Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 22:19:32 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (423) 423 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3268 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 8/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Weapon Shielding Latent Energy Streamer High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Matter Filter Weapon Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Filter Weapon Shielding Weapon Shielding Latent Energy Streamer Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 28 | 6 10 . 2 . 10 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 5 . . . 4 Treads . | . . . . . . Leg 8 | 2 3 . . . 3 Wheel 3 | . 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 . 4 Device 2 | . . . . . 2 Storage 4 | 1 1 . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 5 | 2 2 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 92 | . 99 100 100 100 67 Engine 12 | . 14 14 14 14 6 Leg 9 | . 18 . . . 3 Wheel 15 | . 9 28 28 28 11 Device 1 | . . . . . 6 Storage 13 | . 14 14 18 14 7 Processor 9 | . 13 14 5 . 7 Protection 3 | . . . 3 14 6 Ballistic Gun 25 | . 27 28 28 28 18 Naked Turns . | . . . . . . Heaviest Build 72 | 12 40 40 72 41 45 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | . 1 1 3 2 4 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 6 12 12 20 12 12 Average Capacity 10 | 5 7 12 14 12 10 Most Carried 13 | 5 12 12 13 12 12 Average Carried 9 | 2 7 12 11 12 9 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 5 12 12 12 12 4 Class Distribution -------------------- 80% | Mutant 13% | Skirmisher 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 677 | 228 328 . . 20 101 Remotely . | . . . . . . Salvage Created 635 | . 537 . . . 98 Parts 34 | . 28 . . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 3 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 11 . . . 2 Guns 13 | . 11 . . . 2 Classes Destroyed 4 | . 4 . . . . Worker 2 | . 2 . . . . Recycler 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 10 | . 8 . . . 2 Best Kill Streak 3 | . 3 . . . 1 Combat Bots Only 3 | . 3 . . . 1 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1814 | . 394 . . . 1420 Core 601 | . 59 . . . 542 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 60 | . 49 . . . 11 Largest 3 | . 2 . . . 3 Hottest 60 | . 40 . . . 60 Shots Fired 126 | . 98 . . . 28 Gun 126 | . 98 . . . 28 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 126 | . 98 . . . 28 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 17 . . . 10 Robot Miss Streak 2 | . 2 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . 74 . . . 19 Core Hits 42 | . 30 . . . 12 Critical Hits 2 | . 2 . . . . Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 909 | . 733 . . . 176 Guns 890 | . 733 . . . 157 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 890 | . 733 . . . 157 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . . 9 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 23 | . 12 . . . 23 Average Temperature 8 | . 6 . . . 10 Received Heat Transfer 609 | . 132 . . . 477 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 205 | . 205 19 . . 90 Initial 19 | . . 19 . . . Average 69 | . 119 19 . . 7 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 92 100 . 100 100 Level 1 4 | . 7 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 20 . . 2 11 Peak Tracking Total 7 | . 4 . . 2 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 11 . 1 . 1 Successful 8 | . 7 . 1 . . Failed 5 | . 4 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1787 | 72 810 100 325 90 390 Spaces Moved 1443 | 55 540 111 321 91 325 Core 134 | 11 . . . . 123 Treads . | . . . . . . Legs 327 | 44 277 . . . 6 Wheels 982 | . 263 111 321 91 196 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 100 50 Average Speed 97 | 106 105 90 98 100 84 Slowest Speed 210 | 120 120 90 110 100 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 80 32 70 29 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1711 | 65 695 110 329 90 422 Wait 137 | . 76 . . . 61 Move 1438 | 54 539 110 320 90 325 Hop . | . . . . . . Pick Up 22 | 5 12 . 3 . 2 Fast Attach 12 | 6 3 . 1 . 2 Attach 6 | . . . . . 6 Detach 3 | . . . 1 . 2 Swap 10 | . 7 . 1 . 2 Drop 19 | . 9 . 3 . 7 Fire 60 | . 49 . . . 11 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Assault Rifle 474 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Entered Mines 932 | -10/Mines | Learned 2 Materials zone layouts 942 | -10/Mines | Found a hidden stash of uninstalled traps 979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 983 | -10/Mines | Entered Exiles 1006 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1071 | -10/Exiles | Met EX-DEC 1160 | -10/Exiles | Met EX-BIN 1175 | -10/Exiles | Aligned with FarCom system 1177 | -10/Exiles | Given EX-Vault access code 1204 | -10/Exiles | Opened EX-Vault 1212 | -10/Exiles | Found Latent Energy Streamer 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1297 | -10/Exiles | Discovered new exit (range 14) 1308 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1308 | -10/Exiles | Entered Mines 1329 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1390 | -9/Mines | Discovered new exit (range 9) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1399 | -8/Materials | Identified exit to Factory 1677 | -8/Materials | Lost 4 parts (1p1n1u1w) 1718 | -8/Materials | Lost 5 parts (1p2n2w) 1720 | -8/Materials | Core integrity fell below 50% 1726 | -8/Materials | Core integrity fell below 20% 1788 | -8/Materials | Self-destructed Last Messages --------------- 01716_ Dropped Weapon Shielding. 01717_ Extracted 10 matter. 01717_ Dropped Matter Filter. 01718_ Aluminum Leg destroyed. 01718_ Dropped Weapon Shielding. 01719_ Dropped Hcp. Storage Unit. 01719_ Slug penetrates Wall. 01721_ Wheel destroyed. 01722_ Slug penetrates Wall. 01728_ Y-45 Defender destroyed. 01734_ Slammed into R-06 Scavenger. 01741_ K-01 Serf collects debris. 01753_ K-01 Serf cleans the Matter Filter. 01762_ K-01 Serf collects debris. 01765_ K-01 Serf cleans the Nuclear Reactor. 01767_ Slammed into T-07 Excavator. 01767_ Adv. Targeting Computer permanently disabled. 01767_ Destabilizing: Short circuit. 01787_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveOpticalAutocannon Manual? 1 Play Time 00:24:18 Cumulative 248.8 hours Start 2020.11.09 @ 20:59:12 End 2020.11.09 @ 22:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 61 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2dc3b6e4-fe14-41f2-9095-dc3d005917f3