Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 02:52:22 Player: mmmmcheese Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (5593) 5593 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2045) 2045 TOTAL SCORE: 13038 Bonus ------- High Alert Combat Kills 573 Follower Combat Kills 182 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Heat Sink Encrypted Comm Array Makeshift Light Armor Plating Hardlight Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 Encrypted Comm Array Advanced Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Makeshift Power Source Makeshift Heat Sink Makeshift Heat Sink Makeshift Heat Sink Compact Battery Compact Battery Compact Matter Pod Armor Integrity Analyzer Particle Charger Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Component Analysis Suite Improved Trap Extractor Heavy Laser Heavy Laser Heavy Battle Rifle [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 4 | . . . . . 3 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 5 8 1 4 3 6 7 11 11 25 2 17 . 1 Power 14 | 1 2 . 1 1 . 1 2 . 4 . 2 . . Engine 7 | 1 1 . 1 . . . . . 3 . 1 . . Core 7 | . 1 . . 1 . 1 2 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 2 . 2 . 1 2 2 3 4 1 4 . . Treads 16 | 2 2 . 2 . 1 1 1 1 3 . 3 . . Leg 1 | . . . . . . . . . 1 . . . . Wheel 4 | . . . . . . 1 1 2 . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 1 . . Utility 42 | . 3 . 1 . 3 3 3 5 15 1 8 . . Device 10 | . . . . . . . . 2 3 1 4 . . Storage 5 | . 2 . 1 . . . . . 2 . . . . Processor 10 | . 1 . . . 2 1 1 . 5 . . . . Hackware 3 | . . . . . . . 1 1 1 . . . . Protection 14 | . . . . . 1 2 1 2 4 . 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 2 2 1 4 3 2 . 3 . 1 Energy Gun 5 | 1 1 . . . 1 . . . 1 . . . 1 Energy Cannon 2 | . . . . . . . 1 1 . . . . . Ballistic Gun 8 | 1 . 1 . . . . 2 . 1 . 3 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . 1 . 2 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . . Corrupted Parts 2 | . 1 . . . . . . . 1 . . . . System Corruption 5 | . 3 . . . . . . . 2 . . . . Parts Lost 48 | . 1 2 . 2 1 3 3 5 23 . 5 . 3 Power 5 | . . . . 1 . . . . 2 . 1 . 1 Propulsion 17 | . . . . 1 1 2 1 2 7 . 3 . . Utility 11 | . . . . . . 1 1 2 6 . . . 1 Weapon 15 | . 1 2 . . . . 1 1 8 . 1 . 1 Highest Loss Streak 13 | . 1 1 . 1 1 2 1 3 13 . 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 8 10 11 16 17 15 19 19 18 7 23 18 17 Power 1 | . . 2 2 2 2 . . 1 1 . 1 . . Propulsion 2 | . 3 2 2 2 2 1 3 2 1 . . . . Utility 7 | . 1 3 4 8 8 7 6 5 9 3 17 15 14 Weapon 4 | . 2 2 3 2 4 5 7 8 6 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . . 1 . 2 . 2 8 2 6 2 2 . 13 Power 5 | . . . . 1 . 2 1 . 1 . . . . Propulsion 3 | . . . . . . . 1 2 . . . . . Utility 26 | . . 1 . 1 . . 5 . 4 1 2 . 12 Weapon 3 | . . . . . . . 1 . . 1 . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 98 91 71 75 82 98 84 86 84 40 53 61 54 Engine 2 | . 11 . 13 1 . . . . 4 . 2 7 2 Core 5 | . 2 14 . 3 9 9 8 9 2 . 2 . . Treads 17 | . 28 28 28 28 26 24 6 7 17 . 5 7 7 Wheel 3 | . . . . . . . 11 9 2 . . . . Device 3 | . . . . . . . . 10 8 6 10 15 14 Storage 10 | . 13 14 14 14 9 9 9 9 6 3 7 7 7 Processor 15 | . 13 14 14 14 16 26 23 9 9 23 5 . . Hackware 3 | . . . . . . . 3 8 12 . . . . Protection 3 | . . . . . 6 8 4 5 4 . 5 7 7 Energy Gun 2 | . 13 1 . . 6 7 . . . . . . 2 Energy Cannon 2 | . . . . . . . . 11 10 . . . . Ballistic Gun 4 | . 14 18 . . . . 7 . 1 . 8 15 9 Ballistic Cannon 1 | . . . . . . . 6 5 . . . . . Special Weapon 2 | . . . . 13 . . . . . . . . . Slashing Weapon 1 | . . . . . 9 7 1 . . . . . . Peak Build Rating 69 | 5 13 14 16 25 33 35 44 45 55 53 69 64 64 Average Rating 31 | 3 11 11 13 20 28 30 39 41 39 33 61 64 59 On Entrance 29 | . 5 13 11 16 22 32 35 44 42 15 53 64 64 Avg Prop Armor Cover (%) 9 | . . . . . . 9 8 9 13 . . . . Naked Turns 23 | . . . . . . . . . 21 . . . 2 Heaviest Build 115 | 9 31 29 87 90 97 97 110 115 110 5 31 23 23 Greatest Support 83 | 40 46 46 46 46 63 60 44 44 83 5 48 28 28 Greatest Overweight (x) 34 | . . . 1 2 1 4 3 5 34 . 6 . . Average Overweight (x) 1 | . . . . 1 1 1 2 2 2 . . . . Largest Inventory Capacity 40 | 5 15 15 25 25 25 25 25 25 40 40 40 40 40 Average Capacity 23 | 5 11 15 19 25 25 25 25 25 24 21 40 40 39 Most Carried 30 | 2 13 15 17 24 23 23 25 25 25 26 30 18 18 Average Carried 19 | 1 8 12 15 19 20 19 24 23 22 8 23 18 17 Final Capacity 40 | 5 15 15 25 25 25 25 25 25 5 40 40 40 5 Final Carried 26 | 2 13 15 17 21 22 21 25 25 5 26 18 18 5 Class Distribution -------------------- 76% | Mutant 10% | Hauler-Mutant 8% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Matter Collected 3025 | 226 324 61 . 121 89 110 632 681 143 349 243 . 46 Remotely . | . . . . . . . . . . . . . . Salvage Created 3925 | . 428 84 . 95 160 509 741 718 905 . 232 . 53 Parts 240 | . 33 5 . 5 14 26 53 52 40 . 11 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 7 11 . 1 Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 100 | . 9 2 . 5 3 12 21 25 15 . 7 . 1 Melee 4 | . . . . 2 . 2 . . . . . . . Guns 47 | . 9 2 . . 3 5 10 2 8 . 7 . 1 Cannons 33 | . . . . 1 . . 8 19 5 . . . . AOE 15 | . . . . 2 . 5 3 4 1 . . . . Classes Destroyed 15 | . 6 . . . 1 1 2 3 2 . . . . Worker 5 | . . . . . . . 1 . 4 . . . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | . . . . . . . . . 4 . . . . Operator 4 | . 1 . . . . . 3 . . . . . . Watcher 5 | . 2 . . . . . 2 . 1 . . . . Swarmer 34 | . 3 . . 2 . 6 7 10 3 . 3 . . Cutter 1 | . . . . . . . . 1 . . . . . Grunt 40 | . 6 2 . 3 1 3 6 7 7 . 4 . 1 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 16 | . . . . . 2 2 7 3 2 . . . . Demolisher 1 | . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . Best Kill Streak 7 | . 4 2 . 3 2 3 6 5 7 . 3 . 1 Combat Bots Only 5 | . 3 2 . 3 2 3 5 5 4 . 3 . 1 Max Kills in Single Turn 3 | . 2 1 . 2 1 3 3 2 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 3 2 1 . . . . Melee 1 | . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 690 | . 32 14 . 50 23 46 56 118 244 12 76 . 19 Missed 198 | . 5 4 . 17 3 8 19 27 85 6 15 . 9 Hits 492 | . 27 10 . 33 20 38 37 91 159 6 61 . 10 Melee 18 | . . . . . . . . 2 9 . 7 . . Projectile 474 | . 27 10 . 33 20 38 37 89 150 6 54 . 10 AOE 17 | . . . . . . . 2 14 1 . . . . Critical Strikes 14 | . . . . . 1 . 1 4 6 . 2 . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 8275 | . 337 125 . 368 368 596 703 1679 2868 55 951 . 225 Core 1284 | . 93 . . 71 56 69 131 148 480 55 124 . 57 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 34 . . . 26 . . . . . Volleys Fired 274 | . 25 6 . 9 10 21 55 61 57 . 26 . 4 Largest 2 | . 2 2 . 1 1 1 2 2 2 . 2 . 2 Hottest 150 | . 60 60 . 100 80 80 80 150 150 . 66 . 102 Shots Fired 434 | . 50 14 . 9 10 21 85 104 90 . 45 . 6 Gun 238 | . 50 14 . . 10 19 40 8 46 . 45 . 6 Cannon 167 | . . . . . . . 44 84 39 . . . . Launcher 15 | . . . . . . 2 1 11 1 . . . . Special 14 | . . . . 9 . . . 1 4 . . . . Kinetic 224 | . 25 13 . . . . 72 25 40 . 45 . 4 Thermal 169 | . . . . 9 10 19 12 68 49 . . . 2 Explosive 8 | . . . . . . 2 1 5 . . . . . Electromagnetic 33 | . 25 1 . . . . . 6 1 . . . . Robot Hit Streak 38 | . 8 10 . 5 5 13 16 38 16 . 9 . 8 Robot Miss Streak 5 | . 2 1 . 1 3 1 2 5 4 . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 . . Shots Hit Robots 354 | . 32 11 . 9 10 32 77 69 76 . 34 . 4 Core Hits 227 | . 19 6 . 6 6 25 46 40 65 . 11 . 3 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 2 . . 1 . 1 . 1 . . Burn 3 | . . . . 2 . . . . 1 . . . . Destroy 2 | . . . . . . . 1 . . . 1 . . Melee Attacks 38 | . . . . 4 . 26 2 . 1 . 5 . . Impact . | . . . . . . . . . . . . . . Slashing 37 | . . . . 4 . 26 2 . 1 . 4 . . Piercing 1 | . . . . . . . . . . . 1 . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9041 | . 552 107 . 155 184 1389 1992 1932 1866 . 786 . 78 Guns 3845 | . 444 107 . . 184 447 920 110 814 . 741 . 78 Cannons 3101 | . . . . . . . 876 1479 746 . . . . Explosions 1030 | . 108 . . . . 263 145 343 171 . . . . Melee 914 | . . . . 63 . 679 51 . 76 . 45 . . Ramming 32 | . . . . . . . . . 32 . . . . Kinetic 3613 | . 146 95 . . . . 1495 340 736 . 741 . 60 Thermal 3361 | . 108 . . 92 184 447 301 1272 939 . . . 18 Explosive 549 | . . . . . . 263 145 141 . . . . . Electromagnetic 572 | . 298 12 . . . . . 179 83 . . . . Impact . | . . . . . . . . . . . . . . Slashing 914 | . . . . 63 . 679 51 . 76 . 45 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 . 1 1 2 4 4 4 . . Average Corruption 2 | . 3 3 3 3 . 1 1 1 2 4 3 . . Corruption Purged 4 | . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . 1 18 10 25 . 2 17 21 . 10 . . . Message Errors 35 | . . 6 5 5 . 2 7 6 . 4 . . . Matter Fused 21 | . . 2 1 8 . . 4 4 . 2 . . . Heat Flow Errors 14 | . 1 1 1 4 . . 2 5 . . . . . Energy Discharges 9 | . . 5 1 2 . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . 1 2 4 . . 2 2 . 2 . . . Data Loss (major) 5 | . . . . 1 . . 1 2 . 1 . . . Misfires 2 | . . 2 . . . . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 187 | . 16 . . . . 19 37 19 96 . . . . Projectiles 46 | . . . . . . . 21 15 10 . . . . Explosions 117 | . 16 . . . . 11 . 4 86 . . . . Melee 24 | . . . . . . 8 16 . . . . . . Knockbacks 14 | . . . . . . . 11 2 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 11 | . . . . . . . 9 2 . . . . . Secondary 2 | . . . . . . . 2 . . . . . . Self-Inflicted Damage 461 | . 33 . . . . 21 . 51 356 . . . . Shots 11 | . 1 . . . . 1 . 4 5 . . . . Rammed 4 | . . . . . . . . . 4 . . . . Targets Rammed 4 | . . . . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 507 | . 282 169 172 313 179 300 163 394 94 . 507 . . Average Temperature 104 | . 94 39 92 130 71 106 40 138 26 . 194 . . Received Heat Transfer 2295 | . 78 66 . 81 135 198 225 261 708 27 450 . 66 Effects 12 | . . . . . . . . 4 . . 8 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . . Interference 2 | . . . . . . . . . . . 2 . . Matter Decay 4 | . . . . . . . . 3 . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 8 | . . . . 2 . 1 1 4 . . . . . Heat Transferred 6228 | . 100 . . 880 425 824 585 1786 1591 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Maximum Alert Level 4 | . . . . . . 3 2 4 3 . . . . Low Security (%) 47 | 100 100 100 . 100 100 43 . . . . . . . Level 1 11 | . . . . . . 20 33 19 . . . . . Level 2 33 | . . . . . . 31 66 19 97 . . . . Level 3 7 | . . . . . . 5 . 50 2 . . . . Level 4 1 | . . . . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1340 | . 76 40 . 60 60 744 534 1340 709 . . . . Initial 703 | . . 17 . . 11 . 362 289 703 . . . . Average 292 | . 19 2 . 3 23 286 426 746 555 . . . . Influence Increases 4304 | . 265 70 . 130 80 794 715 1101 767 90 220 . 72 Destroy 0b10 Robot/C 2120 | . 180 40 . 100 60 240 420 560 340 . 140 . 40 Destroy 0b10 Robot/NC 115 | . 25 . . . . 10 30 . 50 . . . . Destroy Leader 392 | . 36 10 . 20 20 30 134 30 82 . 20 . 10 Allied During Kill 82 | . . . . . . 4 . 63 8 . . . 7 Trap Triggered on 0b10 60 | . . 20 . 10 . 10 . 10 10 . . . . Successful Hack 79 | . 15 . . . . 30 18 . 16 . . . . Disable Machine 180 | . . . . . . 30 . 15 135 . . . . Anti-Garrison Action 700 | . . . . . . 350 . 350 . . . . . Destroy Structure 156 | . 9 . . . . 60 8 13 66 . . . . Lose Combat Pursuer 420 | . . . . . . 30 105 60 60 90 60 . 15 Influence Decreases 4299 | . 220 115 . 100 110 50 1013 207 1481 518 366 52 67 Entered New Map 1545 | . . 28 . . 19 . 382 157 637 232 38 52 . Time Decay 2214 | . 220 77 . 80 81 . 601 . 534 286 278 . 57 Lost Part 440 | . . 10 . 20 10 30 30 50 230 . 50 . 10 Lost Ally 100 | . . . . . . 20 . . 80 . . . . Squads Dispatched 12 | . 1 . . . 3 . 1 . 7 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . 1 . 1 . . . . . . Assault 4 | . . . . . . . . . 4 . . . . Garrison 3 | . . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 14 4 . 7 10 17 36 30 36 9 11 . 9 Peak Tracking Total 9 | . 3 2 . 3 4 3 5 5 9 3 4 . 7 Tactical Retreats 18 | . . . . . . 2 5 4 2 2 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Traps Triggered 12 | . 1 . . . . 6 . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 6 | . . 2 . 1 . 1 . 1 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 12 | . . 3 . 2 . 3 1 1 2 . . . . Triggered 6 | . . 2 . 1 . 1 . 1 1 . . . . Most Traps Carried 4 | . . 4 2 2 . 4 1 4 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Disabled 22 | . . . . . . 6 . 7 9 . . . . Max in Single Turn 5 | . . . . . . 1 . 1 5 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 9 | . . . . . . 4 . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Accessed 33 | . 2 1 2 1 1 3 10 4 4 1 . 4 . Terminals 18 | . 2 . . . . 3 7 4 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 97 | . 7 1 5 1 1 4 27 6 15 1 . 29 . Successful 64 | . 4 1 5 1 1 2 14 1 5 1 . 29 . Failed 33 | . 3 . . . . 2 13 5 10 . . . . Catastrophic 8 | . . . . . . 1 3 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 7 . 1 . . . 13 2 6 . . . . Terminals 47 | . 7 . . . . 4 18 6 12 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 8 . 2 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Terminal Hacks 44 | . . 1 5 1 . 2 2 1 2 1 . 29 . Record 15 | . . . 4 . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 4 | . . 1 . 1 . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 8 . 1 . . . . Retrieve Study 9 | . . . . . . . 8 . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 8 | . 4 . . . . . 3 . 1 . . . . Terminals 8 | . 4 . . . . . 3 . 1 . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 5 | . 2 . . . . . 2 . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 17 | . 2 . . . . 2 7 3 3 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . 7 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 17 . 21 2 . . . . Machine Destruction 40 | . . . . . . 17 . 21 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total Allies 6 | . . . . . . 1 . 2 2 . . . 1 Largest Group 2 | . . . . . . 1 . 2 2 . . . 1 Highest-Rated Group 96 | . . . . . . 20 . 70 65 . . . 96 Highest-Rated Ally 96 | . . . . . . 20 . 39 39 . . . 96 Initial Warlord ECA Mod 16 | . . . . . . . 8 8 16 16 16 16 15 Total Orders 6 | . . . . . . . . 6 . . . . . STAY 3 | . . . . . . . . 3 . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . Ally Attacks 43 | . . . . . . 3 . 9 19 . . . 12 Total Damage 775 | . . . . . . . . 84 194 . . . 497 Kills 7 | . . . . . . . . 3 3 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . 2 . . . Drone Launches 5 | . . . . . . . . . 5 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Turns Passed 12342 | 65 821 956 478 2218 212 1266 1936 1246 1511 639 606 125 263 Spaces Moved 6523 | 37 430 573 245 644 71 487 1066 631 576 1281 251 79 152 Core 447 | 2 . . . . . . . . 70 325 45 . 5 Treads 3002 | 35 430 573 245 644 71 403 . 2 225 . 148 79 147 Legs 8 | . . . . . . . . . 8 . . . . Wheels 2052 | . . . . . . 84 1066 629 273 . . . . Hover . | . . . . . . . . . . . . . . Flight 1014 | . . . . . . . . . . 956 58 . . Fastest Speed 35 | 50 160 160 160 240 240 145 130 130 50 35 35 160 50 Average Speed 148 | 154 160 160 191 243 240 224 140 145 190 38 147 160 156 Slowest Speed 1750 | 160 160 160 240 320 240 480 145 480 1750 50 350 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 61 98 61 93 13 67 78 76 13 92 36 69 31 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . . 1 . 1 . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 128 | . 9 . . . . 10 5 13 90 . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 2 . . . 1 . . AOE 125 | . 9 . . . . 10 3 13 90 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total 8631 | 43 511 604 256 1277 101 589 1414 845 892 1420 430 78 171 Wait 1407 | . 38 8 . 589 8 18 247 74 183 107 122 . 13 Move 6506 | 36 429 572 244 643 70 486 1066 630 576 1274 250 78 152 Hop 3 | . . . . . . . . . . 3 . . . Pick Up 111 | 2 10 6 4 11 6 6 15 11 8 28 4 . . Fast Attach 41 | 5 1 . . . 1 3 6 4 14 2 5 . . Attach 54 | . 2 3 1 5 5 3 2 5 17 1 9 . 1 Detach 7 | . . 1 . 2 . . . . 3 . 1 . . Swap 47 | . 5 . 3 . 1 3 5 15 8 . 6 . 1 Drop 69 | . 1 5 4 4 . 9 15 7 17 5 2 . . Fire 274 | . 25 6 . 9 10 21 55 61 57 . 26 . 4 Melee 38 | . . . . 4 . 26 2 . 1 . 5 . . Ram 3 | . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 10 . 27 . . . . . Rewire 22 | . . . . 8 . 1 . 10 3 . . . . Trap 12 | . . 3 . 2 . 3 1 1 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 14) 887 | -10/Materials | Entered Mines 1118 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1172 | -10/Mines | Found a hidden stash of uninstalled traps 1287 | -10/Mines | Discovered new exit (range 15) 1301 | -10/Mines | Discovered new exit (range 10) 1304 | -10/Mines | Learned location of Zion (-6) 1408 | -10/Mines | Identified exit to Materials 1520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1758 | -10/Mines | Found the Drone Emporium 1766 | -10/Mines | Found Prototype Device 1836 | -10/Mines | Discovered new exit (range 5) 1843 | -10/Mines | Entered Exiles 1889 | -10/Exiles | Met 8R-AWN 1913 | -10/Exiles | Met EX-HEX 1982 | -10/Exiles | Met EX-DEC 2017 | -10/Exiles | Met EX-BIN 2039 | -10/Exiles | Aligned with FarCom system 2041 | -10/Exiles | Given EX-Vault access code 2078 | -10/Exiles | Opened EX-Vault 2091 | -10/Exiles | Found Lightpack 2.0 2138 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -10/Exiles | Discovered new exit (range 12) 2321 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2321 | -10/Exiles | Entered Mines 2531 | -9/Mines | Core integrity fell below 50% 2760 | -9/Mines | Discovered new exit (range 6) 2818 | -9/Mines | Learned location of 1 exit from Materials 3038 | -9/Mines | Learned Materials interactive machine intel 3116 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4192 | -9/Mines | Discovered new exit (range 10) 4539 | -9/Mines | Entered Materials 4539 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4540 | -8/Materials | Identified exit to Factory 4541 | -8/Materials | Loaded intel: 19 interactive machine locations 4611 | -8/Materials | Garrison activated, responded to threat 4723 | -8/Materials | Identified exit to Garrison 4751 | -8/Materials | Entered Garrison 4897 | -8/Garrison | Triggered checkpoint 4974 | -8/Garrison | Discovered new exit (range 8) 5001 | -8/Garrison | Discovered new exit (range 6) 5001 | -8/Garrison | Discovered new exit (range 50) 5001 | -8/Garrison | Discovered new exit (range 70) 5114 | -8/Garrison | Garrison Relay disabled 5189 | -8/Garrison | Triggered checkpoint 5218 | -8/Garrison | Garrison Relay disabled 5381 | -8/Garrison | Triggered checkpoint 5442 | -8/Garrison | Rescued a captive Derelict 5504 | -8/Garrison | Garrison Relay disabled 5605 | -8/Garrison | Triggered checkpoint 5821 | -8/Garrison | Learned Materials security intel 5835 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Garrison Relay disabled 6017 | -8/Garrison | Entered Materials 6187 | -8/Materials | Build established: Scavenger-Mutant 6590 | -8/Materials | Build established: Mutant 6625 | -8/Materials | Discovered exit to Factory (range 10) 7751 | -8/Materials | Discovered exit to Factory (range 4) 7952 | -8/Materials | Identified exit to Garrison 7953 | -8/Materials | Entered Garrison 8165 | -8/Garrison | Core integrity fell below 50% 8221 | -8/Garrison | Triggered checkpoint 8368 | -8/Garrison | Discovered exit to Factory (range 15) 8415 | -8/Garrison | Triggered checkpoint 8443 | -8/Garrison | Garrison Relay disabled 8501 | -8/Garrison | Triggered checkpoint 8590 | -8/Garrison | Discovered exit to Factory (range 15) 8625 | -8/Garrison | Triggered checkpoint 8685 | -8/Garrison | Lost 3 parts (1n1u1w) 8699 | -8/Garrison | Garrison Relay disabled 8852 | -8/Garrison | Discovered exit to Factory (range 10) 8899 | -8/Garrison | Triggered checkpoint 8933 | -8/Garrison | Discovered new exit (range 5) 9029 | -8/Garrison | Triggered checkpoint 9066 | -8/Garrison | Garrison Relay disabled 9133 | -8/Garrison | Garrison Relay disabled 9138 | -8/Garrison | Garrison Relay disabled 9199 | -8/Garrison | Entered Factory 9199 | -7/Factory | Accompanied by 2 allies 9199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9507 | -7/Factory | Identified exit to Storage 9507 | -7/Factory | Identified exit to Lower Caves 9599 | -7/Factory | First assault squad dispatched 9942 | -7/Factory | Build established: Hacker-Mutant 9975 | -7/Factory | Fabricated T-07 Excavator? 10295 | -7/Factory | Garrison activated, responded to threat 10495 | -7/Factory | Lost 13 parts (2p5n4u2w) 10581 | -7/Factory | Identified Bomb Drone Bay 10583 | -7/Factory | Core integrity fell below 50% 10606 | -7/Factory | Lost 3 parts (1u2w) 10616 | -7/Factory | Lost 3 allies 10652 | -7/Factory | Released all parts (2) 10681 | -7/Factory | Lost 4 parts (1n1u2w) 10710 | -7/Factory | Entered Lower Caves 10712 | -7/Lower Caves | Learned 8 Factory zone layouts 10716 | -7/Lower Caves | Met a Warlord Commander 10717 | -7/Lower Caves | Learned location of Warlord (-4) 10718 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10719 | -7/Lower Caves | Found Encrypted Comm Array 10849 | -7/Lower Caves | Learned Factory interactive machine intel 10850 | -7/Lower Caves | Encountered a Warlord checkpoint 10899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10908 | -7/Lower Caves | Build established: Mutant 11006 | -7/Lower Caves | Spotted B-75 Beast 11345 | -7/Lower Caves | Discovered new exit (range 7) 11349 | -7/Lower Caves | Entered another Lower Caves area 11377 | -7/Lower Caves | Build established: Hauler-Mutant 11379 | -7/Lower Caves | Core integrity fell below 20% 11787 | -7/Lower Caves | Lost 4 parts (1p2n1w) 11931 | -7/Lower Caves | Discovered new exit (range 16) 11955 | -7/Lower Caves | Entered Data Miner 11955 | -7/Data Miner | Discovered new exit (range 6) 11986 | -7/Data Miner | Met Data Miner 12015 | -7/Data Miner | Learned location of Section 7 (-2) 12015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12042 | -7/Data Miner | Received God Mode back door access code from Data Miner 12080 | -7/Data Miner | Entered Proximity Caves 12170 | -6/Proximity Caves | Spotted B-75 Beast 12172 | -6/Proximity Caves | Escorted by Enhanced Grunt 12341 | -6/Proximity Caves | Released all parts (6) 12343 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12172_ Enhanced Grunt: "Protecting LRC-V3." 12174_ Hvy. Battle Rifle destroyed. 12175_ Acquired 1 matter. 12177_ Mak. Power Source destroyed. 12246_ Acquired 45 matter. 12299_ Enhanced Grunt destroyed. 12319_ G-50 Soldier destroyed. 12340_ B-48 Gladiator springs to life. 12340_ G-50 Soldier springs to life. 12340_ Mak. Heat Sink destroyed. 12340_ L-41 Fighter springs to life. 12340_ G-50 Soldier springs to life. 12340_ B-48 Gladiator springs to life. 12341_ S-27 Virus springs to life. 12341_ Released Hvy. Battle Rifle. 12341_ Released Hvy. Laser. 12341_ Released Med. Treads. 12341_ Released Lyr. Light Armor Plating. 12341_ Released Lightpack 2.0. 12341_ Released Mak. Light Armor Plating. Map ----- +----------------------------------------------------+ | ???# ?????????????????????????????????????????? | | ?## "???????# ???????????????????????????????? | | ## ???????# ?????????????????????????????? | | # ??????# ?????????????????????????????? | | # ????### #?????????????????????????????? | | # ???## #?????????????????????????????? | | ? ????# #??????????????????????????????? | | ?# ?#### #???????????????????????????????? | | ?# %### #???????????????????????????????? | | ??#%## #?????? ? ??????????????????????? | | ?##[ #???? ? ??????????????????????? | | ?# ### ? ??????????????????????? | | ## ?? ??????????????????????? | | #####??? ??????????????????????? | | #" #??# #??????????????????????? | | ### #" #?? ##?????????????????????? | | ## ### ## #" /?? #?????????????????????? | | ## ####?##### #" /?? ##????????????????????? | | #####????????# #"s #?? #????????????????????? | | #????????????## #"!!#??# #????????????????????? | | ??????????????# ###g#### #????????????????????? | | ?????????????## !!![=!! ##???????????????????? | | ?????????????# !![!! #???????????????????? | | ?????# !!![ #???????????????????? | | #????# ########### ##??????????????????? | | #???# #??????????##@ #??????????????????? | | ##??# #????????????# #??????????????? | | ?#???## ????????????? ##??????????????? | | ??????## ?????????????? #???????????????? | | ???????##?????????????? #???????????????? | | ???????????????????????##### #???????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????? ##????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 63 Targeting Accuracy 32 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Shock Bomb Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixPhaseCarapace Manual? 0 Play Time 01:45:16 Cumulative 86.6 hours Start 2026.07.01 @ 01:07:19 End 2026.07.01 @ 02:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c4b8907-aa07-4b43-9fa1-a36fb6b369c0