Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 05:51:36 Player: Olga Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (181) 181 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 6798 Bonus ------- Pacifist 470 Follower Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 80/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Hammer Carbide Saw Carbide Saw Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Improved Coolant Injector Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Improved Reaction Control System System Shield > --- WEAPON ----------- Improved Concussive RPG Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Hammer Carbide Saw Carbide Saw [Rating: 94] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Coolant Injector Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Hammer Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . 1 1 . Utility 10 | . . 2 2 1 1 . 2 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 65 | 1 2 6 6 10 2 . . 6 28 4 Power 4 | . . . . 1 . . . 1 2 . Engine 1 | . . . . 1 . . . . . . Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 2 . Propulsion 21 | . 1 1 2 3 1 . . 2 8 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover 1 | . . 1 . . . . . . . . Flight 19 | . . . 2 3 1 . . 2 8 3 Utility 29 | . . 5 2 5 . . . 3 13 1 Device 5 | . . 1 . . . . . . 3 1 Storage . | . . . . . . . . . . . Processor 8 | . . 1 . 2 . . . . 5 . Hackware 6 | . . 2 2 1 . . . . 1 . Protection 10 | . . 1 . 2 . . . 3 4 . Artifact . | . . . . . . . . . . . Weapon 11 | 1 1 . 2 1 1 . . . 5 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . 10 . . Parts Lost 36 | . . . 2 . . . . 6 16 12 Power 2 | . . . . . . . . 1 1 . Propulsion 14 | . . . . . . . . 1 9 4 Utility 17 | . . . 2 . . . . 3 5 7 Weapon 3 | . . . . . . . . 1 1 1 Highest Loss Streak 13 | . . . 2 . . . . 6 13 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 16 48 52 75 93 93 82 72 77 62 Reactor 2 | . . . . . . . . 1 4 3 Flight 16 | . . . 3 18 26 26 23 26 21 7 Device 4 | . . 7 . . . . . . 7 9 Processor 15 | . . 3 9 14 13 13 11 10 18 27 Hackware 10 | . . 2 25 16 20 20 17 12 7 9 Protection 6 | . . 7 . 9 13 13 11 10 8 . Ballistic Gun 2 | . 14 8 1 5 . . . . . . Launcher 1 | . . . 3 . 6 6 5 2 . . Impact Weapon 4 | . 2 11 9 7 6 6 5 5 2 . Piercing Weapon 1 | . . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 1 3 8 5 18 19 19 19 26 36 16 Greatest Support 39 | 3 3 13 8 18 24 24 24 30 39 23 Greatest Overweight (x) 4 | . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 3 2 2 3 5 5 Average Carried 3 | 4 4 4 2 2 2 2 2 1 2 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 2 4 2 2 2 . 5 5 Class Distribution -------------------- 38% | Hacker-Mutant 35% | Hacker-Sprinter 14% | Scavenger-Sprinter 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Matter Collected 637 | 204 . . 10 . . . 39 198 124 62 Remotely . | . . . . . . . . . . . Salvage Created 163 | . . . 15 . . . 39 . 109 . Parts 16 | . . . 4 . . . . 1 11 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Combat Hostiles Destroyed 7 | . . . 3 . . . . 1 3 . Melee 3 | . . . . . . . . . 3 . AOE 4 | . . . 3 . . . . 1 . . Classes Destroyed 4 | . . . 1 . . . 2 . 1 . Worker 2 | . . . . . . . 1 . 1 . Tunneler 1 | . . . . . . . 1 . . . Swarmer 4 | . . . 3 . . . . 1 . . Cutter 3 | . . . . . . . . . 3 . Best Kill Streak 3 | . . . 3 . . . 2 1 3 . Combat Bots Only 3 | . . . 3 . . . . 1 3 . Max Kills in Single Turn 3 | . . . 3 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 1 . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Damage Taken 4044 | . . 128 154 198 . . . 606 1716 1242 Core 1643 | . . 45 85 85 . . . 118 460 850 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 214 | . . . . 13 . . . 94 107 . Core Remaining (%) 93 | 100 100 88 84 87 . 100 100 89 . . Volleys Fired 9 | . . . 4 1 . . . 3 1 . Largest 1 | . . . 1 1 . . . 1 1 . Hottest 30 | . . . 30 30 . . . 30 . . Shots Fired 9 | . . . 4 1 . . . 3 1 . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 9 | . . . 4 1 . . . 3 1 . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 9 | . . . 4 1 . . . 3 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . 1 . Robot Miss Streak 3 | . . . 1 . . . . 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . . 3 . 6 . Core Hits 16 | . . . 3 . . . . 8 5 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . Critical Strikes 2 | . . . . . . . 1 . 1 . Smash 2 | . . . . . . . 1 . 1 . Melee Attacks 23 | . . . . . . . 3 . 13 7 Impact 5 | . . . . . . . 3 . 2 . Slashing . | . . . . . . . . . . . Piercing 18 | . . . . . . . . . 11 7 Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 948 | . . . 216 . . . 126 234 372 . Guns . | . . . . . . . . . . . Cannons 24 | . . . . . . . . . 24 . Explosions 621 | . . . 216 . . . . 234 171 . Melee 303 | . . . . . . . 126 . 177 . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 621 | . . . 216 . . . . 234 171 . Electromagnetic . | . . . . . . . . . . . Impact 175 | . . . . . . . 126 . 49 . Slashing . | . . . . . . . . . . . Piercing 152 | . . . . . . . . . 152 . Highest Corruption 16 | . . 2 4 . . . . 16 1 4 Average Corruption 3 | . . 2 4 . . . . 12 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . 2 . 2 Message Errors 2 | . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . . 10 . . . 72 . 25 . Projectiles . | . . . . . . . . . . . Explosions 10 | . . . 10 . . . . . . . Melee 97 | . . . . . . . 72 . 25 . Knockbacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 198 | . . 7 . 39 . . . 75 198 20 Average Temperature 104 | . . 7 . 20 . . . 36 121 20 Received Heat Transfer 597 | . . 78 18 132 . . . 27 114 228 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 5 | . . . . . . . 4 . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 5 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Peak Influence 640 | . 15 35 112 209 109 76 94 302 640 419 Initial 336 | . . 5 14 57 109 76 39 45 158 336 Average 216 | . 4 11 49 129 109 76 71 177 333 365 Maximum Alert Level 2 | . . . . 1 . . . 1 2 2 Low Security (%) 53 | 100 100 100 100 98 100 100 100 58 21 . Level 1 36 | . . . . 1 . . . 41 52 93 Level 2 9 | . . . . . . . . . 26 6 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 1 2 . . . . 2 10 3 Investigation 11 | . . . 1 . . . . 2 7 1 Extermination . | . . . . . . . . . . . Reinforcement 7 | . . 1 1 . . . . . 3 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Distress Signals 3 | . . 1 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 1 6 10 11 . . 3 14 33 36 Peak Tracking Total 21 | . 1 3 9 7 . . 3 10 8 21 Tactical Retreats 22 | . . 1 1 4 . . . 3 10 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Traps Triggered 3 | . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . 4 1 1 Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Machines Accessed 28 | . 1 1 2 2 2 . 2 6 8 4 Terminals 21 | . 1 1 2 1 2 . 1 5 5 3 Fabricators 4 | . . . . . . . . 1 2 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 82 | . 2 1 4 2 6 . 9 17 31 10 Successful 22 | . . . 2 2 2 . 4 5 3 4 Failed 60 | . 2 1 2 . 4 . 5 12 28 6 Catastrophic 17 | . . . . . 1 . 3 5 7 1 Database Lockouts . | . . . . . . . . . . . Manual 53 | . 2 1 4 . 4 . 6 11 19 6 Terminals 66 | . 2 1 4 1 6 . 6 15 22 9 Fabricators 7 | . . . . . . . . 2 4 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 3 . 5 . Terminal Hacks 12 | . . . 2 1 1 . 2 3 . 3 Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . Level Access Points 5 | . . . 1 1 . . 1 1 . 1 Terminal Index 3 | . . . 1 . . . 1 1 . . Zone Layout 2 | . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 8 | . . . . . 1 . 1 2 3 1 Terminals 4 | . . . . . 1 . 1 1 1 . Botnet 3 | . . . . . 1 . 1 1 . . Sabotage 1 | . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . 1 2 1 Overload 4 | . . . . . . . . 1 2 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 1 1 . 1 . 2 5 7 2 Full Trace Events 6 | . . . 1 . . . . 1 4 . Feedback Events 3 | . . . . . . . . 2 1 . Corruption 2 | . . . . . . . . 1 1 . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Total Allies 4 | . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 188 | . . . . . . . . . . 188 Highest-Rated Ally 47 | . . . . . . . . . . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 Total Damage 289 | . . . . . . . . . . 289 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Turns Passed 1164 | 1 55 99 48 174 31 9 57 122 380 188 Spaces Moved 2819 | 1 91 139 71 425 93 30 158 378 1126 307 Core 203 | 1 91 28 47 . . . . . . 36 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 111 | . . 111 . . . . . . . . Flight 2505 | . . . 24 425 93 30 158 378 1126 271 Fastest Speed 18 | 50 50 50 37 34 31 31 31 28 18 37 Average Speed 33 | 50 50 57 45 36 31 31 31 28 26 43 Slowest Speed 250 | 50 50 60 50 37 31 31 31 37 37 250 Overloaded Moves 98 | . . . . . . . . . 98 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 37 | . . . . 5 . . . 2 22 8 Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 17 | 2 26 22 13 15 4 36 6 16 32 25 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . 6 7 Terrain Destroyed 101 | . . . 44 10 . . . 26 14 7 Melee 13 | . . . . . . . . . 6 7 Projectile . | . . . . . . . . . . . AOE 88 | . . . 44 10 . . . 26 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Arm Total 2935 | 1 101 157 80 436 94 29 160 386 1153 338 Wait 5 | . . 4 . . . . . . 1 . Move 2741 | . 90 138 69 416 92 29 157 373 1083 294 Hop 30 | . . . . 3 . . . 2 20 5 Pick Up 20 | . 5 3 . 2 . . . 2 8 . Fast Attach 41 | . 1 5 2 6 . . . 2 21 4 Attach 19 | 1 1 1 3 2 2 . . 4 5 . Detach 2 | . . . . 1 . . . . 1 . Swap 5 | . . . 1 2 . . . . 2 . Drop 15 | . 4 6 . 3 . . . . . 2 Fire 9 | . . . 4 1 . . . 3 1 . Melee 21 | . . . . . . . 3 . 11 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . Rewire 26 | . . . . . . . . . . 26 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Utility x2 155 | -9/Materials | Discovered new exit (range 4) 156 | -9/Materials | Entered another Materials area 156 | -8/Materials | Evolved 2 slots: Utility x2 171 | -8/Materials | Identified exit to Factory 185 | -8/Materials | Crushed by falling debris 204 | -8/Materials | Entered Factory 204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 359 | -7/Factory | Identified exit to Factory 378 | -7/Factory | Entered another Factory area 378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 409 | -6/Factory | Identified exit to DSF 409 | -6/Factory | Entered DSF 414 | -6/DSF | Discovered new exit (range 15) 418 | -6/DSF | Identified exit to Factory 418 | -6/DSF | Entered Factory 418 | -5/Factory | Evolved 2 slots: Utility x2 423 | -5/Factory | Spotted B-75 Beast 463 | -5/Factory | Identified exit to Factory 475 | -5/Factory | Entered another Factory area 475 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 521 | -4/Factory | Spotted B-86 Titan 539 | -4/Factory | System Shield fried by hacking feedback 552 | -4/Factory | System corruption reached 10% 584 | -4/Factory | Lost 6 parts (1p1n3u1w) 592 | -4/Factory | Discovered new exit (range 11) 593 | -4/Factory | Identified exit to Research 597 | -4/Factory | Entered Research 597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 646 | -3/Research | Build established: Hacker-Sprinter 747 | -3/Research | Found Gamma Bomb Array 841 | -3/Research | Lost 13 parts (1p6n5u1w) 916 | -3/Research | Found Prototype Hackware 916 | -3/Research | Identified Exp. System Shield 943 | -3/Research | Lost 3 parts (3n) 967 | -3/Research | Found Enh. Force Lance 974 | -3/Research | Discovered new exit (range 9) 977 | -3/Research | Entered Armory 1071 | -3/Armory | Found Prototype Device 1071 | -3/Armory | Identified Exp. Thermal Shield 1120 | -3/Armory | Identified exit to Research 1151 | -3/Armory | Core integrity fell below 50% 1162 | -3/Armory | Core integrity fell below 20% 1165 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01147_ Impulse Thruster destroyed. 01148_ Slug penetrates S-43 Plague. 01148_ Slug penetrates Wall. 01149_ ALERT: Security rotation in progress. 01149_ Core Analyzer destroyed. 01150_ Armor Integrity Analyzer destroyed. 01155_ Hvy. Pick destroyed. 01157_ Slug penetrates S-43 Plague. 01158_ Melee Analysis Suite destroyed. 01158_ E-15 Imp destroyed. 01160_ Acquired Cesium-ion Thruster. 01161_ System corrupted: Cesium-ion Thruster rejected. 01162_ Acquired Cesium-ion Thruster. 01162_ Penetrated by Slug. 01162_ Cesium-ion Thruster destroyed. 01162_ Penetrated by Slug. 01163_ Exp. System Shield destroyed. 01163_ Penetrated by Slug. 01163_ Slug penetrates Terminal. 01164_ System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????? ????????????????????# | | ???????????????????????? ????????????????????# | | ????????????????????????# ???????????##+######### | | ????????????????????????# ???????????# | | ????????????????????##### ############ | | ???????????????????? ### | | ???????????????????? #?# | | ????????????????????? % #?# | | ???????????????# ????""" !!! #?# | | ???????????????# """"" !!! #?# | | ???????????????# """"" !!! ##+##?#/ | | ???????????????# """"" #????? | | ???????????????# #????? | | ???????????+#### #????? | | ?????????? gg x #?????"" | | ?????????? gg x =% ! #????""" | | ?????????????"" @ ! #?????"" | | ?????????????F" ####### """"T"""" #######??????? | | ????????????????????????#"""""""""""#????????????? | | ????????????????????????#############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 21 Energy Capacity 275 Matter Stores 284 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 75 Melee Accuracy 25 Core Analysis 6 Armor Integrity Analysis 30 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftAlphaStripper Manual? 0 Play Time 00:36:44 Cumulative 140.1 hours Start 2022.05.01 @ 05:15:43 End 2022.05.01 @ 05:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 194 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9b783a2-bb1b-4cfa-8012-f0a138376082