Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 13:55:46 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (228) 1140 Value Destroyed (10401) 10401 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8800) 8800 TOTAL SCORE: 27141 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4364 Follower Combat Kills 3197 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 53/170 System Corruption 12% Temperature Cool (16) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Biometal Medium Treads Improved Thunder Leg > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- Zionite Alpha Cannon Mk. II > --- INVENTORY (5) ---- Long-range Tractor Beam HERF Cannon Cooled Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Heavy DM Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Zionite Biocell Advanced Particle Charger Zionite Shade Armor Advanced Force Field > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Precision Phase Gun > --- INVENTORY -------- Advanced Sensor Array Advanced Signal Interpreter IFF Parser Improved Particle Charger Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Shield Long-range Tractor Beam Dispersion Rifle Zionite Phaser-M HERF Cannon HERF Cannon Cooled Proton Cannon Zionite Alpha Cannon Mk. II Precision Rocket Launcher Smartbomb Launcher Shock Maul [Rating: 163] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon HERF Cannon Energy Gun Dispersion Rifle Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . 1 Propulsion 3 | . . . . . . 3 . . . . . . . . Utility 7 | . . 2 . . . 3 . . . . 1 . . 1 Weapon 2 | . . . . . . . . . 2 . . . . . Parts Attached 199 | . 3 13 . 6 4 32 3 17 37 25 8 8 3 40 Power 20 | . 1 1 . 1 . 1 . 1 3 1 1 1 . 9 Engine 6 | . 1 1 . 1 . 1 . 1 . . . . . 1 Core 3 | . . . . . . . . . 1 . 1 1 . . Reactor 11 | . . . . . . . . . 2 1 . . . 8 Propulsion 48 | . 1 3 . . 1 11 . 7 10 5 2 2 . 6 Treads 27 | . . 2 . . 1 2 . 3 6 5 2 2 . 4 Leg 7 | . 1 . . . . 2 . 3 . . . . . 1 Wheel 6 | . . . . . . . . 1 4 . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 8 | . . 1 . . . 7 . . . . . . . . Utility 72 | . . 4 . 1 2 11 2 4 13 7 4 2 3 19 Device 27 | . . 2 . . 1 3 2 1 3 3 1 1 2 8 Storage 10 | . . 1 . 1 . 2 . 1 1 1 1 . . 2 Processor 19 | . . . . . . 5 . 1 4 . . 1 1 7 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 15 | . . 1 . . 1 1 . . 5 3 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 1 5 . 4 1 9 1 5 11 12 1 3 . 6 Energy Gun 16 | . 1 2 . 1 . 1 . . 3 1 1 3 . 3 Energy Cannon 10 | . . . . . 1 1 1 . 1 4 . . . 2 Ballistic Gun 19 | . . 1 . . . 3 . 4 4 7 . . . . Ballistic Cannon 3 | . . 1 . 1 . . . . 1 . . . . . Launcher 6 | . . 1 . . . 2 . 1 1 . . . . 1 Special Weapon 4 | . . . . 2 . 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . 1 . 5 1 . 6 . 1 . . 8 Corrupted Parts 6 | . . . . . . . . 1 . 2 . 2 1 . System Corruption 34 | . . . . . . . . 2 . 12 . 14 6 . Parts Lost 84 | . 4 . . . . 10 . 5 22 6 . 2 . 35 Power 11 | . 1 . . . . 2 . . 2 . . . . 6 Propulsion 22 | . . . . . . 5 . 3 8 1 . 1 . 4 Utility 28 | . 1 . . . . 2 . 1 6 2 . 1 . 15 Weapon 23 | . 2 . . . . 1 . 1 6 3 . . . 10 Highest Loss Streak 14 | . 2 . . . . 4 . 3 5 3 . 2 . 14 To Critical Strikes 5 | . . . . . . . . . 1 2 . . . 2 Average Backups 17 | . 5 4 6 14 20 18 15 17 19 18 17 18 19 16 Power . | . 1 . . . . . . . . . . . . . Propulsion . | . 4 2 3 . . . . 1 2 . . . . . Utility 9 | . . 1 2 8 15 11 10 9 10 11 9 10 11 9 Weapon 6 | . . . 1 4 5 6 5 6 6 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 6 . . 11 . 2 1 3 . 6 . 1 . 2 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 4 | . 2 . . 2 . . . . . . . . . . Utility 22 | . 1 . . 8 . 2 1 2 . 5 . 1 . 2 Weapon 5 | . 2 . . 1 . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 74 100 100 100 81 86 86 90 83 88 93 94 84 Engine 3 | . 12 7 11 11 11 5 . 4 1 . . . . . Core 1 | . . . . . . . . . . . 5 5 5 1 Reactor 3 | . . . . . . . . . 2 5 5 4 5 9 Treads 16 | . . 19 22 22 22 10 . 10 14 17 15 20 21 14 Leg 1 | . 28 2 . . . 2 . 1 . . . . . . Wheel 1 | . . . . . . . . 2 8 . . . . . Flight 1 | . . . . . . 5 33 10 . . . . . . Device 14 | . . 12 22 22 22 11 2 9 5 9 12 14 16 20 Storage 10 | . 14 9 11 11 11 6 10 8 8 11 10 10 10 11 Processor 9 | . . . . . . 23 33 22 19 12 10 10 8 7 Protection 5 | . 10 7 11 11 11 3 . . 3 3 7 5 5 . Energy Gun 6 | . 24 6 11 10 10 . 6 . 3 3 . . . 12 Energy Cannon 6 | . . . . . 3 7 . . . 8 20 20 21 4 Ballistic Gun 2 | . . 1 . . . 2 . 11 11 3 . . . . Ballistic Cannon 2 | . . 5 11 11 7 . . . 1 2 . . . . Peak Build Rating 163 | . 7 15 14 26 33 67 73 71 91 112 125 124 120 163 Average Rating 79 | . 6 9 13 22 28 55 65 63 74 99 120 119 118 129 On Entrance 57 | 6 6 3 13 14 26 32 65 66 66 91 104 124 120 120 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 163 | 12 13 24 24 65 71 80 29 68 94 127 144 139 139 163 Greatest Support 180 | 20 20 40 40 40 40 48 30 45 136 180 177 162 143 148 Greatest Overweight (x) 9 | . . 2 . 1 1 9 . 2 7 . . 1 . 1 Average Overweight (x) . | . . . . . 1 . . 1 2 . . . . . Largest Inventory Capacity 20 | . 8 8 8 20 20 20 15 20 20 20 20 20 20 20 Average Capacity 18 | . 8 7 8 14 20 19 15 17 20 20 20 20 20 19 Most Carried 20 | . 7 8 8 20 20 20 15 20 20 20 20 20 20 20 Average Carried 17 | . 5 4 6 14 20 18 14 17 19 19 19 19 20 17 Final Capacity 20 | 8 8 8 8 20 20 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 6 6 8 20 20 15 15 20 20 20 19 20 20 20 Class Distribution -------------------- 43% | Scavenger-Tank 20% | Derelict-Mutant 12% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Sprinter | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Matter Collected 6186 | 196 34 69 57 133 411 241 . 630 2061 931 168 253 62 940 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10403 | . 368 128 . . 56 937 . 480 2880 1576 599 1035 169 2175 Parts 452 | . 25 10 . . 1 61 . 31 150 48 17 27 7 75 Haulers Intercepted 3 | . 1 . . . . . . . 2 . . . . . Recyclers Shooed 7 | . . . . . . 1 . . 4 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 7 . . . . . . 16 . . Prevented 18 | . . . . . 1 . . . . . . 10 7 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Combat Hostiles Destroyed 177 | . 11 7 . . 2 27 . 7 34 21 10 16 2 40 Melee 1 | . . . . . . . . . . . . . . 1 Guns 69 | . 11 2 . . 2 2 . 7 22 2 . 1 . 20 Cannons 27 | . . . . . . 10 . . 6 2 2 5 2 . AOE 63 | . . 5 . . . 15 . . 5 11 6 5 . 16 Classes Destroyed 20 | . 3 2 . . 1 8 . . 2 . . 2 . 2 Worker 17 | . . . . . . 5 . . 8 . . . . 4 Builder 20 | . . . . . . 3 . . 8 . 2 . . 7 Hauler 3 | . 1 . . . . . . . 2 . . . . . Recycler 3 | . . . . . . . . . 3 . . . . . Mechanic 4 | . . . . . . 1 . . 1 1 . . . 1 Operator 2 | . . 1 . . . . . . . . . . . 1 Drone 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 33 | . 6 3 . . 1 6 . . 4 4 2 5 . 2 Cutter 3 | . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 78 | . 5 3 . . . 8 . 4 20 8 5 5 . 20 Brawler 6 | . . . . . . 1 . 1 . 1 . 1 . 2 Duelist 3 | . . . . . . . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 18 | . . 1 . . . 2 . 1 1 8 1 2 . 2 Hunter 16 | . . . . . . 4 . . 5 . 1 . 2 4 Programmer 12 | . . . . . . 1 . 1 4 . . 1 . 5 Heavy 4 | . . . . . . 2 . . . . 1 . . 1 Savage 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 4 8 . . 1 10 . 2 15 7 5 6 2 13 Combat Bots Only 10 | . 4 7 . . 1 6 . 2 6 7 4 6 2 10 Max Kills in Single Turn 5 | . 1 2 . . 1 5 . 1 3 4 4 4 1 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 . . . 4 . . 3 4 2 4 . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Hostile Shots Fired 1349 | . 83 55 . . 7 114 . 72 256 113 18 90 . 541 Missed 415 | . 20 25 . . 2 39 . 30 73 39 4 21 . 162 Hits 934 | . 63 30 . . 5 75 . 42 183 74 14 69 . 379 Melee 24 | . . . . . . . . 1 . 1 . 4 . 18 Projectile 910 | . 63 30 . . 5 75 . 41 183 73 14 65 . 361 AOE 4 | . . . . . . 1 . . 1 2 . . . . Critical Strikes 53 | . . 1 . . . 2 . 3 9 7 2 1 . 28 Actively Blocked 3 | . . . . . . 1 . . 1 . . 1 . . Part Disruptions 6 | . . . . . . . . . . . . 2 . 4 Damage Taken 16161 | . 605 304 . . 147 1418 . 717 3525 1842 752 1127 . 5724 Core 2493 | . 110 84 . . 20 219 . 161 262 107 93 134 . 1303 Absorbed by Shields 1862 | . . . . . . . . . . . . . . 1862 Redirected to Shielding 329 | . . . . . . 54 . . 147 . 19 109 . . Ignored by Resistances 1382 | . . . . . . . . . 69 . . . . 1313 Regen/Repaired (Parts) 436 | . 32 . . 30 . 41 . . 73 . . . . 260 Core Remaining (%) 71 | 100 56 . . . 74 . . 55 . 63 . . 80 . Volleys Fired 432 | . 39 12 . . 14 32 . 43 103 61 12 19 2 95 Largest 4 | . 2 2 . . 2 2 . 2 4 4 4 4 4 4 Hottest 358 | . 90 60 . . 153 175 . 85 258 352 352 352 352 358 Shots Fired 1140 | . 69 15 . . 28 53 . 78 333 177 37 69 8 273 Gun 788 | . 69 7 . . 13 10 . 77 285 93 . 4 . 230 Cannon 294 | . . . . . 15 33 . 1 45 80 34 64 8 14 Launcher 46 | . . 8 . . . 3 . . 3 1 1 1 . 29 Special 12 | . . . . . . 7 . . . 3 2 . . . Kinetic 435 | . . 4 . . 10 9 . 77 255 80 . . . . Thermal 341 | . 39 3 . . 18 34 . 1 15 . . 4 . 227 Explosive 56 | . . 8 . . . 10 . . 1 4 3 1 . 29 Electromagnetic 303 | . 30 . . . . . . . 62 93 34 64 8 12 Phasic 5 | . . . . . . . . . . . . . . 5 Robot Hit Streak 24 | . 7 5 . . 7 10 . 11 10 24 9 12 5 15 Robot Miss Streak 5 | . 4 2 . . 1 2 . 3 4 3 1 2 1 5 Penetration Max 3 | . . . . . . . . 1 3 1 . . . . Secondary Targets 15 | . 2 . . . . . . 1 7 . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . 1 Shots Hit Robots 746 | . 38 10 . . 16 35 . 47 204 130 27 39 5 195 Core Hits 455 | . 19 13 . . 4 52 . 23 122 55 19 21 4 123 Critical Kills 38 | . . . . . . . . 6 28 . . 1 . 3 Critical Parts Destroyed 55 | . . . . . . . . 7 36 . . . . 12 Critical Strikes 116 | . 2 . . . . 1 . 13 68 8 3 2 . 19 Burn 4 | . 2 . . . . . . . . . . . . 2 Destroy 94 | . . . . . . . . 13 65 . . 1 . 15 Blast 7 | . . . . . . . . . 2 5 . . . . Corrupt 5 | . . . . . . . . . 1 2 1 1 . . Smash 2 | . . . . . . . . . . . . . . 2 Sever 4 | . . . . . . 1 . . . 1 2 . . . Melee Attacks 20 | . . . . . . . . . 4 . . 7 . 9 Impact 20 | . . . . . . . . . 4 . . 7 . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29658 | . 546 366 . . 346 4123 . 350 4465 4912 1714 1936 200 10700 Guns 10237 | . 542 45 . . 159 149 . 341 2421 1220 . 87 . 5273 Cannons 6919 | . . . . . 187 793 . . 1187 2130 728 1283 200 411 Explosions 11293 | . . 319 . . . 2947 . . 857 1449 873 377 . 4471 Melee 658 | . . . . . . . . . . . . 189 . 469 Ramming 135 | . 4 2 . . . . . 9 . . 44 . . 76 Kinetic 4480 | . . 23 . . 187 149 . 341 2257 1523 . . . . Thermal 7278 | . 311 22 . . 159 793 . . 627 45 . 138 . 5183 Explosive 10543 | . . 319 . . . 2934 . . 243 1377 873 326 . 4471 Electromagnetic 5977 | . 231 . . . . 13 . . 1338 1854 728 1283 200 330 Impact 658 | . . . . . . . . . . . . 189 . 469 Slashing 416 | . . . . . . 234 . . . 113 69 . . . Piercing . | . . . . . . . . . . . . . . . Phasic 171 | . . . . . . . . . . . . . . 171 Highest Corruption 19 | . . . . . . 1 11 19 3 15 . 14 15 12 Average Corruption 6 | . . . . . . 1 9 16 2 8 . 2 8 7 Corruption Purged 18 | . . . . . . . . . . 7 . . 6 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 144 | . . . . . . 2 3 22 10 43 . 28 10 26 Message Errors 38 | . . . . . . . . 5 6 11 . 9 3 4 Matter Fused 29 | . . . . . . 1 . 5 1 8 . 4 5 5 Heat Flow Errors 13 | . . . . . . 1 . 3 . 5 . 2 1 1 Energy Discharges 28 | . . . . . . . . 6 2 8 . 6 1 5 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . 1 1 . 4 . 5 . 4 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . 1 Misfires 6 | . . . . . . . . . . 4 . 1 . 1 Alerts 2 | . . . . . . . . 1 . . . . . 1 Misdirections 2 | . . . . . . . 1 . . . . . . 1 Weapon Failures 6 | . . . . . . . . 1 . 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 705 | . . 4 . . . 71 . . 55 89 63 83 . 340 Projectiles 104 | . . . . . . . . . 29 16 35 24 . . Explosions 299 | . . 4 . . . 71 . . 26 73 28 . . 97 Melee 302 | . . . . . . . . . . . . 59 . 243 Knockbacks 13 | . . . . . 1 . . . 6 1 . 1 . 4 Impact 5 | . . . . . . . . . . . . 1 . 4 Kinetic 8 | . . . . . 1 . . . 6 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . 26 . . . 56 . 3 . . . 26 . 198 Shots 9 | . . 1 . . . 2 . . . . . 1 . 5 Rammed 15 | . . 1 . . . . . 2 . . 3 . . 9 Targets Rammed 16 | . 1 1 . . . . . 2 . . 3 . . 9 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 676 | . 270 6 . . 175 245 . 223 394 676 240 292 163 375 Average Temperature 104 | . 110 6 . . 55 106 . 74 97 132 111 116 81 111 Received Heat Transfer 3614 | . 216 54 . . 30 288 . 297 1005 829 . 103 . 792 Effects 11 | . 3 . . . . . . . 2 4 . 1 . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . Interference 5 | . 3 . . . . . . . . . . 1 . 1 Matter Decay 1 | . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . 8 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . . 2 9 2 5 . 4 Combat Hostiles 17 | . . . . . . . . . 1 6 2 5 . 3 Parts Fried 58 | . 1 . . . . . . . 7 18 10 13 4 5 Impact Corruptions 13 | . . . . . . . . . . . . 2 . 11 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . . . . 1 . . 2 . . 3 . 3 Heat Transferred 9227 | . 1073 50 . . 333 1020 . . 583 50 . 161 . 5957 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 2 . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Maximum Alert Level 5 | . . 1 . . . 3 1 . 3 5 4 . . 5 Low Security (%) 16 | . 100 20 100 . . . . 100 11 . . . . 8 Level 1 11 | . . 79 . . . 29 100 . 4 . . . . 12 Level 2 18 | . . . . . . 51 . . 27 . . . . 26 Level 3 22 | . . . . . . 18 . . 56 19 8 . . 16 Level 4 17 | . . . . . . . . . . 47 91 . . 10 Level 5 11 | . . . . . . . . . . 32 . . . 16 High Security 2 | . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . Peak Influence 2503 | . 147 305 94 . . 871 299 192 1005 1884 1396 . . 2503 Initial 989 | . . 49 94 . . 499 299 181 56 700 989 . . 300 Average 837 | . 46 227 84 . . 501 282 131 630 1371 1242 . . 1013 Influence Increases 9846 | . 297 305 . . 204 1437 . 198 1767 1304 651 438 58 3187 Destroy 0b10 Robot/C 4900 | . 220 140 . . 120 580 . 140 940 620 320 340 40 1440 Destroy 0b10 Robot/NC 360 | . 5 5 . . 15 45 . . 130 30 30 . . 100 Destroy Leader 888 | . 42 40 . . 20 130 . 40 190 40 72 20 10 284 Allied During Kill 783 | . . . . . 49 54 . . 79 139 58 63 8 333 Successful Hack 41 | . . 9 . . . . . . 28 . . . . 4 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 420 | . . 60 . . . 60 . . 180 30 15 . . 75 Anti-Garrison Action 350 | . . . . . . . . . . 200 . . . 150 Destroy Structure 1204 | . . 36 . . . 58 . 3 100 245 156 . . 606 Advance Influence 450 | . . . . . . 450 . . . . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . Lose Combat Pursuer 405 | . . . . . . 60 . 15 120 . . 15 . 195 Influence Decreases 7343 | . 180 178 170 74 125 660 597 342 881 421 1165 1106 315 1129 Entered New Map 2999 | . . 68 150 74 . 30 557 78 59 301 895 507 135 145 Time Decay 3004 | . 140 110 20 . 125 350 40 214 522 . 190 559 160 574 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . Lost Part 840 | . 40 . . . . 100 . 50 220 60 . 20 . 350 Lost Ally 350 | . . . . . . 30 . . 80 60 80 20 20 60 Squads Dispatched 56 | . 3 1 . . . 10 . 3 12 . 3 . . 24 Investigation 12 | . 2 . . . . 3 . 1 5 . . . . 1 Extermination 8 | . . . . . . 2 . 1 2 . . . . 3 Reinforcement 22 | . 1 1 . . . 4 . . 5 . 3 . . 8 Assault 11 | . . . . . . . . . . . . . . 11 Garrison 3 | . . . . . . 1 . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 8 | . . . . . . 1 . . 4 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Distress Signals 10 | . 1 . . . . 1 . . 2 . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 318 | . 18 9 . . 8 41 6 8 63 30 16 23 1 95 Peak Tracking Total 10 | . 6 6 . . 3 7 6 3 8 7 4 7 1 10 Tactical Retreats 16 | . . . . . . 2 . 1 6 . . 1 . 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Traps Triggered 8 | . 1 . . . . 1 . . 3 . . . . 3 Indirectly 1 | . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Machines Disabled 34 | . . 4 . . . 4 . . 12 6 1 1 . 6 Max in Single Turn 3 | . . 3 . . . 1 . . 1 1 1 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Machines Accessed 20 | . 3 1 . . . 3 . 2 6 . 2 1 . 2 Terminals 2 | . 1 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 5 | . 1 . . . . 1 . . 2 . . . . 1 Recycling Units 4 | . 1 . . . . . . 1 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 1 1 . . . . 1 Total Hacks 51 | . 10 5 . . . 8 . 6 11 . 6 1 . 4 Successful 29 | . 8 3 . . . 2 . 2 7 . 4 1 . 2 Failed 22 | . 2 2 . . . 6 . 4 4 . 2 . . 2 Catastrophic 2 | . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 7 1 . . . 7 . 2 10 4 7 . . 7 Terminals 9 | . 4 5 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 8 . . . . . Repair Stations 8 | . 3 . . . . 2 . . 2 . . . . 1 Recycling Units 13 | . 3 . . . . . . 4 . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 6 . 2 1 . . . . 3 Terminal Hacks 5 | . 1 3 . . . . . . . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . . 2 . . 3 . . . Process 1 | . . . . . . . . 1 . . . . . . Report Inventory 3 | . 1 . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . 1 Unlock Access 2 | . . . . . . . . . 1 . . . . 1 Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . 1 . . 4 . 1 . . 1 Terminals 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 . . 2 . . . . 1 Patch 4 | . . . . . . 1 . . 2 . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . . . 1 . 2 3 . . . . 1 Full Trace Events 3 | . . . . . . 1 . 1 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . 31 . . . . . . Retrieved Matter 31 | . . . . . . . . 31 . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . 8 . . . 3 Machine Destruction 11 | . . . . . . . . . . 8 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 4 . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Total Allies 27 | . . . . 4 . 3 . . 6 4 2 5 . 3 Largest Group 6 | . . . . 4 4 6 . . 3 4 3 4 2 3 Highest-Rated Group 475 | . . . . 153 153 326 . . 210 315 291 190 96 475 Highest-Rated Ally 269 | . . . . 39 39 70 . . 106 148 148 49 49 269 Zionite Dispatches 6 | . . . . . . 1 . . 2 . 1 . . 2 Heavy 2 | . . . . . . . . . . . 1 . . 1 Light 2 | . . . . . . 1 . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 . . . . . Total Orders 12 | . . . . . . 3 . . . 9 . . . . STAY 3 | . . . . . . . . . . 3 . . . . ROAM 2 | . . . . . . 1 . . . 1 . . . . FOLLOW 4 | . . . . . . 1 . . . 3 . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . Ally Attacks 332 | . . . . . 27 24 . . 57 69 33 24 4 94 Total Damage 15786 | . . . . . 525 258 . . 1989 2071 1431 729 116 8667 Kills 92 | . . . . . 7 2 . . 16 11 10 6 . 40 Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Active Infowar (turns) 7902 | . . . . . . 784 82 442 1449 1566 397 1380 320 1482 Sensors 40 | . . . . . . . 2 . . . . . . 38 IFF 2017 | . . . . . . . . . . . . 1280 320 417 Terrain 436 | . . . . . . . 19 129 288 . . . . . Decoding 6442 | . . . . . . 784 82 442 1449 1566 397 100 208 1414 Jamming 30 | . . . . . . . . . . . . . . 30 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . . . . 1 . . Drone Launches 1 | . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 367 | . . . . . . 84 4 41 128 40 32 . . 38 Traps 17 | . . . . . . . . 7 6 . . . . 4 Emergency Access 12 | . . . . . . 4 . . 5 . . . . 3 Items 320 | . . . . . . 78 4 32 107 40 32 . . 27 Machines 3 | . . . . . . . . . . . . . . 3 Garrisons 2 | . . . . . . . . 1 1 . . . . . Patrols 6 | . . . . . . 1 . 1 4 . . . . . Reinforcements 2 | . . . . . . . . . 2 . . . . . Guards 5 | . . . . . . 1 . . 3 . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Turns Passed 11811 | . 305 220 53 1738 879 785 82 442 1449 1566 397 1656 320 1919 Spaces Moved 5718 | 1 141 127 31 833 343 387 174 170 769 742 187 878 184 751 Core 166 | . . 30 . . . . . . . . . . . 136 Treads 4191 | . . 82 31 833 343 132 . 60 104 742 187 878 184 615 Legs 222 | 1 141 15 . . . 54 . 11 . . . . . . Wheels 735 | . . . . . . . . 70 665 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 404 | . . . . . . 201 174 29 . . . . . . Fastest Speed 28 | 120 120 50 160 160 240 28 28 28 100 160 160 165 165 50 Average Speed 164 | 120 120 130 160 197 240 142 28 154 130 161 161 165 165 188 Slowest Speed 760 | 120 120 160 160 240 240 760 28 260 240 166 166 250 165 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 37 15 10 81 56 20 73 4 22 81 6 75 17 28 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . 2 . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 15 | . . . 1 3 3 . . . . . . 4 4 . Spaces Dug 22 | . . . . . 1 1 . 1 2 . . 11 . 6 Terrain Destroyed 526 | . . 35 . . 6 60 . 3 45 35 28 15 . 299 Melee 2 | . . . . . . . . . 2 . . . . . Projectile 87 | . . . . . 6 8 . 1 16 7 . . . 49 AOE 428 | . . 35 . . . 52 . . 20 28 28 15 . 250 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Gar Fac Upp Upp Res Total 7188 | . 207 165 35 928 371 565 205 272 963 988 253 1016 194 1026 Wait 387 | . 20 1 3 43 7 78 21 4 9 87 29 31 6 48 Move 5701 | . 140 126 30 832 342 385 171 169 768 741 186 877 183 751 Hop 2 | . . . . . . 1 1 . . . . . . . Pick Up 99 | . 1 3 2 25 . 10 3 12 10 15 4 4 . 10 Fast Attach 89 | . 1 5 . 1 . 14 1 13 20 10 1 2 1 20 Attach 70 | . . 5 . . . 16 1 3 12 3 6 2 . 22 Detach 36 | . . 3 . . . 9 . 6 5 2 . 1 . 10 Swap 146 | . 2 5 . 11 5 9 3 5 24 21 8 19 2 32 Drop 114 | . 3 4 . 16 2 11 4 15 8 25 4 2 . 20 Fire 432 | . 39 12 . . 14 32 . 43 103 61 12 19 2 95 Melee 20 | . . . . . . . . . 4 . . 7 . 9 Ram 1 | . . . . . . . . 1 . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush 14 | . . 1 . . . . . 1 . . 3 . . 9 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 76 | . . . . . 1 . . . . 23 . 52 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Repaired EM Pulse Gun 244 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 14) 413 | -9/Materials | Destroyed 7 combat bots 526 | -9/Materials | Entered Mines 572 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 579 | -9/Mines | Entered Zion 643 | -7/Zion | Discovered new exit (range 16) 843 | -7/Zion | Found Prototype Special Weapon 843 | -7/Zion | Identified RU-N14's Throwing Claymores 850 | -7/Zion | Found RU-N14's Throwing Claymores 853 | -7/Zion | Found RU-N14's Throwing Claymores 856 | -7/Zion | Found RU-N14's Throwing Claymores 924 | -7/Zion | Learned Factory fabricator intel 1047 | -7/Zion | Learned location of Warlord (-4) 1159 | -7/Zion | Met Imprinter 1184 | -7/Zion | Imprinted 1186 | -7/Zion | Declared Zion's savior 1317 | -7/Zion | Learned Factory garrison access intel 1629 | -7/Zion | Build established: Derelict-Mutant 2155 | -7/Zion | Given the Hacking Drone Bay 2155 | -7/Zion | Found Prototype Device 2317 | -7/Zion | Entered Proximity Caves 2317 | -6/Proximity Caves | Accompanied by 4 allies 2320 | -6/Proximity Caves | Spotter reported a threat 2320 | -6/Proximity Caves | Spotter reported a threat 2664 | -6/Proximity Caves | Spotter reported a threat 3017 | -6/Proximity Caves | Learned Factory trap positions 3179 | -6/Proximity Caves | Discovered new exit (range 6) 3196 | -6/Proximity Caves | Entered Factory 3196 | -6/Factory | Accompanied by 3 allies 3196 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 3197 | -6/Factory | Loaded intel: 124 trap records 3198 | -6/Factory | Loaded intel: 6 fabricator locations 3199 | -6/Factory | Loaded intel: 4 garrison access locations 3365 | -6/Factory | Identified Hacking Drone Bay 3502 | -6/Factory | Zion Light squad teleported in 3546 | -6/Factory | Search patrols dispatched 3551 | -6/Factory | Found Prototype Protection 3551 | -6/Factory | Identified Zio. Weapon Casing 3564 | -6/Factory | Lost 6 allies 3676 | -6/Factory | Lost 4 parts (1p1n2u) 3774 | -6/Factory | Garrison activated, responded to threat 3981 | -6/Factory | Manually triggered Chute Trap 3981 | -6/Factory | Sucked down chute 3981 | -6/Factory | Entered Waste 3994 | -6/Waste | Spotted C-40 Crusher 3996 | -6/Waste | EMP discharged 3996 | -6/Waste | System corruption reached 10% 4026 | -6/Waste | Spotted C-40 Crusher 4037 | -6/Waste | Spotted C-40 Crusher 4037 | -6/Waste | Spotted C-40 Crusher 4039 | -6/Waste | Spotted C-40 Crusher 4056 | -6/Waste | Spotted C-40 Crusher 4058 | -6/Waste | Discovered new exit (range 10) 4063 | -6/Waste | Entered Factory 4165 | -6/Factory | Lost 3 parts (2n1w) 4390 | -6/Factory | Discovered new exit (range 8) 4407 | -6/Factory | Discovered new exit (range 17) 4444 | -6/Factory | Build established: Scavenger-Mutant 4471 | -6/Factory | Garrison activated, responded to threat 4505 | -6/Factory | Entered another Factory area 4505 | -5/Factory | Evolved 2 slots: Weapon x2 4571 | -5/Factory | Zion hero teleported in (12-ASH) 4772 | -5/Factory | Spotted B-75 Beast 4810 | -5/Factory | Allies destroyed B-75 Beast 4830 | -5/Factory | Lost 5 parts (1n2u2w) 5010 | -5/Factory | Lost 5 parts (1p2n2u) 5158 | -5/Factory | Lost 4 parts (1n3w) 5184 | -5/Factory | Zion Light squad teleported in 5233 | -5/Factory | Found Zio. Weapon Casing 5274 | -5/Factory | Fabricated R-10 Processor (x2) 5292 | -5/Factory | Found Zio. Weapon Casing 5775 | -5/Factory | Terminal network hard line cut 5942 | -5/Factory | Identified exit to Garrison 5954 | -5/Factory | Entered Garrison 5954 | -5/Garrison | Accompanied by 2 allies 5982 | -5/Garrison | Triggered checkpoint 6091 | -5/Garrison | Rewired B-90 Cyclops 6097 | -5/Garrison | Spotted B-90 Cyclops 6144 | -5/Garrison | Allies destroyed B-90 Cyclops 6147 | -5/Garrison | Rewired B-75 Beast 6233 | -5/Garrison | Triggered checkpoint 6249 | -5/Garrison | Spotted B-75 Beast 6266 | -5/Garrison | Destroyed 7 combat bots 6274 | -5/Garrison | Allies destroyed B-75 Beast 6322 | -5/Garrison | Triggered checkpoint 6425 | -5/Garrison | System corruption reached 10% 6459 | -5/Garrison | Build established: Scavenger-Tank 6472 | -5/Garrison | Triggered checkpoint 6497 | -5/Garrison | Garrison Relay disabled 6586 | -5/Garrison | Triggered checkpoint 6670 | -5/Garrison | Discovered new exit (range 14) 6792 | -5/Garrison | Lost 3 parts (1n2w) 6948 | -5/Garrison | Triggered checkpoint 7018 | -5/Garrison | Garrison Relay disabled 7340 | -5/Garrison | Triggered checkpoint 7478 | -5/Garrison | Discovered new exit (range 9) 7520 | -5/Garrison | Entered Factory 7520 | -4/Factory | Accompanied by 2 allies 7520 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7685 | -4/Factory | Zion Heavy squad teleported in 7864 | -4/Factory | Discovered new exit (range 5) 7901 | -4/Factory | Lost 3 allies 7917 | -4/Factory | Entered Upper Caves 7959 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8006 | -4/Upper Caves | System corruption reached 10% 8097 | -4/Upper Caves | Ambushed by wild Derelicts 8202 | -4/Upper Caves | Encountered a Warlord checkpoint 8316 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8393 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9241 | -4/Upper Caves | Learned location of Testing (-3) 9550 | -4/Upper Caves | Discovered new exit (range 13) 9573 | -4/Upper Caves | Entered another Upper Caves area 9573 | -4/Upper Caves | Accompanied by 2 allies 9870 | -4/Upper Caves | Discovered new exit (range 12) 9893 | -4/Upper Caves | Entered Research 9893 | -3/Research | Accompanied by 1 ally 9893 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9923 | -3/Research | Identified exit to Garrison 9966 | -3/Research | Zion Experimental squad teleported in 10286 | -3/Research | Garrison activated, responded to threat 11102 | -3/Research | Zion Heavy squad teleported in 11106 | -3/Research | Found Prototype Processor 11106 | -3/Research | Identified Spectral Analyzer 11143 | -3/Research | First assault squad dispatched 11248 | -3/Research | Terminal network hard line cut 11387 | -3/Research | Found Prototype Energy Cannon 11390 | -3/Research | Found Prototype Protection 11390 | -3/Research | Identified Zio. Shade Armor 11412 | -3/Research | Found Zio. Shade Armor 11415 | -3/Research | Identified Zio. Alpha Cannon Mk. II 11452 | -3/Research | Lost 4 parts (1n2u1w) 11499 | -3/Research | System corruption reached 10% 11536 | -3/Research | Lost 11 parts (2p7u2w) 11565 | -3/Research | Destroyed 10 combat bots 11607 | -3/Research | Lost 3 parts (1p2w) 11646 | -3/Research | High security lockdown imminent 11671 | -3/Research | Destroyed 9 combat bots 11726 | -3/Research | High security lockdown engaged 11727 | -3/Research | Core integrity fell below 50% 11730 | -3/Research | Spotted B-86 Titan 11746 | -3/Research | Core integrity fell below 20% 11766 | -3/Research | Allied Derelicts emerged from ambush trap array 11769 | -3/Research | Lost 14 parts (3p3n4u4w) 11812 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11753_ Acquired Imp. Thunder Leg. 11755_ System corrupted: Energy discharge (-17). 11766_ Triggered Ambush Trap. 11766_ V4-1YP(g) emerges from a hatch in the floor. 11766_ TC-23X(g) emerges from a hatch in the floor. 11766_ UM-1AU(g) emerges from a hatch in the floor. 11768_ V4-1YP(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 11771_ Triggered Tesla Bomb Trap. 11771_ A bubble of electromagnetic force engulfs the area. 11775_ Acquired Biometal Medium Treads. 11781_ Acquired Imp. Targeting Computer. 11797_ Acquired Imp. Melee Analysis Suite. 11797_ W-44 Eye sends out distress signal. 11800_ Acquired Lgt. Antimatter Reactor. 11802_ Dropped Lgt. Antimatter Reactor. 11802_ Dropped Adv. Sensor Array. 11803_ Acquired Lgt. Antimatter Reactor. 11811_ R-10 Processor destroyed. 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