Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 22:36:03 Player: MrProgressor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (956) 956 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 3763 Bonus ------- Follower Combat Kills 183 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Cooling System Improved Terrain Scanner Ripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Phasing Sabre > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Improved Hover Unit Cooling System Large Battery Sensor Array Hardened Light Armor Plating Mini Grenade Launcher Ripper CR-A16's Pointy Stick [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | 2 6 . 14 1 1 8 Power 2 | . 1 . 1 . . . Engine 2 | . 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 1 4 . 2 . . 4 Treads 2 | . . . . . . 2 Leg 1 | . . . . . . 1 Wheel 1 | 1 . . . . . . Hover 6 | . 4 . 1 . . 1 Flight 1 | . . . 1 . . . Utility 7 | 1 . . 5 1 . . Device 2 | 1 . . 1 . . . Storage 1 | . . . 1 . . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | . 1 . 6 . 1 4 Energy Gun 1 | . 1 . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 4 | . . . 2 . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . . 6 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 9 | 6 7 8 9 9 9 9 Power 1 | 1 1 1 1 2 2 1 Propulsion 1 | 4 3 2 1 1 1 . Utility 3 | . 1 3 4 4 4 3 Weapon 2 | 1 1 2 1 2 2 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 11 1 4 . 1 4 Power 4 | . 2 . . . 1 1 Propulsion 5 | . 5 . . . . . Utility 7 | . 1 . 4 . . 2 Weapon 5 | . 3 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 97 75 Engine 10 | . 14 14 11 11 11 8 Treads 1 | . . . . . . 7 Hover 26 | . 24 28 33 33 33 10 Device 8 | . 14 14 6 . 10 7 Storage 11 | . 14 14 11 11 11 9 Processor 9 | . . . 14 13 11 9 Protection 1 | . . . . 8 . 1 Energy Gun 4 | . 28 28 1 . . . Ballistic Gun 9 | . . . 9 17 8 13 Launcher 1 | . . . . 2 . 4 Slashing Weapon 1 | . . . . . 3 2 Piercing Weapon 3 | . . . 2 2 7 . Peak Build Rating 24 | 9 13 13 22 20 24 24 Average Rating 17 | 7 10 13 19 19 20 18 On Entrance 14 | 6 9 13 13 19 20 24 Avg Prop Armor Cover (%) 20 | 10 10 . . . . 26 Naked Turns . | . . . . . . . Heaviest Build 25 | 12 14 14 22 25 21 23 Greatest Support 56 | 20 16 14 21 21 21 56 Greatest Overweight (x) 7 | . . . 1 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 8 8 8 9 10 10 9 Most Carried 10 | 8 8 8 10 10 10 10 Average Carried 9 | 6 7 7 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 8 8 8 10 10 10 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1051 | 220 60 . 324 92 40 315 Remotely . | . . . . . . . Salvage Created 1056 | 81 91 . 474 50 . 360 Parts 46 | 6 12 . 19 . . 9 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 3 . 2 3 . 17 Melee 4 | . . . . 3 . 1 Guns 7 | . 3 . . . . 4 AOE 13 | . . . 1 . . 12 Classes Destroyed 9 | 2 2 . 2 1 . 2 Tunneler 1 | 1 . . . . . . Hauler 5 | . . . 5 . . . Recycler 2 | 1 . . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 10 | . 3 . . . . 7 Grunt 10 | . . . 2 . . 8 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Assembled 3 | . . . . 3 . . Best Kill Streak 10 | 2 3 . 9 3 . 10 Combat Bots Only 10 | . 3 . 1 3 . 10 Max Kills in Single Turn 2 | 1 1 . 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 134 | . 9 . 1 9 . 115 Missed 38 | . 4 . 1 3 . 30 Hits 96 | . 5 . . 6 . 85 Melee 1 | . . . . 1 . . Projectile 95 | . 5 . . 5 . 85 Critical Strikes 3 | . . . . . . 3 Damage Taken 1501 | . 43 . 24 91 . 1343 Core 417 | . 10 . . . . 407 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 74 | 4 8 . 23 4 . 35 Largest 2 | 2 2 . 2 2 . 2 Hottest 136 | 90 106 . 136 56 . 48 Shots Fired 118 | 8 16 . 41 8 . 45 Gun 73 | 8 16 . 16 7 . 26 Cannon 24 | . . . 24 . . . Launcher 21 | . . . 1 1 . 19 Special . | . . . . . . . Kinetic 49 | . . . 16 7 . 26 Thermal 48 | 8 16 . 24 . . . Explosive 19 | . . . . . . 19 Electromagnetic 2 | . . . 1 1 . . Robot Hit Streak 7 | 2 6 . 4 2 . 7 Robot Miss Streak 5 | 2 5 . 3 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 72 | 4 7 . 23 7 . 31 Core Hits 74 | 3 5 . 11 3 . 52 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 . . 2 Meltdown 1 | . . . 1 . . . Sever 2 | . . . . . . 2 Melee Attacks 21 | . . . 1 8 1 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing 10 | . . . 1 8 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3197 | 49 87 . 486 221 . 2354 Guns 628 | 49 87 . 109 39 . 344 Cannons 329 | . . . 329 . . . Explosions 1873 | . . . 41 . . 1832 Melee 360 | . . . . 182 . 178 Ramming 7 | . . . 7 . . . Kinetic 492 | . . . 109 39 . 344 Thermal 465 | 49 87 . 329 . . . Explosive 1832 | . . . . . . 1832 Electromagnetic 41 | . . . 41 . . . Impact . | . . . . . . . Slashing 178 | . . . . . . 178 Piercing 182 | . . . . 182 . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 2 | . . . 2 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 4 5 1 . Message Errors 2 | . . . 1 . 1 . Matter Fused 3 | . . . 1 2 . . Energy Discharges 3 | . . . . 3 . . Parts Rejected 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . 11 1 . . Projectiles 11 | . . . 11 . . . Explosions . | . . . . . . . Melee 1 | . . . . 1 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . 3 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 368 | 120 90 . 368 9 . 12 Average Temperature 100 | 61 39 . 144 6 . 4 Received Heat Transfer 273 | . . . 9 . . 264 Effects 3 | . . . 3 . . . Matter Decay 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 4 . . 1 Heat Transferred 951 | 136 223 . 592 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 157 | 10 100 19 157 69 . . Initial 51 | . . 19 . 51 . . Average 44 | 3 37 12 86 22 . . Influence Increases 1037 | 10 149 . 255 98 . 525 Destroy 0b10 Robot/C 620 | . 60 . 80 80 . 400 Destroy 0b10 Robot/NC 65 | 10 10 . 45 . . . Destroy Leader 50 | . 14 . 16 10 . 10 Allied During Kill 52 | . . . 4 8 . 40 Successful Hack 22 | . 5 . 17 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 60 | . . . 60 . . . Destroy Structure 3 | . . . 3 . . . Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 105 | . 30 . . . . 75 Influence Decreases 928 | 10 97 52 124 229 . 416 Entered New Map 113 | . . 33 . 80 . . Time Decay 585 | 10 97 19 124 89 . 246 Lost Part 110 | . . . . . . 110 Lost Ally 120 | . . . . 60 . 60 Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 9 . 7 8 . 25 Peak Tracking Total 11 | . 4 . 3 4 . 11 Tactical Retreats 5 | . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 6 | . . . 4 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 3 . 4 . . 1 Terminals 6 | . 2 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 6 . 11 . . 2 Successful 12 | . 3 . 7 . . 2 Failed 7 | . 3 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 3 . 7 . 1 . Terminals 16 | . 5 . 9 . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 2 . . 2 Record 2 | . . . . . . 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . Terminals 3 | . . . 3 . . . Botnet 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 4 . . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 1 . 3 4 . Largest Group 4 | . . . 1 3 4 4 Highest-Rated Group 146 | . . . 31 40 146 146 Highest-Rated Ally 38 | . . . 31 16 38 38 Total Orders . | . . . . . . . Ally Attacks 52 | . . . 12 16 . 24 Total Damage 623 | . . . 165 154 . 304 Kills 9 | . . . 2 4 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2114 | 12 303 44 292 324 700 439 Optics 1754 | . . . 291 324 700 439 Sensors 641 | . . . 23 . 484 134 Terrain 933 | 12 303 44 151 . 206 217 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2224 | 33 303 44 292 324 700 528 Spaces Moved 2454 | 14 401 72 272 312 1054 329 Core 81 | . . . . . . 81 Treads 77 | . . . . . . 77 Legs 7 | 7 . . . . . . Wheels 24 | 7 17 . . . . . Hover 2265 | . 384 72 272 312 1054 171 Flight . | . . . . . . . Fastest Speed 50 | 100 56 56 52 52 52 50 Average Speed 66 | 110 57 56 58 87 52 112 Slowest Speed 400 | 120 100 56 116 112 52 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 50 24 31 56 90 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 1 1 2 Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . . . 3 . . 61 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 64 | . . . 3 . . 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2893 | 23 464 75 359 346 1204 422 Wait 226 | 1 16 2 27 11 140 29 Move 2448 | 13 400 71 271 311 1053 329 Hop . | . . . . . . . Pick Up 33 | 2 14 1 8 4 2 2 Fast Attach 16 | 2 2 . 7 . 1 4 Attach 6 | . . . 3 . 1 2 Detach 1 | . . . . . 1 . Swap 25 | . 4 . 8 4 2 7 Drop 41 | 1 20 1 10 3 3 3 Fire 74 | 4 8 . 23 4 . 35 Melee 21 | . . . 1 8 1 11 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 6) 337 | -10/Materials | Entered Mines 363 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 375 | -10/Mines | Discovered new exit (range 7) 378 | -10/Mines | Received a Mining Laser from a helpful Derelict 381 | -10/Mines | Entered Materials 381 | -9/Materials | Accompanied by 1 ally 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 439 | -9/Materials | Repaired Imp. Terrain Scanner 530 | -9/Materials | Build established: Mutant 568 | -9/Materials | Discovered new exit (range 6) 574 | -9/Materials | Identified exit to Materials 672 | -9/Materials | Discovered new exit (range 3) 672 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Entered Mines 674 | -9/Mines | Met a Derelict bent on vengeance 679 | -9/Mines | Discovered exit to Materials (range 12) 680 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 684 | -9/Mines | Identified exit to Zion 735 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 774 | -9/Mines | Learned location of Storage (-7) 782 | -9/Mines | Assembled infested the area 785 | -9/Mines | Found a hidden stash of uninstalled traps 787 | -9/Mines | Assisted by a Guerilla fighting off Assembled 997 | -9/Mines | Entered Zion 1025 | -7/Zion | Discovered new exit (range 10) 1060 | -7/Zion | System corruption cleaned by Quarantine Array 1102 | -7/Zion | Learned Factory trap positions 1123 | -7/Zion | Found CR-A16's Pointy Stick 1172 | -7/Zion | Received a hallucinogenic algorithm 1172 | -7/Zion | Ran a hallucination algorithm 1340 | -7/Zion | Learned location of Data Miner (-6) 1343 | -7/Zion | Given the Hacking Drone Bay 1419 | -7/Zion | Met Imprinter 1427 | -7/Zion | Imprinted 1429 | -7/Zion | Declared Zion's savior 1697 | -7/Zion | Entered Proximity Caves 1697 | -6/Proximity Caves | Accompanied by 4 allies 1712 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1750 | -6/Proximity Caves | Lost 3 allies 1756 | -6/Proximity Caves | Destroyed 10 combat bots 1814 | -6/Proximity Caves | Learned Factory trap positions 1913 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2130 | -6/Proximity Caves | Core integrity fell below 50% 2145 | -6/Proximity Caves | Core integrity fell below 20% 2171 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 2225 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02126_ G-67 Veteran unfolds itself. 02126_ G-50 Soldier unfolds itself. 02129_ Penetrated by Slug. 02129_ Hrd. Light Armor Plating destroyed. 02130_ H-66 Slayer destroyed. 02134_ Med. Treads destroyed. 02136_ Visual Processing Unit destroyed. 02140_ Mak. Shrapnel Gun destroyed. 02145_ Dropped Med. Storage Unit. 02145_ Acquired 11 matter. 02159_ G-50 Soldier Hvy. Laser severed. 02162_ G-50 Soldier Carbon-fiber Leg severed. 02165_ Acquired Carbon-fiber Leg. 02190_ G-50 Soldier destroyed. 02192_ Acquired 63 matter. 02195_ Acquired 1 matter. 02195_ Dropped Lrg. Battery. 02197_ Acquired CR-A16's Pointy Stick. 02214_ G-50 Soldier destroyed. 02219_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####???????????????????????????????###???##### | | ??## %!#######????######??????????????## ##### | | ??# ! #???## #????????####### | | ??### ##### #?????????# /! * | | ????### ## ## #??????????# ! ### | | ??????## ### ##??????????#" # | | ???????# ##### ##???????????#% ########## | | ???????### ##???????????? ###???????## | | ?????????## #???????????# ######??## | | ########### ### ##?????##### #??# | | ! % ! ## ###???# g ##### | | ###########% # ##?## ### ### | | ??????????# ### ##???? ### | | ??????????# #### @ ### ########### #?# | | ?????????# #??### ### | | ??????? #????### # | | ???? ?????# ############## | | ??? ## ????# #????????????# [ | | ??????## ???## #???????????## | | ???????## ???# #???????????# # | | #???????# ? ??????????## # | | ????????## ??????????### # | | ?????????## ### #####???????????### | | ??????????# #### #?########?????????????????? | | ?????????? #??# #??????????????????????????? | | #????????? ###????????????????????????????????? | | #????? ##??????????????????????????????????? | | #????? ????????????????????????????????????? | | #?????? #????????????????????????????????????? | | ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive EM Shield | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 54% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassMicrowarpShifter Manual? 0 Play Time 01:11:14 Cumulative 291.0 hours Start 2026.01.06 @ 22:25:48 End 2026.01.10 @ 22:36:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd83693-e7e7-4d23-bffd-94e7b3f4027c