Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 14:54:55 Player: Calazard Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (345) 345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1527 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 128/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Leg Compact Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Flight Unit Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 5 5 3 11 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads 2 | . . . 2 Leg 4 | . . 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 1 . 3 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 1 4 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 3 6 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 92 93 39 Engine 9 | . 14 13 1 Leg 3 | . . . 11 Wheel 18 | . 28 26 . Storage 9 | . 14 13 . Processor 10 | . 7 13 6 Protection 3 | . . . 10 Ballistic Gun 17 | . 15 26 . Launcher 3 | . 8 . 7 Naked Turns 57 | . . 11 46 Heaviest Build 16 | 9 13 16 15 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 8 8 8 5 Average Carried 6 | 5 7 7 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 7 7 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 414 | 221 . 193 . Remotely . | . . . . Salvage Created 229 | . 59 87 83 Parts 22 | . 6 2 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 3 . 9 AOE 12 | . 3 . 9 Classes Destroyed 7 | . 3 1 3 Builder 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 6 | . 1 . 5 Grunt 4 | . 2 . 2 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 8 | . 4 1 8 Combat Bots Only 7 | . 3 . 7 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1653 | . 210 531 912 Core 621 | . 53 160 408 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 22 | . 8 6 8 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 33 Shots Fired 28 | . 9 11 8 Gun 13 | . 2 11 . Cannon . | . . . . Launcher 15 | . 7 . 8 Special . | . . . . Kinetic 13 | . 2 11 . Thermal . | . . . . Explosive 15 | . 7 . 8 Electromagnetic . | . . . . Robot Hit Streak 7 | . . 7 2 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . . 9 5 Core Hits 41 | . 8 5 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1354 | . 357 136 861 Guns 114 | . . 114 . Cannons . | . . . . Explosions 1218 | . 357 . 861 Melee . | . . . . Ramming 22 | . . 22 . Kinetic 114 | . . 114 . Thermal . | . . . . Explosive 1183 | . 357 . 826 Electromagnetic 35 | . . . 35 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . 38 10 73 Shots 4 | . 1 . 3 Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 1 6 57 Average Temperature 29 | . 1 6 36 Received Heat Transfer 264 | . 18 . 246 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 435 | . 137 84 435 Initial 49 | . . 49 26 Average 82 | . 32 63 169 Maximum Alert Level 2 | . . . 2 Low Security (%) 90 | 100 100 100 64 Level 1 7 | . . . 25 Level 2 2 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 11 5 24 Peak Tracking Total 13 | . 7 2 13 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 42 | . . . 42 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 646 | 64 80 325 177 Spaces Moved 563 | 48 55 286 174 Core 132 | 22 . 22 88 Treads 5 | . . . 5 Legs 76 | . . 3 73 Wheels 342 | 26 55 261 . Hover . | . . . . Flight 8 | . . . 8 Fastest Speed 40 | 50 100 50 40 Average Speed 92 | 102 100 96 82 Slowest Speed 160 | 150 100 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 22 69 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . 24 . 42 Melee . | . . . . Projectile . | . . . . AOE 66 | . 24 . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 651 | 61 69 322 199 Wait 20 | . 1 19 . Move 560 | 47 54 285 174 Hop . | . . . . Pick Up 14 | 9 1 1 3 Fast Attach 10 | 3 1 . 6 Attach 10 | 2 2 1 5 Detach . | . . . . Swap 4 | . 2 2 . Drop 4 | . . 1 3 Fire 22 | . 8 6 8 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 12) 145 | -10/Materials | Entered Mines 152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 272 | -10/Mines | Assembled infested the area 307 | -10/Mines | Build established: Mutant 401 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 447 | -10/Mines | Core integrity fell below 50% 459 | -10/Mines | Released all parts (4) 460 | -10/Mines | Core integrity fell below 20% 467 | -10/Mines | Discovered new exit (range 15) 467 | -10/Mines | Discovered new exit (range 6) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Accompanied by 2 allies 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 471 | -9/Materials | Identified exit to Mines 475 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 489 | -9/Materials | Lost 3 parts (1p1n1w) 593 | -9/Materials | Released all parts (3) 611 | -9/Materials | Core integrity fell below 50% 620 | -9/Materials | Destroyed 7 combat bots 628 | -9/Materials | Core integrity fell below 20% 631 | -9/Materials | Lost 6 parts (1p1n2u2w) 647 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00591_ L-31 Rogue destroyed. 00591_ Y-45 Defender destroyed. 00593_ Grenade Launcher destroyed. 00593_ Lgt. Armor Plating destroyed. 00593_ Released Imp. Aluminum Leg. 00593_ Released Visual Processing Unit. 00593_ Released Carbon-fiber Leg. 00597_ U-05 Engineer lays Concrete. 00598_ U-05 Engineer builds a Wall. 00598_ Acquired Mak. Leg. 00598_ G-34 Mercenary destroyed. 00598_ K-01 Serf collects debris. 00598_ U-05 Engineer builds a Wall. 00599_ K-01 Serf collects debris. 00600_ Flight Unit destroyed. 00622_ G-34 Mercenary destroyed. 00632_ Critical hit (Burn: +37). 00635_ G-34 Mercenary destroyed. 00641_ Dropped Lgt. Treads. 00643_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | """"" # #??????????????????????????????? | | """"" + #??????????????????????????????? | | """"" # #??????????????????????????????? | | """"" ## ##### #??????????????????????????????? | | """"" !##=##??# #??????????????????????????????? | | ==# #?# #??????????????????????????????? | | +#### % #?# #??????????????????????????????? | | = ## #??????????????????????????????? | | = ## #??????????????????????????????? | | """ % [ ## #??????????????????????????????? | | """ # #??????????????????????????????? | | """ ## #??????????????????????????????? | | # #??????????????????????????????? | | ##### ## #??????????????????????????????? | | ????## ## #??????????????????????????????? | | ?????# ### #??????????????????????????????? | | ?????# """% #?# #????###+##????????????????????? | | ?????# "T" ?# #????# ???>????????????????? | | ?????# #?# #????# #????????????????????? | | ?????# ??!!#?# #????# #????????????????????? | | ?????# ???!!#?# ###??# #????????????????????? | | ??? ##+####### ] #??# #????????????????????? | | ?? #??# #????????????????????? | | ?> #??# w#????????????????????? | | ?? #??# #????????????????????? | | ??? "##+####### #??# @ #????????????????????? | | ??????????????## %##??# #????????????????????? | | ???????????????# #???# #????????????????????? | | ????????????#### #???# #????????????????????? | | ????????????+ #???#s +????????????????????? | | ????????????#### #???#ss #????????????????????? | | ???????????????# #####t ##???????????????????? | | ???????????????# == #???????????????????? | | ???????????????+ #???????????????????? | | ???????????????# """ #???????????????????? | | ???????????????# """ #???????????????????? | | ???????????????# """ #???????????????????? | | ???????????????# #####???????????????????? | | ???????????????# #???????????????????????? | | ???????????????# """ #???????????????????????? | | ???????????????# """ #???????????????????????? | | ???????????????# """ #???????????????????????? | | ???????????????# ?? #???????????????????????? | | ???????????????# ?? #???????????????????????? | | ???????????????# ? "" ???????????????????????? | | ??????????????? ??T" ???????????????????????? | | ??????????????? ???? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularShockGun Manual? 0 Play Time 00:09:17 Cumulative 23.7 hours Start 2022.07.15 @ 14:47:48 End 2022.07.15 @ 14:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a356049b-7bcb-4685-8ca2-da33b11183a8