Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 19:33:27 Player: Kunndt Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (62) 310 Value Destroyed (1366) 1366 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 9243 Bonus ------- Follower Combat Kills 178 Aligned with FarCom 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (36) Movement Hovering (110) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Quantum Rifle > --- INVENTORY (5) ---- Improved Transmission Jammer Hardlight Generator Advanced Force Field Quantum Rifle Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Weight Redist. System Reaction Control System Makeshift Light Armor Plating Advanced Shield Generator Hacking Suite Improved System Shield > --- WEAPON ----------- Phasing Sabre Lance > --- INVENTORY -------- Gravmag System Gravmag System Antigrav System Microactuators Actuator Array Improved Heavy Armor Plating Thermal Shield High-powered Tractor Beam High-powered Shock Rifle Phase Cannon Enhanced Coil Gun Hardcell Cannon Missile Launcher Lance [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . 1 . . . . Utility 7 | . . . . . 1 1 . . 2 . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 19 6 . 3 23 8 10 15 11 7 14 30 18 5 23 3 . 7 Power 25 | 1 3 . . . . . 1 7 . 1 . 7 . . 4 . . 1 Engine 15 | 1 3 . . . . . . 5 . . . 2 . . 4 . . . Core 9 | . . . . . . . 1 2 . 1 . 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 69 | 2 9 4 . . 12 2 4 2 6 . 3 8 7 1 5 . . 4 Treads 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Leg 18 | 2 7 2 . . 3 . . . . . 1 . . . 2 . . 1 Wheel 1 | . . . . . . . . . . . . . . . 1 . . . Hover 23 | . . . . . . . . . 6 . 1 7 7 1 1 . . . Flight 24 | . 2 2 . . 9 1 4 2 . . 1 . . . . . . 3 Utility 53 | 2 2 . . 1 4 2 . 4 5 4 5 8 5 2 6 2 . 1 Device 24 | 1 . . . . 1 1 . 1 3 3 4 3 4 1 2 . . . Storage 3 | 1 . . . . . . . 1 1 . . . . . . . . . Processor 10 | . 2 . . . . . . 1 1 . . 1 . 1 3 . . 1 Hackware 4 | . . . . . . . . 1 . . . 1 . . . 2 . . Protection 12 | . . . . 1 3 1 . . . 1 1 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 5 2 . 2 7 4 5 2 . 2 6 7 6 2 8 1 . 1 Energy Gun 13 | 1 4 1 . . 2 1 . . . . . . 1 . 2 . . 1 Energy Cannon 4 | . . . . . . . 3 . . . . . . . 1 . . . Ballistic Gun 9 | 1 1 1 . . 1 2 1 . . . . 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 10 | . . . . 1 2 . . . . 1 2 1 2 1 . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . Impact Weapon 7 | . . . . 1 2 . . 1 . 1 1 1 . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . 2 1 2 . 1 1 . . Piercing Weapon 8 | . . . . . . . . . . . . 3 1 1 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . 1 . . . 2 . . . . . . Parts Lost 51 | . 1 . . . 1 7 . . . . 1 7 6 5 14 3 . 6 Power 9 | . . . . . . 1 . . . . . 3 . 1 3 1 . . Propulsion 23 | . . . . . . 4 . . . . 1 2 4 3 5 . . 4 Utility 16 | . 1 . . . . 2 . . . . . 2 2 1 6 2 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 1 . . . 1 7 . . . . 1 4 3 8 5 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 100 100 100 85 78 58 83 99 100 99 94 93 54 54 45 . 49 Engine 7 | . 14 14 14 14 9 4 . 7 6 1 . 1 5 5 6 1 . . Core 2 | . . . . . . . 6 3 6 11 13 9 5 2 . . . . Leg 10 | . 28 24 28 28 4 . . . . . 3 . . . 1 . . 1 Hover 9 | . . . . . . . . . 29 33 28 22 23 10 7 5 . 5 Flight 4 | . . 3 . . 31 28 26 34 3 . . . . . . . . 5 Device 7 | . . . . . 9 11 7 7 12 6 9 14 20 17 10 2 . . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 2 . . . . Processor 9 | . 13 14 14 . . . . 4 13 13 8 8 1 1 12 12 . 11 Hackware 4 | . . . . . . . . 4 6 6 6 5 11 10 6 14 . 15 Protection 3 | . . . . 13 3 7 . . . 6 6 10 4 . 1 . . . Energy Gun 4 | . 13 14 14 8 8 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 6 . 6 5 . . . . . . . . . . . Impact Weapon 2 | . . . . 7 7 7 2 6 6 5 5 4 . . . . . . Slashing Weapon 1 | . . . . . . . . 3 6 6 5 4 1 . . 2 . 4 Piercing Weapon 1 | . . . . . . . . . . . . 1 8 3 4 5 . 5 Peak Build Rating 87 | 7 8 10 9 14 28 35 39 47 60 61 63 85 87 69 74 47 41 67 Average Rating 37 | 5 7 8 8 12 20 29 27 37 58 60 59 75 83 54 50 42 41 48 On Entrance 35 | . 7 8 8 9 14 28 17 28 47 60 60 60 85 72 44 41 41 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 14 12 12 22 21 19 16 27 38 46 46 54 60 53 32 12 6 6 Greatest Support 60 | 20 20 20 20 20 20 30 22 36 57 57 57 60 60 49 32 12 12 23 Greatest Overweight (x) 3 | 3 . 1 . 1 1 1 . . 1 . . 1 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 14 15 15 15 15 9 5 5 5 5 Most Carried 15 | 6 8 8 8 8 8 8 8 10 15 15 15 15 15 13 5 5 4 5 Average Carried 8 | 3 7 8 7 8 7 7 6 7 14 14 14 14 13 8 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 10 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 8 8 8 8 8 8 6 10 15 15 15 15 10 4 5 4 4 4 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Mutant 16% | Gladiator 14% | Scout 8% | Hacker-Mutant 7% | Hacker-Gladiator 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Matter Collected 2403 | 277 250 64 . 24 163 219 116 . . 335 168 114 365 . 243 15 . 50 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2403 | 136 688 . . 31 163 413 . . . 71 89 204 571 . . . . 37 Parts 113 | 11 44 . . . 5 4 . . . 5 8 12 22 . . . . 2 Haulers Intercepted 4 | . 2 . . . 1 . . . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 7 7 . . . . . . 1 Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 34 | . 12 . . . 2 2 . . . 3 6 2 6 . . . . 1 Melee 9 | . . . . . . 1 . . . 3 1 2 1 . . . . 1 Guns 12 | . 12 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . 1 . . . . . . . AOE 9 | . . . . . . . . . . . 4 . 5 . . . . . Classes Destroyed 12 | 2 6 . . . 2 . . . . . . 1 1 . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . 1 . . . . . Tunneler 7 | 3 . . . 2 . 2 . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . . . . 1 . . . . . . Recycler 11 | 1 3 . . . . 4 . . . . . . 3 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . . . Swarmer 21 | . 7 . . . . . . . . 3 6 . 4 . . . . 1 Grunt 8 | . 5 . . . . 2 . . . . . . 1 . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 3 4 . . 2 1 4 . . . 3 3 2 3 . . . . 1 Combat Bots Only 3 | . 3 . . . 1 1 . . . 3 3 2 3 . . . . 1 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 . . . 1 2 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . 2 . . . . . Melee 1 | . . . . . . 1 . . . 1 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Hostile Shots Fired 602 | . 95 5 . . 13 67 . 15 . 8 17 71 78 58 101 48 . 26 Missed 224 | . 32 3 . . 2 16 . 10 . 6 4 24 30 27 38 28 . 4 Damage Taken 6331 | . 632 38 . . 182 853 . 32 . 31 207 1087 653 376 1423 330 . 487 Core 1672 | . 109 26 . . . 192 . 5 . . 18 128 42 109 630 241 . 172 Absorbed by Shields 353 | . . . . . . . . . . . . . 244 109 . . . . Redirected to Shielding 39 | . . . . . . . . . . . . 39 . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . 11 7 . 12 . . . Regen/Repaired (Parts) 18 | . . . . . . . . . 18 . . . . . . . . . Core Remaining (%) 82 | 100 . . . 46 100 . . 71 . . 97 . 83 . . . . . Volleys Fired 106 | 7 67 1 . . 5 11 6 . . . 3 1 3 1 . . . 1 Largest 2 | 2 2 2 . . 1 1 2 . . . 1 1 1 1 . . . 1 Hottest 94 | 60 70 70 . . 33 25 85 . . . 65 36 36 36 . . . 94 Shots Fired 182 | 14 132 2 . . 5 11 9 . . . 3 1 3 1 . . . 1 Gun 161 | 14 132 2 . . . 8 4 . . . . . . . . . . 1 Cannon 4 | . . . . . . . 3 . . . 1 . . . . . . . Launcher 12 | . . . . . 5 . . . . . 2 1 3 1 . . . . Special 5 | . . . . . . 3 2 . . . . . . . . . . . Kinetic 88 | 7 67 1 . . . 8 4 . . . 1 . . . . . . . Thermal 77 | 7 65 1 . . . . 3 . . . . . . . . . . 1 Explosive 12 | . . . . . 5 . . . . . 2 1 3 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 10 3 . . . 8 8 . . . 3 . 4 2 . . . . Robot Miss Streak 4 | 1 4 . . . . 1 4 . . . . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 167 | 8 75 2 . 2 9 24 6 . 1 5 5 9 15 1 . 3 . 2 Core Hits 75 | 5 34 2 . . . 2 . . . 3 6 5 15 2 . . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . 1 2 3 . . . . . . . . . . . . Critical Strikes 12 | . 2 . . 1 2 3 . . . . 1 1 2 . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . Smash 7 | . . . . 1 2 3 . . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 138 | . . . . 2 14 21 . 1 3 7 2 37 17 . 16 14 . 4 Impact 50 | . . . . 2 14 21 . 1 1 1 . 10 . . . . . . Slashing 51 | . . . . . . . . . 2 6 2 24 4 . . 11 . 2 Piercing 37 | . . . . . . . . . . . . 3 13 . 16 3 . 2 Sneak Attacks 16 | . . . . 2 2 5 . . 1 . . 2 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 3 2 . . . . . Damage Inflicted 5798 | 90 935 22 . 227 440 928 154 . 77 197 397 463 1328 263 . 201 . 76 Guns 1200 | 90 855 22 . . . 150 83 . . . . . . . . . . . Cannons 107 | . . . . . . . 71 . . . 36 . . . . . . . Explosions 1240 | . 80 . . . . . . . . . 282 . 615 263 . . . . Melee 3248 | . . . . 227 440 778 . . 77 197 79 463 713 . . 201 . 73 Ramming 3 | . . . . . . . . . . . . . . . . . . 3 Kinetic 583 | 15 290 9 . . . 150 83 . . . 36 . . . . . . . Thermal 724 | 75 565 13 . . . . 71 . . . . . . . . . . . Explosive 1160 | . . . . . . . . . . . 282 . 615 263 . . . . Electromagnetic 80 | . 80 . . . . . . . . . . . . . . . . . Impact 1606 | . . . . 227 440 778 . . . . . 161 . . . . . . Slashing 942 | . . . . . . . . . 77 197 79 302 247 . . . . 40 Piercing 700 | . . . . . . . . . . . . . 466 . . 201 . 33 Highest Corruption 16 | . . . . . . . 15 16 1 1 1 9 9 . . . . . Average Corruption 6 | . . . . . . . 9 15 1 1 1 7 9 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . 5 7 3 1 1 8 14 . . . . . Message Errors 9 | . . . . . . . 2 1 1 1 . 1 3 . . . . . Matter Fused 3 | . . . . . . . . 1 . . . 1 1 . . . . . Heat Flow Errors 5 | . . . . . . . . 1 1 . 1 1 1 . . . . . Energy Discharges 6 | . . . . . . . 1 2 . . . 1 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . 2 1 1 . . 2 5 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1134 | . . . . 205 237 393 . . 37 . . 14 132 . . 116 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1134 | . . . . 205 237 393 . . 37 . . 14 132 . . 116 . . Knockbacks 4 | . . . . 1 . 3 . . . . . . . . . . . . Impact 4 | . . . . 1 . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . 13 . . . . . . . 46 54 . . . 1 Shots 4 | . . . . . 1 . . . . . . . 2 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | 40 287 39 . . 35 30 45 240 105 112 154 301 303 . . . . 36 Average Temperature 71 | 16 86 20 . . 12 12 21 56 24 47 37 101 152 . . . . 27 Received Heat Transfer 876 | . 222 27 . . 54 324 . 6 . . 9 63 63 9 99 . . . Effects 4 | . 3 . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 3 6 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Fried 14 | . 1 . . . 4 9 . . . . . . . . . . . . Impact Corruptions 29 | . . . . 7 7 15 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . . . . . . Heat Transferred 2136 | 175 1813 37 . . . . 111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Peak Influence 451 | 20 359 88 . 10 170 182 54 66 60 . . 277 451 254 . . . . Initial 198 | . 13 73 . . 3 77 54 6 29 . . 189 24 198 . . . . Average 125 | 8 233 74 . 5 77 114 18 40 37 . . 189 175 228 . . . . Maximum Alert Level 2 | . 1 . . . . . . . . . . 1 2 1 . . . . Low Security (%) 70 | 100 30 100 . 100 100 100 100 100 100 . . 42 55 9 . . . . Level 1 28 | . 70 . . . . . . . . . . 57 34 90 . . . . Level 2 1 | . . . . . . . . . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 1 . . 2 4 . . 4 3 1 . . . . Investigation 9 | . 1 . . . . . . 2 3 . . 2 . 1 . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Reinforcement 8 | . 2 . . . 1 . . . 1 . . 1 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Distress Signals 8 | . 3 . . . . 1 . 1 . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 21 5 . . 3 8 6 4 2 5 8 19 30 8 7 6 . 4 Peak Tracking Total 8 | . 6 2 . . 1 5 5 2 2 3 4 7 8 7 3 4 . 4 Tactical Retreats 31 | . 3 1 . . . 2 1 2 . 2 2 4 6 . 5 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 6 | . 4 . . . 1 . . . . . . . . 1 . . . . Max in Single Turn 2 | . 2 . . . 1 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 28 | . 5 . 2 . 3 2 . 4 4 . . 2 4 1 1 . . . Terminals 19 | . 5 . . . 3 1 . 2 2 . . 1 4 1 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . . . Total Hacks 78 | . 18 . 4 . 11 4 . 6 15 . . 8 6 5 1 . . . Successful 33 | . 6 . 4 . 4 2 . 1 8 . . 1 4 2 1 . . . Failed 45 | . 12 . . . 7 2 . 5 7 . . 7 2 3 . . . . Catastrophic 17 | . 3 . . . 2 2 . 3 2 . . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 45 | . 13 . 1 . 9 1 . 3 5 . . 6 2 5 . . . . Terminals 58 | . 18 . . . 11 1 . 3 8 . . 6 6 5 . . . . Fabricators 5 | . . . . . . . . 2 3 . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . . . . Terminal Hacks 24 | . 5 . 4 . 4 . . . 3 . . 1 4 2 1 . . . Record 4 | . . . 3 . . . . . . . . . 1 . . . . . Part Schematic 4 | . 2 . . . 1 . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . 1 . . . . 1 . . . . Alert Level 2 | . . . . . . . . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 3 2 . 3 4 . . 2 3 1 . . . . Full Trace Events 11 | . 2 . . . 1 . . 2 3 . . 2 . 1 . . . . Feedback Events 3 | . . . . . . . . 1 1 . . 1 . . . . . . Corruption 3 | . . . . . . . . 1 1 . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . 1 1 . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . 216 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . Time 19 | . . . . . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Total Allies 9 | . . . . . . 3 4 . . . . . 2 . . . . . Largest Group 3 | . . . . . . 3 3 3 . . . . 2 . . . . . Highest-Rated Group 280 | . . . . . . 52 280 280 . . . . 78 . . . . . Highest-Rated Ally 141 | . . . . . . 20 141 141 . . . . 39 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 60 | . . . . . . 2 43 2 . . . . 13 . . . . . Total Damage 1514 | . . . . . . 55 1297 14 . . . . 148 . . . . . Kills 7 | . . . . . . . 4 . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 3 2 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . 1 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Turns Passed 6557 | 123 810 317 744 388 237 228 172 168 359 226 254 592 500 62 810 461 5 101 Spaces Moved 7307 | 74 455 256 619 268 276 205 244 487 311 359 392 775 854 85 922 602 7 116 Core 26 | 16 . . . . . . . . . . . . . . . . . 10 Treads 24 | . . . . . . 15 9 . . . . . . . . . . . Legs 1651 | 58 455 231 619 268 20 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4324 | . . . . . . . . . 254 359 392 775 854 85 922 602 7 74 Flight 1282 | . . 25 . . 256 190 235 487 57 . . . . . . . . 32 Fastest Speed 17 | 50 120 112 120 120 23 23 26 17 24 44 44 43 43 52 61 70 70 44 Average Speed 67 | 115 120 119 120 139 31 47 30 24 40 44 52 47 45 61 78 70 70 67 Slowest Speed 200 | 200 120 120 120 190 190 145 145 26 120 44 58 112 108 111 150 70 70 100 Overloaded Moves 11 | . . . . . . . . 11 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 66 38 92 76 20 7 81 11 5 54 60 22 52 4 93 69 7 19 Regions Visited 18 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . 1 . . . . . 2 3 . . . 3 1 . 3 Spaces Dug 79 | . . . . . 35 . . . 1 1 . 15 . . 16 11 . . Terrain Destroyed 156 | . . . . . 53 . . . 1 1 11 22 34 6 16 11 . 1 Melee 47 | . . . . . 3 . . . 1 1 . 15 . . 16 11 . . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE 108 | . . . . . 50 . . . . . 11 7 34 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Total 8548 | 96 608 264 620 281 406 301 330 533 537 415 424 961 937 95 979 626 6 129 Wait 602 | . 30 . . 4 69 51 66 12 198 39 13 86 31 . 1 2 . . Move 7288 | 73 454 255 618 267 275 205 243 486 310 358 391 774 853 84 921 601 6 114 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 87 | 8 15 . 1 2 5 1 1 10 11 2 1 18 2 . 6 3 . 1 Fast Attach 61 | 6 1 2 . 1 4 3 1 6 1 . 1 8 1 2 16 2 . 6 Attach 53 | 1 2 . . . 13 1 7 3 2 . . 11 5 3 3 1 . 1 Detach 34 | . 1 . . 1 10 1 4 1 . . . 6 2 4 4 . . . Swap 96 | . 16 4 . 2 7 4 2 6 8 7 13 11 12 . 4 . . . Drop 84 | 1 22 2 1 2 4 3 . 8 5 3 . 19 2 1 8 3 . . Fire 106 | 7 67 1 . . 5 11 6 . . . 3 1 3 1 . . . 1 Melee 122 | . . . . 2 14 21 . 1 2 6 2 27 13 . 16 14 . 4 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Met 8R-AWN 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Discovered exit to Materials (range 9) 735 | -10/Materials | Discovered exit to Materials (range 12) 867 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Entered Mines 936 | -10/Mines | Followed 8R-AWN into the Mines 938 | -10/Mines | Core integrity fell below 50% 979 | -10/Mines | Build established: Scavenger-Mutant 1040 | -10/Mines | Discovered new exit (range 5) 1251 | -10/Mines | Entered Exiles 1280 | -10/Exiles | Welcomed by 8R-AWN 1301 | -10/Exiles | Met EX-HEX 1346 | -10/Exiles | Met EX-DEC 1437 | -10/Exiles | Visited The Gauntlet 1613 | -10/Exiles | Met EX-BIN 1629 | -10/Exiles | Aligned with FarCom system 1631 | -10/Exiles | Given EX-Vault access code 1661 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found Field Lobotomy Kit 1695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1978 | -10/Exiles | Discovered new exit (range 12) 1989 | -10/Exiles | Identified exit to Mines 1995 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1995 | -10/Exiles | Entered Mines 2042 | -9/Mines | Learned Materials stockpile data 2099 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2211 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2302 | -9/Mines | Build established: Mutant 2334 | -9/Mines | Discovered new exit (range 8) 2372 | -9/Mines | Discovered new exit (range 7) 2383 | -9/Mines | Entered Materials 2383 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2384 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Discovered exit to Factory (range 8) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2823 | -7/Factory | Assimilated H-55 Commando with FLK Orb 2826 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 2832 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 2848 | -7/Factory | Sucked down chute 2848 | -7/Factory | Entered Waste 2848 | -7/Waste | Met up with 1 ally sucked down the chute earlier 2849 | -7/Waste | Met a frightened Derelict 2851 | -7/Waste | Lost 7 parts (1p4n2u) 2860 | -7/Waste | Spotted C-40 Crusher 2860 | -7/Waste | Spotted C-40 Crusher 2863 | -7/Waste | EMP discharged 2877 | -7/Waste | Spotted C-40 Crusher 2892 | -7/Waste | Spotted C-40 Crusher 2893 | -7/Waste | Spotted C-40 Crusher 2895 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2898 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2905 | -7/Waste | Spotted C-40 Crusher 2906 | -7/Waste | Allies destroyed C-40 Crusher 2913 | -7/Waste | 2 allies followed down the chute 2923 | -7/Waste | Allies destroyed C-40 Crusher 2935 | -7/Waste | Discovered new exit (range 16) 2963 | -7/Waste | EMP discharged 2963 | -7/Waste | System corruption reached 10% 3020 | -7/Waste | Entered Factory 3020 | -7/Factory | Accompanied by 3 allies 3114 | -7/Factory | Discovered new exit (range 12) 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Utility x2 3250 | -6/Factory | Build established: Scout 3407 | -6/Factory | Fabricated Hardcell Cannon (x2) 3458 | -6/Factory | Repaired Imp. Terrain Scanner 3470 | -6/Factory | Discovered new exit (range 9) 3522 | -6/Factory | Fabricated Imp. Flight Unit (x1) 3547 | -6/Factory | Entered Lower Caves 3689 | -6/Lower Caves | Encountered a Warlord checkpoint 3730 | -6/Lower Caves | Learned Factory trap positions 3767 | -6/Lower Caves | Discovered new exit (range 14) 3773 | -6/Lower Caves | Entered another Lower Caves area 3777 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3905 | -6/Lower Caves | Build established: Gladiator 4019 | -6/Lower Caves | Discovered new exit (range 14) 4027 | -6/Lower Caves | Entered Factory 4027 | -5/Factory | Evolved 2 slots: Utility x2 4028 | -5/Factory | Loaded intel: 91 trap records 4048 | -5/Factory | Spotted B-75 Beast 4417 | -5/Factory | Lost 3 parts (1p2n) 4474 | -5/Factory | Lost 4 parts (2p2u) 4585 | -5/Factory | Discovered new exit (range 13) 4619 | -5/Factory | Entered Extension 4834 | -5/Extension | Rescued a captive Derelict 4835 | -5/Extension | Rescued a captive Derelict 4981 | -5/Extension | Spotted B-75 Beast 5044 | -5/Extension | Disrupted transfer network 5071 | -5/Extension | Build established: Hacker-Mutant 5111 | -5/Extension | Spotted B-75 Beast 5117 | -5/Extension | Discovered new exit (range 3) 5119 | -5/Extension | Entered Factory 5119 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -4/Factory | Identified exit to Research 5178 | -4/Factory | Discovered new exit (range 5) 5181 | -4/Factory | Entered Upper Caves 5185 | -4/Upper Caves | Found DCF Scrap (10 items) 5212 | -4/Upper Caves | Lost 8 parts (1p5n2u) 5256 | -4/Upper Caves | Learned 12 Research zone layouts 5337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5391 | -4/Upper Caves | Build established: Derelict-Mutant 5439 | -4/Upper Caves | Lost 4 parts (1p2n1u) 5539 | -4/Upper Caves | Spotted B-86 Titan 5584 | -4/Upper Caves | Lost 5 parts (1p1n3u) 5698 | -4/Upper Caves | Encountered a Warlord checkpoint 5817 | -4/Upper Caves | Core integrity fell below 50% 5979 | -4/Upper Caves | Build established: Mutant 5987 | -4/Upper Caves | Discovered new exit (range 6) 5991 | -4/Upper Caves | Entered another Upper Caves area 6054 | -4/Upper Caves | Spotted B-86 Titan 6239 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6242 | -4/Upper Caves | Core integrity fell below 20% 6444 | -4/Upper Caves | Discovered new exit (range 6) 6452 | -4/Upper Caves | Entered Zhirov 6452 | -4/Zhirov | Discovered new exit (range 3) 6457 | -4/Zhirov | Entered Proximity Caves 6558 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06525_ Found Hvy. Gauss Cannon. 06525_ Found Biometal Leg. 06525_ Found Imp. Terrain Scan Processor. 06525_ Found 69 Matter. 06527_ Acquired Biometal Leg. 06529_ Acquired 10 matter. 06530_ Acquired Imp. Terrain Scan Processor. 06539_ Mak. Flight Unit destroyed. 06542_ S-43 Plague destroyed. 06546_ Critical hit (Destroy). 06546_ Mak. Axe destroyed. 06547_ Mak. Flight Unit destroyed. 06550_ Acquired Lgt. Antimatter Reactor. 06551_ Impulse Thruster destroyed. 06552_ Lance destroyed. 06553_ Xenon Bombardment Thruster fries itself beyond repair. 06553_ Biometal Leg destroyed. 06554_ Slammed into S-43 Plague. 06556_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????######????????????????????? | | ??????????????????##s #;#############????????? | | ?????????????????## % #?####???? | | ?????????????????# @s ] #### #???? | | ?????????????????# s ############# % #???? | | ?????????????????## #???????????# ####? | | ??????????????????## #???????????# #? | | ???????????????????# ???????????## ### #? | | ???????????????????# ????????????## % #?# #? | | ??????????????????? ?????????????#! #?# #? | | ??????????????????? ?????????#### ##?# #? | | ??????????????????? ?????????? ##??# #? | | ??????????????????? ?????????? ###???# ## | | ??????????????????? ???????? #??????# | | ??????????????????? ???????# #??????#### | | ??????????????????? ???????### #?????????# | | ???????????????????## ???####### #?????????# | | ????????????????????# ???# ## #?????????# | | ???????????????????## ??# ###??###??# | | ???????????????????# #???# #??# ??# | | ??????????????????## #### #???# #?# | | ???????????????#### #???# ## | | ??????????????# ##???# | | ???????????????# ##????# | | ???????????????# ###?????# | | ???????????????## ##???????## | | ????????????????### ### ##????####?## # | | ??????????????????# ???# ##???### #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 375 Resistance: TH 20 Resistance: EM 15 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 13 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Surge Thruster | -7/Factory | Scanalyzed Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Leap Before You Look Challenges ------------ None Game ------ Seed PiercingMobileCloak Manual? 0 Play Time 02:07:49 Cumulative 24.6 hours Start 2024.08.29 @ 17:25:44 End 2024.08.29 @ 19:33:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4338b14-de9f-4867-8727-806f373b1b2e