Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 15:30:53 Player: tionichm Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (560) 560 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1895 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Core Shielding Rocket Launcher Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Analyzer Improved Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Core Shielding Missile Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Seismic Analyzer Storage Large Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | 7 6 9 4 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 5 1 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 6 | 2 3 1 . Hover . | . . . . Flight 2 | . 2 . . Utility 6 | 2 1 3 . Device . | . . . . Storage 3 | 1 1 1 . Processor 3 | 1 . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 9 2 Power 3 | . . 2 1 Propulsion 4 | . 1 3 . Utility . | . . . . Weapon 5 | . . 4 1 Highest Loss Streak 6 | . 1 6 1 Average Slot Usage (%) 82 | . 98 82 65 Engine 9 | . 14 10 4 Core 1 | . . . 5 Leg 1 | . . . 5 Wheel 13 | . 26 12 . Storage 11 | . 14 11 11 Processor 28 | . 14 33 33 Ballistic Gun 12 | . 28 11 . Launcher 2 | . . 3 4 Naked Turns . | . . . . Heaviest Build 29 | 11 15 29 27 Greatest Support 32 | 32 32 32 10 Greatest Overweight (x) 9 | 1 3 9 8 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 5 6 6 Final Capacity 10 | 6 8 10 10 Final Carried 7 | 5 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 634 | 286 103 150 95 Remotely . | . . . . Salvage Created 603 | 147 152 197 107 Parts 45 | 6 13 21 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 20 | . 6 11 3 Melee 1 | . . . 1 Guns 7 | . 6 1 . AOE 11 | . . 10 1 Classes Destroyed 9 | 2 2 5 . Worker 2 | . . 2 . Builder 2 | . . 2 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 11 | . 3 7 1 Grunt 8 | . 3 3 2 Sentry 1 | . . 1 . Best Kill Streak 7 | 3 3 7 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1287 | . 356 436 495 Core 489 | . 86 117 286 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 65 . . Volleys Fired 57 | 8 24 23 2 Largest 2 | 2 2 2 1 Hottest 85 | 40 40 85 30 Shots Fired 98 | 16 48 32 2 Gun 82 | 16 48 18 . Cannon . | . . . . Launcher 16 | . . 14 2 Special . | . . . . Kinetic 79 | 16 48 15 . Thermal 3 | . . 3 . Explosive 16 | . . 14 2 Electromagnetic . | . . . . Robot Hit Streak 12 | 8 5 11 12 Robot Miss Streak 9 | 2 9 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | 11 20 19 9 Core Hits 48 | 7 12 26 3 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1680 | 95 196 1108 281 Guns 363 | 95 196 72 . Cannons . | . . . . Explosions 1078 | . . 1036 42 Melee 238 | . . . 238 Ramming 1 | . . . 1 Kinetic 348 | 95 196 57 . Thermal 15 | . . 15 . Explosive 1078 | . . 1036 42 Electromagnetic . | . . . . Impact 238 | . . . 238 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . 9 13 Projectiles . | . . . . Explosions 9 | . . 9 . Melee 13 | . . . 13 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 43 25 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 34 | . 12 34 . Average Temperature 10 | . 8 13 . Received Heat Transfer 510 | . 150 96 264 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 210 | 20 160 210 126 Initial 81 | . 13 67 81 Average 101 | 9 86 124 99 Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 69 100 Level 1 13 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 8 14 5 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 9 7 . Successful 11 | . 4 7 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 2 | . 1 1 . Surveillance Status 1 | . . 1 . Assault Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1638 | 116 388 755 379 Spaces Moved 961 | 73 290 459 139 Core 114 | 8 3 62 41 Treads . | . . . . Legs 98 | . . . 98 Wheels 746 | 65 284 397 . Hover . | . . . . Flight 3 | . 3 . . Fastest Speed 50 | 50 100 100 150 Average Speed 142 | 95 101 146 243 Slowest Speed 500 | 100 200 500 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 6 46 37 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 64 | . . 53 11 Melee . | . . . . Projectile . | . . . . AOE 64 | . . 53 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1131 | 106 350 515 160 Wait 25 | 7 6 11 1 Move 958 | 72 289 458 139 Hop . | . . . . Pick Up 39 | 12 13 10 4 Fast Attach . | . . . . Attach 22 | 7 3 8 4 Detach 3 | . 2 1 . Swap 4 | . 3 1 . Drop 13 | . 10 3 . Fire 57 | 8 24 23 2 Melee 9 | . . . 9 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Lost 6 parts (1p2n3w) 1001 | -9/Materials | Lost 3 parts (1p1n1w) 1045 | -9/Materials | Discovered new exit (range 8) 1260 | -9/Materials | Entered Mines 1416 | -9/Mines | Core integrity fell below 50% 1437 | -9/Mines | Core integrity fell below 20% 1526 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- Acquired 10 matter. Acquired Imp. Sensor Array. Acquired Lgt. Nuclear Core. Acquired 10 matter. A derelict emerges from the shadows. SC-4QA(g): "Some of my friends down here think you need a mining laser when you travel the depths." SC-4QA(g): "They are crazy." SC-4QA(g): "Everyone knows a good old rocket launcher goes a long way." SC-4QA(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." SC-4QA(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" SC-4QA(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." SC-4QA(g) slips back into the shadows. Acquired Rocket Launcher. Plasma Injector explodes. K-01 Serf collects debris. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????# #?????????????????##### #?? | | ????????# #?????????????????????## ##? | | ???###??# #??????????????????????## #? | | #### ### #???????????????????????# #? | | # ## #??????????????????????## #? | | #??????????????????????# #? | | #??????????????????????# ##? | | ## #####??????????????????????# ##? | | ??####??????????????????????????## #? | | ????????????????????????????????# #? | | ????????????????????????????????# ##? | | ????????????????????????????????# ##?? | | ????????????????????????????????# ##??? | | ?????????????????????????####???# #???? | | ???????????????????????### ##??# #???? | | ??????????????????????## #??# #???? | | ??????????????????????# #??# #???? | | ??????????????????????# #### ##??? | | ??????????????????????# ## #??? | | ??????????????????????# #??? | | ??????????????##??????## ##?? | | ????????? ### ?????## #?? | | ????????? ????## #?? | | ??????????? s ??## ## ##?? | | ????????????????# s # ######??? | | ?????????????????# % @ #???????? | | ?????????????????## [ #??????? | | ??????????????????# #?????? | | ??????????????????### #????? | | ????????????????????# #????? | | ???????????????????# #### #????? | | ??????????????????# #???## k#???? | | ??????????????????# ?????## #??? | | ??????????????????## ???????# #??? | | ???????????????????# ?????????# ##??? | | ???????????????????# ??????????####???? | | ???????????????????# ??????????????????? | | ???????????????????##??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Shopping List Challenges ------------ None Game ------ Seed GhostSigixThrower Manual? 0 Play Time 00:20:03 Cumulative 6.7 hours Start 2021.10.30 @ 17:34:43 End 2021.11.02 @ 15:30:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6ab832d-7797-42a4-b137-8d53cae9f1ee