Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 09:07:14 Player: Mook Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1885) 1885 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4605 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 100/100 System Corruption 4% Temperature Cool (24) Movement Hovering (650) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Improved Medium Laser > --- INVENTORY (25) --- Light Nuclear Core High-capacity Storage Unit Small Matter Pod (50) Weight Redist. System Visual Processing Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer EM Disruption Field High-powered Tractor Beam High-powered Tractor Beam Improved Spread Laser EM Pulse Cannon Minigun Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Cooled Airjet High-capacity Storage Unit Small Matter Pod Weight Redist. System Visual Processing Unit EM Disruption Field High-powered Tractor Beam High-powered Tractor Beam Beam Rifle Particle Gun Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Gatling Laser Improved Spread Laser EM Pulse Cannon Heavy Assault Rifle Minigun Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 68 | 9 17 13 11 18 Power 6 | 2 1 2 . 1 Engine 6 | 2 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 3 8 7 7 2 Treads 6 | . . 6 . . Leg 3 | 1 2 . . . Wheel 6 | 2 4 . . . Hover 11 | . 1 1 7 2 Flight 1 | . 1 . . . Utility 16 | 1 5 2 2 6 Device 7 | 1 1 2 . 3 Storage 4 | . 3 . . 1 Processor 3 | . 1 . . 2 Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 3 3 2 2 9 Energy Gun 14 | 2 3 1 1 7 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . 3 . 18 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 3 | . . 1 . 2 Weapon 11 | . . 1 . 10 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Backups 16 | 2 7 16 19 20 Power 1 | . . 2 1 1 Propulsion 1 | 1 2 1 2 . Utility 6 | . 1 5 6 9 Weapon 7 | . 2 6 9 9 Tool/Special . | . . . . . Unused Backups 27 | . 3 2 3 19 Power 4 | . . 2 . 2 Propulsion 2 | . 1 . 1 . Utility 15 | . 2 . 1 12 Weapon 6 | . . . 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 94 98 99 82 Engine 9 | . 14 11 9 6 Treads 8 | . . 24 9 . Wheel 5 | . 19 5 . . Hover 10 | . 2 1 17 18 Device 4 | . 3 9 1 3 Storage 9 | . 12 11 9 7 Processor 4 | . 9 . . 7 Hackware 3 | . . . 7 6 Protection 2 | . . . 8 2 Energy Gun 18 | . 28 26 9 12 Ballistic Gun 11 | . . 6 27 14 Peak Build Rating 36 | 6 13 18 26 36 Average Rating 20 | 3 10 15 23 31 On Entrance 12 | . 6 12 16 26 Naked Turns . | . . . . . Heaviest Build 102 | 8 50 56 59 102 Greatest Support 66 | 20 24 66 66 38 Greatest Overweight (x) 12 | . 2 2 2 12 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 25 | 5 20 20 20 25 Average Capacity 19 | 5 11 20 20 23 Most Carried 23 | 5 11 20 20 23 Average Carried 16 | 2 7 17 19 20 Final Capacity 25 | 5 20 20 20 25 Final Carried 20 | 4 10 20 20 18 Class Distribution -------------------- 28% | Scavenger-Tank 21% | Mutant 20% | Gunner 17% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1236 | 293 150 228 189 376 Remotely . | . . . . . Salvage Created 1905 | 74 296 560 165 810 Parts 132 | 5 24 54 7 42 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | 1 10 18 3 15 Guns 46 | 1 10 18 3 14 Classes Destroyed 10 | 2 2 2 . 4 Worker 3 | 1 1 . . 1 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 7 | . 3 3 . 1 Swarmer 11 | . 3 5 . 3 Grunt 20 | 1 7 7 2 3 Sentry 9 | . . 6 1 2 Hunter 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 6 | 1 6 5 2 6 Combat Bots Only 5 | 1 4 4 2 5 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 418 | 4 43 94 13 264 Missed 135 | 1 13 22 5 94 Hits 283 | 3 30 72 8 170 Projectile 283 | 3 30 72 8 170 Critical Strikes 5 | . 1 1 . 3 Damage Taken 3473 | 32 300 790 124 2227 Core 832 | . 41 89 . 702 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 83 77 100 . Volleys Fired 133 | 4 32 36 8 53 Largest 4 | 2 2 3 4 4 Hottest 248 | 80 130 195 119 248 Shots Fired 371 | 8 57 103 32 171 Gun 371 | 8 57 103 32 171 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 140 | 1 . 24 24 91 Thermal 231 | 7 57 79 8 80 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 6 8 5 19 Robot Miss Streak 9 | 1 9 8 2 4 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 247 | 6 40 72 19 110 Core Hits 174 | 3 36 87 9 39 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 5 | . . . . 5 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3373 | 67 498 853 233 1722 Guns 3373 | 67 498 853 233 1722 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1140 | 15 . 119 174 832 Thermal 2233 | 52 498 734 59 890 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 752 | 54 401 558 317 752 Average Temperature 181 | 33 164 183 118 206 Received Heat Transfer 639 | 18 120 270 54 177 Effects 43 | . 6 13 5 19 Shutdowns 10 | . 2 4 1 3 Energy Bleed 5 | . . 1 . 4 Interference 14 | . 3 5 3 3 Matter Decay 4 | . . 1 . 3 Short Circuit 3 | . 1 . 1 1 Damage (minor) 3 | . . 2 . 1 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . . 8 Heat Transferred 4389 | 125 830 915 148 2371 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 82 100 100 Level 1 4 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 239 | 20 146 239 99 70 Initial 90 | . 6 32 90 2 Average 58 | 3 83 104 54 19 Influence Increases 1349 | 25 310 505 96 413 Destroy 0b10 Robot/C 940 | 20 200 360 60 300 Destroy 0b10 Robot/NC 65 | 5 20 20 . 20 Destroy Leader 284 | . 56 116 20 92 Successful Hack 58 | . 34 8 16 . Destroy Structure 2 | . . 1 . 1 Influence Decreases 1335 | 15 242 368 305 405 Entered New Map 179 | . 4 46 125 4 Time Decay 1007 | 15 238 302 180 272 Lost Part 149 | . . 20 . 129 Squads Dispatched 12 | . 4 3 2 3 Investigation 9 | . 4 2 1 2 Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 14 27 5 31 Peak Tracking Total 11 | 1 5 5 2 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 3 5 3 5 Terminals 11 | . 3 4 2 2 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 46 | . 14 12 10 10 Successful 30 | . 9 7 7 7 Failed 15 | . 5 5 2 3 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 33 | . 14 8 8 3 Fabricators 4 | . . . . 4 Repair Stations 3 | . . . . 3 Recycling Units 4 | . . 4 . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 21 | . 9 4 5 3 Record 7 | . 4 1 2 . Prototype ID Bank 2 | . . 1 . 1 Open DSF 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . . 1 Maintenance Status 2 | . 1 1 . . Surveillance Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 5 2 3 Full Trace Events 8 | . 3 2 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 99 | . . . . 99 Total Part Build Rating 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 51 | . . 51 . . Retrieved Matter 51 | . . 51 . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 507 | . 390 117 . . Optics 342 | . 342 . . . Structural 165 | . 48 117 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2580 | 89 503 681 377 930 Spaces Moved 1237 | 74 331 341 190 301 Core 18 | 18 . . . . Treads 305 | . . 236 69 . Legs 43 | . 43 . . . Wheels 423 | 56 262 105 . . Hover 448 | . 26 . 121 301 Flight . | . . . . . Fastest Speed 50 | 50 80 120 160 108 Average Speed 156 | 72 105 147 167 236 Slowest Speed 770 | 80 180 160 172 770 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 33 26 16 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1629 | 99 433 445 232 420 Wait 42 | 1 11 9 2 19 Move 1233 | 73 330 340 189 301 Hop . | . . . . . Pick Up 90 | 11 23 28 11 17 Fast Attach 5 | . 2 3 . . Attach 40 | 6 8 8 2 16 Detach 2 | . 2 . . . Swap 30 | 3 7 6 9 5 Drop 54 | 1 18 15 11 9 Fire 133 | 4 32 36 8 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Build established: Mutant 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1118 | -9/Materials | Build established: Scavenger-Gunner 1268 | -9/Materials | Discovered new exit (range 4) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1288 | -8/Materials | Central database locked down 1545 | -8/Materials | Identified exit to Factory 1582 | -8/Materials | Build established: Scavenger-Tank 1651 | -8/Materials | Entered Factory 1651 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -7/Factory | Fabricated Hvy. Ion Engine? 2193 | -7/Factory | Lost 4 parts (1p2n1w) 2306 | -7/Factory | Build established: Gunner 2486 | -7/Factory | Core integrity fell below 50% 2503 | -7/Factory | Core integrity fell below 20% 2508 | -7/Factory | Lost 4 parts (1u3w) 2568 | -7/Factory | Cargo convoy interrupted 2581 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- Power Conduit collapses. Power Conduit explodes. H-55 Commando destroyed. Power Conduit explodes. Imp. Medium Laser destroyed. U-05 Engineer destroyed. P-60 Hacker destroyed. T-07 Excavator destroyed. R-06 Scavenger destroyed. Power Conduit explodes. H-55 Commando destroyed. K-01 Serf destroyed. H-55 Commando destroyed. K-01 Serf destroyed. H-55 Commando destroyed. R-06 Scavenger destroyed. I-36 Angel destroyed. Power Conduit explodes. H-55 Commando destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????? ? #?????????????????? | | ????????????????????? !! #?????????????????? | | ?????????????? ?? ! #??? ????????????? | | ?????????????? u #?? ????????????? | | ????????????? m!* #? ???????????? | | ????????????? % ; ???????????? | | ? ????????# A i ! ; ??????????? | | # ????????? 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Just What I Needed Made in Tau Ceti IV Novice Programmer One Hack Too Far Risk Taker Safety First Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed BarrageSmartGreatsword Manual? 0 Play Time 01:40:31 Cumulative 1.6 hours Start 2025.05.06 @ 03:35:09 End 2025.05.06 @ 09:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31880ef1-4a0c-41aa-8811-59408f1a1db4