Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:06:22 Player: weedlord420 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1400) 1400 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3525 Bonus ------- High Alert Combat Kills 64 Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Combat Airjet Improved Heat Sink Weight Redist. System Sensor Array Field Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Weight Redist. System Sensor Array Weapon Shielding Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 54 | 7 3 8 27 3 2 4 Power 8 | 1 . 2 3 . 2 . Engine 6 | 1 . . 3 . 2 . Core 2 | . . 2 . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 4 7 . . . Treads . | . . . . . . . Leg 13 | 2 . 4 7 . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 9 | 2 . . 4 . . 3 Device 2 | 1 . . . . . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 3 . . 2 Artifact . | . . . . . . . Weapon 22 | 2 1 2 13 3 . 1 Energy Gun 6 | 1 . . 4 1 . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 1 1 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . . 2 4 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . 3 2 . . 5 Power 2 | . . 1 1 . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . . . . . 2 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 4 | . . 2 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 92 97 100 100 82 Engine 9 | . 14 1 10 11 11 10 Core 2 | . . 11 . . . . Leg 29 | . 18 24 31 33 33 19 Device 3 | . 14 14 1 . . . Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 11 11 11 11 Protection 7 | . . . 9 11 11 10 Energy Gun 10 | . 11 . 14 9 11 9 Energy Cannon 1 | . . . . 4 . 7 Ballistic Gun 4 | . 14 14 4 . . . Launcher 5 | . . 7 2 8 11 2 Naked Turns . | . . . . . . . Heaviest Build 25 | 14 14 16 25 25 22 25 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 2 | 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 5 7 8 8 8 8 Average Carried 6 | . 2 4 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 5 6 7 8 8 7 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1192 | 276 25 182 536 110 . 63 Remotely . | . . . . . . . Salvage Created 1657 | 99 96 225 918 204 . 115 Parts 82 | 5 3 15 45 11 . 3 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 39 | . . 12 17 7 . 3 Guns 15 | . . 5 8 . . 2 Cannons 1 | . . . . . . 1 AOE 23 | . . 7 9 7 . . Classes Destroyed 11 | 2 1 2 5 . . 1 Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . . . 4 . . . Recycler 4 | 1 1 . 1 1 . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . . 6 3 4 . . Grunt 17 | . . 6 7 2 . 2 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 1 . . Sentry 6 | . . . 6 . . . Best Kill Streak 7 | 2 2 3 7 5 . 2 Combat Bots Only 4 | . . 3 4 4 . 2 Max Kills in Single Turn 5 | 1 1 2 3 5 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 148 | . 10 46 52 8 . 32 Missed 50 | . 5 17 18 1 . 9 Damage Taken 2036 | . 53 385 602 267 . 729 Core 506 | . 11 84 122 32 . 257 Absorbed by Shields . | . . . . . . . Redirected to Shielding 19 | . . . 19 . . . Regen/Repaired (Parts) 106 | . . . 106 . . . Core Remaining (%) 81 | 100 . 62 . . . . Volleys Fired 137 | 7 8 25 61 14 . 22 Largest 2 | 2 2 2 2 2 . 2 Hottest 131 | 70 70 53 126 131 . 131 Shots Fired 228 | 14 14 36 110 21 . 33 Gun 170 | 14 14 25 89 11 . 17 Cannon 22 | . . . . 7 . 15 Launcher 36 | . . 11 21 3 . 1 Special . | . . . . . . . Kinetic 81 | 7 8 25 41 . . . Thermal 111 | 7 6 . 48 18 . 32 Explosive 36 | . . 11 21 3 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 4 5 6 14 6 . 10 Robot Miss Streak 4 | 2 1 2 4 1 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 134 | 8 11 16 62 10 . 27 Core Hits 85 | 4 4 20 40 11 . 6 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 1 1 . 1 Burn 3 | . . . 1 1 . 1 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3974 | 86 107 844 1787 640 . 510 Guns 1275 | 86 107 129 610 105 . 238 Cannons 327 | . . . . 83 . 244 Explosions 2368 | . . 711 1177 452 . 28 Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 439 | 35 57 129 218 . . . Thermal 1242 | 51 50 . 392 267 . 482 Explosive 2254 | . . 711 1142 373 . 28 Electromagnetic 35 | . . . 35 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . 43 18 . . 7 Projectiles . | . . . . . . . Explosions 68 | . . 43 18 . . 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 193 | . . 29 142 4 . 18 Shots 9 | . . 2 5 1 . 1 Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 612 | 70 60 25 363 298 . 612 Average Temperature 120 | 28 24 11 110 105 . 232 Received Heat Transfer 597 | . 30 159 174 18 . 216 Effects 16 | . . . 3 . . 13 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . 2 . . 2 Matter Decay 3 | . . . 1 . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . 2 . . . Heat Transferred 2801 | 148 148 . 925 544 . 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 575 | 10 33 291 575 432 . 110 Initial 223 | . 6 12 74 223 . . Average 275 | 3 19 181 367 374 . 54 Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 32 | 100 100 62 7 . . 100 Level 1 44 | . . 37 62 38 . . Level 2 22 | . . . 29 61 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 5 12 23 12 . 9 Peak Tracking Total 5 | . 4 3 4 5 . 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 13 | . . 2 10 1 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 12 | . 1 . 11 . . . Terminals 9 | . 1 . 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 3 . 22 . . . Successful 12 | . 1 . 11 . . . Failed 13 | . 2 . 11 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 3 . 15 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 5 . . . Prototype ID Bank 2 | . 1 . 1 . . . Locate Traps 2 | . . . 2 . . . Surveillance Status 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 8 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3302 | 109 124 572 1499 300 469 229 Spaces Moved 2310 | 66 90 453 1015 211 389 86 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2180 | 59 57 363 1015 211 389 86 Wheels . | . . . . . . . Hover 123 | . 33 90 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 120 120 120 120 Average Speed 118 | 115 99 107 120 120 120 179 Slowest Speed 260 | 120 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 17 90 80 53 79 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 325 | . . 90 199 36 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 324 | . . 90 199 35 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2651 | 86 112 508 1193 235 390 127 Wait 94 | . . 8 66 7 . 13 Move 2304 | 65 89 452 1014 210 388 86 Hop . | . . . . . . . Pick Up 36 | 7 8 9 11 1 . . Fast Attach 4 | . . . 4 . . . Attach 19 | 7 1 5 5 . . 1 Detach . | . . . . . . . Swap 31 | . 2 3 18 3 2 3 Drop 24 | . 4 4 14 . . 2 Fire 137 | 7 8 25 61 14 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Entered Mines 235 | -10/Mines | Learned location of Storage (-9) 331 | -10/Mines | Build established: Mutant 404 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Discovered new exit (range 4) 629 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 789 | -10/Mines | Build established: Scavenger-Mutant 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Met 8R-AWN 1185 | -9/Materials | Discovered new exit (range 15) 1357 | -9/Materials | Discovered new exit (range 14) 1397 | -9/Materials | Repaired Aluminum Leg 1593 | -9/Materials | Discovered new exit (range 16) 1771 | -9/Materials | Repaired Aluminum Leg 1830 | -9/Materials | Build established: Mutant 1971 | -9/Materials | Discovered new exit (range 8) 2025 | -9/Materials | Discovered new exit (range 7) 2305 | -9/Materials | Entered Mines 2307 | -9/Mines | Followed 8R-AWN into the Mines 2374 | -9/Mines | Assembled infested the area 2457 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2481 | -9/Mines | Discovered new exit (range 5) 2535 | -9/Mines | Discovered new exit (range 5) 2605 | -9/Mines | Entered Exiles 2622 | -9/Exiles | Discovered new exit (range 15) 2644 | -9/Exiles | Welcomed by 8R-AWN 2662 | -9/Exiles | Met EX-HEX 2703 | -9/Exiles | Met EX-BIN 2807 | -9/Exiles | Met EX-DEC 2846 | -9/Exiles | Visited The Gauntlet 3030 | -9/Exiles | Learned about 8R-AWN's background 3074 | -9/Exiles | Entered Mines 3076 | -8/Mines | Core integrity fell below 50% 3237 | -8/Mines | Core integrity fell below 20% 3303 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Short circuit. K-01 Serf collects debris. Overheating: Energy bleed (-47). K-01 Serf collects debris. R-06 Scavenger collects Hammer. Dropped Broken Aluminum Leg. R-06 Scavenger collects Rnf. Ion Engine. T-07 Excavator is excavating. Field Laser destroyed. K-01 Serf collects debris. Overheating: Hvy. Ion Engine damaged (-6). Critical hit (Burn: +37). K-01 Serf collects debris. Adv. Beam Cannon destroyed. Lgt. Armor Plating destroyed. R-06 Scavenger collects Broken Aluminum Leg. Dropped Hvy. Ion Engine. Overheating: Matter decay (-50). K-01 Serf collects debris. Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????####??????????????? | | ?????????????????### ##?????????????? | | ??? ???????????## ##????????????? | | ???# ???????????# ###??????????? | | ???# ??###?????# l ##?????????? | | ???# ### ##???## @ ####??????? | | ???# #????## ###????? | | ???# #?????# #????? | | ????# ##???##g #???? | | ????# ##### g ### #???? | | ?????# ## #?##### #??? | | ??????# #?????? """ #?? | | ??????# ##???????""" #?? | | ??????# ##?????????"" #?? | | ??????## * #?????????? ????? | | ???????## ##????????????????? | | ????????# ####?????????????????? | | ???# #### ##????????????????????? | | ???# % ##????????????????????? | | ???##### % #????????????????????? | | ???????# ## ?????????????? | | ???????## #### ?????????? | | ????????# #??## ## ?????????? | | ????????# #????####???## ?????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Tourist Challenges ------------ None Game ------ Seed SiegeCloakingArray Manual? 0 Play Time 00:27:41 Cumulative 6.8 hours Start 2024.03.31 @ 18:39:09 End 2024.03.31 @ 19:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a445ebb2-a493-4dcd-9b6b-0a9d020e4e83