range 57) 7468 | -8/Garrison | Discovered exit to Factory (range 7) 7966 | -8/Garrison | Triggered checkpoint 8251 | -8/Garrison | Installed Relay Interface Framework 8281 | -8/Garrison | Build established: Scavenger-Mutant 9322 | -8/Garrison | Triggered checkpoint 9332 | -8/Garrison | Core integrity fell below 20% 9380 | -8/Garrison | Lost 4 parts (2p2n) 9735 | -8/Garrison | Entered Factory 9735 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9885 | -7/Factory | Identified exit to Garrison 9885 | -7/Factory | Entered Garrison 10297 | -7/Garrison | Triggered checkpoint 10370 | -7/Garrison | Core integrity fell below 50% 10382 | -7/Garrison | Core integrity fell below 20% 10384 | -7/Garrison | Self-destructed Last Messages --------------- Particle Gun melted. G-47 Trooper destroyed. Critical hit (Burn: +37). Power failure, Lgt. Nuclear Core shutdown. G-47 Trooper destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. Particle Gun destroyed. Acquired 7 matter. Lgt. Nuclear Core destroyed. Targeting Computer severed. Adv. Targeting Computer destroyed. C-17 Slicer destroyed. Critical hit (Burn: +37). Garrison Door activated. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Weapon Cycler severed. Signal Interpreter severed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????/???/????# #????????????? | | ?????????????????????????+?+?????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????" #????????????? | | ???????????????????????????????+?" #????????????? | | ?????????????????????????????????" #????????????? | | ?????????????????????????????????# #????????????? | | ???????????????????????###+####### ############## | | ???????????????????????# | | ?+??????????????+??????# | | ???????????????????????# | | ????????+??????????????# #######++############## | | ??????????????????????## #?????????????????????? | | ??????????????????????#T #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# +?????????????????????? | | ?????????????????####??# #?????????????????????? | | ?????????????#???# ?# #?????????????????????? | | ????????????## ## ## #?????????????????????? | | ????????????# [%! *%#?????????????????????? | | ????????????+ =*g [+?????????????????????? | | ????????????# % %=+?????????????????????? | | ????????????# ## ##/%=#?????????????????????? | | ????????????# ???# ##c=g###???????????????????? | | ??????????# Y !@! #???????????????????? | | ??????????# Y [ #???????????????????? | | ??????????# #???????????????????? | | ??????????? #???????????????????? | | ???????????## ## g##^^ ###???????????????????? | | ????????????# ??# ?#g^ #?????????????????????? | | ???????????????? ?? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ????????????? ??? #??+??????????????????? | | ?????????????#+### "??###+##?????????????????????? | | ?????????????????#???????????????????/???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+????????????????????????????+??+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????+????????????????????????????????????+??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+?????????????? | | ??????????????????????????????+??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Datajack | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed TeslaTitaniumScrap Manual? 0 Play Time 00:48:06 Cumulative 7.5 hours Start 2024.03.16 @ 05:37:38 End 2024.03.16 @ 06:25:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ad3d113-9631-44f5-ac4a-12a66b19b380