Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 19:13:51 Player: Frisko Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1919) 1919 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4770 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Targeting Computer Core Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Titanium Leg Armored Huge Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Targeting Computer Core Analyzer Shield Generator > --- WEAPON ----------- Minigun Flak Gun Flak Gun > --- INVENTORY -------- Improved Titanium Leg Armored Huge Wheel Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun EMP Blaster Chainsword [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 39 | 6 4 5 1 13 10 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 2 . 5 2 Treads 3 | . . . . 2 1 Leg 2 | . . 2 . . . Wheel 7 | 2 1 . . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 1 . 4 1 Device 2 | . . . . 1 1 Storage 2 | 1 . . . 1 . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 1 2 . 3 7 Energy Gun 3 | 1 . 2 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 1 1 . . 3 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 2 6 1 3 14 Power 3 | . . 1 1 . 1 Propulsion 7 | . 1 2 . 2 2 Utility 4 | . . . . 1 3 Weapon 12 | . 1 3 . . 8 Highest Loss Streak 7 | . 1 4 1 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 90 97 58 67 82 Engine 7 | . 14 10 3 2 5 Treads 1 | . . . . . 4 Leg 2 | . . 3 22 4 . Wheel 14 | . 27 17 . 5 13 Storage 9 | . 14 11 11 9 6 Processor 19 | . 6 22 22 21 23 Protection 1 | . . . . 3 4 Energy Gun 3 | . 4 10 . . . Ballistic Gun 19 | . 23 21 . 17 20 Peak Build Rating 33 | 6 7 13 10 25 33 Average Rating 15 | 3 6 9 9 16 26 On Entrance 9 | . 6 7 9 9 25 Naked Turns . | . . . . . . Heaviest Build 23 | 12 12 14 10 23 23 Greatest Support 44 | 32 32 34 34 40 44 Greatest Overweight (x) 6 | . . 4 . 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 8 8 5 8 8 Average Carried 6 | 3 6 5 4 4 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 5 4 8 3 Class Distribution -------------------- 53% | Scavenger-Gunner 30% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1425 | 192 151 202 . 259 621 Remotely . | . . . . . . Salvage Created 1898 | . 117 439 . 480 862 Parts 100 | . 11 30 . 19 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 4 11 . 6 20 Melee 2 | . . . . . 2 Guns 35 | . 4 11 . 6 14 Cannons 1 | . . . . . 1 AOE 3 | . . . . . 3 Classes Destroyed 9 | . 3 1 . 1 4 Builder 1 | . . . . . 1 Recycler 3 | . . . . 3 . Watcher 3 | . 1 1 . . 1 Swarmer 6 | . 3 2 . . 1 Grunt 23 | . 1 8 . 3 11 Brawler 1 | . . . . . 1 Sentry 7 | . . 1 . 3 3 Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Best Kill Streak 8 | . 2 4 . 6 8 Combat Bots Only 8 | . 2 4 . 6 8 Max Kills in Single Turn 3 | . 1 2 . 3 2 Gunslinging 1 | . . 1 . 1 . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 474 | . 32 77 29 65 271 Missed 162 | . 7 25 8 21 101 Damage Taken 3844 | . 226 527 254 662 2175 Core 1210 | . 51 81 44 332 702 Absorbed by Shields 75 | . . . . . 75 Core Remaining (%) 71 | 100 79 . 68 39 . Volleys Fired 111 | . 19 33 . 9 50 Largest 3 | . 2 3 . 3 3 Hottest 125 | . 60 90 . 84 125 Shots Fired 273 | . 35 87 . 24 127 Gun 270 | . 35 87 . 24 124 Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 239 | . 30 61 . 24 124 Thermal 26 | . . 26 . . . Explosive . | . . . . . . Electromagnetic 8 | . 5 . . . 3 Robot Hit Streak 12 | . 3 7 . 12 9 Robot Miss Streak 15 | . 4 3 . 7 15 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 183 | . 13 47 . 18 105 Core Hits 182 | . 6 22 1 39 114 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3245 | . 174 649 4 393 2025 Guns 2705 | . 167 649 . 386 1503 Cannons 54 | . . . . . 54 Explosions 203 | . . . . . 203 Melee 265 | . . . . . 265 Ramming 18 | . 7 . 4 7 . Kinetic 2573 | . 141 543 . 386 1503 Thermal 259 | . . 106 . . 153 Explosive . | . . . . . . Electromagnetic 130 | . 26 . . . 104 Impact . | . . . . . . Slashing 265 | . . . . . 265 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 3 . . 3 . Shots . | . . . . . . Rammed 4 | 1 2 . . 1 . Targets Rammed 5 | 1 2 . 1 1 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 85 | . 36 85 . 60 74 Average Temperature 21 | . 21 26 . 24 17 Received Heat Transfer 1442 | . 36 210 138 297 761 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 361 | . . 261 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 658 | . 142 304 81 266 658 Initial 120 | . . 59 61 31 120 Average 175 | . 67 172 57 171 263 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 62 | 100 100 69 100 40 42 Level 1 31 | . . 30 . 59 37 Level 2 6 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 5 . . 9 Investigation 4 | . . 2 . . 2 Extermination . | . . . . . . Reinforcement 8 | . . 3 . . 5 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 8 21 4 10 26 Peak Tracking Total 6 | . 4 4 2 6 4 Tactical Retreats 5 | . 2 . 1 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 2 1 . . 2 Terminals 5 | . 2 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 4 . . 6 Successful 9 | . 4 3 . . 2 Failed 7 | . 2 1 . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 6 4 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 3 . . 2 Record 3 | . . 3 . . . Alert Level 2 | . 2 . . . . Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 . . 2 Full Trace Events 5 | . 2 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2206 | 52 348 655 86 390 675 Spaces Moved 1580 | 41 294 500 54 203 488 Core 78 | 13 . 1 . 56 8 Treads 5 | . . . . 5 . Legs 155 | . . 70 54 31 . Wheels 1342 | 28 294 429 . 111 480 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 130 100 50 Average Speed 103 | 84 95 95 130 139 99 Slowest Speed 350 | 100 100 250 130 350 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 24 31 25 17 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . . . 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1923 | 58 326 610 69 290 570 Wait 130 | . 2 61 14 46 7 Move 1575 | 40 293 499 53 202 488 Hop . | . . . . . . Pick Up 42 | 11 4 7 . 16 4 Fast Attach 3 | 1 1 . . . 1 Attach 29 | 5 2 4 1 9 8 Detach . | . . . . . . Swap 7 | . 1 1 . 4 1 Drop 14 | . 2 5 . 3 4 Fire 111 | . 19 33 . 9 50 Melee 7 | . . . . . 7 Ram 4 | 1 2 . . 1 . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Build established: Scavenger-Gunner 1046 | -9/Materials | Discovered new exit (range 9) 1055 | -9/Materials | Identified exit to Mines 1056 | -9/Materials | Entered Mines 1073 | -9/Mines | Lost 4 parts (1p3w) 1123 | -9/Mines | Discovered new exit (range 14) 1140 | -9/Mines | Identified exit to Materials 1142 | -9/Mines | Entered Materials 1142 | -8/Materials | Evolved 2 slots: Utility x2 1294 | -8/Materials | Lost 3 parts (2n1u) 1294 | -8/Materials | Core integrity fell below 50% 1502 | -8/Materials | Discovered new exit (range 8) 1521 | -8/Materials | Identified exit to Factory 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2115 | -7/Factory | Lost 5 parts (1p1n1u2w) 2127 | -7/Factory | Destroyed 8 combat bots 2172 | -7/Factory | Core integrity fell below 50% 2193 | -7/Factory | Core integrity fell below 20% 2207 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02182_ Penetrated by Slug. 02183_ U-05 Engineer lays Concrete. 02183_ Imp. EM Pulse Cannon destroyed. 02185_ U-05 Engineer lays Concrete. 02186_ Acquired 52 matter. 02187_ M-28 Smith repairs G-50 Soldier. 02187_ G-47 Trooper destroyed. 02188_ Acquired 53 matter. 02189_ Sml. Storage Unit destroyed. 02190_ U-05 Engineer lays Concrete. 02192_ Penetrated by Slug. 02192_ U-05 Engineer lays Concrete. 02196_ H-55 Commando destroyed. 02197_ U-05 Engineer lays Concrete. 02198_ M-28 Smith destroyed. 02198_ U-05 Engineer lays Concrete. 02199_ Acquired 22 matter. 02199_ U-05 Engineer lays Concrete. 02200_ X-57 Shotgunner VSS Leg severed. 02200_ U-05 Engineer lays Concrete. 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