Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 23:34:58 Player: Avari3l Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (4303) 4303 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 11223 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 140/300 Energy 67/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- Heavy Flail Katana > --- INVENTORY (5) ---- Advanced Shield Generator Kinetic Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Energy Well Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Katana Longsword +1 Kinetic Spear > --- INVENTORY -------- Improved Gyrokinetic Inverter Advanced ECM Suite Advanced Reaction Control System Advanced Shield Generator Improved Arc Projector Hypervelocity Mass Driver Precision Rocket Launcher Heavy Flail [Rating: 126] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 5 | . . . . . 2 . . . 2 1 Utility 6 | . . . . . 2 2 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 128 | 6 2 3 . . 18 21 22 11 26 19 Power 22 | 1 . 1 . . 4 2 5 3 3 3 Engine 12 | 1 . 1 . . 3 2 3 1 1 . Core 6 | . . . . . 1 . 2 2 1 . Reactor 4 | . . . . . . . . . 1 3 Propulsion 28 | 2 . . . . 6 1 3 . 9 7 Treads 3 | 2 . . . . . . . . . 1 Leg 4 | . . . . . 4 . . . . . Wheel 9 | . . . . . 2 1 3 . 2 1 Hover 4 | . . . . . . . . . 1 3 Flight 8 | . . . . . . . . . 6 2 Utility 45 | 1 2 . . . 5 9 9 3 11 5 Device 17 | . . . . . 3 4 1 1 4 4 Storage 6 | 1 1 . . . . . 1 1 2 . Processor 11 | . 1 . . . . 3 3 1 2 1 Hackware . | . . . . . . . . . . . Protection 11 | . . . . . 2 2 4 . 3 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 2 . . 3 9 5 5 3 4 Energy Gun 15 | 1 . 1 . . 2 3 1 4 1 2 Energy Cannon 8 | . . . . . 1 3 3 1 . . Ballistic Gun 3 | 1 . 1 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 3 1 2 3 . Parts Lost 49 | . . . . . 1 7 3 3 6 29 Power 9 | . . . . . 1 1 . . 2 5 Propulsion 15 | . . . . . . 1 2 . . 12 Utility 16 | . . . . . . 3 1 2 3 7 Weapon 9 | . . . . . . 2 . 1 1 5 Highest Loss Streak 19 | . . . . . 1 3 2 1 3 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 6 12 15 15 10 12 12 14 11 5 Power . | . 1 2 2 2 1 . . . . . Propulsion 1 | 1 2 2 2 2 1 1 1 . . . Utility 4 | . . 4 6 6 3 4 5 7 5 1 Weapon 5 | . 2 4 5 5 4 5 5 6 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . . 2 . . 5 3 9 2 8 . Power 4 | . . . . . 2 . 1 . 1 . Propulsion . | . . . . . . . . . . . Utility 19 | . . 1 . . 2 3 7 2 4 . Weapon 6 | . . 1 . . 1 . 1 . 3 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 100 100 98 83 85 87 86 66 Engine 6 | . 14 14 14 14 3 7 7 3 2 2 Core 2 | . . . . . 5 . 4 7 5 1 Treads 5 | . 28 28 28 28 7 . . . . . Leg 1 | . . . . . 25 . . . . . Wheel 9 | . . . . . 1 15 13 11 16 . Flight 1 | . . . . . . . . . 3 15 Device 7 | . . . . . 14 9 6 7 10 5 Storage 7 | . 14 14 14 14 9 7 6 5 5 6 Processor 18 | . 7 14 14 14 9 17 25 27 18 12 Protection 5 | . 2 . . . 3 9 6 3 4 1 Energy Gun 8 | . 14 14 14 14 14 6 6 11 10 1 Energy Cannon 3 | . . . . . 3 4 4 4 2 . Ballistic Gun 2 | . 14 14 14 14 . . . . . . Slashing Weapon 1 | . . . . . . 1 1 . 1 5 Peak Build Rating 126 | 6 7 8 9 9 37 53 64 79 111 126 Average Rating 49 | 5 6 7 8 9 22 45 59 73 83 87 On Entrance 34 | . 6 7 8 9 9 37 52 61 79 111 Avg Prop Armor Cover (%) 5 | . . . . . 10 . . . 2 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 14 29 29 28 28 37 53 57 64 70 52 Greatest Support 88 | 40 40 40 40 40 56 56 56 56 88 54 Greatest Overweight (x) 4 | . . . . . 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 11 7 Most Carried 15 | 4 9 15 15 15 15 15 15 15 15 9 Average Carried 12 | 2 6 13 15 15 10 14 14 14 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 4 9 15 15 15 15 15 14 15 10 2 Class Distribution -------------------- 53% | Mutant 19% | Scavenger-Skirmisher 9% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2297 | 226 37 122 . . 194 659 326 160 316 257 Remotely . | . . . . . . . . . . . Salvage Created 4739 | . 37 249 . . 563 1177 939 661 425 688 Parts 198 | . 1 12 . . 16 49 37 23 20 40 Haulers Intercepted 4 | . . . . . . 1 1 2 . . Recyclers Shooed 2 | . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 69 | . 1 4 . . 10 21 14 7 3 9 Melee 4 | . . . . . . . . . . 4 Guns 29 | . 1 3 . . 10 5 6 3 1 . Cannons 26 | . . . . . . 12 7 2 . 5 AOE 4 | . . . . . . 2 . . 2 . Classes Destroyed 15 | . 1 1 . . 3 6 1 2 . 1 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . . . 1 . 1 . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 4 | . . . . . . 1 1 2 . . Recycler 3 | . . 1 . . . 1 . . 1 . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . . . . . 1 1 2 1 . 1 Swarmer 1 | . . . . . . . . 1 . . Grunt 23 | . 1 4 . . 6 9 3 . . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . Sentry 19 | . . . . . 4 4 4 3 2 2 Specialist 4 | . . . . . . 4 . . . . Hunter 3 | . . . . . . . 1 . . 2 Programmer 18 | . . . . . . 3 6 2 2 5 Best Kill Streak 6 | . 1 3 . . 4 6 4 4 2 6 Combat Bots Only 5 | . 1 2 . . 3 5 4 4 2 2 Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 850 | . 5 33 . . 56 200 208 25 46 277 Missed 297 | . . 6 . . 17 71 83 6 13 101 Hits 553 | . 5 27 . . 39 129 125 19 33 176 Melee 2 | . . . . . . . . 2 . . Projectile 551 | . 5 27 . . 39 129 125 17 33 176 Critical Strikes 18 | . . . . . 2 1 5 1 1 8 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 8950 | . 56 375 . . 597 1606 1382 492 870 3572 Core 1885 | . . 71 . . 32 229 170 . 69 1314 Absorbed by Shields 83 | . . . . . . . . . . 83 Redirected to Shielding 152 | . . . . . 20 19 36 77 . . Regen/Repaired (Parts) 119 | . . . . . . 119 . . . . Core Remaining (%) 86 | 100 . . . 71 94 67 80 100 94 . Volleys Fired 321 | 2 5 18 . . 32 75 81 43 39 26 Largest 3 | 2 2 2 . . 2 2 2 3 3 3 Hottest 250 | 70 70 70 . . 122 129 170 250 225 225 Shots Fired 632 | 4 10 36 . . 64 149 131 91 89 58 Gun 386 | 4 10 36 . . 64 71 46 51 72 32 Cannon 246 | . . . . . . 78 85 40 17 26 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 79 | 2 5 18 . . . 28 . . . 26 Thermal 459 | 2 5 18 . . 64 107 131 78 40 14 Explosive . | . . . . . . . . . . . Electromagnetic 94 | . . . . . . 14 . 13 49 18 Robot Hit Streak 37 | 2 9 12 . . 37 21 17 24 10 7 Robot Miss Streak 5 | 2 . 4 . . 1 1 2 3 5 4 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 446 | 2 9 25 . . 57 123 77 55 32 66 Core Hits 178 | . 2 10 . . 24 47 28 27 19 21 Critical Kills 4 | . . . . . . . . . . 4 Critical Parts Destroyed 8 | . . . . . . . . . . 8 Critical Strikes 45 | . . 1 . . 11 7 4 . 1 21 Burn 20 | . . 1 . . 11 3 4 . 1 . Destroy 13 | . . . . . . . . . . 13 Blast 3 | . . . . . . 3 . . . . Corrupt 2 | . . . . . . 1 . . . 1 Smash 1 | . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . 4 Impale 2 | . . . . . . . . . . 2 Melee Attacks 108 | . . . . . . 17 21 . 9 61 Impact 2 | . . . . . . . . . . 2 Slashing 85 | . . . . . . 17 21 . 7 40 Piercing 21 | . . . . . . . . . 2 19 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 11097 | 23 110 313 . . 986 3049 2280 1460 639 2237 Guns 5023 | 23 110 313 . . 986 1050 794 933 351 463 Cannons 4065 | . . . . . . 1611 1486 527 61 380 Explosions 615 | . . . . . . 388 . . 227 . Melee 1394 | . . . . . . . . . . 1394 Ramming . | . . . . . . . . . . . Kinetic 1414 | 10 61 188 . . . 775 . . . 380 Thermal 7626 | 13 49 125 . . 986 2137 2280 1346 440 250 Explosive . | . . . . . . . . . . . Electromagnetic 663 | . . . . . . 137 . 114 199 213 Impact 26 | . . . . . . . . . . 26 Slashing 866 | . . . . . . . . . . 866 Piercing 502 | . . . . . . . . . . 502 Highest Corruption 15 | . . . . . 2 2 2 3 1 15 Average Corruption 1 | . . . . . 2 1 1 3 1 9 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . 4 18 15 7 . 7 Message Errors 10 | . . . . . 1 3 4 1 . 1 Matter Fused 18 | . . . . . 1 8 6 3 . . Heat Flow Errors 7 | . . . . . 2 1 1 2 . 1 Energy Discharges 9 | . . . . . . 3 2 1 . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . 1 2 . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 345 | . . . . . . 68 113 28 34 102 Projectiles 152 | . . . . . . 11 113 28 . . Explosions 91 | . . . . . . 57 . . 34 . Melee 102 | . . . . . . . . . . 102 Knockbacks 6 | . . . . . . 3 . . . 3 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . . . . . 3 . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . . 213 . . 117 . Shots 5 | . . . . . . 3 . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | 18 75 276 . . 377 305 384 376 348 353 Average Temperature 86 | 10 37 123 . . 57 55 75 95 118 133 Received Heat Transfer 2119 | . 30 216 . . 270 465 315 54 126 643 Effects 8 | . . . . . 1 1 3 2 . 1 Shutdowns 2 | . . . . . 1 . . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 4 | . . . . . . 1 . 1 2 . Combat Hostiles 4 | . . . . . . 1 . 1 2 . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 7 | . . 1 . . . 2 1 3 . . Combat Hostiles 6 | . . 1 . . . 2 1 2 . . Parts Melted 48 | . . . . . 12 11 17 6 2 . Heat Transferred 13904 | 37 148 444 . . 2960 3641 3674 2173 531 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . 2 1 . . . Low Security (%) 90 | 100 100 100 . 100 100 68 96 100 100 100 Level 1 7 | . . . . . . 26 3 . . . Level 2 1 | . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 422 | . 16 50 . . 144 422 215 137 65 62 Initial 200 | . . . . . . 58 200 104 24 37 Average 73 | . 1 16 . . 39 147 77 85 12 26 Influence Increases 2774 | . 26 120 . . 276 852 573 310 285 332 Destroy 0b10 Robot/C 1380 | . 20 80 . . 200 420 280 140 60 180 Destroy 0b10 Robot/NC 95 | . . 5 . . 10 25 20 15 5 15 Destroy Leader 430 | . . 20 . . 52 114 126 46 20 52 Successful Hack 205 | . 6 . . . 14 34 68 24 59 . Disable Machine 180 | . . . . . . 75 30 30 30 15 Destroy Structure 244 | . . . . . . 49 49 40 66 40 Partial Spotted 45 | . . . . . . . . . 30 15 Lose Combat Pursuer 195 | . . 15 . . . 135 . 15 15 15 Influence Decreases 2774 | . 26 120 . . 148 569 771 473 263 404 Entered New Map 451 | . . . . . . 70 211 109 26 35 Time Decay 1956 | . 26 120 . . 138 429 526 334 220 163 Lost Part 363 | . . . . . 10 70 30 30 17 206 Lost Ally 4 | . . . . . . . 4 . . . Squads Dispatched 25 | . 1 . . . . 11 7 2 1 3 Investigation 2 | . . . . . . . 1 1 . . Extermination 12 | . . . . . . 4 5 1 1 1 Reinforcement 9 | . 1 . . . . 7 1 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 9 | . . . . . 3 2 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 3 5 . . 14 37 22 9 5 34 Peak Tracking Total 10 | . 1 2 . . 6 5 4 3 2 10 Tactical Retreats 13 | . . 1 . . 1 6 . 1 1 3 ECM-based Alert Blocks 15 | . . . . . 1 . . . . 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . . . 1 2 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . . . . . 5 2 2 2 1 Max in Single Turn 4 | . . . . . . 4 1 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 43 | . 1 . 1 . 1 8 19 7 6 . Terminals 25 | . . . . . 1 3 13 5 3 . Fabricators 4 | . . . . . . 1 1 1 1 . Repair Stations 5 | . 1 . . . . 3 . . 1 . Recycling Units 4 | . . . . . . . 2 1 1 . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 104 | . 1 . 1 . 4 18 52 12 16 . Successful 51 | . 1 . 1 . 2 8 26 5 8 . Failed 53 | . . . . . 2 10 26 7 8 . Catastrophic 8 | . . . . . . 3 3 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 36 | . . . 1 . 1 3 25 2 4 . Terminals 65 | . . . . . 4 4 38 8 11 . Fabricators 9 | . . . . . . 2 3 2 2 . Repair Stations 11 | . 1 . . . . 9 . . 1 . Recycling Units 8 | . . . . . . . 4 2 2 . Scanalyzers 6 | . . . . . . 3 3 . . . Garrison Access 4 | . . . . . . . 4 . . . Terminal Hacks 16 | . . . 1 . 2 1 8 1 3 . Record 3 | . . . . . . . 1 . 2 . Robot Analysis 4 | . . . . . 2 . 2 . . . Open Door 2 | . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . 3 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . 1 3 2 1 . Network Status 2 | . . . . . . 1 1 . . . Load Schematic 2 | . . . . . . . 1 1 . . Build 3 | . . . . . . . 1 1 1 . Repair Station Hacks 6 | . 1 . . . . 5 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 2 | . . . . . . 2 . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . 1 . Report Inventory 3 | . . . . . . . 2 . 1 . Scanalyzer 4 | . . . . . . 1 3 . . . Insert Component 2 | . . . . . . 1 1 . . . Analyze 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . . 10 2 3 . Terminals 14 | . . . . . . . 9 2 3 . Assimilate 2 | . . . . . . . 2 . . . Botnet 12 | . . . . . . . 7 2 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Monitor 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 1 7 16 6 6 . Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 6 | . . . . . . . 2 2 2 . Authchips . | . . . . . . . . . . . Time 232 | . . . . . . . 84 84 64 . Total Part Build Rating 32 | . . . . . . . 8 8 16 . Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . 2 . . . . Time 86 | . . . . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 4 | . . 2 . . . . 1 . 1 . Largest Group 2 | . . 2 2 . . . 1 . 1 . Highest-Rated Group 52 | . . 52 52 . . . 10 . 49 . Highest-Rated Ally 49 | . . 31 31 . . . 10 . 49 . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . Total Damage 28 | . . . . . . . . . 28 . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 6713 | . . . . . 343 2149 2096 759 931 435 Optics 3051 | . . . . . . . 1067 618 931 435 Machine Analysis 6370 | . . . . . . 2149 2096 759 931 435 Jamming 594 | . . . . . . . . . 481 113 ECM 381 | . . . . . 343 . . . . 38 Robot Analysis Total 4 | . . . . . 2 . 2 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 8520 | 116 262 380 389 485 517 2150 2096 759 931 435 Spaces Moved 6297 | 59 150 188 243 301 254 1427 1724 580 906 465 Core 6 | 2 . . . . . . . . . 4 Treads 1041 | 57 150 188 243 301 101 . . . . 1 Legs 133 | . . . . . 133 . . . . . Wheels 4403 | . . . . . 20 1427 1724 580 626 26 Hover . | . . . . . . . . . . . Flight 714 | . . . . . . . . . 280 434 Fastest Speed 25 | 50 160 160 160 160 100 100 90 90 28 25 Average Speed 101 | 156 160 160 160 160 135 100 97 98 75 32 Slowest Speed 240 | 160 160 160 160 160 160 100 115 105 110 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 28 40 60 79 27 38 46 16 15 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 118 | . . . . . . 17 47 14 21 19 Terrain Destroyed 195 | . . . . . . 67 56 19 34 19 Melee 66 | . . . . . . 17 21 . 9 19 Projectile 71 | . . . . . . 3 35 19 14 . AOE 58 | . . . . . . 47 . . 11 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 7743 | 76 163 231 244 305 365 1976 1990 691 1077 625 Wait 629 | 6 1 14 . 5 26 371 95 33 37 41 Move 6287 | 58 149 187 242 300 253 1426 1723 579 905 465 Hop . | . . . . . . . . . . . Pick Up 88 | 4 4 6 1 . 11 20 18 9 14 1 Fast Attach 63 | 6 1 . . . 4 5 5 7 22 13 Attach 43 | . . . . . 5 10 5 6 8 9 Detach 16 | . 1 . . . 4 1 1 1 5 3 Swap 80 | . 1 3 . . 12 33 19 2 6 4 Drop 105 | . 1 3 1 . 18 16 22 11 30 3 Fire 321 | 2 5 18 . . 32 75 81 43 39 26 Melee 102 | . . . . . . 17 21 . 9 55 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire 4 | . . . . . . 2 . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 379 | -10/Materials | Entered Mines 575 | -10/Mines | Discovered new exit (range 8) 578 | -10/Mines | Learned Materials terminal intel 690 | -10/Mines | Learned location of Storage (-7) 751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 751 | -10/Mines | Discovered new exit (range 5) 759 | -10/Mines | Entered Exiles 759 | -10/Exiles | Accompanied by 2 allies 789 | -10/Exiles | Led the pair of lost Derelicts to a safe place 801 | -10/Exiles | Met 8R-AWN 825 | -10/Exiles | Met EX-HEX 871 | -10/Exiles | Met EX-BIN 892 | -10/Exiles | Aligned with FarCom system 894 | -10/Exiles | Given EX-Vault access code 931 | -10/Exiles | Opened EX-Vault 942 | -10/Exiles | Found Longsword +1 974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Discovered new exit (range 15) 1148 | -10/Exiles | Left Exiles lab with Longsword +1 1148 | -10/Exiles | Entered Mines 1164 | -9/Mines | Learned location of Recycling (-7) 1616 | -9/Mines | Discovered new exit (range 10) 1633 | -9/Mines | Entered Materials 1633 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1634 | -8/Materials | Loaded intel: 12 terminal locations 2106 | -8/Materials | Discovered new exit (range 16) 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Utility x2 2151 | -7/Factory | Identified exit to Storage 2455 | -7/Factory | Repaired Prc. Beam Rifle? 2578 | -7/Factory | Repaired Propulsion Shielding 2661 | -7/Factory | Identified exit to Lower Caves 2911 | -7/Factory | Cargo convoy interrupted 3749 | -7/Factory | Lost 3 parts (1p1u1w) 4288 | -7/Factory | Build established: Scavenger-Mutant 4294 | -7/Factory | Discovered new exit (range 3) 4300 | -7/Factory | Entered another Factory area 4300 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4818 | -6/Factory | Build established: Mutant 5147 | -6/Factory | Discovered new exit (range 5) 5726 | -6/Factory | Discovered new exit (range 4) 5778 | -6/Factory | Identified exit to Lower Caves 5891 | -6/Factory | Build established: Scavenger-Skirmisher 5986 | -6/Factory | Fabricated Arm. Huge Wheel? 6191 | -6/Factory | Discovered new exit (range 10) 6197 | -6/Factory | Identified exit to Extension 6236 | -6/Factory | Discovered new exit (range 17) 6292 | -6/Factory | Identified exit to Factory 6396 | -6/Factory | Entered another Factory area 6396 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -5/Factory | Fabricated Arm. Huge Wheel? 7003 | -5/Factory | Discovered new exit (range 10) 7011 | -5/Factory | Identified exit to Factory 7155 | -5/Factory | Entered another Factory area 7155 | -4/Factory | Evolved 2 slots: Propulsion x2 7459 | -4/Factory | Fabricated Cmb. Antigrav System? 7626 | -4/Factory | Discovered new exit (range 12) 7720 | -4/Factory | Lost 3 parts (1p2u) 7866 | -4/Factory | Identified exit to Research 8036 | -4/Factory | Discovered new exit (range 4) 8086 | -4/Factory | Entered Research 8086 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8145 | -3/Research | Spotted B-86 Titan 8265 | -3/Research | Spotted B-86 Titan 8342 | -3/Research | System corruption reached 10% 8357 | -3/Research | Garrison activated, responded to threat 8386 | -3/Research | Core integrity fell below 50% 8410 | -3/Research | Lost 19 parts (4p9n5u1w) 8510 | -3/Research | Core integrity fell below 20% 8521 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- (Destroy). 08515_ Destroyed Wheel. 08515_ Slug penetrates Wall. 08515_ Penetrated by Slug. 08515_ Hyp. Mass Driver destroyed. 08515_ Slug penetrates Wall. 08515_ Adv. Energy Well destroyed. [Achievement: Hydra] 08518_ G-67 Veteran misfires. 08518_ Slug penetrates Wall. 08519_ P-80 Master resets G-67 Veteran, system corruption cleaned. 08520_ P-80 Master suffers critical hit (Smash). 08520_ Destroyed Sml. Battery. 08520_ P-80 Master system corrupted by crushing effect. 08520_ P-80 Master knocked back. 08520_ U-05 Engineer builds a Door. 08521_ Wall collapses. 08521_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# +????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????""??# #????????????????????????????????? | | ????????""??# #????????????????????????????????? | | ????????""??# #????????????????????????????????? | | ?????????G??# #????????????????????????????????? | | ????????""??# #????????????????????????????????? | | ????????""?## ##????????????????????????#??????? | | ????????""?# %%############+####+## #??????? | | ???????????# [ = % T" #??????? | | ???????????# ! [ !! h[% % " ??????? | | ??####+###?# ! |! pu *h= w #??????? | | ??# ?# #######+;########### ???????? | | ??# ?###%###?# |%! @#??????????????????????? | | ??# ???#%#???# =![ #??????????????????????? | | ??# ???# #???# g% %#??????????????????????? | | ??# ####g#####p #??????????????????????? | | ??# ! % !|%p #??????????????????????? | | ??# ! ##### #??????????????????????? | | ??# % %#???########??????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# ##+#####?????????????????????????????? | | ??# # #?????????????????????????????? | | #### # #?????????????????????????????? | | # #?????????????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | #### # #?????????????????????????????? | | ######"####+########?????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ###"####+#####???????????????????????????????????? | | ??# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 35 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory | Preloaded Repaired ---------- Prc. Beam Rifle | 16% | -7/Factory Propulsion Shielding | 46% | -7/Factory Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me DIY Cooler Hydra We Love MA Challenges ------------ None Game ------ Seed BiomechanicalImpulseShell Manual? 0 Play Time 03:45:38 Cumulative 123.4 hours Start 2026.09.04 @ 18:39:37 End 2026.09.08 @ 23:34:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee170b61-f1c0-4666-9d2c-96ee4175d594