Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 15:24:48 Player: Satori Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (655) 655 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 1770 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Reactive Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Treads Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Light Armor Plating Sensor Drone Bay (20/20) Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- Medium Laser Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Heat Sink High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Reactive Plating Particle Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 8 7 4 2 8 Power 3 | 1 . 1 . 1 Engine 1 | 1 . . . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 3 | 1 1 . 1 . Leg . | . . . . . Wheel 5 | 1 1 . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 2 . 2 Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 9 | 3 2 1 . 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . 1 . . System Corruption 8 | . . 8 . . Parts Lost 12 | . 3 1 . 8 Power 2 | . . . . 2 Propulsion 4 | . 1 . . 3 Utility 2 | . 1 . . 1 Weapon 4 | . 1 1 . 2 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Backups 14 | 3 8 18 20 16 Power . | . . . . . Propulsion 2 | 1 1 3 3 . Utility 5 | . 3 6 7 6 Weapon 6 | . 3 8 9 8 Tool/Special . | . . . . . Unused Backups 10 | . 3 . . 7 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon 6 | . 1 . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 100 85 97 Engine 6 | . 14 2 . . Core 7 | . . 11 14 13 Treads 14 | . 20 14 . 12 Wheel 13 | . 7 14 27 14 Device 9 | . 9 6 14 12 Storage 14 | . 14 14 14 14 Protection 4 | . 3 7 . 1 Energy Gun 10 | . 14 14 . . Ballistic Gun 10 | . 8 12 . 25 Special Weapon 2 | . 5 . . . Special Melee Weapon 2 | . . 1 14 . Peak Build Rating 20 | 7 8 20 20 19 Average Rating 11 | 5 7 13 19 11 On Entrance 10 | . 7 8 20 19 Avg Prop Armor Cover (%) 10 | 13 11 9 . 11 Naked Turns . | . . . . . Heaviest Build 63 | 13 50 63 60 60 Greatest Support 40 | 16 40 10 20 20 Greatest Overweight (x) 6 | . 4 6 5 4 Average Overweight (x) 3 | . 1 5 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 12 20 20 20 Most Carried 20 | 6 16 20 20 20 Average Carried 14 | 3 8 19 19 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 16 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1142 | 295 531 131 . 185 Remotely . | . . . . . Salvage Created 874 | 38 466 236 . 134 Parts 49 | 5 22 13 . 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 18 | . 11 4 . 3 Guns 17 | . 10 4 . 3 Cannons 1 | . 1 . . . Classes Destroyed 6 | 1 3 1 . 1 Worker 2 | . . 2 . . Tunneler 3 | 2 . . . 1 Hauler 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 8 4 . 2 Duelist 1 | . . . . 1 Best Kill Streak 3 | 1 3 2 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 140 | . 70 16 . 54 Missed 38 | . 19 5 . 14 Hits 102 | . 51 11 . 40 Melee 3 | . . . . 3 Projectile 99 | . 51 11 . 37 AOE 7 | . . . . 7 Critical Strikes 1 | . . 1 . . Damage Taken 1518 | . 553 211 . 754 Core 254 | . 126 29 . 99 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 8 56 13 . 19 Largest 2 | 2 2 2 . 2 Hottest 150 | 70 150 70 . 85 Shots Fired 179 | 16 100 26 . 37 Gun 159 | 16 80 26 . 37 Cannon . | . . . . . Launcher . | . . . . . Special 20 | . 20 . . . Kinetic 86 | 8 34 13 . 31 Thermal 93 | 8 66 13 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 7 13 7 . 6 Robot Miss Streak 4 | 3 4 2 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 111 | 11 57 19 . 24 Core Hits 47 | 3 25 11 . 8 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | 1 7 . . . Burn 6 | 1 5 . . . Destroy 2 | . 2 . . . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1451 | 135 783 207 . 326 Guns 1399 | 135 733 205 . 326 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 734 | 72 299 102 . 261 Thermal 715 | 63 484 103 . 65 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 9 9 Average Corruption 4 | . . 2 9 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . 15 14 14 Message Errors 10 | . . 4 3 3 Matter Fused 6 | . . 2 2 2 Heat Flow Errors 5 | . . 1 2 2 Energy Discharges 9 | . . 5 3 1 Data Loss (minor) 8 | . . 1 3 4 Data Loss (major) 1 | . . 1 . . Alerts 3 | . . 1 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | 45 293 256 190 312 Average Temperature 75 | 18 64 65 92 147 Received Heat Transfer 549 | . 255 108 . 186 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 4 1 . . Heat Transferred 2431 | 259 1728 296 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 102 | 5 89 102 . 30 Initial 3 | . 3 . . . Average 19 | 1 30 14 . 1 Influence Increases 741 | 10 428 228 . 75 Destroy 0b10 Robot/C 440 | . 220 160 . 60 Destroy 0b10 Robot/NC 35 | 10 10 10 . 5 Destroy Leader 104 | . 54 40 . 10 Allied During Kill 18 | . . 18 . . Successful Hack 42 | . 42 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 15 | . 15 . . . Destroy Structure 12 | . 12 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 741 | 5 433 228 . 75 Entered New Map 2 | . 2 . . . Time Decay 669 | 5 391 228 . 45 Lost Part 60 | . 30 . . 30 Lost Ally 10 | . 10 . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 25 7 . 6 Peak Tracking Total 4 | . 4 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 15 | . 9 2 4 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 31 2 4 . Successful 22 | . 16 2 4 . Failed 15 | . 15 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 25 | . 25 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 10 2 4 . Record 4 | . . . 4 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . 2 . . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 18 | . 18 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 3 | . . 3 . . Non-combat 3 | . . 3 . . Combat . | . . . . . Robot Hacks Applied 3 | . . 3 . . parse_system 2 | . . 2 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . 1 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 2 . 1 STAY 1 | . . 1 . . FOLLOW 1 | . . 1 . . RETURN 1 | . . . . 1 Ally Attacks 28 | . . 26 . 2 Total Damage 344 | . . 327 . 17 Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1366 | 9 909 165 . 283 Seismic 1366 | 9 909 165 . 283 Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . 1 . . Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3685 | 99 1375 1400 430 381 Spaces Moved 2280 | 58 774 842 383 223 Core 1 | 1 . . . . Treads 324 | . 324 . . . Legs . | . . . . . Wheels 1955 | 57 450 842 383 223 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 140 110 110 Average Speed 140 | 99 141 157 110 136 Slowest Speed 170 | 100 160 170 155 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 94 97 78 40 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile 12 | . 12 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2529 | 79 918 885 389 258 Wait 66 | . 51 12 3 . Move 2276 | 57 773 841 382 223 Hop . | . . . . . Pick Up 32 | 6 18 5 . 3 Fast Attach 10 | 7 2 . . 1 Attach 11 | . 3 1 . 7 Detach 1 | . . . 1 . Swap 25 | 1 9 8 2 5 Drop 8 | . 6 1 1 . Fire 96 | 8 56 13 . 19 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Discovered new exit (range 3) 912 | -10/Materials | Discovered new exit (range 10) 1147 | -10/Materials | Core integrity fell below 50% 1475 | -10/Materials | Entered Mines 1481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1545 | -10/Mines | Discovered new exit (range 4) 1554 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1887 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Identified exit to Exiles 2359 | -10/Mines | Found the Drone Emporium 2366 | -10/Mines | Found Prototype Device 2367 | -10/Mines | Identified Sensor Drone Bay 2675 | -10/Mines | Identified exit to Materials 2718 | -10/Mines | Discovered new exit (range 6) 2863 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2875 | -10/Mines | Entered Exiles 2875 | -10/Exiles | Found Exiles lab abandoned 2875 | -10/Exiles | Accompanied by 2 allies 2904 | -10/Exiles | Discovered new exit (range 18) 3289 | -10/Exiles | Discovered new exit (range 14) 3304 | -10/Exiles | Identified exit to Mines 3305 | -10/Exiles | Entered Mines 3305 | -9/Mines | Accompanied by 2 allies 3389 | -9/Mines | Lost 6 parts (1p3n1u1w) 3403 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3624 | -9/Mines | Assembled infested the area 3629 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3679 | -9/Mines | Core integrity fell below 20% 3686 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03514_ System corrupted: Heat flow error (+262). 03544_ System corrupted: Matter fused (-8). 03564_ System corrupted: Component data lost. 03603_ System corrupted: IFF burst signal emitted. 03619_ WS,JP6 XY8=D:P8AQDE5G5C 03624_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03629_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03654_ System corrupted: Component data lost. 03672_ CE3L0NYDR 03677_ R-06 Scavenger destroyed. 03681_ The unstable cave ceiling collapses. 03684_ Assault Rifle destroyed. 03684_ T-07 Excavator destroyed. 03686_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##????????????????#####????????????##???????????? | | #???????????????## ####?????????# ###????????? | | #????????????????# #####?????# #??????### | | #?????????????????# #??????# #??????# | | #?????????????????###### #??????# #??????# # | | #?????????????????????#### ##???#### ######## # | | #?????????????######?## # ##????# # | | #????????????## ### #????# ############ # | | ##???????##### ## ###### #??????????# # | | #??????## # #??????????# # | | #?????## # %@ ##### #??????????# # | | ##???## = #???# #??????????# # | | ##### ! #???# #??????????# # | | ## % ##??# ######?????# # | | ## [ #??# ! * #????## # | | #### #??###### #???## | | ## ##??# #???????# #???# | | #### ##???# #???????# #???# | | #??#####????# #???????# ##### | | #???????????# """" d ##???????# | | ##??????????## """" %#####????????######## | | ##??????????#### """" #???????????????????#### | | #?????????????# d ?????????????????????? | | #?????????????# "% ???????????????????? | | #?????????????# ;## ??????????????????? | | #?????????????# ##?? ?????????????????? | | #?????????????# ##???? ?????????????????? | | ##?????????????## ##?????? #???????????????? | | ##???????????????### #???????? #???????????????? | | ##??????????????????# #???????? #???????????????? | | #???????????????????# ??????????#???????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ImprinterHellfireDriver Manual? 0 Play Time 00:27:26 Cumulative 331.0 hours Start 2026.03.15 @ 14:59:20 End 2026.03.15 @ 15:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 115 Adventurer 1 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 066e3028-7b77-4d67-87c0-2f55e5850760