Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 19:04:45 Player: x1b Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1999) 1999 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 4806 Bonus ------- High Alert Combat Kills 217 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel High-capacity Storage Unit Recoil Stabilizer Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Particle Charger Particle Charger > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Advanced Treads Compact Wheel Recoil Stabilizer Recoil Stabilizer EM Pulse Gun Small Laser Assault Rifle Shotgun Rocket Launcher Missile Launcher Missile Launcher [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Missile Launcher Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 73 | 6 6 25 13 23 Power 11 | 1 . 4 2 4 Engine 9 | 1 . 4 1 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 22 | 2 . 14 2 4 Treads 9 | . . 3 2 4 Leg 4 | 2 . 2 . . Wheel 3 | . . 3 . . Hover 6 | . . 6 . . Flight . | . . . . . Utility 15 | 1 3 3 6 2 Device 7 | . . 1 5 1 Storage 5 | 1 3 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 3 4 3 13 Energy Gun 5 | . 1 . . 4 Energy Cannon 3 | . . . 1 2 Ballistic Gun 9 | 2 2 3 1 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 1 1 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 3 13 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 4 | . . . 1 3 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 85 76 93 64 Engine 9 | . 14 11 4 9 Core 2 | . . . 4 3 Treads 11 | . . 1 32 12 Leg 3 | . 28 6 . . Wheel 3 | . . 11 . . Device 5 | . . . 9 7 Storage 8 | . 14 10 9 6 Processor 7 | . . 10 15 5 Energy Gun 3 | . 3 . . 5 Energy Cannon 2 | . . . 5 3 Ballistic Gun 8 | . 24 19 5 . Launcher 4 | . . 2 6 6 Peak Build Rating 37 | 6 9 22 31 37 Average Rating 19 | 5 6 13 27 22 On Entrance 13 | . 6 8 21 31 Naked Turns 44 | . . . . 44 Heaviest Build 62 | 11 19 34 45 62 Greatest Support 86 | 20 20 66 86 86 Greatest Overweight (x) 14 | 2 . 11 . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 12 15 14 Most Carried 15 | 3 8 12 15 15 Average Carried 8 | 1 5 9 12 8 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 3 8 10 15 5 Class Distribution -------------------- 69% | Mutant 24% | Gunner 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1433 | 219 . 793 295 126 Remotely . | . . . . . Salvage Created 1876 | . 104 770 624 378 Parts 112 | . 3 59 32 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 2 28 14 8 Guns 31 | . 1 22 5 3 Cannons 8 | . . . 3 5 AOE 13 | . 1 6 6 . Classes Destroyed 11 | . 1 6 3 1 Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 13 | . . 12 . 1 Grunt 25 | . 2 12 9 2 Brawler 3 | . . . 1 2 Protector 1 | . . 1 . . Sentry 6 | . . 3 2 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 9 | . 2 6 9 5 Combat Bots Only 7 | . 2 6 7 5 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 427 | . 21 116 82 208 Missed 153 | . 5 40 25 83 Damage Taken 3867 | . 287 907 939 1734 Core 1029 | . 117 106 100 706 Absorbed by Shields 145 | . . . 145 . Core Remaining (%) 76 | 100 53 73 81 . Volleys Fired 108 | . 10 47 25 26 Largest 3 | . 2 2 2 3 Hottest 195 | . 60 56 98 195 Shots Fired 207 | . 20 94 47 46 Gun 148 | . 20 82 26 20 Cannon 32 | . . . 6 26 Launcher 27 | . . 12 15 . Special . | . . . . . Kinetic 118 | . 10 82 26 . Thermal 50 | . . . 6 44 Explosive 27 | . . 12 15 . Electromagnetic 12 | . 10 . . 2 Robot Hit Streak 16 | . 6 13 16 10 Robot Miss Streak 3 | . 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 138 | . 14 58 33 33 Core Hits 109 | . 5 50 34 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3680 | . 192 1385 1196 907 Guns 1816 | . 160 828 367 461 Cannons 541 | . . . 112 429 Explosions 1292 | . 32 543 717 . Melee . | . . . . . Ramming 31 | . . 14 . 17 Kinetic 1248 | . 53 828 367 . Thermal 1012 | . 32 . 112 868 Explosive 1260 | . . 543 717 . Electromagnetic 129 | . 107 . . 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . . 48 Message Errors 14 | . . . . 14 Matter Fused 12 | . . . . 12 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles . | . . . . . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 280 | . 88 62 130 . Shots 9 | . 1 2 6 . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1028 | . 189 86 57 1028 Average Temperature 174 | . 101 25 15 295 Received Heat Transfer 1355 | . 117 372 314 552 Effects 40 | . . . . 40 Shutdowns 9 | . . . . 9 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . . 4 Damage (minor) 5 | . . . . 5 Damage (major) 14 | . . . . 14 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 2 7 Heat Transferred 1640 | . 50 . 148 1442 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 710 | . 102 687 710 378 Initial 277 | . . 42 267 277 Average 265 | . 40 444 545 132 Maximum Alert Level 3 | . . 2 3 1 Low Security (%) 50 | 100 100 14 . 75 Level 1 24 | . . 33 25 24 Level 2 22 | . . 51 58 . Level 3 2 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 4 2 3 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 2 1 1 Assault 2 | . . 1 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 2 35 20 25 Peak Tracking Total 10 | . 2 5 4 10 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 3 4 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 1 1 Terminals 3 | . 1 1 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 4 2 1 Successful 5 | . 1 3 1 . Failed 5 | . 2 1 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 4 2 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 1 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Assault Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3359 | 83 252 949 444 1631 Spaces Moved 1641 | 61 149 547 233 651 Core 133 | 7 . 36 . 90 Treads 827 | . . 33 233 561 Legs 359 | 54 149 156 . . Wheels 272 | . . 272 . . Hover 50 | . . 50 . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 145 50 Average Speed 170 | 116 120 136 146 224 Slowest Speed 750 | 150 120 600 148 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 23 35 22 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 238 | . 43 102 88 5 Melee . | . . . . . Projectile 7 | . . . 2 5 AOE 231 | . 43 102 86 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2014 | 69 203 671 289 782 Wait 115 | . 34 15 6 60 Move 1637 | 60 148 546 232 651 Hop . | . . . . . Pick Up 27 | 3 2 12 8 2 Fast Attach 33 | 6 2 15 5 5 Attach 27 | . 1 8 2 16 Detach 17 | . 3 6 . 8 Swap 13 | . 3 2 6 2 Drop 35 | . . 19 5 11 Fire 108 | . 10 47 25 26 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | First assault squad dispatched 1285 | -9/Materials | Entered another Materials area 1285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -8/Materials | Destroyed 7 combat bots 1656 | -8/Materials | Discovered new exit (range 5) 1685 | -8/Materials | First assault squad dispatched 1729 | -8/Materials | Entered Factory 1729 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1883 | -7/Factory | Lost 3 parts (1n2u) 2024 | -7/Factory | Build established: Gunner 2169 | -7/Factory | Lost 4 parts (3n1w) 2681 | -7/Factory | System corruption reached 10% 3152 | -7/Factory | Build established: Mutant 3308 | -7/Factory | Core integrity fell below 50% 3316 | -7/Factory | Released all parts (2) 3341 | -7/Factory | Core integrity fell below 20% 3346 | -7/Factory | Lost 5 parts (2p1n1u1w) 3360 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- W4&XGGS#SDBX, Lgt. Treads destroyed. G-47 Trooper destroyed. Rnf. Ion Engine destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-5). Imp. Deuterium Engine destroyed. Gatling Laser destroyed. Lrg. Storage Unit destroyed. Released Recoil Stabilizer. Released Imp. Terrain Scan Processor. System corrupted: Heat flow error (+152). S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????? ???# #???????# | | ????????????????????????? ????# +???????# | | ?????????????????????????! ?????# #???????# | | ????????????????????????????????# #???????# | | ????????????????????????###?????# #???????# | | ????????????????????????? ] *# #???????# | | ????????????????????????? # ######### | | ?????????????????????????? # | | ?????????????????????????? """ # | | ??????????????????????????? """ # | | ??????????????????####????? 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""""@#?????? #??????????? | | ?????????????????# """" #?????? #??????????? | | ?????????????????# """"s#?????? #??????????? | | ?????????????????# s #?????? ???????????? | | ?????????????????##########?????? / ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption Challenges ------------ None Game ------ Seed SiegeSpacefoldThrower Manual? 0 Play Time 00:31:12 Cumulative 4.1 hours Start 2024.12.26 @ 18:11:18 End 2024.12.26 @ 19:04:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3671996f-0674-486e-b22b-90b25723eed1