Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 11:44:36 Player: Jay Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (355) 355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1405 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 290/300 Energy 265/265 System Corruption 1% Temperature Warm (166) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (5) ---- Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Mining Laser > --- INVENTORY -------- Targeting Computer EM Pulse Gun EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 12 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 8 2 Treads . | . . . Leg 9 | 2 5 2 Wheel . | . . . Hover . | . . . Flight 3 | . 3 . Utility 5 | 3 1 1 Device 2 | 2 . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 3 5 Energy Gun 7 | 1 3 3 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 2 | 1 1 . System Corruption 2 | 1 1 . Parts Lost 7 | . 4 3 Power . | . . . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 85 85 Engine 13 | . 14 11 Leg 28 | . 25 44 Flight 1 | . 1 . Device 19 | . 22 5 Processor 2 | . 2 5 Energy Gun 17 | . 18 11 Special Weapon 1 | . . 8 Peak Build Rating 10 | 8 9 10 Average Rating 7 | 4 7 8 On Entrance 4 | . 8 5 Naked Turns . | . . . Heaviest Build 13 | 13 11 10 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 5 5 4 Average Carried 4 | 3 4 2 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 461 | 260 124 77 Remotely . | . . . Salvage Created 877 | 238 498 141 Parts 53 | 20 29 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Guns 9 | . 7 2 AOE 2 | . 2 . Classes Destroyed 10 | 3 6 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . 7 . Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 66 | . 42 24 Missed 16 | . 11 5 Damage Taken 574 | . 304 270 Core 65 | . 24 41 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 79 | 15 46 18 Largest 2 | 1 2 2 Hottest 140 | 40 80 140 Shots Fired 108 | 15 69 24 Gun 99 | 15 69 15 Cannon . | . . . Launcher . | . . . Special 9 | . . 9 Kinetic . | . . . Thermal 9 | . . 9 Explosive . | . . . Electromagnetic 99 | 15 69 15 Robot Hit Streak 6 | 4 6 4 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 11 38 12 Core Hits 36 | 8 22 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 950 | 135 614 201 Guns 777 | 135 513 129 Cannons . | . . . Explosions 101 | . 101 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 173 | . 101 72 Explosive . | . . . Electromagnetic 777 | 135 513 129 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | 1 2 1 Average Corruption 1 | 1 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . 190 186 Average Temperature 66 | . 66 66 Received Heat Transfer 183 | . 78 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | 1 2 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 352 | 35 352 196 Initial 91 | . 22 91 Average 105 | 12 113 130 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 67 100 Level 1 24 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 11 3 Successful 7 | . 5 2 Failed 7 | . 6 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 11 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Robot Analysis 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 2 | . 1 1 Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1309 | 142 979 188 Spaces Moved 682 | 84 501 97 Core 17 | 5 12 . Treads . | . . . Legs 630 | 79 454 97 Wheels . | . . . Hover . | . . . Flight 35 | . 35 . Fastest Speed 50 | 50 117 120 Average Speed 121 | 115 122 120 Slowest Speed 210 | 120 210 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 56 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 11 | . 7 4 Melee . | . . . Projectile 4 | . . 4 AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1033 | 110 799 124 Wait 215 | . 215 . Move 680 | 83 500 97 Hop . | . . . Pick Up 16 | 5 11 . Fast Attach 12 | 6 5 1 Attach 4 | . . 4 Detach . | . . . Swap 12 | 1 7 4 Drop 15 | . 15 . Fire 79 | 15 46 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Lost 4 parts (2n1u1w) 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Propulsion x2 1310 | -9/Materials | Self-destructed Last Messages --------------- >>Analysis(I-36 Angel) Downloading analysis... I-36 Angel Tier: 4 The I-36 Angel's remote force field is 33% more effective than the I-25's shield generator, shielding targets from half of all damage where there is enough energy to support the field. Protector class robots are not especially well armored, but in addition to their shield are also strong against more common thermal weaponry, as well as always working in concert with a larger assault force. 01258_ Triggered EMP Trap. 01258_ A bubble of electromagnetic force engulfs the area. 01258_ EMP Trap short circuited. 01258_ A bubble of electromagnetic force engulfs the area. 01258_ Terminal disabled. 01291_ G-34 Mercenary destroyed. 01297_ G-34 Mercenary misfires. 01299_ Mining Laser destroyed. 01301_ EM Pulse Gun destroyed. 01305_ G-34 Mercenary misfires. Map ----- +----------------------------------------------------+ | | | | | | | ??????????########################????? | | ??????????# # ] #????? | | ??????????# "" # """ """ #????? | | ??????????# "" """ # """"""""" #????? | | ??????????# "T """ # """"" " #????? | | ??????????# "" """ # #?###? | | ?????????## ""* ######+###"#####"## | | ?????????# !%[ ##### + " | | ?????????## = + # ![ # | | ??????????#####+######### # [ # | | ????????????# #?????# # [[ # | | ????????????# ####### # # | | ????????????### # "" # | | ??????????????# + "T # | | ??????????????# """ # "" # | | ??????????????# """ # # | | ??????????????# """ ############ | | ??????????????# T ??????? | | ??????????????# " ??????? | | ??????????????# ??????? | | ????????????### #?????????? | | ????????????#;##+########## #?????????? | | ????????????# @% #????? ??????????? | | ????????????# g #????? ??????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????##########????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedHugeMount Manual? 0 Play Time 00:12:45 Cumulative 8.5 hours Start 2024.10.03 @ 11:32:32 End 2024.10.03 @ 11:44:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78cced8d-6481-4f31-8ad4-382743d1aa5d