Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:09:18 Player: x1123581321345589144233 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (196) 980 Value Destroyed (6708) 6708 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 13372 Bonus ------- High Alert Combat Kills 930 Follower Combat Kills 96 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Armored Leg Coolant Injector Tractor Beam Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Terrain Scan Processor Target Analyzer Advanced ECM Suite Shock Absorption System EM Disruption Field System Shield > --- WEAPON ----------- Lightning Gun Heavy Particle Gun Gatling Laser Neutron Cannon > --- INVENTORY -------- Improved Light Armor Plating Tractor Beam Arc Projector Arc Projector Field Laser [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . 1 . 1 . 1 . . . 1 Weapon 2 | . . 1 . . . . . . . 1 Parts Attached 207 | 7 12 22 3 31 15 76 8 . . 33 Power 37 | 1 3 5 . 7 2 15 1 . . 3 Engine 24 | 1 2 5 . 3 1 8 1 . . 3 Core 13 | . 1 . . 4 1 7 . . . . Reactor . | . . . . . . . . . . . Propulsion 60 | 2 1 6 . 10 8 24 2 . . 7 Treads 19 | 2 1 . . . . 9 1 . . 6 Leg 12 | . . . . 9 . 2 . . . 1 Wheel 6 | . . . . . . 5 1 . . . Hover 11 | . . 6 . . 4 1 . . . . Flight 12 | . . . . 1 4 7 . . . . Utility 43 | 1 4 2 1 6 3 17 2 . . 7 Device 23 | . 3 . . 1 2 11 2 . . 4 Storage 1 | 1 . . . . . . . . . . Processor 11 | . 1 2 1 4 . 2 . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . 1 1 3 . . . 2 Artifact . | . . . . . . . . . . . Weapon 67 | 3 4 9 2 8 2 20 3 . . 16 Energy Gun 19 | 2 . 1 1 2 . 5 . . . 8 Energy Cannon 12 | . . 1 . 1 1 7 1 . . 1 Ballistic Gun 16 | 1 3 3 . 3 1 2 1 . . 2 Ballistic Cannon 14 | . . 3 1 2 . 6 1 . . 1 Launcher 5 | . 1 1 . . . . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . 2 . 4 . . . 3 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 4 | . . . . . 4 . . . . . Parts Lost 100 | . 5 9 . 13 4 35 4 . . 30 Power 18 | . 1 2 . 2 1 8 . . . 4 Propulsion 25 | . 1 4 . 6 2 7 2 . . 3 Utility 24 | . 1 . . 3 . 11 1 . . 8 Weapon 33 | . 2 3 . 2 1 9 1 . . 15 Highest Loss Streak 8 | . 3 4 . 6 2 8 2 . . 7 To Critical Strikes 2 | . . . . 2 . . . . . . Average Slot Usage (%) 90 | . 87 92 100 94 96 90 90 92 92 78 Engine 9 | . 11 10 11 5 3 6 15 15 15 9 Core 1 | . 1 . . 3 5 6 . . . . Treads 7 | . 19 . . . . 9 12 7 7 11 Leg 1 | . . . . 14 7 . . . . . Wheel 2 | . . . . . . 4 1 7 7 . Hover 4 | . . 15 22 4 12 2 . . . . Device 13 | . 22 . . 1 4 18 21 23 23 13 Processor 15 | . . 32 33 32 22 12 7 7 7 10 Hackware 3 | . . . . . . 1 7 7 7 6 Protection 1 | . . . . 1 8 2 . . . 2 Energy Gun 4 | . 11 . 11 9 4 3 . . . 12 Energy Cannon 6 | . . 7 . 3 5 10 11 7 7 1 Ballistic Gun 6 | . 12 10 11 6 16 2 3 7 7 4 Ballistic Cannon 5 | . . 9 11 7 . 5 6 7 7 1 Peak Build Rating 58 | 6 11 15 16 27 35 49 41 40 40 58 Average Rating 31 | 4 7 12 15 23 29 40 39 40 40 44 On Entrance 23 | . 6 6 15 16 27 32 38 40 40 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 12 14 19 14 24 21 50 51 48 48 55 Greatest Support 68 | 40 40 20 12 30 31 66 60 20 20 68 Greatest Overweight (x) 11 | 1 1 2 1 7 2 11 2 2 2 7 Average Overweight (x) . | . . 1 1 . . . 1 2 2 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 3 4 5 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 47% | Gunner 30% | Scavenger-Gunner 13% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Matter Collected 4849 | 233 96 838 157 685 578 1421 329 . . 512 Remotely 61 | . . . . . . 28 33 . . . Salvage Created 7392 | . 366 1034 232 949 976 2320 417 . . 1098 Parts 363 | . 26 59 17 48 60 105 17 . . 31 Haulers Intercepted 8 | . . 2 . 2 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 14 . 7 . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 158 | . 12 25 8 21 18 48 11 . . 15 Melee 3 | . . . . . . . . . . 3 Guns 60 | . 11 3 7 12 13 5 . . . 9 Cannons 80 | . . 11 1 9 5 42 10 . . 2 AOE 13 | . 1 11 . . . 1 . . . . Classes Destroyed 15 | . 4 6 1 1 1 2 . . . . Worker 8 | . . 2 . 1 . 3 . . . 2 Builder 8 | . 1 3 . . . 3 . . . 1 Tunneler 2 | . . 1 . . . 1 . . . . Hauler 8 | . . 2 . 2 2 2 . . . . Recycler 7 | . . 1 . . 1 3 . . . 2 Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . 1 1 . 1 . . . . . . Swarmer 41 | . 6 3 3 4 4 17 4 . . . Grunt 75 | . 6 14 4 13 8 16 4 . . 10 Brawler 6 | . . . 1 1 1 2 1 . . . Duelist 5 | . . 1 . 1 . 1 1 . . 1 Sentry 21 | . . 7 . 2 5 6 1 . . . Hunter 4 | . . . . . . 2 . . . 2 Programmer 6 | . . . . . . 4 . . . 2 Best Kill Streak 9 | . 6 9 3 5 6 6 4 . . 7 Combat Bots Only 6 | . 6 6 3 4 6 5 4 . . 4 Max Kills in Single Turn 3 | . 1 3 2 2 2 2 2 . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 1 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Hostile Shots Fired 1347 | . 96 116 35 111 100 500 70 . . 319 Missed 433 | . 37 38 10 31 40 166 17 . . 94 Damage Taken 13543 | . 626 1096 291 1215 1013 4472 853 . . 3977 Core 2459 | . 101 282 60 280 209 626 44 . . 857 Absorbed by Shields 156 | . . . . . . . 100 . . 56 Ignored by Resistances 48 | . . . . . . . . . . 48 Regen/Repaired (Parts) 347 | . . . . . 97 121 . . . 129 Core Remaining (%) 37 | 100 59 . 14 . 11 . . . 4 . Volleys Fired 404 | . 36 50 14 55 55 123 19 . . 52 Largest 4 | . 2 3 3 3 3 3 3 . . 4 Hottest 280 | . 90 136 112 161 161 209 188 . . 280 Shots Fired 1088 | . 65 146 41 155 149 346 55 . 1 130 Gun 560 | . 60 45 27 94 125 96 10 . . 103 Cannon 495 | . . 74 14 61 24 250 45 . 1 26 Launcher 33 | . 5 27 . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 515 | . 7 84 28 89 93 143 29 . 1 41 Thermal 456 | . 29 35 . 66 56 177 26 . . 67 Explosive 32 | . 5 27 . . . . . . . . Electromagnetic 85 | . 24 . 13 . . 26 . . . 22 Robot Hit Streak 12 | . 4 9 4 12 5 8 5 . 2 8 Robot Miss Streak 6 | . 6 3 3 4 4 6 5 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 Shots Hit Robots 617 | . 26 80 18 92 65 201 28 . 1 106 Core Hits 313 | . 21 60 10 41 35 92 13 . 1 40 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed 7 | . . 1 . . . . . . . 6 Critical Strikes 24 | . 2 1 1 5 1 4 2 . . 8 Burn 6 | . 2 . . 2 1 . . . . 1 Destroy 4 | . . 1 . . . 1 . . . 2 Blast 9 | . . . 1 3 . 3 2 . . . Smash 5 | . . . . . . . . . . 5 Melee Attacks 20 | . . . . . . . . . . 20 Impact 20 | . . . . . . . . . . 20 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15876 | . 491 2405 346 2089 1481 5358 697 . 31 2978 Guns 5620 | . 347 373 230 1094 1056 905 74 . . 1541 Cannons 7689 | . . 742 115 982 425 4176 623 . 31 595 Explosions 1787 | . 136 1290 . . . 257 . . . 104 Melee 715 | . . . . . . . . . . 715 Ramming 65 | . 8 . 1 13 . 20 . . . 23 Kinetic 6007 | . 46 727 256 1221 716 1900 349 . 31 761 Thermal 7085 | . 222 410 . 855 765 3228 348 . . 1257 Explosive 1301 | . 136 1165 . . . . . . . . Electromagnetic 703 | . 79 103 89 . . 210 . . . 222 Impact 715 | . . . . . . . . . . 715 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . 2 . . 23 27 9 9 9 9 14 Average Corruption 9 | . 2 . . 22 25 4 9 9 9 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 193 | . 3 . . 16 49 44 42 6 30 3 Message Errors 31 | . . . . 2 9 6 9 1 4 . Matter Fused 45 | . . . . . 7 10 15 3 8 2 Heat Flow Errors 29 | . 1 . . 3 3 8 3 1 10 . Energy Discharges 25 | . 1 . . 4 6 7 4 . 3 . Parts Rejected 4 | . . . . 1 1 1 1 . . . Data Loss (minor) 19 | . . . . 2 3 6 5 1 2 . Data Loss (major) 6 | . . . . . 2 1 . . 2 1 Misfires 9 | . . . . 2 . 2 4 . 1 . Alerts 2 | . 1 . . . . 1 . . . . Misdirections 10 | . . . . 1 9 . . . . . Weapon Failures 13 | . . . . 1 9 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 506 | . . . 3 13 . 117 19 . . 354 Projectiles 102 | . . . 3 13 . 42 19 . . 25 Explosions 75 | . . . . . . 75 . . . . Melee 329 | . . . . . . . . . . 329 Knockbacks 37 | . . 2 3 7 . 13 4 . 1 7 Impact 5 | . . . . . . . . . . 5 Kinetic 27 | . . 2 2 6 . 11 3 . 1 2 Secondary 5 | . . . 1 1 . 2 1 . . . Self-Inflicted Damage 66 | . . 50 . . . . . . . 16 Shots 3 | . . 2 . . . . . . . 1 Rammed 9 | . 1 . 1 . . 4 . . . 3 Targets Rammed 15 | . 2 . 1 4 . 4 . . . 4 Kicked 4 | . . . . 4 . . . . . . Crushed 2 | . 1 . . . . . . . . 1 Highest Temperature 562 | . 342 493 346 501 562 474 152 197 197 561 Average Temperature 154 | . 115 120 116 170 198 135 44 103 88 219 Received Heat Transfer 4101 | . 237 495 129 531 441 1242 117 . . 909 Effects 67 | . . 2 1 15 16 12 . . . 21 Shutdowns 18 | . . . . 4 3 6 . . . 5 Energy Bleed 9 | . . 1 . 1 3 2 . . . 2 Interference 24 | . . . 1 7 6 1 . . . 9 Matter Decay 6 | . . 1 . 2 1 1 . . . 1 Short Circuit 3 | . . . . 1 1 . . . . 1 Damage (minor) 4 | . . . . . 1 1 . . . 2 Damage (major) 1 | . . . . . . 1 . . . . Damage (core) 2 | . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 4 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Fried 8 | . . 1 . . . 1 1 . . 5 Impact Corruptions 11 | . . . . . . . 1 . . 10 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . 1 1 . 2 1 10 2 . . 4 Heat Transferred 12703 | . 814 803 . 1628 1332 5260 635 . . 2231 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Peak Influence 1306 | . 212 665 353 403 520 1306 . . . 376 Initial 300 | . . 39 211 79 169 236 . . . 300 Average 397 | . 88 459 266 252 329 710 . . . 216 Maximum Alert Level 4 | . 1 2 1 2 2 4 . . . 1 Low Security (%) 23 | 100 83 12 2 32 9 . . . . 42 Level 1 38 | . 16 17 97 62 70 14 . . . 57 Level 2 26 | . . 70 . 4 19 44 . . . . Level 3 6 | . . . . . . 22 . . . . Level 4 5 | . . . . . . 18 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 1 4 . 2 1 20 . . . 7 Investigation 6 | . . 2 . 1 . 1 . . . 2 Extermination 6 | . . . . . . 4 . . . 2 Reinforcement 12 | . 1 2 . 1 1 4 . . . 3 Assault 1 | . . . . . . 1 . . . . Garrison 10 | . . . . . . 10 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Distress Signals 6 | . . 2 . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 19 38 8 28 26 82 21 . . 29 Peak Tracking Total 7 | . 5 6 3 7 5 6 7 . . 5 Tactical Retreats 20 | . 1 1 . . . 7 5 . . 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Traps Triggered 13 | . 2 3 . . 3 4 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Machines Disabled 20 | . 1 6 . 1 2 7 1 . . 2 Max in Single Turn 4 | . 1 2 . 1 1 4 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Machines Accessed 16 | . 1 . . 3 3 3 . 4 . 2 Terminals 5 | . . . . 3 2 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 5 | . 1 . . . 1 2 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 62 | . 1 . . 6 10 7 . 29 . 9 Successful 46 | . . . . 3 6 4 . 29 . 4 Failed 16 | . 1 . . 3 4 3 . . . 5 Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 13 | . . . . 6 7 . . . . . Fabricators 4 | . . . . . . . . . . 4 Repair Stations 15 | . 1 . . . 3 6 . . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 36 | . . . . 3 4 . . 29 . . Record 13 | . . . . 2 . . . 11 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . 2 4 . . . 3 Scan Component 5 | . . . . . 1 2 . . . 2 Repair 4 | . . . . . 1 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 11 | . 1 . . 2 3 3 . . . 2 Full Trace Events 3 | . . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . . . 1 Time 89 | . . . . . 38 38 . . . 13 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 17 19 Total Damage 1319 | . . . . . . . . . 362 957 Kills 7 | . . . . . . . . . 5 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Turns Passed 9594 | 87 670 1223 504 770 617 1957 1336 282 900 1248 Spaces Moved 4907 | 51 335 801 388 380 460 1103 482 89 277 541 Core 94 | 6 2 18 . 8 . 10 . . . 50 Treads 2097 | 45 333 40 . . . 393 482 89 277 438 Legs 458 | . . . . 277 103 25 . . . 53 Wheels 385 | . . . . . . 385 . . . . Hover 1732 | . . 743 388 95 251 255 . . . . Flight 141 | . . . . . 106 35 . . . . Fastest Speed 32 | 50 100 56 116 56 32 52 160 320 320 100 Average Speed 155 | 150 159 126 116 137 74 120 257 320 320 173 Slowest Speed 600 | 160 160 180 116 400 210 600 320 320 320 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 6 73 57 79 29 59 34 65 73 50 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . . 2 . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 260 | . 12 156 3 9 6 63 7 . . 4 Melee . | . . . . . . . . . . . Projectile 47 | . . . 3 9 6 18 7 . . 4 AOE 213 | . 12 156 . . . 45 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Dat Pro Fac Total 6026 | 59 402 901 411 518 651 1469 537 88 292 698 Wait 316 | . 12 8 3 22 107 99 22 . 16 27 Move 4897 | 50 334 800 387 379 459 1102 481 88 276 541 Hop . | . . . . . . . . . . . Pick Up 57 | 1 . 7 1 8 3 26 4 . . 7 Fast Attach 122 | 7 10 15 . 16 11 38 3 . . 22 Attach 57 | . 2 5 1 7 3 25 4 . . 10 Detach 33 | 1 4 5 . 4 3 9 . . . 7 Swap 28 | . . 2 2 8 1 13 1 . . 1 Drop 76 | . 2 9 2 15 8 30 3 . . 7 Fire 404 | . 36 50 14 55 55 123 19 . . 52 Melee 20 | . . . . . . . . . . 20 Ram 2 | . . . 1 . 1 . . . . . Kick 4 | . . . . 4 . . . . . . Crush 10 | . 2 . . . . 4 . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 406 | -10/Materials | Lost 3 parts (1n2w) 506 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -9/Materials | Build established: Gunner 1215 | -9/Materials | Discovered new exit (range 17) 1518 | -9/Materials | Core integrity fell below 50% 1550 | -9/Materials | Lost 4 parts (1p1n2w) 1981 | -9/Materials | Entered Mines 2021 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2064 | -9/Mines | Core integrity fell below 20% 2196 | -9/Mines | Learned Materials terminal intel 2197 | -9/Mines | Learned 4 Materials zone layouts 2252 | -9/Mines | Learned location of 1 exit from Proximity Caves 2462 | -9/Mines | Discovered new exit (range 7) 2485 | -9/Mines | Entered Materials 2485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2486 | -8/Materials | Identified exit to Factory 2487 | -8/Materials | Loaded intel: 12 terminal locations 2757 | -8/Materials | Lost 3 parts (1p1n1w) 2983 | -8/Materials | System corruption reached 10% 3002 | -8/Materials | Core integrity fell below 50% 3034 | -8/Materials | Lost 6 parts (1p2n3u) 3209 | -8/Materials | Discovered new exit (range 11) 3255 | -8/Materials | Entered Storage 3675 | -8/Storage | Repaired Imp. Light Armor Plating 3699 | -8/Storage | Core integrity fell below 20% 3854 | -8/Storage | Discovered exit to Factory (range 9) 3872 | -8/Storage | Entered Factory 3872 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3972 | -7/Factory | Repaired Airjet 3997 | -7/Factory | Garrison activated, responded to threat 4097 | -7/Factory | Lost 3 parts (1p2n) 4194 | -7/Factory | Lost 8 parts (2p2n2u2w) 4537 | -7/Factory | Build established: Scavenger-Gunner 4693 | -7/Factory | Garrison activated, responded to threat 4740 | -7/Factory | Core integrity fell below 50% 4855 | -7/Factory | Lost 4 parts (1p2u1w) 5016 | -7/Factory | Garrison activated, responded to threat 5184 | -7/Factory | Lost 3 parts (1n2u) 5483 | -7/Factory | Repaired Ion Cannon 5655 | -7/Factory | Core integrity fell below 20% 5711 | -7/Factory | Lost 4 parts (1p1n1u1w) 5815 | -7/Factory | Discovered new exit (range 5) 5829 | -7/Factory | Entered Lower Caves 6115 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6991 | -7/Lower Caves | Build established: Gunner 7133 | -7/Lower Caves | Learned Factory garrison access intel 7149 | -7/Lower Caves | Discovered new exit (range 11) 7150 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7165 | -7/Lower Caves | Entered Data Miner 7165 | -7/Data Miner | Discovered new exit (range 6) 7239 | -7/Data Miner | Met Data Miner 7322 | -7/Data Miner | Learned location of Section 7 (-2) 7322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7377 | -7/Data Miner | Received God Mode back door access code from Data Miner 7447 | -7/Data Miner | Entered Proximity Caves 7448 | -6/Proximity Caves | Identified exit to Factory 7463 | -6/Proximity Caves | Learned Factory emergency access door positions 7546 | -6/Proximity Caves | Spotter reported a threat 7554 | -6/Proximity Caves | Escorted by Enhanced Grunt 7614 | -6/Proximity Caves | Spotter reported a threat 8347 | -6/Proximity Caves | Entered Factory 8347 | -6/Factory | Accompanied by 1 ally 8347 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8349 | -6/Factory | Loaded intel: 4 garrison access locations 8405 | -6/Factory | Repaired Lgt. Treads 8487 | -6/Factory | Spotted B-75 Beast 8518 | -6/Factory | Allies destroyed B-75 Beast 8538 | -6/Factory | Lost 4 parts (2u2w) 9132 | -6/Factory | Build established: Scavenger-Tank 9247 | -6/Factory | Lost 7 parts (2p2n3w) 9325 | -6/Factory | Core integrity fell below 50% 9345 | -6/Factory | Incoming investigation squad redirected 9541 | -6/Factory | Core integrity fell below 20% 9541 | -6/Factory | System corruption reached 10% 9557 | -6/Factory | Build established: Mutant 9587 | -6/Factory | Lost 5 parts (1p1n1u2w) 9595 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Wheel. Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. K-01 Serf knocked back. K-01 Serf collects debris. K-01 Serf system terminally corrupted. R-10 Processor collects Carbon-fiber Leg. Sneak attack on R-10 Processor. R-10 Processor suffers critical hit (Smash). Destroyed Field Recycling Unit. Destroyed Hpw. Tractor Beam. R-10 Processor system corrupted by crushing effect. R-10 Processor system terminally corrupted. Com. Wheel fried. Great Maul destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ???????????"??????????????????????? | | ???????????# ????????? ?????????????????????? | | ???????????# ?????????"""?????? ???????????????? | | ???????????# ????????? ??????"" ?????????????? | | ???????????# #######?#+###???""" ??????????????? | | ??? ??????# ### ###?? 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""" """ #?????????# + #### # | | ??? ? #?????????# # """ #??# """"""" # | | ???? ?? #?????????# # """"" #??# """"""" # | | ######+####+#?????????# # """"" #??# """"""" ? | | #?????????# ###########??# """""""?? | | #?????????# #########????# ???? | | " """ #??######## # #????####+###??? | | " """ #??# # # #####?# !#### | | " """ #??# [# # # ### "" | | " ^ #??# # # / T" | | " #??# """" # # # ### | | #### """" # # ## ##?# #### | | " """ ## """" # # ## #??## ##??? | | " """ + """" # ##/#######"##### #???? | | " """ ## """" # / # #???? | | " "" ####### """" # ## # #???? | | " "" #?????# """" # ## # #???? | | #?????# # ##]! =# #???? | | ###########+## ## %# #???? | | " F" # % *+% #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed MyomerMolecularRedistributor Manual? 0 Play Time 01:52:58 Cumulative 9.8 hours Start 2024.09.21 @ 17:06:20 End 2024.09.22 @ 11:09:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8785e0c-0539-4958-a14c-ae6b71257b78