Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 02:35:52 Player: Sand Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1424) 1424 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3384 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 10/100 System Corruption 0% Temperature Cool (2) Movement Flying (112) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Advanced Targeting Computer Makeshift ECM Suite > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- Armor Integrity Analyzer Improved Medium Laser Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Armor Integrity Analyzer Improved Medium Laser Enhanced Autogun Enhanced Autogun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 59 | 6 . 36 12 . 5 Power 9 | 1 . 6 2 . . Engine 8 | 1 . 5 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 24 | 2 . 12 8 . 2 Treads . | . . . . . . Leg 8 | . . . 8 . . Wheel 6 | 2 . 4 . . . Hover 1 | . . 1 . . . Flight 9 | . . 7 . . 2 Utility 17 | 1 . 12 2 . 2 Device 3 | . . 1 1 . 1 Storage 2 | 1 . 1 . . . Processor 5 | . . 4 . . 1 Hackware . | . . . . . . Protection 7 | . . 6 1 . . Artifact . | . . . . . . Weapon 9 | 2 . 6 . . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 6 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 3 . . 9 Power 1 | . . . . . 1 Propulsion 6 | . . 2 . . 4 Utility 3 | . . 1 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 85 92 98 100 74 Engine 10 | . 14 11 11 11 5 Leg 19 | . . . 41 44 27 Wheel 12 | . 28 25 . . . Flight 7 | . . 13 1 . 4 Device 4 | . . 1 3 11 6 Storage 2 | . 14 3 . . . Processor 5 | . . 7 7 . 4 Protection 9 | . . 8 11 11 8 Ballistic Gun 20 | . 14 20 22 22 17 Naked Turns . | . . . . . . Heaviest Build 25 | 13 13 25 22 21 21 Greatest Support 48 | 20 20 48 48 48 48 Greatest Overweight (x) 5 | . . 5 5 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 5 | . . 5 5 5 5 Average Carried 3 | . . 2 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . . 3 4 5 3 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1792 | 213 . 1006 302 3 268 Remotely . | . . . . . . Salvage Created 1850 | . . 1070 484 . 296 Parts 118 | . . 86 23 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 40 | . . 26 8 . 6 Guns 40 | . . 26 8 . 6 Classes Destroyed 9 | . . 5 3 . 1 Builder 3 | . . 3 . . . Tunneler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 2 | . . 2 . . . Swarmer 8 | . . 7 . . 1 Saboteur 1 | . . . . . 1 Grunt 24 | . . 14 7 . 3 Duelist 1 | . . . 1 . . Sentry 6 | . . 5 . . 1 Best Kill Streak 9 | . . 9 3 . 3 Combat Bots Only 6 | . . 6 3 . 3 Max Kills in Single Turn 2 | . . 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 232 | . . 116 15 . 101 Missed 79 | . . 44 2 . 33 Damage Taken 2323 | . . 786 151 . 1386 Core 401 | . . 129 40 . 232 Absorbed by Shields 47 | . . 47 . . . Regen/Repaired (Parts) 407 | . . 130 . 277 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 134 | . 1 77 22 . 34 Largest 2 | . 2 2 2 . 2 Hottest 60 | . 60 50 50 . 50 Shots Fired 248 | . 2 153 43 . 50 Gun 248 | . 2 153 43 . 50 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 247 | . 1 153 43 . 50 Thermal 1 | . 1 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 2 15 6 . 8 Robot Miss Streak 7 | . . 7 3 . 5 Penetration Max . | . . . . . . Secondary Targets 7 | . . 5 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 143 | . 2 88 21 . 32 Core Hits 69 | . . 42 15 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2787 | . 25 1676 417 . 669 Guns 2769 | . 25 1663 412 . 669 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 18 | . . 13 5 . . Kinetic 2757 | . 13 1663 412 . 669 Thermal 12 | . 12 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 1 | . . 1 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . 11 11 1 . Message Errors 7 | . . 3 4 . . Matter Fused 3 | . . 1 2 . . Heat Flow Errors 5 | . . 3 1 1 . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . . 1 3 . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . 5 . . . Shots . | . . . . . . Rammed 3 | . . 3 . . . Targets Rammed 4 | . . 3 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 482 | . . 251 177 234 482 Average Temperature 106 | . . 61 57 120 264 Received Heat Transfer 849 | . . 264 81 . 504 Effects 8 | . . . . . 8 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 25 | . 25 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 353 | . 30 353 276 . . Initial 126 | . . 12 126 . . Average 159 | . 4 170 166 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 59 | 100 100 60 46 . . Level 1 40 | . . 39 53 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 5 1 . 1 Investigation 4 | . . 3 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 1 32 8 . 14 Peak Tracking Total 6 | . 1 5 3 . 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . . 6 1 . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . . 21 1 . . Successful 14 | . . 13 1 . . Failed 8 | . . 8 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 10 | . . 10 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 6 | . . 6 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 6 1 . . Record 2 | . . 2 . . . Open Door 1 | . . . 1 . . Scanalyzer Index 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 6 . . . Full Trace Events 3 | . . 3 . . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 92 | . . 92 . . . Parts Recycled . | . . . . . . Recycled Matter 170 | . . 170 . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3582 | 40 107 1686 645 804 300 Spaces Moved 2923 | 40 130 1359 472 670 252 Core 7 | 1 . 5 1 . . Treads . | . . . . . . Legs 1280 | . . . 460 670 150 Wheels 1061 | 39 130 892 . . . Hover . | . . . . . . Flight 575 | . . 462 11 . 102 Fastest Speed 31 | 50 80 31 114 120 42 Average Speed 104 | 79 80 97 120 120 93 Slowest Speed 360 | 80 80 360 300 120 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 25 43 83 77 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 4 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3288 | 45 130 1629 523 670 291 Wait 121 | . . 121 . . . Move 2918 | 39 129 1358 471 669 252 Hop . | . . . . . . Pick Up 16 | . . 9 6 1 . Fast Attach 33 | 6 . 19 5 . 3 Attach 7 | . . 5 . . 2 Detach 4 | . . 4 . . . Swap 19 | . . 12 7 . . Drop 32 | . . 21 11 . . Fire 134 | . 1 77 22 . 34 Melee . | . . . . . . Ram 3 | . . 3 . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 10) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 640 | -9/Materials | Repaired Enh. Autogun 960 | -9/Materials | Discovered new exit (range 10) 1348 | -9/Materials | Discovered new exit (range 7) 1663 | -9/Materials | Repaired Med. Armor Plating 1834 | -9/Materials | Entered Mines 1957 | -9/Mines | Build established: Scavenger-Mutant 2133 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2241 | -9/Mines | Met a Derelict shopkeep closing up shop 2471 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2479 | -9/Mines | Entered Zion 2523 | -7/Zion | Visited the Megawrench Repair Shop 2523 | -7/Zion | Megawrench repaired 8 parts 2537 | -7/Zion | System corruption cleaned by Quarantine Array 3122 | -7/Zion | Given A8's code to call for help 3270 | -7/Zion | Discovered new exit (range 11) 3283 | -7/Zion | Entered Proximity Caves 3373 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3394 | -6/Proximity Caves | Core integrity fell below 50% 3469 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 3518 | -6/Proximity Caves | Core integrity fell below 20% 3553 | -6/Proximity Caves | Learned Factory trap positions 3583 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Seismic Detector. Found 18 Matter. Acquired Adv. Targeting Computer. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Enh. Autogun destroyed. Hrd. Light Armor Plating destroyed. E-15 Imp destroyed. [Achievement: Oh No You Don't!] Acquired Cesium-ion Thruster. Acquired 10 matter. Acquired Cesium-ion Thruster. Propulsion Shielding fries itself beyond repair. Acquired derelict log, extracted data. Data stored: Factory trap records. S-27 Virus destroyed. Carbon-fiber Leg destroyed. Acquired 21 matter. Map ----- +----------------------------------------------------+ | ??## #??## ##???????????????????????????????? | | ???# ???## #???????????????????????????????? | | ???## ????## #???????????????????????????????? | | ????## ????## #???????????????????????????????? | | ?????## ????## #???????????????????????????????? | | ??????? ???# #???????????????????????????????? | | ?????# #???# ##???????????????????????????????? | | ?????# #???## #### #??????????????????????????? | | ?????# ????# #??????????????????????????? | | ###### ##### #??????????????????????????? | | ## ####??????????????????????????? | | ?# ##?# #?????????????????????????????? | | ?# " " " #??# #?????????????????????????????? | | # """""" #??# ##????????????????????????????? | | """"""" #### #????????????????????????????? | | ##???????????????????????????? | | " " " ##??????????????????????????? | | ??""""" #### ##?????????????????????????? | | ???"""" #### ##????????????????????????? | | ?? #????????????????????????? | | #????????????????????????? | | ##### ## ### #????????????????????????? | | ????# ## ########??????????????????????? | | ????# #### #### ##?????????????????????? | | ????# ##??## #####?????????????????? | | ????#### ?????## [@ #?????????????????? | | ???????## ??????### s #????????????????? | | ????????###????????## s #???????????????? | | ????????????????????## ## #??????????????? | | ?????????????????????# ## ????????????? | | ????????????????????# ### ??????????? | | ????????????????????# #?? ?????????? | | ???????????????????? ?? ?????????? | | ??????????????????? ? ??????????? | | ?????????????????? ? ## ??????????? | | ????????????????? ###### ##?? ???????????? | | ????????????????# ##????? #???????????????? | | ????????????????# ??????? #???????????????? | | ?????????????????# ???????? ???????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 8 Item Schematics ----------------- Flexi-carbon Leg | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Robot Respite Tourist Challenges ------------ None Game ------ Seed PointSignalDetector Manual? 0 Play Time 00:43:51 Cumulative 4.8 hours Start 2024.04.18 @ 01:51:21 End 2024.04.18 @ 02:35:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e3cb433-0a55-41b0-84fb-feff90094abe