Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 02:09:39 Player: mako Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2335) 2335 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4623 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 95/550 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -8/Storage Parts ------- Power (1) Propulsion (4) Utility (3) Large Storage Unit High-capacity Storage Unit Weapon (3) Inventory (18) Light Treads Aluminum Leg Aluminum Leg Heat Sink Improved Terrain Scan Processor Transport Network Coupler Power Shielding Light Armor Plating Heavy Armor Plating Shield Generator Electrolaser Advanced Beam Cannon Assault Cannon Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Utility Large Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Weapon Improved EM Shotgun Electrolaser Advanced Beam Cannon Inventory Light Nuclear Core Light Nuclear Core Heat Sink Large Storage Unit Improved Terrain Scan Processor Transport Network Coupler Power Shielding Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle Heavy Particle Cannon Heavy Assault Rifle Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 74 | 8 5 25 26 10 Power 9 | 1 . 3 3 2 Engine 5 | 1 . 3 . 1 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 21 | 2 . 9 9 1 Treads . | . . . . . Leg 21 | 2 . 9 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 2 5 3 1 Device 6 | 1 . 4 1 . Storage 4 | 1 2 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 31 | 3 3 8 11 6 Energy Gun 14 | 1 2 5 5 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 8 | 2 1 2 3 . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 35 | . . 12 8 15 Power 4 | . . 1 . 3 Propulsion 12 | . . 5 2 5 Utility 2 | . . 1 . 1 Weapon 17 | . . 5 6 6 Highest Loss Streak 5 | . . 5 3 4 Average Slot Usage (%) 93 | . 100 96 96 75 Engine 5 | . 14 10 1 . Core 3 | . . . 7 4 Leg 30 | . 28 31 34 22 Device 4 | . 7 7 1 . Storage 19 | . 20 22 18 18 Processor 2 | . . 2 3 . Protection 2 | . . . 4 4 Energy Gun 12 | . 16 14 14 . Energy Cannon 2 | . . . 2 8 Ballistic Gun 6 | . 11 6 7 4 Ballistic Cannon 1 | . . . 1 5 Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 75 | 13 43 46 71 75 Greatest Support 49 | 20 20 36 49 49 Greatest Overweight (x) 20 | 3 2 4 1 20 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 18 | 6 16 16 18 18 Average Capacity 15 | 5 10 16 17 18 Most Carried 18 | 6 15 16 18 16 Average Carried 13 | 5 7 14 16 13 Final Capacity 18 | 6 16 16 18 18 Final Carried 17 | 6 15 13 17 14 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Tank 14% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1758 | 322 62 327 618 429 Remotely . | . . . . . Salvage Created 2679 | 122 170 850 1027 510 Parts 142 | 9 7 53 54 19 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 52 | . 2 20 16 14 Guns 34 | . 1 18 11 4 Cannons 7 | . . . 2 5 AOE 10 | . . 2 3 5 Classes Destroyed 11 | 2 3 5 . 1 Worker 4 | . 1 1 2 . Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Hauler 5 | . . 1 3 1 Recycler 4 | 1 1 . 1 1 Operator 1 | . . 1 . . Watcher 4 | . 1 1 2 . Swarmer 10 | . . 6 4 . Grunt 22 | . 2 6 4 10 Duelist 3 | . . 1 2 . Sentry 17 | . . 7 6 4 Best Kill Streak 5 | 1 3 3 5 2 Combat Bots Only 5 | . 1 3 5 2 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4679 | . 81 1643 1099 1856 Core 784 | . . 329 122 333 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 100 17 . . Volleys Fired 208 | 12 10 86 52 48 Largest 3 | 2 2 2 3 3 Hottest 187 | 60 90 90 183 187 Shots Fired 459 | 24 20 152 136 127 Gun 341 | 24 20 149 112 36 Cannon 96 | . . . 24 72 Launcher 19 | . . . . 19 Special 3 | . . 3 . . Kinetic 201 | 22 6 61 53 59 Thermal 112 | . . 35 39 38 Explosive 19 | . . . . 19 Electromagnetic 127 | 2 14 56 44 11 Robot Hit Streak 17 | 4 9 17 9 9 Robot Miss Streak 6 | 3 2 6 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 307 | 10 17 113 89 78 Core Hits 151 | 6 10 44 50 41 Critical Hits 3 | . . . 1 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6260 | 136 441 1696 1601 2386 Guns 3178 | 136 252 1386 1153 251 Cannons 1313 | . . . 302 1011 Explosions 1760 | . 189 310 137 1124 Melee . | . . . . . Ramming 9 | . . . 9 . Kinetic 1794 | 136 32 557 541 528 Thermal 1662 | . . 560 481 621 Explosive 1385 | . 189 72 . 1124 Electromagnetic 1410 | . 220 507 570 113 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 214 | . . 78 . 136 Projectiles 25 | . . . . 25 Explosions 189 | . . 78 . 111 Melee . | . . . . . Knockbacks 13 | . . . 3 10 Impact . | . . . . . Kinetic 12 | . . . 3 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 572 | . . 274 72 226 Shots 14 | . . 5 2 7 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 583 | 20 138 111 420 583 Average Temperature 98 | 15 62 31 114 150 Received Heat Transfer 1392 | . 45 357 306 684 Effects 16 | . . . 2 14 Shutdowns 4 | . . . 1 3 Energy Bleed 3 | . . . 1 2 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 8 | . 3 3 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 . 1 Heat Transferred 2820 | . . 1027 803 990 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 3 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 548 | 15 136 295 378 548 Average Influence 184 | 5 73 151 188 354 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 60 | . . . . . Level 1 32 | . . . . . Level 2 7 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 9 41 26 24 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 8 | . 1 4 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 13 | . 1 3 3 6 Max in Single Turn 2 | . 1 2 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3758 | 178 305 1409 1231 635 Spaces Moved 1746 | 106 157 684 615 184 Core 21 | 12 . . . 9 Treads . | . . . . . Legs 1725 | 94 157 684 615 175 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 155 | 118 145 150 150 223 Slowest Speed 1050 | 200 180 240 150 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 26 53 51 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 284 | . 7 51 10 216 Melee . | . . . . . Projectile 11 | . . . 4 7 AOE 273 | . 7 51 6 209 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2378 | 133 216 911 817 301 Wait 246 | 1 26 85 77 57 Move 1742 | 105 156 683 614 184 Hop . | . . . . . Pick Up 64 | 7 12 20 23 2 Fast Attach 22 | 6 3 2 9 2 Attach 31 | 1 . 17 8 5 Detach 3 | . . 2 1 . Swap 21 | 1 2 6 9 3 Drop 40 | . 7 10 23 . Fire 208 | 12 10 86 52 48 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 582 | -9/Materials | Discovered new exit (range 9) 1226 | -9/Materials | Lost 4 parts (1n3w) 1285 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Lost 5 parts (3n1u1w) 1561 | -9/Materials | Core integrity fell below 50% 1799 | -9/Materials | Core integrity fell below 20% 1843 | -9/Materials | Discovered new exit (range 4) 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2300 | -8/Materials | Lost 3 parts (1n2w) 2934 | -8/Materials | Discovered new exit (range 8) 2943 | -8/Materials | Build established: Scavenger-Tank 3124 | -8/Materials | Entered Storage 3216 | -8/Storage | Lost 4 parts (1p1n2w) 3487 | -8/Storage | Core integrity fell below 50% 3520 | -8/Storage | Lost 3 parts (1p1n1u) 3759 | -8/Storage | Core integrity fell below 20% 3759 | -8/Storage | Self-destructed Last Messages --------------- 03691_ U-05 Engineer builds a Wall. 03691_ K-01 Serf collects debris. 03692_ U-05 Engineer lays Concrete. 03697_ U-05 Engineer builds a Wall. 03701_ U-05 Engineer lays Concrete. 03702_ The unstable cave ceiling collapses. 03702_ U-05 Engineer lays Concrete. 03704_ U-05 Engineer builds a Wall. 03708_ U-05 Engineer lays Concrete. 03711_ U-05 Engineer builds a Wall. 03715_ Acquired Imp. Ion Engine. 03715_ U-05 Engineer lays Concrete. 03715_ Hvy. Particle Cannon destroyed. 03716_ U-05 Engineer lays Concrete. 03716_ G-47 Trooper destroyed. 03716_ U-05 Engineer destroyed. 03718_ Acquired 24 matter. 03724_ The unstable cave ceiling collapses. 03749_ Hvy. Rocket Launcher destroyed. 03751_ Imp. Ion Engine destroyed. 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