Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 20:27:00 Player: SUI Result: Destroyed by D0-3YA(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (488) 488 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1038 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Makeshift Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Weapon Shielding Tractor Beam [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 14 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 6 | 1 3 2 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 14 Treads 21 | . 23 . Flight 6 | . 4 28 Storage 11 | . 11 . Processor 13 | . 13 14 Protection 2 | . 1 14 Energy Gun 6 | . 7 . Ballistic Gun 18 | . 17 26 Special Weapon 1 | . 1 . Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 47 | 14 47 9 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 5 Average Capacity 9 | 7 9 5 Most Carried 8 | 5 8 5 Average Carried 5 | 2 5 5 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 534 | 238 277 19 Remotely . | . . . Salvage Created 605 | . 605 . Parts 44 | . 44 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 19 . Guns 19 | . 19 . Classes Destroyed 3 | . 3 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 10 | . 10 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 118 | . 114 4 Missed 27 | . 27 . Damage Taken 880 | . 799 81 Core 272 | . 228 44 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Core Remaining (%) 100 | 100 . . Volleys Fired 89 | . 87 2 Largest 2 | . 2 2 Hottest 200 | . 200 40 Shots Fired 173 | . 170 3 Gun 165 | . 162 3 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 130 | . 127 3 Thermal 43 | . 43 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 87 | . 86 1 Core Hits 42 | . 42 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 765 | . 765 . Guns 741 | . 741 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 653 | . 653 . Thermal 112 | . 112 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 361 | . 361 . Average Temperature 76 | . 76 . Received Heat Transfer 228 | . 216 12 Effects 2 | . 2 . Shutdowns 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 383 | . 383 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 292 | . 292 . Initial . | . . . Average 112 | . 119 . Maximum Alert Level 1 | . 1 . Low Security (%) 78 | 100 77 . Level 1 21 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 27 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 36 . Successful 22 | . 22 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 19 . Record 8 | . 8 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 3 | . 3 . Patrol Status 2 | . 2 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 7 | . 7 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1339 | 80 1168 91 Spaces Moved 1098 | 51 850 197 Core 13 | 13 . . Treads 450 | 38 412 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 635 | . 438 197 Fastest Speed 37 | 50 37 37 Average Speed 92 | 131 102 39 Slowest Speed 320 | 160 320 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 2 . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 92 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 4 | . 4 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1256 | 64 985 207 Wait 11 | . 8 3 Move 1092 | 50 845 197 Hop 2 | . 2 . Pick Up 26 | 8 17 1 Fast Attach . | . . . Attach 13 | 6 7 . Detach 1 | . 1 . Swap 10 | . 7 3 Drop 11 | . 10 1 Fire 89 | . 87 2 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Core integrity fell below 20% 1100 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 4) 1161 | -10/Materials | Identified exit to Materials 1242 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Identified exit to Subcaves 1249 | -10/Materials | Entered Subcaves 1294 | -10/Subcaves | Discovered new exit (range 14) 1299 | -10/Subcaves | Identified exit to Materials 1320 | -10/Subcaves | Learned Materials emergency access door positions 1339 | -10/Subcaves | Ambushed by swarm of Subdwellers 1340 | -10/Subcaves | Destroyed by D0-3YA(R) with Subdweller Machine Gun Last Messages --------------- advanced tech we've heard is being developed in secret down here, seen anything like that?" D8-29R(h) drops a Scrap Shield: "Protect yourself with this!" Searching scrap... Found Mak. Light Armor Plating. Found 30 Matter. Dropped Med. Laser. Acquired Mak. Light Armor Plating. Acquired 12 matter. EXIT=FOUND J2-94P(O) puts together Sub. Beam Cannon. EXIT=IDENTIFIED: MATERIALS Acquired 7 matter. Acquired derelict log, extracted data. Data stored: Materials emergency access points. Lgt. Assault Rifle destroyed. A mess of Twisted Machinery falls from the cavern ceiling. D0-3YA(R) comes tumbling into view. 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