Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 13:58:15 Player: Olga Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (70) 350 Value Destroyed (3305) 3305 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5224) 5224 TOTAL SCORE: 19559 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 164 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1316 Met Warlord at Research 2000 Friendly Fire -368 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Advanced Focal Shield Nova Cannon Magnetic Acceleration Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Recoil Nullifier Stasis Canceller Advanced Phase Shifter Layered Light Armor Plating Improved Focal Shield > --- WEAPON ----------- Nova Cannon Makeshift Axe > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Cooled Aerolev Unit Makeshift Hover Unit Antigrav System Gyrokinetic Inverter Improved Linear Gravjet Large Storage Unit Gravity Neutralizing Apparatus Focal Shield Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Gamma Bomb Array [Rating: 147] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 2 1 Utility 8 | . . . . . 2 . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 164 | . 7 6 . . . 14 8 6 5 5 11 9 15 5 . 2 7 4 1 9 6 . 5 1 1 14 23 Power 23 | . 1 . . . . 2 1 . . . 1 1 3 . . . 2 1 . 3 . . 1 . . 3 4 Engine 6 | . 1 . . . . 2 1 . . . . . . . . . 1 . . 1 . . . . . . . Core 9 | . . . . . . . . . . . 1 1 3 . . . 1 . . 2 . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 4 Propulsion 45 | . 2 1 . . . 4 1 3 2 1 1 3 3 . . 2 3 1 . 1 2 . 2 1 . 4 8 Treads 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 14 | . 2 1 . . . 4 . 1 2 1 1 2 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . 2 . . . . 3 . . 2 3 1 . 1 2 . 2 1 . 4 7 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 55 | . 1 3 . . . 6 4 3 2 3 3 . 5 5 . . 2 1 . 2 4 . 1 . . 2 8 Device 27 | . . 1 . . . 2 2 1 2 . . . 1 3 . . 2 1 . 2 1 . 1 . . 2 6 Storage 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Processor 5 | . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Protection 19 | . 1 1 . . . 4 2 . . 2 . . 4 2 . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 3 2 . . . 2 2 . 1 1 6 5 4 . . . . 1 1 3 . . 1 . 1 5 3 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . 1 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . 2 . . 1 3 3 1 . . . . . . 2 . . . . . . . Launcher 9 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 2 . 1 . . . . . 1 1 . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Parts Lost 85 | . 2 1 . . . 15 . . 3 2 . 9 1 4 . 1 5 . . 2 1 . 3 1 1 2 32 Power 14 | . 1 . . . . 2 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 1 5 Propulsion 33 | . . . . . . 6 . . 1 1 . 6 . . . 1 1 . . . . . 1 1 . . 15 Utility 27 | . . . . . . 4 . . 2 . . . 1 2 . . 4 . . 1 1 . 1 . . 1 10 Weapon 11 | . 1 1 . . . 3 . . . . . 2 . 1 . . . . . 1 . . . . . . 2 Highest Loss Streak 24 | . 1 1 . . . 7 . . 2 2 . 6 1 3 . 1 3 . . 2 1 . 3 1 1 2 24 Average Slot Usage (%) 86 | . 83 100 100 100 63 78 50 79 87 91 92 92 71 84 66 67 80 82 82 87 87 89 88 88 79 81 79 Engine 4 | . 13 14 14 14 9 6 7 7 7 5 . . . . . . . . . 5 5 5 5 5 4 1 . Core 1 | . . . . . . . . . . . 3 6 4 5 . . 2 . . 4 5 5 4 5 3 . . Leg 13 | . 27 28 28 28 18 24 . 3 14 22 26 21 1 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 9 10 7 . . 9 13 13 14 28 35 35 30 31 31 30 30 28 30 28 Device 6 | . . . . . . . 10 18 10 7 . . 4 8 6 6 12 11 11 15 15 15 14 15 14 19 17 Storage 7 | . 14 14 14 14 9 8 . . 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 9 | . . 4 14 14 9 8 . 1 7 7 14 15 13 13 13 13 11 11 11 10 10 10 10 10 9 8 9 Hackware 5 | . . . . . . . . . . 4 14 15 13 13 13 13 8 5 5 4 . . . . . . . Protection 7 | . 2 9 . . . 14 10 15 7 11 7 7 8 10 6 6 2 . . . 7 10 10 10 9 5 2 Ballistic Gun 5 | . 13 27 28 28 18 12 . . . . . . 3 4 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 14 15 10 13 7 13 1 . . . . . . 7 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 7 . 3 6 6 6 5 2 1 1 5 5 4 . 4 1 3 Naked Turns 31 | . . . . . . 17 14 . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 13 14 11 11 11 28 33 53 53 46 45 48 46 40 28 28 39 58 58 56 56 55 64 64 60 86 92 Greatest Support 100 | 20 20 20 20 20 20 40 22 22 54 54 65 70 40 40 40 40 56 70 58 60 60 56 70 68 68 87 100 Greatest Overweight (x) 3 | . 1 . . . . 3 1 2 2 1 . 3 2 . . . 1 . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 8 8 8 7 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 8 8 8 8 8 8 5 5 11 15 15 15 15 15 13 15 13 12 14 15 15 15 15 14 14 15 15 Average Carried 11 | . 7 7 8 8 8 5 4 4 7 14 14 13 14 14 13 13 10 10 11 12 14 15 14 13 13 12 12 Final Capacity 15 | 8 8 8 8 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 8 8 4 5 5 11 15 15 13 15 13 13 12 11 10 14 12 15 15 14 13 14 15 5 Class Distribution -------------------- 49% | Mutant 25% | Hacker-Mutant 13% | Derelict-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Sprinter | -2/Research Generator-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 3451 | 189 33 104 . . . 297 34 9 464 238 182 275 358 45 . 29 45 226 . 4 153 18 275 . . 222 251 Remotely 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Salvage Created 2856 | . 200 82 . . . 354 217 . 151 170 . 132 376 . . 271 23 318 . . . . 307 98 . 88 69 Parts 107 | . 14 5 . . . 15 13 . 4 9 . 5 15 . . . 3 4 . . . . 6 8 . 1 5 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . 11 14 6 7 . . . 3 . . . . . . 71 3 . . . Prevented 16 | . . . . . . . . . 1 . . 4 . . . . . . . . . 2 9 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 59 | . 5 2 . . . 7 4 . 5 5 . 5 10 . . 1 . 1 . . . . 8 5 . . 1 Melee 12 | . . . . . . . . . 1 . . . 10 . . 1 . . . . . . . . . . . Guns 13 | . 4 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . 2 . 4 5 . 1 . . . . . . . . . . . . . . . AOE 22 | . 1 . . . . . 2 . . . . 4 . . . . . 1 . . . . 8 5 . . 1 Classes Destroyed 17 | . 4 . . . . 1 2 . . . . 1 . . . 1 . 1 . . . . 6 . . 1 . Worker 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Hauler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Swarmer 17 | . 3 . . . . . . . 3 . . . 6 . . . . . . . . . . 5 . . . Grunt 29 | . 2 2 . . . 6 3 . 2 5 . 4 4 . . . . . . . . . 1 . . . . Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 4 2 . . . 2 3 . 3 3 . 3 3 . . 1 1 1 . . . . 4 5 . 1 1 Combat Bots Only 5 | . 3 2 . . . 2 2 . 3 3 . 3 3 . . 1 . 1 . . . . 4 5 . . 1 Max Kills in Single Turn 4 | . 2 1 . . . 1 3 . 1 1 . 2 1 . . 1 1 1 . . . . 3 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 2 . . . . 2 . . . . . 1 . . . . 3 4 . . 1 Melee 1 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 11780 | . 292 134 . . . 1581 321 17 502 332 . 1443 641 451 . 439 582 40 . 395 105 64 552 171 253 116 3349 Core 3239 | . 29 63 . . . 444 46 . 14 80 . 260 145 85 . 123 109 34 . 16 17 32 51 7 48 36 1600 Absorbed by Shields 101 | . . . . . . 18 . . . . . . . . . . . . . . . 23 60 . . . . Core Remaining (%) 71 | 100 . . . 63 . . 10 . . . . 49 . . . 58 . . 85 . . . . 89 96 97 . Volleys Fired 232 | . 19 9 . . . 63 13 3 18 26 3 28 8 . . . . 10 . 1 . . 12 2 . 2 15 Largest 2 | . 2 2 . . . 2 2 2 2 2 2 2 2 . . . . 1 . 2 . . 1 1 . 1 1 Hottest 113 | . 60 40 . . . 60 96 96 96 96 96 96 78 . . . . 45 . 106 . . 45 45 . 45 113 Shots Fired 358 | . 26 17 . . . 103 26 5 28 39 6 55 11 . . . . 9 . 2 . . 12 2 . 2 15 Gun 154 | . 26 17 . . . 103 . . . . . . 8 . . . . . . . . . . . . . . Cannon 157 | . . . . . . . 26 5 28 39 6 40 3 . . . . . . 2 . . . . . . 8 Launcher 47 | . . . . . . . . . . . . 15 . . . . . 9 . . . . 12 2 . 2 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 283 | . 19 17 . . . 90 26 5 28 39 6 40 11 . . . . . . 2 . . . . . . . Thermal 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Explosive 45 | . . . . . . . . . . . . 15 . . . . . 9 . . . . 12 2 . 2 5 Electromagnetic 22 | . 7 . . . . 13 . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 15 | . 4 6 . . . 15 4 . 2 5 . 8 13 . . . . 12 . 3 . . 14 1 . 7 6 Robot Miss Streak 7 | . 4 1 . . . 4 1 . 6 3 . 7 . . . . . 3 . . . . 4 4 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 265 | . 11 14 . . . 66 10 . 10 17 . 30 33 . . 24 1 9 1 3 . . 11 2 1 10 12 Core Hits 230 | . 11 7 . . . 26 7 . 8 6 . 12 14 . . 5 1 9 . 1 . . 91 9 . 15 8 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . 1 . 4 2 . 3 . . . 2 . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . 1 . 4 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 102 | . . . . . . . . . 1 . 11 . 32 . . 28 5 . 1 3 . . . . 2 12 7 Impact 7 | . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . . 5 . 32 . . 28 5 . 1 3 . . . . 2 12 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13558 | . 275 147 . . . 770 570 8 288 492 . 1220 1230 . . 1436 123 2314 90 93 . . 2256 393 59 983 811 Guns 1164 | . 118 140 . . . 690 . . . . . . 216 . . . . . . . . . . . . . . Cannons 2108 | . . . . . . . 266 . 268 492 . 741 87 . . . . . . 59 . . . . . . 195 Explosions 6847 | . 154 . . . . 62 304 . . . . 479 . . . . . 2314 . . . . 2256 393 . 618 267 Melee 3279 | . . . . . . . . . . . . . 915 . . 1436 117 . 90 34 . . . . 23 342 322 Ramming 160 | . 3 7 . . . 18 . 8 20 . . . 12 . . . 6 . . . . . . . 36 23 27 Kinetic 2917 | . 79 140 . . . 569 266 . 268 492 . 741 303 . . . . . . 59 . . . . . . . Thermal 339 | . 82 . . . . 62 . . . . . . . . . . . . . . . . . . . . 195 Explosive 6695 | . 72 . . . . . 304 . . . . 479 . . . . . 2314 . . . . 2256 393 . 618 259 Electromagnetic 168 | . 39 . . . . 121 . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3279 | . . . . . . . . . . . . . 915 . . 1436 117 . 90 34 . . . . 23 342 322 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 . . . . . . 1 1 5 . 10 19 . . . . . . . 3 Average Corruption 2 | . . . . . . 1 1 . . . . . . 1 1 2 . 10 19 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . 3 . 5 4 . . . . . . . 2 Message Errors 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Matter Fused 5 | . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 618 | . 7 . . . . . 8 . 5 4 . 6 91 . . 432 . . . . . . 3 . . 43 19 Projectiles 22 | . . . . . . . 8 . 4 4 . 6 . . . . . . . . . . . . . . . Explosions 10 | . 7 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Melee 586 | . . . . . . . . . 1 . . . 91 . . 432 . . . . . . . . . 43 19 Knockbacks 18 | . . . . . . . 2 . 3 7 . 2 3 . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 16 | . . . . . . . 2 . 3 6 . 2 3 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . 150 . . . . 8 . 4 . . . . 4 . . . 3 43 . . . . 18 32 17 28 13 Shots 8 | . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 2 . 1 . Rammed 18 | . . . . . . 8 . 1 . . . . 2 . . . 1 . . . . . . . 2 2 2 Targets Rammed 31 | . 1 3 . . . 8 . 1 8 . . . 3 . . . 1 . . . . . . . 2 2 2 Kicked 13 | . 1 3 . . . . . . 8 . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 61 9 . . . 21 126 54 180 432 72 340 54 14 . . . 222 172 51 316 1 99 . . . 462 Average Temperature 93 | . 27 8 . . . 7 52 23 66 164 41 179 19 14 . . . 84 90 12 112 1 36 . . . 203 Received Heat Transfer 2603 | . 15 75 . . . 882 144 9 207 207 . 387 201 63 . 9 45 . . 60 69 8 39 21 36 . 126 Effects 19 | . . . . . . . . . . 2 . 2 . . . . . . . . 4 . . . . . 11 Shutdowns 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 10 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 335 | . 100 . . . . 50 . . . . . . . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 477 | . 216 129 . . 20 317 395 209 . . . . 477 . . . 316 253 177 382 . . . . 164 195 258 Initial 179 | . . 84 . . . 1 144 179 . . . . . . . . 12 103 177 86 . . . . 117 86 40 Average 114 | . 91 49 . . 4 151 319 182 . . . . 75 . . . 196 159 177 191 . . . . 135 92 102 Maximum Alert Level 2 | . 1 . . . . 1 1 1 . . . . 2 . . . 1 1 . 1 . . . . . . 1 Low Security (%) 82 | . 88 100 . 100 100 58 11 94 . . . . 95 . . . 36 68 100 55 . . . . 100 100 90 Level 1 16 | . 11 . . . . 41 88 5 . . . . . . . . 63 31 . 44 . . . . . . 9 Level 2 . | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 1 . 2 2 . . . . 8 . . . 3 . . 5 . . . . 2 1 5 Investigation 12 | . 1 . . . 1 . . 1 . . . . 2 . . . 1 . . 3 . . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . . . . . . . 1 1 . . . . 5 . . . 2 . . 2 . . . . 2 1 . Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . 1 . . . . . . 1 . . . . 1 . . . 1 . . 4 . . 3 . . 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 10 3 . . 1 20 6 4 6 11 . 7 15 8 . 4 24 6 . 28 4 5 54 14 4 30 50 Peak Tracking Total 16 | . 4 2 . . 1 10 4 3 3 4 . 3 4 5 . 3 10 6 . 16 4 3 12 7 4 10 15 Tactical Retreats 33 | . . 1 . . . 4 . 1 1 . . . . 2 . 2 3 . . 5 1 1 1 2 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . 2 . . . . 1 . 2 . . . . 1 . . . 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 4 1 . 2 1 . . . . . . . 1 2 10 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 48 | . 4 2 1 . 2 . 2 2 2 1 . . 6 1 4 . 4 . . 4 1 . 9 . . . 3 Terminals 20 | . 3 . . . 1 . 2 1 . . . . 3 . . . 4 . . 4 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 142 | . 15 2 1 . 4 . 8 5 3 1 . . 31 1 25 . 13 . . 12 1 . 13 . . . 7 Successful 81 | . 8 2 1 . 2 . 4 1 3 1 . . 15 1 25 . 2 . . 2 1 . 13 . . . . Failed 61 | . 7 . . . 2 . 4 4 . . . . 16 . . . 11 . . 10 . . . . . . 7 Catastrophic 14 | . 1 . . . . . . 1 . . . . 3 . . . 3 . . 2 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 15 . 1 . 3 . 8 2 . . . . 15 . . . 14 . . 10 . . 1 . . . 5 Terminals 76 | . 13 . . . 3 . 8 2 . . . . 20 . . . 13 . . 12 . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 62 | . 6 2 1 . . . 2 . 3 1 . . 6 1 25 . . . . 1 1 . 13 . . . . Record 26 | . . . . . . . . . 2 . . . 1 . 11 . . . . . . . 12 . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 7 | . . 2 . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 1 . 2 1 . . . . 2 . . . 2 . . 1 . . . . . . . Terminals 10 | . 1 . . . 1 . 2 1 . . . . 2 . . . 2 . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . . 1 . 1 1 . . . . 2 . . . 1 . . 1 . . . . . . . Detonate 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 2 . 2 2 . . . . 4 . . . 4 . . 4 . . . . . . 3 Full Trace Events 10 | . . . . . 1 . . 1 . . . . 1 . . . 1 . . 3 . . . . . . 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 88 | . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 2 2 Machine Destruction 10 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 2 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total Allies 9 | . . 3 . . . . . . . . 3 . . . . 1 2 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . 3 3 . . . 1 2 . . . . . . . . . . Highest-Rated Group 190 | . . 40 40 40 40 . . . . . 77 77 . . . 95 190 . . . . . . . . . . Highest-Rated Ally 95 | . . 16 16 16 16 . . . . . 29 29 . . . 95 95 . . . . . . . . . . Total Orders 24 | . . . . . . . . 10 . . . . . 4 . . . . . 1 2 . . . . 7 . ROAM 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . EXPLORE 22 | . . . . . . . . 10 . . . . . 3 . . . . . . 2 . . . . 7 . Ally Attacks 101 | . . . . . 4 . . 38 . . . 9 . . . 26 24 . . . . . . . . . . Total Damage 1596 | . . . . . 37 . . 183 . . . 243 . . . 673 460 . . . . . . . . . . Kills 10 | . . . . . . . . . . . . 2 . . . 3 5 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 3 1 2 1 . . . 2 . . . . 1 2 . . . . . Drone Launches 22 | . . . . . . . . 9 . . . . . 2 . . . . . 2 2 . . . . 7 . Drone Recoveries 11 | . . . . . . . . 6 . . . . . . . . . . . . 2 . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 12737 | . 356 1041 598 82 40 541 230 265 1463 767 1801 813 842 336 46 488 291 115 88 255 162 162 715 76 66 525 573 Spaces Moved 14403 | 1 237 812 495 68 27 274 171 185 1121 550 1292 472 621 585 82 621 542 177 199 433 364 491 1443 204 165 1458 1313 Core 127 | . . . . . . 72 24 . . . . . . . . . . . . . . . . . . . 31 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4842 | 1 237 812 495 68 27 202 . . 619 550 1292 472 67 . . . . . . . . . . . . . . Wheels 756 | . . . . . . . 147 107 502 . . . . . . . . . . . . . . . . . . Hover 8662 | . . . . . . . . 78 . . . . 554 585 82 621 542 177 199 433 364 491 1443 204 165 1458 1266 Flight 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Fastest Speed 22 | 120 120 120 120 120 120 50 50 115 115 120 120 120 56 56 56 45 36 36 36 36 33 33 33 33 35 30 22 Average Speed 73 | 120 120 120 120 120 120 110 102 123 120 120 122 151 85 56 56 53 42 36 36 36 35 33 34 33 35 30 34 Slowest Speed 360 | 120 200 120 120 120 120 200 115 131 200 200 125 360 280 56 56 56 88 38 36 42 38 33 86 35 35 33 104 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 46 99 79 22 7 56 14 14 98 57 87 73 21 71 70 80 21 93 7 15 65 75 94 43 8 59 28 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 6 | . 1 1 . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . . . Known Exits Taken 17 | . 1 1 1 1 1 . 1 . . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . . . . . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 30 | . . 1 . . . . . . 4 6 5 3 . 2 . 1 . . . . 2 3 . 3 . . . Spaces Dug 48 | . . . . . . . 11 1 . 4 . . 3 . . . 1 . . 2 . . 24 . 1 . 1 Terrain Destroyed 578 | . 21 . . . . 2 83 1 11 14 . 51 6 . . . 1 151 . 2 . . 170 41 1 14 9 Melee 7 | . . . . . . . . . . . . . 3 . . . 1 . . 2 . . . . 1 . . Projectile 56 | . . . . . . . 15 1 11 14 . 10 3 . . . . . . . . . . . . . 2 AOE 515 | . 21 . . . . 2 68 . . . . 41 . . . . . 151 . . . . 170 41 . 14 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total 16067 | . 286 865 499 68 34 419 197 215 1180 620 1493 519 890 591 81 747 598 206 213 523 394 490 1634 206 170 1522 1407 Wait 942 | . 16 21 3 1 7 40 . 3 17 22 163 3 181 1 . 92 38 15 10 74 20 . 166 . . 21 28 Move 14380 | . 236 811 494 67 27 273 170 184 1120 549 1291 471 621 584 81 620 542 176 198 432 363 490 1442 203 165 1457 1313 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 5 6 1 . . 6 6 1 8 11 7 6 17 . . 3 5 1 3 4 3 . 4 . 1 9 10 Fast Attach 32 | . 4 3 . . . . 3 5 . 2 5 . 2 . . . . . . . 4 . 2 . . . 2 Attach 88 | . 2 1 . . . 12 5 1 4 1 . 6 9 2 . 2 6 2 . 6 . . 1 1 . 9 18 Detach 14 | . . . . . . 2 . . 2 . . . 3 . . . . . . . . . . . . 3 4 Swap 44 | . 1 2 . . . 2 . . 1 2 6 3 4 3 . . 1 2 1 3 2 . 2 . 1 5 3 Drop 62 | . 2 9 1 . . 1 . 1 1 7 11 2 11 1 . 2 . . . . 2 . 5 . . 1 5 Fire 232 | . 19 9 . . . 63 13 3 18 26 3 28 8 . . . . 10 . 1 . . 12 2 . 2 15 Melee 98 | . . . . . . . . . 1 . 7 . 32 . . 28 5 . 1 3 . . . . 2 12 7 Ram 16 | . . . . . . 8 . 1 . . . . 1 . . . 1 . . . . . . . 1 2 2 Kick 13 | . 1 3 . . . . . . 8 . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 12 . 16 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 392 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 393 | -10/Mines | Discovered new exit (range 5) 499 | -10/Mines | Learned location of Zion (-7) 696 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 746 | -10/Mines | Discovered new exit (range 7) 1025 | -10/Mines | Discovered new exit (range 10) 1039 | -10/Mines | Identified exit to Materials 1047 | -10/Mines | Found the Drone Emporium 1056 | -10/Mines | Found Prototype Device 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1388 | -10/Mines | Identified exit to Exiles 1398 | -10/Mines | Entered Exiles 1398 | -10/Exiles | Accompanied by 3 allies 1416 | -10/Exiles | Discovered new exit (range 15) 1430 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1490 | -10/Exiles | Met EX-BIN 1503 | -10/Exiles | Aligned with FarCom system 1504 | -10/Exiles | Given EX-Vault access code 1533 | -10/Exiles | Opened EX-Vault 1551 | -10/Exiles | Found Cloak of Protection 1578 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1611 | -10/Exiles | Met EX-DEC 1658 | -10/Exiles | Visited The Gauntlet 1833 | -10/Exiles | Discovered new exit (range 10) 1844 | -10/Exiles | Identified exit to Mines 1996 | -10/Exiles | Left Exiles lab with Cloak of Protection 1996 | -10/Exiles | Entered Mines 1996 | -9/Mines | Accompanied by 3 allies 1998 | -9/Mines | Met a Derelict bent on vengeance 2059 | -9/Mines | Discovered new exit (range 12) 2074 | -9/Mines | Learned Materials stockpile data 2076 | -9/Mines | Identified exit to Materials 2078 | -9/Mines | Entered Materials 2078 | -8/Materials | Accompanied by 3 allies 2078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2118 | -8/Materials | Identified exit to Garrison 2118 | -8/Materials | Entered Garrison 2130 | -8/Garrison | Identified Thief Drone Bay 2194 | -8/Garrison | Triggered checkpoint 2236 | -8/Garrison | Garrison Relay disabled 2526 | -8/Garrison | Triggered checkpoint 2528 | -8/Garrison | Triggered checkpoint 2533 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Lost 7 parts (3n2u2w) 2580 | -8/Garrison | Triggered checkpoint 2595 | -8/Garrison | Core integrity fell below 50% 2641 | -8/Garrison | Core integrity fell below 20% 2655 | -8/Garrison | Discovered new exit (range 8) 2659 | -8/Garrison | Entered Materials 2673 | -8/Materials | Lost 3 parts (2u1w) 2798 | -8/Materials | Identified exit to Factory 2817 | -8/Materials | Garrison activated, responded to threat 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Utility x2 3049 | -7/Factory | Discovered new exit (range 30) 3154 | -7/Factory | Entered Lower Caves 4012 | -7/Lower Caves | Learned 8 Factory zone layouts 4022 | -7/Lower Caves | Learned location of 1 exit from Factory 4255 | -7/Lower Caves | Discovered new exit (range 9) 4617 | -7/Lower Caves | Entered another Lower Caves area 4618 | -7/Lower Caves | Encountered a Warlord checkpoint 4791 | -7/Lower Caves | Learned location of Extension (-4) 5231 | -7/Lower Caves | Build established: Derelict-Mutant 5331 | -7/Lower Caves | Discovered new exit (range 6) 5379 | -7/Lower Caves | Attracted the attention of an 0b10 base 5384 | -7/Lower Caves | Entered Zion 5450 | -7/Zion | Found Prototype Processor 5450 | -7/Zion | Identified Exp. Targeting Computer 5469 | -7/Zion | Found Prototype Hackware 5470 | -7/Zion | Identified Exp. System Shield 5506 | -7/Zion | Discovered new exit (range 12) 5518 | -7/Zion | Gained Derelict followers 5757 | -7/Zion | Build established: Hacker-Mutant 5833 | -7/Zion | Found Prototype Launcher 6081 | -7/Zion | Given A8's code to call for help 6272 | -7/Zion | Learned Factory stockpile data 6381 | -7/Zion | Learned location of 2 exits from Factory 6534 | -7/Zion | Learned location of Recycling (-7) 6630 | -7/Zion | Build established: Derelict-Mutant 6789 | -7/Zion | Rebuked by Imprinter 7185 | -7/Zion | Entered Proximity Caves 7185 | -6/Proximity Caves | Accompanied by 3 allies 7425 | -6/Proximity Caves | Spotted B-75 Beast 7516 | -6/Proximity Caves | Destroyed B-75 Beast 7782 | -6/Proximity Caves | Build established: Hacker-Mutant 7809 | -6/Proximity Caves | Learned location of 1 exit from Factory 7869 | -6/Proximity Caves | Core integrity fell below 50% 7889 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 7903 | -6/Proximity Caves | Discovered new exit (range 15) 7950 | -6/Proximity Caves | Identified exit to Factory 7998 | -6/Proximity Caves | Entered Factory 7998 | -6/Factory | Evolved 2 slots: Utility x2 7999 | -6/Factory | Identified exit to Factory 7999 | -6/Factory | Identified exit to Lower Caves 8597 | -6/Factory | Repaired Imp. Propulsion Shielding 8649 | -6/Factory | Repaired Gravmag Array 8719 | -6/Factory | Identified Rocket Array 8801 | -6/Factory | Cargo convoy interrupted 8840 | -6/Factory | Entered Lower Caves 9122 | -6/Lower Caves | Encountered a Warlord checkpoint 9170 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9176 | -6/Lower Caves | Entered Data Miner 9176 | -6/Data Miner | Discovered new exit (range 6) 9187 | -6/Data Miner | Met Data Miner 9199 | -6/Data Miner | Learned location of Section 7 (-2) 9199 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9203 | -6/Data Miner | Lost 3 parts (1p2u) 9209 | -6/Data Miner | Received God Mode back door access code from Data Miner 9222 | -6/Data Miner | Entered Proximity Caves 9248 | -5/Proximity Caves | Escorted by Enhanced Grunt 9447 | -5/Proximity Caves | Learned Factory terminal intel 9705 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9710 | -5/Proximity Caves | Entered Factory 9710 | -5/Factory | Evolved 2 slots: Propulsion x2 9711 | -5/Factory | Loaded intel: 20 terminal locations 9746 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9751 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9861 | -5/Factory | Hacking Suite fried by hacking feedback 9882 | -5/Factory | Incoming investigation squad redirected 9998 | -5/Factory | Spotted B-75 Beast 10001 | -5/Factory | Sucked down chute 10001 | -5/Factory | Entered Waste 10010 | -5/Waste | Spotted C-40 Crusher 10016 | -5/Waste | EMP discharged 10016 | -5/Waste | System corruption reached 10% 10022 | -5/Waste | Spotted C-40 Crusher 10023 | -5/Waste | Spotted C-40 Crusher 10030 | -5/Waste | Lost 3 parts (1n2u) 10072 | -5/Waste | Spotted C-40 Crusher 10075 | -5/Waste | Spotted C-40 Crusher 10076 | -5/Waste | Spotted C-40 Crusher 10095 | -5/Waste | Destroyed C-40 Crusher 10110 | -5/Waste | Discovered new exit (range 16) 10116 | -5/Waste | EMP discharged 10116 | -5/Waste | Identified exit to Factory 10116 | -5/Waste | Entered Factory 10153 | -5/Factory | Build established: Mutant 10184 | -5/Factory | Discovered new exit (range 15) 10204 | -5/Factory | Identified exit to Factory 10204 | -5/Factory | Entered another Factory area 10204 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10205 | -4/Factory | Identified exit to Extension 10205 | -4/Factory | Identified exit to Armory 10284 | -4/Factory | Identified exit to Upper Caves 10297 | -4/Factory | Incoming investigation squad redirected 10344 | -4/Factory | Spotted B-86 Titan 10459 | -4/Factory | Entered Upper Caves 10459 | -4/Upper Caves | Accompanied by 1 ally 10568 | -4/Upper Caves | Learned location of Quarantine (-3) 10599 | -4/Upper Caves | Encountered a Warlord checkpoint 10616 | -4/Upper Caves | Discovered new exit (range 12) 10620 | -4/Upper Caves | Identified exit to Upper Caves 10621 | -4/Upper Caves | Entered another Upper Caves area 10625 | -4/Upper Caves | Discovered new exit (range 3) 10630 | -4/Upper Caves | Learned 8 Research zone layouts 10684 | -4/Upper Caves | Spotted B-86 Titan 10747 | -4/Upper Caves | Learned 8 Research zone layouts 10779 | -4/Upper Caves | Discovered new exit (range 14) 10783 | -4/Upper Caves | Identified exit to Warlord 10783 | -4/Upper Caves | Entered Warlord 10807 | -4/Warlord | Discovered new exit (range 8) 10828 | -4/Warlord | Build established: Sprinter 10882 | -4/Warlord | Met Warlord 10893 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10907 | -4/Warlord | Warlord's base attacked by MAIN.C 11129 | -4/Warlord | Build established: Mutant 11257 | -4/Warlord | Warlord forces counterattacked 11276 | -4/Warlord | Spotted Striker 11277 | -4/Warlord | Spotted Striker 11343 | -4/Warlord | Spotted Striker 11351 | -4/Warlord | Spotted Executioner 11365 | -4/Warlord | Destroyed Striker 11368 | -4/Warlord | Destroyed Executioner 11381 | -4/Warlord | Spotted Striker 11401 | -4/Warlord | Destroyed Striker 11415 | -4/Warlord | Spotted Executioner 11475 | -4/Warlord | Lost 3 parts (1p1n1u) 11481 | -4/Warlord | Spotted Executioner 11495 | -4/Warlord | Identified exit to Proximity Caves 11498 | -4/Warlord | Entered Proximity Caves 11572 | -3/Proximity Caves | Discovered new exit (range 8) 11574 | -3/Proximity Caves | Identified exit to Research 11574 | -3/Proximity Caves | Entered Research 11574 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11575 | -3/Research | Identified exit to Research 11597 | -3/Research | Found Gamma Bomb Array 11640 | -3/Research | Entered another Research area 11640 | -2/Research | Warlord forces began assault on 0b10 11640 | -2/Research | Evolved 2 slots: Propulsion x2 11656 | -2/Research | Met up with Warlord 11750 | -2/Research | Research machine network offline 11891 | -2/Research | Spotted Striker 11892 | -2/Research | Spotted Striker 11892 | -2/Research | Spotted Executioner 11893 | -2/Research | Spotted Striker 12161 | -2/Research | Discovered new exit (range 13) 12164 | -2/Research | Identified exit to Access 12165 | -2/Research | Entered Access 12165 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12194 | -1/Access | Garrison activated, responded to threat 12258 | -1/Access | Incoming investigation squad redirected 12282 | -1/Access | Lost 3 parts (1p1n1w) 12323 | -1/Access | Incoming investigation squad redirected 12587 | -1/Access | Lost 5 parts (2n3u) 12726 | -1/Access | Incoming investigation squad redirected 12726 | -1/Access | Core integrity fell below 50% 12735 | -1/Access | Core integrity fell below 20% 12738 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12686_ Slammed into K-01 Serf. 12686_ Destabilizing: System corrupted (+2). 12686_ Mak. Axe destroyed. 12687_ Adv. Sensor Array destroyed. 12694_ Gravmag Array destroyed. 12697_ T-07 Excavator destroyed. 12697_ Focal Shield destroyed. 12700_ S-43 Plague destroyed. 12708_ Acquired Adv. Focal Shield. 12709_ Lgt. Quantum Reactor destroyed. 12711_ Connecting with Terminal... 12711_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 12715_ Acquired Field Propulsion Array. 12723_ Field Propulsion Array destroyed. 12726_ ALERT: Higher priority target reported, redirecting investigation. 12728_ S-43 Plague destroyed. 12730_ Knocked back. 12730_ Gyrokinetic Inverter destroyed. 12736_ Exp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ???# ???????????????????????????????????????? | | #### #??????????????????????????????????????? | | #! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ???? #?####?????????????????????????????????? | | ########+####;;#########################?????????? | | H g gg?????????? | | % g ????????? | | ????????? | | s % % @ ????????? | | ########+############;############???????????????? | | ?????? ??????????????????????????????????????? | | ##??? ????????????????????????????????????? | | #??# #???????????????????????????????????? | | #### " =#???????????????????????????????????? | | + """ #???????????????????????????????????? | | #### """ #???????????????????????????????????? | | #??# ?" #???????????????????????????????????? | | ##??# ?? #???????????????????????????????????? | | #???# ????? #???????????????????????????????????? | | #???##???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 59 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 12 Recoil Reduction 6 Stasis Canceling 1 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Can't Catch Me Charge!!! Denied? Slippery One Challenges ------------ None Game ------ Seed DisruptionMicroInterpreter Manual? 0 Play Time 03:28:08 Cumulative 53.1 hours Start 2021.08.09 @ 09:35:41 End 2021.08.09 @ 13:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788f1e05-f69d-486d-871e-fb1bf4b2a7df