Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 01:04:55 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (1882) 1882 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (972) 972 TOTAL SCORE: 7199 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 68 Entered Garrisons 800 Cogmind --------- Core Integrity 457/700 Matter 120/300 Energy 96/100 System Corruption 4% Temperature Cool (4) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite System Shield Dynamic Insulation System > --- WEAPON (2) ------- Heavy Flail (fused) > --- INVENTORY (5) ---- Enhanced Nuclear Core Faulty Cooled VTOL Module Propulsion Shielding Flail Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor Improved Propulsion Shielding Shock Absorption System System Shield Component Analysis Suite > --- WEAPON ----------- Flail Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cooled VTOL Module Relay Coupler [Grunt] Autogun [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . . . 1 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 7 . 2 30 4 6 2 2 3 18 10 8 17 Power 14 | 1 . . 3 . 1 . . . 1 1 2 5 Engine 10 | 1 . . 3 . 1 . . . 1 1 1 2 Core 4 | . . . . . . . . . . . 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 44 | 3 . 1 15 1 2 . 2 . 10 2 6 2 Treads 16 | 1 . . 11 . . . . . 4 . . . Leg 7 | 2 . 1 2 . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . . 2 1 2 . 2 . 4 2 6 2 Utility 29 | 1 . 1 5 2 . 1 . 3 6 4 . 6 Device 14 | . . 1 2 . . . . 1 5 2 . 3 Storage 2 | 1 . . 1 . . . . . . . . . Processor 5 | . . . . 1 . 1 . . 1 2 . . Hackware 6 | . . . 2 1 . . . 2 . . . 1 Protection 2 | . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . . 7 1 3 1 . . 1 3 . 4 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . . . . . . 2 Ballistic Cannon 5 | . . . 5 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . 1 . . Impact Weapon 5 | . . . . 1 . 1 . . . 1 . 2 Slashing Weapon 2 | . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 2 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Parts Lost 36 | . 1 1 1 . 2 . 7 . 7 1 12 4 Power 4 | . . . . . . . 1 . . . 1 2 Propulsion 17 | . 1 1 . . 1 . 3 . 3 1 6 1 Utility 11 | . . . . . 1 . 2 . 4 . 3 1 Weapon 4 | . . . 1 . . . 1 . . . 2 . Highest Loss Streak 8 | . 1 1 1 . 1 . 5 . 5 1 8 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 77 82 96 84 94 99 91 69 64 83 88 76 Engine 7 | . 14 14 10 9 7 9 7 . 3 7 5 1 Treads 8 | . . . 29 . . . . . 6 . . . Leg 3 | . 20 18 1 . . . . . 1 . . . Flight 12 | . . . . 18 24 27 25 18 12 23 20 22 Device 7 | . . 6 6 9 7 . . . 13 15 20 10 Storage 4 | . 14 14 9 . . . . . . . . . Processor 7 | . . . . 6 9 17 16 9 4 14 22 11 Hackware 14 | . . . 14 23 27 27 25 33 12 7 7 7 Energy Gun 2 | . 14 14 1 . . . . . . . . . Ballistic Gun 2 | . 14 14 1 . . . . . . . . . Ballistic Cannon 5 | . . . 19 1 . . . . . . . . Impact Weapon 4 | . . . . 7 9 9 9 9 9 5 6 8 Special Melee Weapon 1 | . . . . 9 6 9 6 . . . . . Peak Build Rating 38 | 6 6 7 20 21 23 26 26 23 25 37 37 38 Average Rating 19 | 4 5 5 14 18 21 25 24 22 18 30 33 27 On Entrance 16 | . 6 5 6 14 21 21 26 17 23 21 37 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 25 | 14 14 15 25 8 12 9 9 4 12 17 20 20 Greatest Support 69 | 20 20 20 69 8 12 12 13 8 40 21 23 21 Greatest Overweight (x) 2 | 1 1 1 1 . . . . . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 4 4 10 5 5 5 5 4 5 5 5 5 Average Carried 5 | 2 4 4 7 4 4 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 4 4 5 5 4 4 5 5 4 5 Class Distribution -------------------- 46% | Hacker-Mutant 26% | Mutant 17% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Matter Collected 1768 | 282 26 35 894 . 67 . . 135 157 67 105 . Remotely . | . . . . . . . . . . . . . Salvage Created 1827 | 88 68 42 896 . 67 9 . . 247 89 321 . Parts 111 | . 10 5 61 . 2 . . . 14 5 14 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 59 | . 5 3 25 . 3 . . . 10 3 10 . Melee 19 | . . . . . 2 . . . 8 1 8 . Guns 8 | . 5 3 . . . . . . . . . . Cannons 25 | . . . 25 . . . . . . . . . Classes Destroyed 10 | 1 1 . 6 . . 1 . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . Recycler 5 | 1 . . 4 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 4 | . . . 2 . 1 . . . . 1 . . Swarmer 36 | . 5 3 11 . 3 . . . 6 3 5 . Grunt 14 | . . . 9 . . . . . . . 5 . Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . Sentry 6 | . . . 4 . . . . . 2 . . . Best Kill Streak 7 | 1 2 3 7 . 4 1 . . 3 3 4 . Combat Bots Only 6 | . 2 3 6 . 3 . . . 3 3 4 . Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 401 | . 25 11 96 2 25 7 56 1 54 29 76 19 Missed 139 | . 10 . 21 1 10 3 25 1 15 14 28 11 Damage Taken 3349 | . 269 77 790 15 168 51 324 12 607 156 714 166 Core 786 | . 29 12 56 15 58 39 116 12 206 23 189 31 Absorbed by Shields 36 | . . . . . . . . . . . 36 . Redirected to Shielding 20 | . . . . . . . . . . . . 20 Core Remaining (%) 71 | 100 . 83 86 . . . . . 18 . . . Volleys Fired 111 | 4 13 5 88 . . . . . . 1 . . Largest 2 | 2 2 2 2 . . . . . . 1 . . Hottest 78 | 70 70 70 78 . . . . . . 5 . . Shots Fired 217 | 8 26 10 172 . . . . . . 1 . . Gun 44 | 8 26 10 . . . . . . . . . . Cannon 172 | . . . 172 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . . Kinetic 194 | 4 13 5 172 . . . . . . . . . Thermal 22 | 4 13 5 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 4 4 2 10 . . . . . . 1 . . Robot Miss Streak 7 | 1 4 1 7 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 174 | 7 10 5 96 . 11 6 1 . 15 7 16 . Core Hits 61 | 2 5 3 37 . 1 . . . 7 2 4 . Critical Kills 3 | . . . . . . . . . 1 1 1 . Critical Parts Destroyed 6 | . . . . . . . . . 2 1 3 . Critical Strikes 12 | . 1 . 2 . . . . . 3 2 4 . Burn 1 | . 1 . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . Smash 9 | . . . . . . . . . 3 2 4 . Melee Attacks 298 | . . . . 12 23 22 42 17 72 17 36 57 Impact 282 | . . . . 12 20 18 42 17 69 11 36 57 Slashing 9 | . . . . . . . . . 3 6 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 3 4 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . Damage Inflicted 4370 | 89 125 76 1989 . 351 101 39 . 556 341 703 . Guns 276 | 89 123 64 . . . . . . . . . . Cannons 1955 | . . . 1955 . . . . . . . . . Explosions 25 | . . . 25 . . . . . . . . . Melee 2091 | . . . . . 351 101 39 . 556 341 703 . Ramming 23 | . 2 12 9 . . . . . . . . . Kinetic 2108 | 51 50 52 1955 . . . . . . . . . Thermal 123 | 38 73 12 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 25 | . . . 25 . . . . . . . . . Impact 2031 | . . . . . 351 101 39 . 496 341 703 . Slashing 60 | . . . . . . . . . 60 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 . . 4 Average Corruption 5 | . . . . . . . . . 5 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . 6 . . . . . Effects 18 | . . . . . . . . . 11 . . 7 Message Errors 2 | . . . . . . . . . 2 . . . Matter Fused 4 | . . . . . . . . . 3 . . 1 Heat Flow Errors 4 | . . . . . . . . . 2 . . 2 Energy Discharges 1 | . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 583 | . . . 65 . 79 61 . . 92 68 218 . Projectiles 65 | . . . 65 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 518 | . . . . . 79 61 . . 92 68 218 . Knockbacks 10 | . . . 8 . . . . . . 2 . . Impact 2 | . . . . . . . . . . 2 . . Kinetic 8 | . . . 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . Targets Rammed 7 | . 1 3 3 . . . . . . . . . Kicked 4 | . 1 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 260 | 36 78 27 177 . 13 . 4 . 260 . . 258 Average Temperature 49 | 19 26 12 43 . 13 . 2 . 136 . . 115 Received Heat Transfer 588 | . . . 225 . 81 . 72 . 54 24 96 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 2 1 . . 1 2 2 . Combat Hostiles 6 | . . . . . 1 . . . 1 2 2 . Parts Fried 15 | . . . . . 3 2 . . 3 3 4 . Impact Corruptions 19 | . . . . . 4 3 . . 2 3 7 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 444 | 111 296 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Peak Influence 677 | 5 221 145 503 209 250 338 338 196 438 477 677 446 Initial 337 | . 3 85 56 161 102 103 219 164 127 229 337 331 Average 238 | 1 114 89 178 148 185 180 235 179 312 372 531 404 Maximum Alert Level 2 | . 1 . 2 1 1 1 1 . 2 2 2 2 Low Security (%) 47 | 100 90 100 63 93 55 61 . 100 25 . . . Level 1 30 | . 9 . 25 6 44 38 100 . 37 52 11 28 Level 2 22 | . . . 10 . . . . . 37 47 88 71 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . 3 . . . . . . 2 . 3 Investigation 3 | . . . 1 . . . . . . . . 2 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 3 | . . . 2 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Distress Signals 9 | . . . 2 3 . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 11 3 32 8 8 10 14 2 15 14 19 9 Peak Tracking Total 11 | . 3 3 5 6 4 9 11 3 4 7 5 3 Tactical Retreats 22 | . 3 . 1 2 1 4 3 . 1 2 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Traps Triggered 9 | . . . 1 . . . 3 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Disabled 10 | . . . 5 . . . . . 1 . 4 . Max in Single Turn 3 | . . . 3 . . . . . 1 . 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Machines Accessed 44 | . 3 . 8 8 . 9 1 2 1 6 2 4 Terminals 28 | . 3 . 6 6 . 5 1 . 1 3 2 1 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . 2 . . . 2 . . Scanalyzers 5 | . . . 1 1 . 1 . 1 . . . 1 Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . . Total Hacks 169 | . 8 . 27 53 . 47 3 3 1 14 3 10 Successful 86 | . 3 . 14 32 . 21 . 3 . 5 2 6 Failed 83 | . 5 . 13 21 . 26 3 . 1 9 1 4 Catastrophic 19 | . 1 . 3 7 . 3 1 . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 90 | . 7 . 17 30 . 29 . . . 7 . . Terminals 114 | . 8 . 20 36 . 34 3 . 1 7 3 2 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . 2 . . 5 . . . 6 . . Scanalyzers 33 | . . . 5 15 . 7 . 2 . . . 4 Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . . Terminal Hacks 30 | . 1 . 6 14 . 7 . . . . 2 . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . Alert Level 7 | . . . 2 3 . 2 . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . Locate Traps 4 | . . . . 2 . 2 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 5 | . . . . 3 . 2 . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . 2 . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 3 | . . . 1 . . 1 . . . 1 . . Scanalyzer 29 | . . . 5 13 . 6 . 2 . . . 3 Insert Component 14 | . . . 3 6 . 3 . 1 . . . 1 Analyze 15 | . . . 2 7 . 3 . 1 . . . 2 Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 16 | . 2 . 2 4 . 5 . . . 3 . . Terminals 15 | . 2 . 2 4 . 4 . . . 3 . . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 14 | . 2 . 2 4 . 4 . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 7 7 . 6 1 . 1 6 2 2 Full Trace Events 4 | . . . . . . 1 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 5 . 4 . 1 . . . 1 Parts Built 3 | . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . 168 Total Part Build Rating 13 | . . . . . . . . . . . . 13 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . 3 . . . . . . 2 . . Parts Scanalyzed 13 | . . . 2 6 . 3 . 1 . . . 1 Part Schematics Acquired 12 | . . . 2 5 . 3 . 1 . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Total Allies 4 | . . . . . 3 . . . . 1 . . Largest Group 3 | . . . . . 3 . . . . 1 . . Highest-Rated Group 63 | . . . . . 63 . . . . 26 . . Highest-Rated Ally 26 | . . . . . 21 . . . . 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . . . . Total Damage 271 | . . . . . 271 . . . . . . . Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Turns Passed 4232 | 69 255 276 1169 125 170 270 337 219 417 251 272 402 Spaces Moved 4322 | 37 138 160 573 225 238 612 409 434 291 537 300 368 Core 17 | 5 . . . . . . . . 9 . 3 . Treads 530 | 6 . . 466 . . . . . 58 . . . Legs 343 | 26 138 160 19 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3432 | . . . 88 225 238 612 409 434 224 537 297 368 Fastest Speed 30 | 50 120 120 37 37 34 34 32 37 34 32 30 32 Average Speed 59 | 118 150 157 140 37 34 34 34 37 62 32 32 32 Slowest Speed 240 | 190 190 190 240 37 40 34 37 37 160 34 100 34 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 6 2 . . 1 . 3 Cave-ins Triggered 3 | . . . . . . . . . 2 . . 1 Exploration Rate (%) 36 | 4 48 61 47 30 35 54 51 20 45 20 43 10 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 184 | . . . . 12 9 14 34 17 38 9 . 51 Terrain Destroyed 188 | . . . 4 12 9 14 34 17 38 9 . 51 Melee 184 | . . . . 12 9 14 34 17 38 9 . 51 Projectile 4 | . . . 4 . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Gar Fac Gar Fac Total 5276 | 51 160 171 774 246 289 637 528 462 398 584 409 567 Wait 252 | . 9 2 26 . 19 . 25 7 7 13 23 121 Move 4286 | 36 137 159 572 225 237 601 403 433 289 534 299 361 Hop 11 | . . . . . . 5 2 . . 1 . 3 Pick Up 39 | 3 . . 16 2 1 3 . 1 5 2 4 2 Fast Attach 71 | 7 . 2 14 1 4 2 1 1 17 6 3 13 Attach 26 | . . . 7 3 1 . 1 2 2 3 4 3 Detach 17 | 1 . . 7 2 1 . . 1 . 2 . 3 Swap 14 | . . . 9 . 1 . . . . 1 1 2 Drop 60 | . . . 32 1 2 4 . . 8 4 3 6 Fire 111 | 4 13 5 88 . . . . . . 1 . . Melee 290 | . . . . 12 23 22 42 17 69 17 36 52 Ram . | . . . . . . . . . . . . . Kick 4 | . 1 3 . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . Escape Stasis 92 | . . . . . . . 54 . 1 . 36 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 375 | -10/Mines | Learned Materials emergency access door positions 393 | -10/Mines | Met a Derelict bent on vengeance 417 | -10/Mines | Learned location of Zion (-7) 566 | -10/Mines | Discovered new exit (range 11) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Build established: Hacker-Mutant 1409 | -9/Materials | Discovered new exit (range 12) 1412 | -9/Materials | Identified exit to Materials 1770 | -9/Materials | Entered another Materials area 1770 | -8/Materials | Evolved 2 slots: Utility x2 1830 | -8/Materials | Discovered new exit (range 16) 1895 | -8/Materials | Identified exit to Garrison 1895 | -8/Materials | Entered Garrison 1905 | -8/Garrison | Phase Generator disabled 1987 | -8/Garrison | Triggered checkpoint 2027 | -8/Garrison | Discovered new exit (range 7) 2049 | -8/Garrison | Triggered checkpoint 2052 | -8/Garrison | Identified exit to Materials 2065 | -8/Garrison | Entered Materials 2094 | -8/Materials | Lost 3 allies 2175 | -8/Materials | Discovered new exit (range 15) 2320 | -8/Materials | Discovered new exit (range 6) 2335 | -8/Materials | Identified exit to Garrison 2335 | -8/Materials | Entered Garrison 2498 | -8/Garrison | Discovered new exit (range 13) 2518 | -8/Garrison | Identified exit to Materials 2571 | -8/Garrison | Triggered checkpoint 2588 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2631 | -8/Garrison | Triggered checkpoint 2641 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Discovered exit to Materials (range 10) 2672 | -8/Garrison | Entered Materials 2678 | -8/Materials | Lost 5 parts (1p2n2u) 2890 | -8/Materials | Identified exit to Garrison 2891 | -8/Materials | Entered Garrison 2941 | -8/Garrison | Crushed by falling debris 2954 | -8/Garrison | Core integrity fell below 50% 2963 | -8/Garrison | Crushed by falling debris 2994 | -8/Garrison | Lost 5 parts (1n4u) 2998 | -8/Garrison | Garrison Relay disabled 3021 | -8/Garrison | Triggered checkpoint 3083 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Core integrity fell below 20% 3194 | -8/Garrison | Discovered new exit (range 8) 3298 | -8/Garrison | Discovered new exit (range 15) 3308 | -8/Garrison | Entered Factory 3308 | -7/Factory | Evolved 2 slots: Utility x2 3531 | -7/Factory | Identified exit to Garrison 3559 | -7/Factory | Entered Garrison 3651 | -7/Garrison | Triggered checkpoint 3651 | -7/Garrison | Learned Factory security intel 3712 | -7/Garrison | Build established: Scavenger-Sprinter 3773 | -7/Garrison | Lost 3 parts (1p2n) 3805 | -7/Garrison | Triggered checkpoint 3817 | -7/Garrison | Triggered checkpoint 3827 | -7/Garrison | Discovered new exit (range 10) 3830 | -7/Garrison | Identified exit to Factory 3831 | -7/Garrison | Entered Factory 3848 | -7/Factory | Lost 8 parts (4n3u1w) 3967 | -7/Factory | Fabricated Adv. Signal Interpreter? 3976 | -7/Factory | Crushed by falling debris 4204 | -7/Factory | Fabricated Hacking Suite? 4233 | -7/Factory | Self-destructed Last Messages --------------- 04112_ System corrupted: Hvy. Flail fused. 04131_ System corrupted: Heat flow error (+132). 04131_ Connecting with Fabricator... >>Build Building Hacking Suite... ETC: 73 04131_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 04157_ System corrupted: Heat flow error (+280). 04191_ U-05 Engineer builds a Wall. 04196_ System corrupted: Substantial component data lost. 04204_ >> FABRICATOR: Completed Hacking Suite? 04214_ U-05 Engineer builds a Wall. 04220_ Acquired Hacking Suite. 04227_ Slug penetrates Wall. 04227_ Lgt. Nuclear Core destroyed. 04228_ Flight Unit destroyed. 04232_ Slug penetrates U-05 Engineer. 04232_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????# ###?#+####???????????? | | ????????????????????????# ? ???????????? | | ????????????????????????# ? #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????+ """"" #???????????? | | ????????????????????????# """ #???????????? | | ?????????????????#+###### #???????????? | | ?????????????????# #???????????? | | ???????????####??# #####+########+## ##??????????? | | ?????????###T ##??????# # "#??????????? | | ?????????# ??????# """"""""" [# ##??????????? | | ?????????# #?????## # #???????????? | | ?????????# ######## """"""""" # #???????????? | | ?????##### # # " #??##???????? | | ?????# # ##############/###"#???????? | | ?????# # !###????????# #????????? | | ?????# """ + " ##???????# #????????? | | ?????# """ ""# """ ############ #????????? | | ?????# """ F"# """ ### # #????????? | | ?????# "# """ #?# """" # #????????? | | ?????# ""########## """" ! # #????????? | | ?????# ! #@"""" #######"#???????? | | ?????# + """" ! ##?????##???????? | | ?????###### # """" #???????????????? | | ???????#####+########+#+# """" #???????????????? | | ???????# !%!"" # """" #???????????????? | | ???????# =|*##! ] # #???????????????? | | ???????# ## #########"#??????????????? | | ???????# ## """ ###??????##??????????????? | | ???????# ## """ #????????????????????????? | | ???????# ## """ #????????????????????????? | | ???????# ## "" #????????????????????????? | | ???????# ## "" #????????????????????????? | | ???????############ #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# = #????????????????????????? | | ??????????????????#######????????????????????????? | | ????????????????????## ##????????????????????????? | | ???????????????????## ##?????????????????????????? | | ??????????????????## ##??????????????????????????? | | ?????????????????## ##???????????????????????????? | | ????????????????## ##????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????## ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 EM Shielding 2 Corruption Block 8 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked Corruption Screen | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AmuletMakeshiftInverter Manual? 0 Play Time 02:12:26 Cumulative 26.7 hours Start 2025.03.02 @ 17:55:45 End 2025.03.07 @ 01:04:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57bcfdb8-6b5b-4169-ab4b-0692d97d73d3