Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.14 @ 22:22:22 Player: Alexlascribe Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2274) 2274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7614 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Target Analyzer Remote Force Field High-powered Tractor Beam > --- WEAPON ----------- Tesla Rifle Pulse Rifle Plasma Rifle Phase Cannon > --- INVENTORY -------- Large Storage Unit Improved Targeting Computer Recoil Stabilizer Improved Transmission Jammer Remote Force Field Long-range Proton Cannon Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun Assault Cannon Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 Utility 4 | . . 2 . 1 . 1 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 86 | 6 3 11 8 3 2 37 1 1 14 Power 13 | 1 . 1 1 1 1 4 . . 4 Engine 5 | 1 . 1 . . 1 2 . . . Core 7 | . . . 1 1 . 1 . . 4 Reactor 1 | . . . . . . 1 . . . Propulsion 18 | 2 . 3 1 1 . 10 . . 1 Treads 18 | 2 . 3 1 1 . 10 . . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 1 3 1 1 . 11 1 . 5 Device 13 | . 1 . 1 . . 7 1 . 3 Storage 3 | 1 . 1 . . . . . . 1 Processor 6 | . . 2 . . . 3 . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 2 4 5 . 1 12 . 1 4 Energy Gun 16 | 2 . . 3 . 1 8 . . 2 Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 9 | . . 4 2 . . 3 . . . Ballistic Cannon 3 | . 2 . . . . . . 1 . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 26 | . . . . . 1 2 . . 23 Power 4 | . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . 3 Utility 11 | . . . . . . 2 . . 9 Weapon 8 | . . . . . 1 . . . 7 Highest Loss Streak 21 | . . . . . 1 2 . . 21 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 96 83 86 96 99 98 100 98 81 Engine 6 | . 14 11 9 2 6 7 . . . Core 3 | . . . . 11 8 2 6 6 9 Reactor 2 | . . . . . . 1 6 6 4 Treads 20 | . 28 22 18 23 23 20 20 20 17 Device 15 | . 10 11 9 7 7 19 20 20 13 Storage 7 | . 14 11 9 7 7 6 6 6 4 Processor 9 | . . 6 18 15 15 7 13 13 10 Protection 2 | . . . . 3 7 5 . . . Energy Gun 12 | . 19 . 5 7 6 15 20 13 13 Energy Cannon 2 | . . . . . . 2 6 6 3 Ballistic Gun 8 | . . 20 18 15 15 7 . . . Peak Build Rating 71 | 6 7 15 20 27 30 63 63 63 71 Average Rating 41 | 3 6 11 15 24 28 51 62 60 55 On Entrance 29 | . 6 7 14 20 27 30 62 63 61 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 12 18 33 39 48 54 71 68 69 82 Greatest Support 98 | 40 40 46 46 65 65 78 78 78 98 Greatest Overweight (x) 6 | . . . . . . 1 . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 14 Most Carried 15 | 4 5 11 11 10 11 15 13 13 12 Average Carried 9 | 1 3 8 8 8 8 10 12 12 7 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 13 | 2 5 8 9 9 8 12 13 12 . Class Distribution -------------------- 29% | Scavenger-Tank 23% | Mutant 20% | Scavenger-Gunner 15% | Gunner 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 1631 | 102 . 303 331 . 112 698 28 . 57 Remotely 713 | . . . . . . 633 28 . 52 Salvage Created 2208 | . . 332 331 . 207 1035 . . 303 Parts 122 | . . 29 21 . 14 42 . . 16 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 47 | . . 12 8 . 4 19 . . 4 Guns 41 | . . 12 8 . 4 14 . . 3 Cannons 2 | . . . . . . 2 . . . AOE 3 | . . . . . . 3 . . . Classes Destroyed 14 | . . 5 1 . 1 7 . . . Worker 5 | . . 1 . . . 4 . . . Builder 2 | . . . . . . 1 . . 1 Hauler 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . 1 . . 1 Swarmer 16 | . . 8 3 . . 5 . . . Grunt 8 | . . 2 2 . . 4 . . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 6 | . . 2 2 . . 1 . . 1 Specialist 6 | . . . . . 4 . . . 2 Hunter 5 | . . . 1 . . 3 . . 1 Programmer 4 | . . . . . . 4 . . . Best Kill Streak 11 | . . 5 4 . 3 11 . . 5 Combat Bots Only 4 | . . 4 4 . 3 4 . . 4 Max Kills in Single Turn 10 | . . 2 1 . 1 10 . . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 460 | . . 52 35 . 46 154 . 2 171 Missed 115 | . . 13 4 . 6 47 . 1 44 Damage Taken 5435 | . . 342 254 . 489 1277 . . 3073 Core 1237 | . . 28 39 . 41 120 . . 1009 Absorbed by Shields 362 | . . . 19 . 184 37 . . 122 Ignored by Resistances 1541 | . . 102 86 . 194 378 . . 781 Core Remaining (%) 94 | 100 100 93 92 . 94 . . 85 . Volleys Fired 111 | . . 31 18 . 8 38 . 1 15 Largest 4 | . . 2 3 . 3 4 . 3 4 Hottest 288 | . . 46 83 . 106 273 . 223 288 Shots Fired 321 | . . 62 42 . 23 147 . 3 44 Gun 296 | . . 62 42 . 23 134 . 2 33 Cannon 22 | . . . . . . 13 . 1 8 Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 165 | . . 62 36 . 16 51 . . . Thermal 113 | . . . . . 5 83 . 3 22 Explosive 3 | . . . . . . . . . 3 Electromagnetic 40 | . . . 6 . 2 13 . . 19 Robot Hit Streak 33 | . . 11 26 . 27 33 . 23 15 Robot Miss Streak 3 | . . 2 3 . 1 2 . . 1 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 7 | . . 1 . . . 5 . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 Shots Hit Robots 247 | . . 42 32 . 19 121 . 3 30 Core Hits 104 | . . 18 15 . 8 50 . . 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 9 | . . . . . 1 5 . . 3 Burn 6 | . . . . . 1 4 . . 1 Destroy 1 | . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6009 | . . 656 421 . 275 3536 . 68 1053 Guns 4141 | . . 656 421 . 275 2252 . 38 499 Cannons 467 | . . . . . . 251 . 30 186 Explosions 1395 | . . . . . . 1033 . . 362 Melee . | . . . . . . . . . . Ramming 6 | . . . . . . . . . 6 Kinetic 2277 | . . 656 387 . 180 1054 . . . Thermal 2882 | . . . . . 84 2402 . 68 328 Explosive 362 | . . . . . . . . . 362 Electromagnetic 482 | . . . 34 . 11 80 . . 357 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 4 . . 6 6 6 4 Average Corruption 5 | . . . 4 . . 4 6 6 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . 8 . . 31 15 3 1 Message Errors 18 | . . . 3 . . 9 3 2 1 Matter Fused 13 | . . . 1 . . 5 7 . . Heat Flow Errors 10 | . . . 1 . . 6 2 1 . Energy Discharges 5 | . . . 1 . . 2 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . 1 . . 4 . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . 1 . . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 215 | . . . . . . 197 . . 18 Projectiles 15 | . . . . . . 15 . . . Explosions 200 | . . . . . . 182 . . 18 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . 64 Shots 1 | . . . . . . . . . 1 Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 600 | . . 1 92 . 12 530 206 177 600 Average Temperature 156 | . . 1 15 . 6 135 107 77 285 Received Heat Transfer 872 | . . 87 45 . 115 135 . . 490 Effects 29 | . . . . . . 7 . . 22 Shutdowns 10 | . . . . . . 4 . . 6 Energy Bleed 3 | . . . . . . 2 . . 1 Matter Decay 6 | . . . . . . 1 . . 5 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . . . . . 13 . . . Heat Transferred 4741 | . . . . . 259 3599 . 124 759 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 283 | . . 210 259 42 135 283 . . 250 Initial 61 | . . . 49 42 25 61 . . . Average 99 | . . 123 148 42 72 113 . . 27 Maximum Alert Level 1 | . . 1 1 . . 1 . . 1 Low Security (%) 78 | 100 100 74 60 100 100 75 . . 94 Level 1 21 | . . 25 39 . . 24 . . 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 1 2 . 1 3 . . 3 Investigation 1 | . . . 1 . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . . 1 1 . 1 . . . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 4 | . . 3 . . . 1 . . . Communications Jammed 1 | . . . . . . 1 . . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 80 | . . 24 12 . 5 23 . 1 15 Peak Tracking Total 6 | . . 4 3 . 4 4 . 1 6 Tactical Retreats 10 | . . 4 1 . 1 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 9 | . . . . . . 7 . . 2 Max in Single Turn 6 | . . . . . . 6 . . 1 Garrison Access 2 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 11 | . 1 1 2 1 . 5 1 . . Terminals 7 | . 1 1 2 1 . 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 28 | . 3 3 8 2 . 11 1 . . Successful 19 | . 2 3 6 1 . 6 1 . . Failed 9 | . 1 . 2 1 . 5 . . . Catastrophic 4 | . 1 . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 3 3 8 2 . 7 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 17 | . 2 3 6 1 . 4 1 . . Record 8 | . 1 3 2 . . 2 . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . Alert Level 3 | . 1 . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 1 1 . 3 . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 4488 | 57 130 593 438 92 86 1899 590 110 493 Spaces Moved 2018 | 36 77 223 159 55 34 768 366 66 234 Core 43 | 12 . . . . . . . . 31 Treads 1975 | 24 77 223 159 55 34 768 366 66 203 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 155 155 155 160 160 50 Average Speed 161 | 123 160 160 156 155 155 168 160 160 155 Slowest Speed 350 | 160 160 160 160 155 155 240 160 160 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 23 | 3 19 26 19 2 47 28 65 14 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 37 | . . . . . . 11 . . 26 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . 5 . . 1 AOE 31 | . . . . . . 6 . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 2986 | 49 83 400 313 61 50 1276 370 68 316 Wait 652 | . . 113 118 2 3 382 . 1 33 Move 2009 | 35 76 222 158 54 33 767 365 65 234 Hop . | . . . . . . . . . . Pick Up 75 | 8 4 14 7 2 2 30 2 . 6 Fast Attach . | . . . . . . . . . . Attach 33 | 6 1 3 3 2 1 5 . 1 11 Detach . | . . . . . . . . . . Swap 53 | . 2 8 5 1 1 32 1 . 3 Drop 44 | . . 9 4 . 2 22 . . 7 Fire 111 | . . 31 18 . 8 38 . 1 15 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 708 | -9/Materials | Discovered new exit (range 18) 780 | -9/Materials | Identified exit to Materials 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1216 | -8/Materials | Discovered new exit (range 3) 1218 | -8/Materials | Identified exit to Factory 1219 | -8/Materials | Entered Factory 1219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -7/Factory | Identified exit to DSF 1311 | -7/Factory | Entered DSF 1347 | -7/DSF | Discovered new exit (range 18) 1367 | -7/DSF | Additional patrols routed to DSF 1395 | -7/DSF | Identified exit to Factory 1397 | -7/DSF | Entered Factory 1397 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1504 | -6/Factory | Build established: Scavenger-Tank 1695 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 1744 | -6/Factory | Garrison activated, responded to threat 3048 | -6/Factory | Build established: Scavenger-Gunner 3257 | -6/Factory | Discovered new exit (range 9) 3296 | -6/Factory | Entered Lower Caves 3346 | -6/Lower Caves | Encountered a Warlord checkpoint 3582 | -6/Lower Caves | Build established: Gunner 3730 | -6/Lower Caves | Learned 4 Factory zone layouts 3880 | -6/Lower Caves | Discovered new exit (range 4) 3886 | -6/Lower Caves | Entered another Lower Caves area 3975 | -6/Lower Caves | Discovered new exit (range 5) 3996 | -6/Lower Caves | Entered Factory 3996 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3997 | -5/Factory | Identified exit to Upper Caves 4306 | -5/Factory | Build established: Scavenger-Gunner 4397 | -5/Factory | Crushed by falling debris 4446 | -5/Factory | Lost 21 parts (4p3n7u7w) 4462 | -5/Factory | Core integrity fell below 50% 4475 | -5/Factory | Core integrity fell below 20% 4489 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Broken Imp. Transmission Jammer severed. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. Destabilizing: Core damaged (-10). Critical hit (Burn: +37). O378IU0Z4GOV/EJGVXBLMVCRAB84FR K-01 Serf collects debris. Slammed into G-67 Veteran. Target Analyzer destroyed. R-10 Processor collects Broken Imp. Transmission Jammer. Imp. Targeting Computer destroyed. Critical hit (Burn: +37). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ###########+#??????????????????????????????? | | ! ##?????????????????????????????? | | % ?????????????????????????????? | | " ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | #?????????????????????????????????? | | # #?????????????????????????????????? | | # ##########????????????????????????? | | [ #????????????????????????? | | #????????????????????????# | | % #??????????????????????+## | | % #?????????????????????? | | % % % #??????????????????????? | | #???????????????????????? | | % #????????????????????????# | | # "#"##### #????????????????????????# | | " ####???# ##########???????????????# | | ! ###??????# #???????????????# | | ""%=" #????????# #???????????????# | | ""G"" #????????# #????????######## | | ########????????# #????????+ !! # | | ????????????????# #????????# !! # | | ????????????????# #????????# !! + | | ????????????????# @ #????????# # | | ????????????##############l #????????# [# | | ????????????# #ggg #????????# =! # | | ????????????# # #????????####+### | | ????????????# # #???????????# #?? | | ????????????# + #???????#####+### | | ????????????# # #######?# | | ????????????# # # #?# """ | | ????????????# # # #?# """ | | ????????????# # # ### """ | | ????????????# # # + + "" | | ????????????# # # =* # # [ "" | | ????????????# # + =** # # ][[ | | ????????????# # # =* # # [ | | ????????????############## ####### # | | ?????????????????????????# ####### #####+### | | ?????????????????????????# ???? | | ????????????????????###### #######+#???????? | | ?????????????+ #???????????????? | | ?????????????# ########+#######????????????? | | ?????????????? ???????# #????????????? | | ???????????????????????# """ #????????????? | | ???????????????????????# "Y" #????????????? | | ???????????????????????# " " #????????????? | | ???????????????????????# """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 43 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed LauncherInsulatedHammer Manual? 0 Play Time 00:47:01 Cumulative 35.8 hours Start 2024.09.14 @ 21:08:56 End 2024.09.14 @ 22:22:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 44 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cdc1453c-77e1-4322-81fa-ffcd590784ac