Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 14:11:42 Player: Gabe+Kate4EVR Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1600) 1600 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4294 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 46/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Nuclear Core Coolant Injector Advanced ECM Suite EM Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Coolant Injector Huge Storage Unit Advanced Weight Redist. System Transmission Jammer Advanced ECM Suite Reaction Control System EM Shotgun Enhanced Autogun Enhanced Autogun Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 4 | . . 2 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 89 | 6 4 9 53 17 Power 9 | 1 . 1 4 3 Engine 6 | 1 . 1 4 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 45 | 2 . 6 27 10 Treads . | . . . . . Leg 27 | 2 . 2 20 3 Wheel . | . . . . . Hover . | . . . . . Flight 18 | . . 4 7 7 Utility 13 | 1 2 1 7 2 Device 7 | . . 1 4 2 Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 2 1 15 2 Energy Gun 11 | 1 2 1 7 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 . . 6 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 3 | . . . 3 . System Corruption 15 | . . . 15 . Parts Lost 40 | . 1 6 15 18 Power 4 | . . 1 . 3 Propulsion 23 | . . 4 7 12 Utility 4 | . . 1 2 1 Weapon 9 | . 1 . 6 2 Highest Loss Streak 18 | . 1 5 8 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 71 84 94 Engine 8 | . 14 10 9 3 Core 3 | . . . . 9 Leg 30 | . 28 22 24 42 Flight 5 | . . 3 11 1 Device 6 | . . 4 9 6 Storage 6 | . 14 10 2 6 Processor 6 | . . . 9 7 Energy Gun 8 | . 14 10 7 6 Ballistic Gun 4 | . 14 10 3 . Ballistic Cannon 3 | . . . 4 6 Peak Build Rating 44 | 6 7 12 35 44 Average Rating 24 | 4 6 8 23 39 On Entrance 10 | . 6 7 4 35 Naked Turns . | . . . . . Heaviest Build 63 | 14 54 30 58 63 Greatest Support 91 | 20 20 30 76 91 Greatest Overweight (x) 3 | 1 2 2 3 1 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 20 | 8 20 15 20 20 Average Capacity 14 | 6 16 14 9 19 Most Carried 20 | 2 11 14 20 20 Average Carried 11 | . 7 11 8 19 Final Capacity 20 | 8 15 5 20 5 Final Carried 20 | 2 11 5 20 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1572 | 250 132 269 746 175 Remotely . | . . . . . Salvage Created 1610 | . 156 199 1005 250 Parts 90 | . 13 11 57 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 8 | . 4 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 5 7 22 9 Guns 30 | . 4 7 16 3 Cannons 11 | . . . 5 6 AOE 1 | . 1 . . . Classes Destroyed 8 | . 2 1 4 1 Hauler 1 | . . . 1 . Recycler 2 | . 1 . 1 . Swarmer 12 | . 5 3 4 . Grunt 20 | . . 4 11 5 Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 3 4 3 Combat Bots Only 5 | . 5 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 667 | . 50 64 187 366 Missed 239 | . 17 24 55 143 Damage Taken 4997 | . 296 451 1679 2571 Core 1209 | . 45 47 405 712 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 126 | . . . . 126 Core Remaining (%) 74 | 100 82 88 26 . Volleys Fired 176 | . 20 25 94 37 Largest 2 | . 2 2 2 2 Hottest 138 | . 70 70 138 99 Shots Fired 287 | . 26 50 137 74 Gun 218 | . 26 50 105 37 Cannon 69 | . . . 32 37 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 7 25 49 37 Thermal 127 | . 3 25 62 37 Explosive . | . . . . . Electromagnetic 42 | . 16 . 26 . Robot Hit Streak 20 | . 5 17 20 15 Robot Miss Streak 8 | . 6 2 8 6 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 202 | . 14 41 94 53 Core Hits 130 | . 8 12 61 49 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 3 . Burn 3 | . 1 . 2 . Destroy 1 | . . 1 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3732 | . 244 508 1720 1260 Guns 2308 | . 173 505 1225 405 Cannons 1342 | . . . 487 855 Explosions 71 | . 71 . . . Melee . | . . . . . Ramming 11 | . . 3 8 . Kinetic 1887 | . 47 258 727 855 Thermal 1413 | . 110 247 651 405 Explosive . | . . . . . Electromagnetic 421 | . 87 . 334 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . 8 15 1 Average Corruption 11 | . . 6 14 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . . 1 50 6 Message Errors 17 | . . . 15 2 Matter Fused 13 | . . 1 9 3 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 9 | . . . 9 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 3 | . . . 3 . Misfires 1 | . . . 1 . Alerts 2 | . . . 2 . Misdirections 1 | . . . 1 . Weapon Failures 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 21 | . . . 4 17 Impact . | . . . . . Kinetic 21 | . . . 4 17 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . 1 3 . Kicked 4 | . . 1 3 . Crushed . | . . . . . Highest Temperature 420 | . 9 93 420 229 Average Temperature 76 | . 6 49 101 64 Received Heat Transfer 1839 | . 42 99 567 1131 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 3175 | . 335 657 1406 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 490 | . 150 389 490 307 Initial 163 | . . 63 163 147 Average 208 | . 60 192 312 164 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 49 | 100 100 60 5 75 Level 1 44 | . . 39 80 24 Level 2 5 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 1 7 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 11 20 41 25 Peak Tracking Total 8 | . 4 6 8 8 Tactical Retreats 11 | . . 5 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 . 2 5 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 3 . 6 13 Successful 9 | . 2 . 2 5 Failed 13 | . 1 . 4 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 10 | . 1 . 5 4 Terminals 13 | . 2 . 6 5 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2717 | 72 387 251 1112 895 Spaces Moved 1592 | 53 165 130 734 510 Core 35 | 5 . . . 30 Treads . | . . . . . Legs 1207 | 48 165 79 449 466 Wheels . | . . . . . Hover . | . . . . . Flight 350 | . . 51 285 14 Fastest Speed 26 | 50 120 31 26 35 Average Speed 117 | 116 198 109 97 120 Slowest Speed 340 | 120 260 260 340 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 40 17 41 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . 2 . 7 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2153 | 60 198 186 992 717 Wait 185 | . . 16 33 136 Move 1584 | 52 164 129 729 510 Hop 2 | . . . 2 . Pick Up 51 | 2 8 3 32 6 Fast Attach 50 | 6 2 2 35 5 Attach 20 | . 1 5 6 8 Detach 11 | . 2 2 6 1 Swap 19 | . 1 2 12 4 Drop 51 | . . 1 40 10 Fire 176 | . 20 25 94 37 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 1 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 5) 711 | -9/Materials | Entered another Materials area 711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -8/Materials | Lost 5 parts (1p3n1u) 881 | -8/Materials | System corruption reached 10% 1110 | -8/Materials | Lost 8 parts (4n1u3w) 1182 | -8/Materials | Core integrity fell below 50% 1628 | -8/Materials | Identified exit to Factory 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2384 | -7/Factory | Garrison activated, responded to threat 2454 | -7/Factory | Repaired Flak Cannon 2633 | -7/Factory | Garrison activated, responded to threat 2639 | -7/Factory | Garrison activated, responded to threat 2696 | -7/Factory | Core integrity fell below 50% 2711 | -7/Factory | Core integrity fell below 20% 2718 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02697_ R-06 Scavenger collects Sml. Matter Pod. 02699_ R-06 Scavenger destroyed. 02699_ Adv. Weight Redist. System destroyed. 02699_ R-06 Scavenger collects Reaction Control System. 02699_ K-01 Serf collects debris. 02699_ Acquired Cesium-ion Thruster. 02699_ R-06 Scavenger collects Com. Wheel. 02701_ Dropped Titanium Leg. 02701_ Acquired Grenade Launcher. 02702_ R-06 Scavenger collects Titanium Leg. 02702_ Cesium-ion Thruster destroyed. 02702_ R-06 Scavenger collects Wheel. 02703_ System corrupted: Matter fused (-7). 02703_ K-01 Serf collects debris. 02705_ R-06 Scavenger collects Tractor Beam. 02710_ Knocked back. 02712_ Penetrated by Slug. 02712_ Knocked back. 02714_ Acquired Katana. 02714_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????? """ # T#???? | | ?????????????????????????? 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""" H #???? | | ????????? g #???? | | ??????? #???? | | ???????##+####### ######### k #???? | | ??????????????????????????# ## #???? | | ??????????????????????????#####+###### #???? | | ?????????????????????????????????????# ??? | | ?????????????????????????????????????# ? | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????? | | ??????????????????????????????????????######### | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegGatlingDerivative Manual? 0 Play Time 00:27:23 Cumulative 190.6 hours Start 2024.08.25 @ 13:24:12 End 2024.08.25 @ 14:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9694faa-cd11-4951-be26-d50347630b24