Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 15:52:43 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (779) 779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 392/550 Matter 17/300 Energy 265/265 System Corruption 1% Temperature Critical (673) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Seismic Detector (fused) Hardened Light Armor Plating > --- WEAPON (3) ------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (15) --- Advanced Treads Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Medium Battery (150) Medium Matter Pod (0) Weight Redist. System Terrain Scanner Improved Targeting Computer Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Medium Battery Medium Matter Pod Weight Redist. System Seismic Detector Improved Targeting Computer Flak Cannon Flak Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 32 | 7 2 21 2 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 7 . Device 3 | 1 . 2 . Storage 5 | 1 1 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 1 9 1 Energy Gun 5 | 1 . 4 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 4 | . . 3 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 9 | 2 8 9 11 Power . | . . . . Propulsion 3 | 1 2 3 4 Utility 3 | . 2 4 6 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 13 | . . 5 8 Power . | . . . . Propulsion 7 | . . 3 4 Utility 5 | . . 2 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 98 99 Engine 10 | . 14 9 9 Treads 24 | . 28 22 27 Device 14 | . 14 15 14 Storage 12 | . 14 13 9 Processor 2 | . . 2 9 Protection 1 | . . 1 3 Energy Gun 11 | . 14 13 . Ballistic Gun 7 | . 12 7 . Ballistic Cannon 10 | . . 11 27 Peak Build Rating 28 | 7 8 23 28 Average Rating 14 | 5 7 15 27 On Entrance 9 | . 7 8 23 Naked Turns . | . . . . Heaviest Build 54 | 15 20 49 54 Greatest Support 66 | 40 40 44 66 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 7 9 10 15 Most Carried 13 | 3 10 13 12 Average Carried 9 | 2 8 9 11 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 3 10 13 12 Class Distribution -------------------- 32% | Mutant 29% | Skirmisher 18% | Scavenger-Skirmisher 9% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1010 | 285 68 505 152 Remotely . | . . . . Salvage Created 999 | 105 98 666 130 Parts 72 | 4 9 49 10 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 19 5 Guns 20 | . 3 17 . Cannons 7 | . . 2 5 Classes Destroyed 9 | 2 2 5 . Builder 3 | . . 2 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 2 . Recycler 2 | 1 . 1 . Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 14 | . 3 11 . Grunt 9 | . . 5 4 Sentry 4 | . . 3 1 Best Kill Streak 6 | 2 3 6 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 120 | . 15 73 32 Missed 22 | . 3 15 4 Hits 98 | . 12 58 28 Melee 4 | . . . 4 Projectile 94 | . 12 58 24 Critical Strikes 2 | . . 1 1 Damage Taken 1257 | . 100 608 549 Core 315 | . 18 139 158 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 92 65 . Volleys Fired 72 | 5 5 45 17 Largest 3 | 2 2 3 3 Hottest 153 | 70 70 153 111 Shots Fired 193 | 10 10 125 48 Gun 121 | 10 10 101 . Cannon 72 | . . 24 48 Launcher . | . . . . Special . | . . . . Kinetic 114 | 5 5 56 48 Thermal 79 | 5 5 69 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 4 8 7 Robot Miss Streak 12 | 1 3 12 8 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 128 | 8 6 79 35 Core Hits 101 | 3 4 58 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks 7 | . 7 . . Impact . | . . . . Slashing 7 | . 7 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1752 | 95 77 1034 546 Guns 931 | 95 77 759 . Cannons 814 | . . 268 546 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1174 | 59 40 529 546 Thermal 571 | 36 37 498 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Parts Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . . 5 17 Impact . | . . . . Kinetic 21 | . . 5 16 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 682 | 18 36 599 682 Average Temperature 152 | 9 16 163 167 Received Heat Transfer 330 | . . 114 216 Effects 20 | . . 13 7 Shutdowns 4 | . . 3 1 Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 2 | . . 1 1 Short Circuit 3 | . . 1 2 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . 3 . Damage (core) 2 | . . 1 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1473 | 111 185 1177 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 58 100 Level 1 22 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 323 | 5 85 323 160 Initial 115 | . . 31 115 Average 104 | 1 5 167 93 Influence Increases 825 | 10 97 573 145 Destroy 0b10 Robot/C 540 | . 60 380 100 Destroy 0b10 Robot/NC 60 | 10 5 35 10 Destroy Leader 108 | . 12 76 20 Successful Hack 9 | . 4 5 . Destroy Structure 3 | . 1 2 . Lose Combat Pursuer 105 | . 15 75 15 Influence Decreases 675 | 10 22 373 270 Entered New Map 204 | . . 44 160 Time Decay 461 | 10 22 319 110 Lost Part 10 | . . 10 . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 5 33 11 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 2 4 Successful 7 | . 4 1 2 Failed 7 | . 4 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 6 2 4 Terminals 14 | . 8 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Record 1 | . 1 . . Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 1 1 Terminals 5 | . 3 1 1 Botnet 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1539 | 64 395 857 223 Terrain 729 | . . 574 155 Seismic 1314 | 64 395 645 210 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1592 | 117 395 857 223 Spaces Moved 737 | 56 212 380 89 Core 4 | 4 . . . Treads 733 | 52 212 380 89 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 145 Average Speed 160 | 153 160 164 145 Slowest Speed 225 | 160 160 225 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 43 39 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 3 | . 3 . . Melee 3 | . 3 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 979 | 74 242 519 144 Wait 76 | 2 10 34 30 Move 734 | 55 211 379 89 Hop . | . . . . Pick Up 26 | 5 6 14 1 Fast Attach 12 | 5 . 7 . Attach 8 | 2 . 4 2 Detach 1 | . . 1 . Swap 18 | . 3 11 4 Drop 23 | . . 22 1 Fire 72 | 5 5 45 17 Melee 7 | . 7 . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 322 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Discovered new exit (range 11) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -8/Materials | Build established: Skirmisher 1593 | -8/Materials | Self-destructed Last Messages --------------- 01572_ G-47 Trooper knocked back. 01575_ Y-45 Defender destroyed. 01578_ G-47 Trooper destroyed. 01581_ G-47 Trooper knocked back. 01581_ G-47 Trooper destroyed. 01581_ K-01 Serf collects debris. 01583_ System corrupted: Heat flow error (+268). 01584_ K-01 Serf collects debris. 01585_ Overheating: Lrg. Storage Unit damaged (-234). 01585_ G-47 Trooper knocked back. 01586_ Overheating: Terrain Scan Processor damaged (-5). 01587_ Flak Cannon broken. 01587_ Overheating: Short circuit. 01588_ Power failure, Rnf. Ion Engine shutdown. 01588_ G-50 Soldier knocked back. 01590_ Overheating: Matter decay (-2). 01591_ Flak Cannon broken. 01591_ Overheating: Short circuit. 01591_ G-47 Trooper knocked back. 01592_ Overheating: Core damaged (-77). 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"??# ? ?? ?? #????????????? | | ???????????????????? ????? ? ?# ? ?##??????????? | | ?????????????????????????#?? ? ?/ ????? ?????????? | | ??????????????????????# ?? ?? ?? ? #????????????? | | ?????????????????????#??????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 315 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSpacefoldMegatreads Manual? 0 Play Time 00:47:08 Cumulative 41.7 hours Start 2025.05.08 @ 14:42:35 End 2025.05.08 @ 15:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3de1b81-57fb-44ea-a57c-f9365ee7a047