Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.11 @ 22:43:52 // AFD2020/Player2 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (217) 1085 Value Destroyed (9296) 9296 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (11539) 11539 TOTAL SCORE: 31900 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3186 Follower Combat Kills 7286 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Win 3000 Friendly Fire -3433 Cogmind --------- Core Integrity 1262/1600 Matter 110/300 Energy 11/100 System Corruption 0% Temperature Cool (4) Movement Hovering (76) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (14) ----- Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Force Field Relay Coupler [NC] (10) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Matter Pod (150) Long-range Sensor Array Relay Coupler [NC] (26) Transdimensional Reconstructor Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Transmission Jammer Advanced Phase Shifter Experimental Weapon Shielding Heavy Reactive Plating Improved Focal Shield Advanced Force Field Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Force Lance > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Large Storage Unit Compact Matter Pod Long-range Sensor Array Advanced Phase Shifter Experimental Weapon Shielding Advanced Force Field Relay Coupler [NC] Improved System Backup Module Dimensional Node Initializer Transdimensional Reconstructor Heavy Gauss Cannon Improved Proton Missile Launcher Improved Remote Datajack Advanced Remote Datajack [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 2 . . . 4 . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . 2 . . . . . . . . . . Utility 12 | . . . 1 2 . . . 2 . . . . . 1 . . . . 2 2 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 319 | 6 2 3 14 11 24 2 6 11 22 6 36 14 27 17 11 11 11 8 5 47 25 Power 23 | 1 . . 1 2 2 . . 1 1 . 2 2 2 1 1 . 2 1 . 4 . Engine 11 | 1 . . 1 2 2 . . 1 1 . 1 1 . . 1 . . . . . . Core 5 | . . . . . . . . . . . 1 1 2 . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . 2 . . 4 . Propulsion 57 | 2 . 2 3 2 8 . 2 4 4 . 9 . 2 2 1 2 3 1 1 2 7 Treads 32 | 1 . 1 2 1 7 . 2 2 1 . 6 . 1 1 1 . 1 1 1 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 . 1 1 1 1 . . 2 3 . 3 . 1 1 . 2 1 . . . . Hover 7 | . . . . . . . . . . . . . . . . . 1 . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 2 . 1 6 4 . . 6 10 3 15 4 13 4 4 6 5 4 3 16 11 Device 68 | . . . . . 1 . . 2 5 3 5 4 8 1 4 5 4 3 2 12 9 Storage 9 | 1 2 . . 2 . . . . 1 . . . . 2 . . . . . . 1 Processor 4 | . . . . 1 . . . 1 . . 1 . . 1 . . . . . . . Hackware 8 | . . . . . . . . . . . 3 . 2 . . . . . . 3 . Protection 29 | . . . 1 3 3 . . 3 4 . 6 . 3 . . 1 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 . 1 9 1 10 2 4 . 7 3 10 8 10 10 5 3 1 2 1 25 7 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Energy Cannon 15 | . . . . . 3 1 3 . 4 2 2 . . . . . . . . . . Ballistic Gun 13 | 2 . 1 5 1 3 . . . . . . 1 . . . . . . . . . Ballistic Cannon 35 | . . . . . . . . . . . 4 4 4 4 1 . 1 1 . 13 3 Launcher 31 | . . . 3 . 3 1 1 . 3 1 2 1 2 2 2 2 . 1 . 6 1 Special Weapon 6 | . . . . . . . . . . . . . 3 1 . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . . . . . . 2 2 1 2 . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 2 1 . . 1 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . . . . 1 1 . 1 . . . 4 . . 2 . Parts Lost 53 | . . 2 3 2 1 . . 1 5 2 1 . 3 . 1 1 . 7 . 4 20 Power 9 | . . . 1 . . . . . 2 . . . 1 . . . . 2 . . 3 Propulsion 16 | . . 1 1 1 1 . . . 2 . 1 . 1 . 1 . . 2 . 1 4 Utility 18 | . . . . 1 . . . 1 1 1 . . 1 . . 1 . 2 . 1 9 Weapon 10 | . . 1 1 . . . . . . 1 . . . . . . . 1 . 2 4 Highest Loss Streak 19 | . . 2 1 1 1 . . 1 4 2 1 . 1 . 1 1 . 4 . 1 19 Average Slot Usage (%) 89 | . 98 95 95 98 99 100 100 90 89 79 91 84 83 94 94 95 94 85 77 81 85 Engine 4 | . 14 14 11 9 9 9 9 11 10 6 5 4 . . 3 5 1 . . . . Core 3 | . . . . . . . . . . . 4 6 11 11 6 5 3 2 4 3 . Reactor 2 | . . . . . . . . . . . . . . 3 5 5 10 10 4 8 10 Treads 14 | . 14 18 17 18 20 27 27 16 6 6 10 17 18 15 18 15 15 15 13 11 7 Wheel 8 | . 14 9 11 8 6 . . 5 12 13 15 11 9 10 6 9 10 5 . . . Device 10 | . . . . . . 9 9 11 17 14 8 6 8 14 15 15 14 11 9 12 19 Storage 12 | . 26 28 22 18 18 18 18 13 13 13 11 11 11 10 10 10 10 10 9 8 5 Processor 6 | . . . . 8 9 9 9 7 6 6 5 5 5 10 10 10 10 10 9 8 7 Hackware 2 | . . . . . . . . . . . 7 6 3 . . . . . . 5 5 Protection 5 | . . . 11 16 17 9 9 8 7 4 4 . 1 5 5 5 5 7 13 9 7 Energy Cannon 3 | . . . . . 5 8 9 13 12 12 4 . . . . . . . . . . Ballistic Gun 2 | . 28 23 21 18 10 9 7 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 5 10 7 12 12 9 5 11 12 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 9 53 53 62 83 93 88 91 103 102 98 107 105 120 152 152 143 149 149 174 201 192 Greatest Support 215 | 20 10 40 16 60 60 60 66 86 26 26 70 26 26 124 26 26 26 16 210 215 215 Greatest Overweight (x) 15 | . 5 5 6 5 5 1 1 6 8 3 6 4 7 5 15 14 7 9 10 1 . Average Overweight (x) 3 | . 4 4 5 4 4 1 1 3 3 3 2 3 4 4 11 5 4 8 . . . Largest Inventory Capacity 20 | 6 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 16 18 18 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 6 4 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 3 2 3 8 16 19 18 19 18 19 18 19 19 18 19 18 19 19 18 17 19 16 Final Capacity 20 | 6 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 6 3 4 14 19 17 20 19 20 19 20 20 17 17 20 19 20 20 16 19 20 6 Class Distribution -------------------- 40% | Bothacker-Mutant 25% | Generator-Mutant 13% | Hauler-Mutant 8% | Scavenger-Mutant 4% | Generator-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Zhirov Generator-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9568 | 270 52 61 267 215 509 73 15 220 296 802 886 604 1567 502 682 468 134 268 80 1062 535 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8751 | 98 219 68 437 215 726 94 88 296 395 349 986 100 300 636 372 329 341 346 145 1670 541 Parts 413 | 6 9 4 38 21 43 7 10 13 9 10 50 9 11 34 14 10 4 25 3 59 24 Haulers Intercepted 6 | . . . 1 . 1 . . . . . 3 . . 1 . . . . . . . Recyclers Shooed 10 | . 1 1 . . 1 . . 3 . 1 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . 19 5 . 7 25 . 20 3 2 19 . . . Prevented 15 | . . . . . . . . . . . . . . . 3 11 . 1 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 167 | . 3 1 13 5 15 4 7 2 7 3 17 5 13 11 12 5 . 13 2 21 8 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 Guns 20 | . 3 1 5 5 5 1 . . . . . . . . . . . . . . . Cannons 63 | . . . . . 4 1 1 2 1 . 14 . 7 5 6 3 . 3 2 7 7 AOE 73 | . . . 8 . 6 2 6 . 6 3 3 5 6 5 5 . . 10 . 8 . Classes Destroyed 18 | 2 1 1 5 1 4 . 1 1 1 . . . 1 . . . . . . . . Worker 11 | . . . . . 1 . . 2 . . 2 . . 2 . . . . . 2 2 Builder 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . Hauler 6 | . . . 1 . 1 . . . . . 3 . . 1 . . . . . . . Recycler 7 | 1 1 1 . 1 1 . . 1 . . . . . 1 . . . . . . . Operator 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Drone 5 | . . . . . . . 5 . . . . . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . Swarmer 48 | . . 1 4 3 2 2 . . 3 2 3 5 7 3 2 1 . 10 . . . Grunt 56 | . 3 . 7 . 5 1 2 1 4 . 5 . 2 4 7 1 . 2 . 9 3 Brawler 4 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . Duelist 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . 1 Protector 4 | . . . . . 1 . . . . . 1 . . . . . . . . 1 1 Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Sentry 24 | . . . 2 1 5 . . . . . 3 . . 3 2 . . . 2 5 1 Hunter 11 | . . . . 1 . . . . . 1 1 . 2 . . 2 . . . 4 . Programmer 12 | . . . . . . . . 1 . . 3 . . 1 2 1 . . . 2 2 Decomposer 5 | . . . . . . . . . . 1 . 2 . . . 2 . . . . . Packrat 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 2 2 11 4 5 3 5 2 5 3 5 5 4 5 4 2 . 6 1 9 3 Combat Bots Only 8 | . 1 1 8 3 4 3 5 1 5 3 4 5 4 4 4 2 . 6 1 8 3 Max Kills in Single Turn 5 | 1 1 1 3 1 3 1 2 1 3 2 2 5 2 3 2 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . 2 1 2 . 3 2 1 5 2 3 2 . . 3 . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 13598 | . 235 189 445 317 877 486 81 299 1426 193 805 38 616 605 828 593 . 900 90 1715 2860 Core 1068 | . 40 16 75 22 65 18 18 . 165 32 117 . 40 65 85 14 . 28 . 56 212 Absorbed by Shields 2115 | . . . . . . . . . . . . . . 365 349 358 . 216 . 432 395 Reduced by Siege Mode 72 | . . . . . . . . . . . . 11 . 9 . . . . . 52 . Core Remaining (%) 72 | 100 . 33 71 . . . 60 . . 59 . . 66 . . . . 69 100 86 78 Volleys Fired 525 | 5 22 14 40 21 49 13 13 22 29 14 53 2 36 29 26 27 . 24 6 49 31 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 . 2 3 3 3 Hottest 175 | 40 40 40 43 43 136 91 91 136 136 158 158 114 114 171 171 114 . 114 171 175 175 Shots Fired 909 | 10 44 19 74 42 86 24 21 44 51 25 97 3 48 54 46 29 . 29 12 77 74 Gun 252 | 10 44 19 68 42 50 11 8 . . . . . . . . . . . . . . Cannon 528 | . . . . . 28 11 8 44 44 22 91 2 34 47 35 12 . 19 12 47 72 Launcher 118 | . . . 6 . 8 2 5 . 7 3 6 1 8 4 11 17 . 10 . 29 1 Special 11 | . . . . . . . . . . . . . 6 3 . . . . . 1 1 Kinetic 580 | 10 44 19 68 42 38 11 8 . . . 60 2 34 47 35 12 . 19 12 47 72 Thermal 188 | . . . . . 28 11 8 44 44 22 31 . . . . . . . . . . Explosive 77 | . . . 6 . 8 2 5 . 7 3 6 1 8 4 11 9 . 7 . . . Electromagnetic 53 | . . . . . 12 . . . . . . . . . . 8 . 3 . 29 1 Robot Hit Streak 28 | 2 6 7 9 14 12 9 1 12 20 6 14 8 15 8 10 3 . 5 6 28 11 Robot Miss Streak 8 | 4 2 3 5 3 3 2 8 2 2 2 4 . 2 2 1 3 . 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . . . . . Secondary Targets 5 | . 1 . 1 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 643 | 4 31 13 47 33 60 17 4 32 32 16 72 5 41 34 33 13 8 17 8 66 57 Core Hits 456 | 5 12 3 30 13 50 6 10 14 27 16 45 6 21 30 33 15 4 30 4 60 22 Critical Hits 71 | . . . 1 . 5 2 . 2 6 2 10 . 7 4 9 2 2 1 2 9 7 Critical Kills 20 | . . . . . 2 . . 1 . . 5 . 1 2 2 1 . . . 4 2 Critical Parts Destroyed 35 | . . . . . 3 2 . 1 5 2 2 . 4 2 4 1 1 1 1 2 4 Melee Attacks 118 | . . . 1 . . . . . . . 4 4 6 8 5 5 8 . 2 28 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 1 . . . . . . . 4 4 6 6 . . . . . . . Piercing 97 | . . . . . . . . . . . . . . 2 5 5 8 . 2 28 47 Sneak Attacks 11 | . . . 1 . . . . . . . 1 2 3 1 . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33532 | 58 235 121 1263 383 2300 356 669 719 1604 761 3984 752 2708 2800 2674 1559 1013 2011 320 4720 2522 Guns 1883 | 58 235 121 418 383 530 124 14 . . . . . . . . . . . . . . Cannons 11604 | . . . . . 386 152 20 709 678 288 2277 69 857 1077 895 172 . 394 320 1318 1992 Explosions 16670 | . . . 776 . 1384 80 610 . 926 473 1607 378 1354 1510 1645 841 . 1617 . 3177 292 Melee 3340 | . . . 69 . . . . . . . 100 305 497 213 134 546 1013 . . 225 238 Ramming 35 | . . . . . . . 25 10 . . . . . . . . . . . . . Kinetic 10589 | 58 235 121 418 383 380 124 14 . . . 1762 69 857 1077 895 172 . 394 320 1318 1992 Thermal 4480 | . . . . . 386 152 20 709 678 288 989 . . . . . . . . 1258 . Explosive 11830 | . . . 776 . 1384 80 610 . 926 473 967 378 1354 1325 1645 446 . 1466 . . . Electromagnetic 3258 | . . . . . 150 . . . . . 166 . . 185 . 395 . 151 . 1919 292 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1184 | . . . 69 . . . . . . . 100 305 497 213 . . . . . . . Piercing 2156 | . . . . . . . . . . . . . . . 134 546 1013 . . 225 238 Highest Corruption 5 | . 1 1 . . . . . 2 2 . 1 1 . . 2 2 2 . . 5 . Average Corruption 1 | . 1 1 . . . . . 1 1 . 1 1 . . 1 1 1 . . 2 . Corruption Purged 7 | . . . . . . . . . 2 . . 1 . . 1 1 2 . . . . Effects 43 | . . 1 . . . . . 4 3 . 2 . . . 7 5 1 . . 20 . Message Errors 17 | . . 1 . . . . . 1 1 . 1 . . . 3 2 . . . 8 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 6 | . . . . . . . . 1 . . . . . . 1 1 1 . . 2 . Energy Discharges 6 | . . . . . . . . 1 2 . 1 . . . 1 . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . . . . . . 2 1 . . . 4 . Targeting Errors 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1561 | . . . 20 . 28 . 122 . 45 39 43 131 334 94 58 192 236 17 . 159 43 Projectiles 217 | . . . . . . . . . 35 15 43 . . 11 23 15 . . . 33 42 Explosions 611 | . . . 20 . 28 . 122 . 10 24 . . 145 83 35 . . 17 . 126 1 Melee 733 | . . . . . . . . . . . . 131 189 . . 177 236 . . . . Knockbacks 34 | . . . . . . . . . . . 3 . 8 4 1 2 . 2 . 7 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . . 3 . 8 4 1 1 . 2 . 7 7 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 575 | . . . 70 . 1 24 37 . . . . . . 124 . 99 . 153 . 67 . Shots 15 | . . . 2 . 1 1 1 . . . . . . 2 . 3 . 4 . 1 . Rammed 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 19 . 28 11 330 . . 188 234 336 367 48 196 199 199 195 191 182 196 195 178 Average Temperature 76 | . 9 . 6 4 74 . . 56 106 93 96 29 82 80 88 79 100 52 74 80 58 Received Heat Transfer 2039 | . 132 9 162 54 342 81 27 126 297 . 105 9 75 80 194 5 . 44 18 195 84 Effects 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . 2 1 . 2 . . . . . 2 1 Total Turns 116 | . . . . . . . . . . . 20 10 . 15 . . . . . 57 14 Longest Duration 30 | . . . . . . . . . . . 12 10 . 10 . . . . . 30 14 Robots Corrupted 7 | . . . . . . . . . . . . . . 1 . 2 . . . 4 . Combat Hostiles 7 | . . . . . . . . . . . . . . 1 . 2 . . . 4 . Parts Fried 14 | . . . . . . . . . . . 2 . . 2 . 3 . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Heat Transferred 5634 | . . . . . 666 259 37 1221 1156 444 851 . . . . . . . . 1000 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . 8 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2273 | 10 275 202 403 619 1160 1182 531 1092 . . 1390 . . 2273 . . . . 283 1301 1227 Average Influence 661 | 2 117 153 114 358 623 1012 217 872 . . 467 . . 1034 . . . . 207 962 1061 Maximum Alert Level 5 | . 1 1 2 2 4 4 2 3 . . 4 . . 5 . . . . 1 4 4 Low Security (%) 22 | 100 75 94 80 16 . . 54 . . . 42 . . 4 . . . . 51 1 . Level 1 18 | . 24 5 19 18 35 . 41 . . . 24 . . 29 . . . . 48 1 . Level 2 9 | . . . . 65 27 . 4 9 . . 1 . . 5 . . . . . 6 . Level 3 29 | . . . . . 23 72 . 90 . . 11 . . 6 . . . . . 53 67 Level 4 17 | . . . . . 13 27 . . . . 18 . . 35 . . . . . 37 32 Level 5 . | . . . . . . . . . . . . . . 6 . . . . . . . High Security 1 | . . . . . . . . . . . . . . 12 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . 7 1 6 . 1 3 . . 10 . 1 13 . . . . . 12 9 Investigation 15 | . 3 . 2 1 2 . . 1 . . 1 . . 1 . . . . . 3 1 Extermination 12 | . . . . . . . . 1 . . 2 . . 3 . . . . . 3 3 Reinforcement 18 | . . . 5 . 1 . 1 1 . . 4 . . 2 . . . . . 2 2 Assault 17 | . . . . . 3 . . . . . 2 . 1 7 . . . . . 1 3 Garrison 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 1 . 1 . 1 . . . 2 . . 1 . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . . . 2 1 1 . 1 1 . . . . . 1 . . . . . 2 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . 24 Times Spotted 392 | . 9 5 32 20 40 11 20 13 14 7 29 4 25 34 21 14 . 20 2 42 30 Peak Tracking Total 11 | . 3 3 4 7 5 5 5 4 6 6 5 5 9 11 7 5 . 8 1 9 7 Tactical Retreats 9 | . 1 . . 1 . . . . . . 3 . . 2 . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . 1 . . 1 . . 3 . . 1 . . . . . 1 1 Indirectly 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 4 . 1 . . . . . . . . . . . . . . 4 . Reused 6 | . . . 3 . . . . . . . 1 . . 1 . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Triggered 12 | . . . 3 . . . . . . . 1 1 . 1 5 . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 46 | . . . . 1 1 1 1 2 . . 16 . 1 13 1 . . . 1 4 4 Max in Single Turn 5 | . . . . . . . . . . . 5 . . 3 1 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 69 | . 4 . 7 4 11 . 8 3 2 . 3 1 . 6 1 . 4 . 4 9 2 Terminals 38 | . 4 . 4 2 8 . 5 2 . . 1 . . 4 . . . . 1 6 1 Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 5 | . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . Recycling Units 9 | . . . 1 1 1 . 3 . . . . . . . . . . . 1 1 1 Scanalyzers 4 | . . . 2 . . . . . . . 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . Total Hacks 208 | . 13 . 23 12 39 . 25 13 2 . 8 1 . 18 1 . 17 . 6 24 6 Successful 99 | . 2 . 15 7 15 . 12 7 2 . 4 1 . 8 1 . 17 . 3 4 1 Failed 107 | . 10 . 8 4 24 . 13 6 . . 4 . . 10 . . . . 3 20 5 Catastrophic 24 | . 2 . . . 3 . 4 3 . . 1 . . 2 . . . . 1 7 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Manual 69 | . 6 . 9 5 18 . 13 1 . . 3 . . 8 . . . . 2 2 2 Terminals 131 | . 13 . 17 7 28 . 18 11 . . 2 . . 14 . . . . 1 17 3 Fabricators 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . Repair Stations 11 | . . . . 4 2 . . . . . . . . 2 . . . . 1 2 . Recycling Units 20 | . . . 1 1 4 . 7 . . . . . . . . . . . 2 2 3 Scanalyzers 12 | . . . 5 . . . . . . . 5 . . . . . . . 2 . . Garrison Access 9 | . . . . . 5 . . . . . 1 . . . . . . . . 3 . Terminal Hacks 65 | . 2 . 8 3 10 . 8 6 2 . 1 1 . 3 1 . 17 . . 3 . Record 6 | . . . . . . . . . . . . . . . 1 . 5 . . . . Part Schematic 10 | . . . 1 . . . 2 1 . . . . . 2 . . 4 . . . . Robot Analysis 7 | . 1 . 1 1 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . 1 . 1 . 2 . 1 2 . . . . . . . . 4 . . . . Open Door 5 | . . . . . 2 . . . 2 . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 1 . . . 1 . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 9 | . . . 3 . 1 . 3 2 . . . . . . . . . . . . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 2 2 . . . . . . . . 2 . . . . . . . Scan Component 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . Repair 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . 1 1 . . 2 . . . . . . . . . . . 1 . 1 Retrieve Components 6 | . . . 1 1 . . 2 . . . . . . . . . . . 1 . 1 Scanalyzer 9 | . . . 5 . . . . . . . 2 . . . . . . . 2 . . Insert Component 5 | . . . 2 . . . . . . . 1 . . . . . . . 2 . . Analyze 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . 1 1 2 . 2 . . . 1 . . 1 . . . . . . . Terminals 6 | . . . 1 . 2 . 2 . . . . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 . 2 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . 6 4 11 . 7 3 . . 3 . . 6 . . . . 4 9 2 Full Trace Events 15 | . 3 . 2 . 1 . 3 1 . . 1 . . 1 . . . . . 2 1 Feedback Events 4 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . Corruption 4 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . 2 1 . . . . . 2 . . 4 . . . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . Matter 490 | . . . . . . . . 234 . . . . . 256 . . . . . . . Time 167 | . . . . . . . . 39 . . . . . 128 . . . . . . . Total Part Build Rating 30 | . . . . . . . . 14 . . . . . 16 . . . . . . . Parts Repaired 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . Time 132 | . . . . 50 51 . . . . . . . . 31 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 2 10 . . 7 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 2 1 . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 2 2 . . . . . 1 1 parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . 1 . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . Machine Destruction 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . Robots Rewired 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . 1 . 1 . 2 . . . . . 2 . 5 1 2 . . . . 1 3 Largest Group 4 | . 1 1 2 1 3 1 1 1 1 1 3 1 3 4 3 2 1 1 1 2 4 Highest-Rated Group 349 | . 61 61 75 73 137 83 83 100 100 100 180 128 270 345 285 186 161 161 166 216 349 Highest-Rated Ally 213 | . 61 61 66 73 82 83 83 100 100 100 124 128 128 160 139 161 161 161 166 197 213 Total Orders 15 | . . . 4 . . . . . . . . 7 2 . . . . . . 2 . GOTO 6 | . . . 2 . . . . . . . . 3 1 . . . . . . . . FOLLOW 6 | . . . 2 . . . . . . . . 4 . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 644 | . 22 10 24 29 58 13 32 21 22 6 71 1 47 98 31 26 . 18 3 52 60 Total Damage 29167 | . 314 132 451 632 1982 740 679 1073 1280 290 3630 118 1386 5918 1539 1094 . 581 125 3665 3538 Kills 241 | . 5 4 11 10 30 7 15 13 8 4 23 1 12 35 9 9 . 7 1 20 17 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 1 . 1 1 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 . 2 . . 2 2 . . . . . Drone Launches 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 69 | . . . . . . . . . . . . . . 21 . . . . 4 32 12 Traps 42 | . . . . . . . . . . . . . . 9 . . . . . 22 11 Emergency Access 26 | . . . . . . . . . . . . . . 11 . . . . 4 10 1 Exits 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20778 | 74 373 88 689 616 857 415 558 956 1451 1291 1319 3814 1359 1261 1083 963 396 599 375 1442 799 Spaces Moved 11491 | 52 200 32 349 286 372 205 264 462 1002 993 865 2293 788 578 471 550 201 302 200 661 365 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 1923 | 8 . 7 . 8 63 205 264 178 . . 38 . . 23 . . . . 188 661 280 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 9478 | 39 200 25 349 278 309 . . 284 1002 993 827 2293 788 555 471 550 201 302 12 . . Hover 85 | . . . . . . . . . . . . . . . . . . . . . 85 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 130 150 180 180 120 120 120 105 120 120 130 140 125 125 150 156 156 60 Average Speed 137 | 89 125 140 135 144 155 180 180 153 122 120 120 120 140 141 197 140 127 174 158 163 128 Slowest Speed 230 | 160 130 180 140 180 180 180 180 180 160 120 210 130 170 196 230 220 160 180 190 188 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 32 8 37 25 69 54 80 14 94 83 25 94 86 14 61 64 60 58 5 23 13 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . . . . 1 . . 2 1 3 . . . . Known Exits Taken 15 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 1 1 . 3 3 . 1 2 . . . . . Spaces Dug 146 | . . . . . . . . . 14 8 2 2 16 22 . 24 . 29 2 17 10 Terrain Destroyed 980 | . . . 62 . 77 4 51 . 52 34 107 21 62 114 114 131 . 79 6 52 14 Melee 41 | . . . . . . . . . . . 2 2 3 5 . . . . 2 17 10 Projectile 102 | . . . . . 2 . . . . 7 20 1 12 10 16 7 . 8 4 11 4 AOE 837 | . . . 62 . 75 4 51 . 52 27 85 18 47 99 98 124 . 71 . 24 . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 15327 | 68 289 59 498 455 578 227 324 668 1170 1069 1041 3346 979 963 571 696 324 342 246 878 536 Wait 2545 | . 59 9 77 119 101 3 34 137 104 45 42 999 107 313 39 101 93 6 23 78 56 Move 11469 | 51 199 31 348 285 371 204 263 461 1001 992 864 2292 787 577 470 549 200 301 199 660 364 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 6 1 2 16 11 8 4 2 14 7 6 12 16 8 9 3 1 2 1 7 5 2 Fast Attach 65 | 6 2 1 1 2 4 . . 5 1 . 15 1 3 1 . 1 8 1 . 11 2 Attach 67 | . . 1 4 3 3 . . 4 5 3 3 2 11 3 2 1 . 5 2 2 13 Detach 30 | . 1 . . 1 3 . . 3 1 3 3 1 5 . 1 1 . 1 2 3 1 Swap 190 | . . 1 9 6 17 2 6 2 16 3 18 11 14 13 9 9 4 2 3 34 11 Drop 151 | . 5 . 2 7 22 1 4 15 6 3 25 18 2 9 3 1 9 . 2 8 9 Fire 525 | 5 22 14 40 21 49 13 13 22 29 14 53 2 36 29 26 27 . 24 6 49 31 Melee 118 | . . . 1 . . . . . . . 4 4 6 8 5 5 8 . 2 28 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . 13 . . . . . . Trap 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 448 | -10/Materials | Entered Mines 448 | -10/Mines | Accompanied by 1 ally 449 | -10/Mines | Assembled infested the area 507 | -10/Mines | Core integrity fell below 50% 516 | -10/Mines | Discovered new exit (range 6) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Accompanied by 1 ally 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Destroyed 8 combat bots 1132 | -9/Materials | Discovered new exit (range 13) 1197 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Accompanied by 1 ally 1225 | -8/Materials | Evolved 2 slots: Utility x2 1240 | -8/Materials | Identified exit to Storage 1240 | -8/Materials | Central database locked down 1506 | -8/Materials | Repaired Cmb. Airjet 1841 | -8/Materials | Entered Storage 1841 | -8/Storage | Accompanied by 1 ally 2040 | -8/Storage | Met a pair of Derelict thieves 2337 | -8/Storage | Build established: Hauler-Mutant 2568 | -8/Storage | Identified exit to Garrison 2575 | -8/Storage | Discovered new exit (range 16) 2641 | -8/Storage | First assault squad dispatched 2658 | -8/Storage | Repaired Adv. Beam Cannon 2698 | -8/Storage | Entered Garrison 2698 | -8/Garrison | Accompanied by 1 ally 2766 | -8/Garrison | Triggered checkpoint 2770 | -8/Garrison | Triggered checkpoint 2868 | -8/Garrison | Triggered checkpoint 2951 | -8/Garrison | Discovered new exit (range 8) 2966 | -8/Garrison | Build established: Scavenger-Mutant 3040 | -8/Garrison | Triggered checkpoint 3073 | -8/Garrison | Discovered new exit (range 10) 3102 | -8/Garrison | Installed Relay Interface Framework 3113 | -8/Garrison | Entered Recycling 3113 | -8/Recycling | Accompanied by 1 ally 3141 | -8/Recycling | Spotter reported a threat 3180 | -8/Recycling | Spotter reported a threat 3187 | -8/Recycling | Spotter reported a threat 3218 | -8/Recycling | Spotter reported a threat 3225 | -8/Recycling | Spotter reported a threat 3236 | -8/Recycling | Spotter reported a threat 3340 | -8/Recycling | Spotter reported a threat 3362 | -8/Recycling | Spotter reported a threat 3365 | -8/Recycling | Spotter reported a threat 3401 | -8/Recycling | Spotter reported a threat 3416 | -8/Recycling | Spotter reported a threat 3430 | -8/Recycling | Spotter reported a threat 3445 | -8/Recycling | Spotter reported a threat 3453 | -8/Recycling | Spotter reported a threat 3487 | -8/Recycling | Spotter reported a threat 3501 | -8/Recycling | Spotter reported a threat 3502 | -8/Recycling | Spotter reported a threat 3540 | -8/Recycling | Spotter reported a threat 3546 | -8/Recycling | Spotter reported a threat 3577 | -8/Recycling | Spotter reported a threat 3577 | -8/Recycling | Spotter reported a threat 3578 | -8/Recycling | Spotter reported a threat 3612 | -8/Recycling | Discovered new exit (range 15) 3624 | -8/Recycling | Spotter reported a threat 3624 | -8/Recycling | Spotter reported a threat 3624 | -8/Recycling | Spotter reported a threat 3671 | -8/Recycling | Entered Factory 3671 | -6/Factory | Accompanied by 1 ally 3671 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3691 | -6/Factory | Build established: Hauler-Mutant 4135 | -6/Factory | Identified exit to Lower Caves 4240 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 4479 | -6/Factory | Build established: Bothacker-Mutant 4627 | -6/Factory | Entered Lower Caves 4627 | -6/Lower Caves | Accompanied by 1 ally 4665 | -6/Lower Caves | Found Prototype Device 4782 | -6/Lower Caves | Learned Factory emergency access door positions 5129 | -6/Lower Caves | Discovered new exit (range 6) 5136 | -6/Lower Caves | Identified exit to Lower Caves 5551 | -6/Lower Caves | Spotted B-75 Beast 5575 | -6/Lower Caves | Allies destroyed B-75 Beast 5603 | -6/Lower Caves | Lost 4 parts (2p1n1u) 6078 | -6/Lower Caves | Entered another Lower Caves area 6078 | -6/Lower Caves | Accompanied by 1 ally 6093 | -6/Lower Caves | Discovered new exit (range 10) 6532 | -6/Lower Caves | Discovered new exit (range 3) 6535 | -6/Lower Caves | Identified exit to Zion 6695 | -6/Lower Caves | Identified Heart of Steel 7157 | -6/Lower Caves | Learned 4 Factory zone layouts 7347 | -6/Lower Caves | Identified exit to Factory 7369 | -6/Lower Caves | Entered Factory 7369 | -5/Factory | Accompanied by 1 ally 7369 | -5/Factory | Evolved 2 slots: Propulsion x2 7622 | -5/Factory | Discovered new exit (range 14) 7635 | -5/Factory | Identified exit to Factory 7891 | -5/Factory | Discovered new exit (range 6) 8258 | -5/Factory | Garrison activated, responded to threat 8269 | -5/Factory | First assault squad dispatched 8683 | -5/Factory | Identified exit to Upper Caves 8688 | -5/Factory | Entered Upper Caves 8688 | -5/Upper Caves | Accompanied by 4 allies 9156 | -5/Upper Caves | Identified exit to Upper Caves 12502 | -5/Upper Caves | Entered another Upper Caves area 12502 | -5/Upper Caves | Accompanied by 4 allies 12516 | -5/Upper Caves | Discovered exit to Factory (range 17) 12615 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13109 | -5/Upper Caves | Build established: Hauler-Mutant 13202 | -5/Upper Caves | Discovered new exit (range 12) 13215 | -5/Upper Caves | Identified exit to Warlord 13266 | -5/Upper Caves | Found Alien Artifact 13266 | -5/Upper Caves | Identified Core Expander 13266 | -5/Upper Caves | Installed Core Expander, added new Power slot 13589 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13858 | -5/Upper Caves | Heart of Steel transformed into Warbot 13861 | -5/Upper Caves | Entered Factory 13861 | -4/Factory | Accompanied by 3 allies 13861 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13893 | -4/Factory | Build established: Generator-Mutant 14099 | -4/Factory | Fabricated Adv. Heavy Treads (x2) 14361 | -4/Factory | First assault squad dispatched 14362 | -4/Factory | Local fabrication network quarantined 14482 | -4/Factory | Found Hvy. Reactive Plating 14503 | -4/Factory | Build established: Generator-Tank 14532 | -4/Factory | Identified exit to Research 14591 | -4/Factory | Repaired Hvy. Siege Treads 14739 | -4/Factory | Identified exit to Upper Caves 14739 | -4/Factory | Identified exit to Armory 14968 | -4/Factory | High security lockdown imminent 15048 | -4/Factory | High security lockdown engaged 15055 | -4/Factory | Build established: Generator-Mutant 15122 | -4/Factory | Entered Upper Caves 15122 | -4/Upper Caves | Accompanied by 3 allies 15303 | -4/Upper Caves | Learned location of Armory (-4) 15335 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15738 | -4/Upper Caves | Found Alien Artifact 15836 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16066 | -4/Upper Caves | Discovered new exit (range 10) 16202 | -4/Upper Caves | Identified exit to Upper Caves 16205 | -4/Upper Caves | Entered another Upper Caves area 16205 | -4/Upper Caves | Accompanied by 2 allies 16244 | -4/Upper Caves | Discovered exit to Research (range 7) 16574 | -4/Upper Caves | Learned Research trap positions 17027 | -4/Upper Caves | Discovered new exit (range 5) 17034 | -4/Upper Caves | Identified exit to Zhirov 17168 | -4/Upper Caves | Entered Zhirov 17168 | -4/Zhirov | Accompanied by 1 ally 17168 | -4/Zhirov | Discovered new exit (range 3) 17191 | -4/Zhirov | Met Zhirov 17218 | -4/Zhirov | Learned location of Quarantine (-3) 17218 | -4/Zhirov | Learned location of Testing (-2) 17218 | -4/Zhirov | Learned location of Command (-1) 17226 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17248 | -4/Zhirov | Found Alien Artifact 17248 | -4/Zhirov | Identified Integrated Dissipator 17248 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17268 | -4/Zhirov | Found Alien Artifact 17563 | -4/Zhirov | Identified exit to Proximity Caves 17564 | -4/Zhirov | Entered Proximity Caves 17564 | -3/Proximity Caves | Accompanied by 1 ally 17891 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17939 | -3/Proximity Caves | Lost 4 parts (2p1u1w) 18012 | -3/Proximity Caves | Discovered exit to Research (range 14) 18163 | -3/Proximity Caves | Entered Research 18163 | -3/Research | Accompanied by 1 ally 18163 | -3/Research | Evolved 2 slots: Utility x2 18164 | -3/Research | Loaded intel: 85 trap records 18184 | -3/Research | Build established: Hauler-Mutant 18344 | -3/Research | Discovered new exit (range 10) 18499 | -3/Research | Identified Dimensional Node Initializer 18499 | -3/Research | Identified Transdimensional Reconstructor 18506 | -3/Research | Identified exit to Research 18538 | -3/Research | Entered another Research area 18538 | -2/Research | Accompanied by 1 ally 18538 | -2/Research | Evolved 2 slots: Utility x2 18672 | -2/Research | Destroyed 8 combat bots 19338 | -2/Research | Identified exit to Access 19658 | -2/Research | Garrison activated, responded to threat 19878 | -2/Research | Build established: Generator-Mutant 19980 | -2/Research | Entered Access 19980 | -1/Access | Accompanied by 1 ally 19980 | -1/Access | Evolved 2 slots: Utility x2 20153 | -1/Access | Allied Derelicts emerged from ambush trap array 20263 | -1/Access | First assault squad dispatched 20483 | -1/Access | Spotted B-99 Colossus 20598 | -1/Access | Discovered new exit (range 2) 20601 | -1/Access | Identified exit to Surface 20741 | -1/Access | Spotted B-99 Colossus 20743 | -1/Access | Initialized slip node 20779 | *** | Escaped! Last Messages --------------- 20771_ U-05 Engineer lays Concrete. 20773_ B-99 Colossus IFF system glitched. 20774_ B-99 Colossus exits siege mode. 20774_ U-05 Engineer lays Concrete. 20774_ Slug penetrates Main Access Shell. 20774_ Slug penetrates G-73 Enforcer. 20775_ U-05 Engineer lays Concrete. 20776_ G-73 Enforcer suffers critical hit. 20776_ G-73 Enforcer destroyed. 20776_ U-05 Engineer lays Concrete. 20776_ Slug penetrates Main Access Shell. 20776_ Penetrated by Slug. 20776_ Hvy. Gauss Cannon destroyed. 20777_ ALERT: Significant disruption in Zone 8P, assault forces dispatched. 20777_ U-05 Engineer lays Concrete. 20778_ Cmb. Gravmag System destroyed. 20778_ U-05 Engineer lays Concrete. 20779_ B-99 Colossus exits siege mode. 20779_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #??????#?#?????????????????????# # | | #??????#+#########?????????????# | | #??????# #?????????????# | | ######## #?????????????# # | | ########### ! # " #??############# ## | | ??? # # """ #??? # #? | | ??? # # """#??? # #? | | ??? # # " #??? # #? | | ??? # # #??? # #? | | ??? # # #??? # #? | | ??? ? # ######+#################+# #? | | ?????" +^ #? | | ??? ?"" # #? | | ??? " # ####################################? | | ??? # #???????????????????????????????????? | | ??? # #??????????????????????????????? ??? | | ??? ! # #?????????????????????????????? ??? | | ??######### #????????????????????????????? !???? | | ??????????# #?????##????????????????????? ????? | | ??????????#??####### ####################" ??????? | | ??????????#???""T""" ? #???????? | | ??????????# k""" """ ??? BB #???????? | | ??????????# """""" BB ###+##### | | ??????????# " " | | ??????????# "" =% | | ??????????# @ @%! [=! | | ??????????# * BB u !%[ | | ??????????#A "" "" uBBu ######### | | ??????????# g #???????? | | ??????????# #???????? | | ??????????# ####### #######!#### #####???????? | | ???????????????????##?????#! #########???????????? | | ??????????????????????????### ##############?????? | | ????????????????????????????###|! #?????? | | ????????????????????????????# ==! #?????? | | ????????????????????????????###=! #?????? | | ??????????????????????????????# =####### | | ??????????????????????????????# |[# | | ??????????????????????????????# !%/! | | ??????????????????????????????# =!=# | | ??????????????????????????????# # | | ??????????????????????????????# #+##+## | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????##############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 63 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1850 Resistance: KI 40 Resistance: EM 15 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Recycling | Hacked Magnetic Acceleration Cannon | -8/Recycling | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Adv. Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -6/Factory | Preloaded Adv. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 . . . 4 . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 . Utility 10 | . . . . . . . 1 . . 2 . . 2 . . . . 2 2 1 . Weapon 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 199 | . 11 3 14 6 13 5 . 13 1 2 27 4 8 22 7 13 . 5 4 28 13 Parts Lost 41 | . . 5 . . . . . 1 . 1 9 . 3 8 . 1 . 4 . 3 6 Damage Taken 9646 | . 137 519 165 346 216 375 . 327 79 358 1584 . 490 1428 175 546 . 403 . 1336 1162 Core 986 | . 32 78 39 51 17 24 . . . 145 132 . 44 98 22 25 . 18 . 135 126 Player 2/Cogmind (%) 48 | . 44 82 34 69 20 57 . . . 81 53 . 52 60 20 64 . 39 . 70 37 Absorbed by Shields 1022 | . . . . . . . . . . . . . . 117 . . . . . 487 418 Damage Inflicted 24240 | . 314 132 451 632 1757 740 679 1073 1280 290 3556 118 982 2816 1022 993 . 581 125 3665 3034 Player 2/Cogmind (%) 41 | . 57 52 26 62 43 67 50 59 44 27 47 13 26 50 27 38 . 22 28 43 54 Combat Hostiles Destroyed 173 | . 5 3 9 7 21 7 12 7 7 3 20 1 10 9 5 8 . 7 . 19 13 Player 2/Cogmind (%) 50 | . 62 75 40 58 58 63 63 77 50 50 54 16 43 45 29 61 . 35 . 47 61 Game ------ Seed LaserReclamationCasing Manual? 0 Play Time 02:47:50 Cumulative 487.1 hours Start 2020.04.11 @ 16:22:57 End 2020.04.11 @ 22:43:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 377 Rogue 373 Adventurer 4 Explorer 0 Win Type 0 Total 56 Types 48/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6938b06b-2fb2-4477-9b14-1fa3de83cf2d