Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 12:17:11 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (717) 717 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6577 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 411/1000 Matter 230/300 Energy 8/290 System Corruption 8% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (7) ------ Improved Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Coil Gun Katana > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Powered Armor Advanced Plasma Cannon Heavy Phase Cannon Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Cooled Plasma Cannon Heavy Pick > --- INVENTORY -------- Nuclear Pulse Thruster Biomechanical Wings Transmission Jammer ECM Suite Improved Light Armor Plating Coil Gun [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Precision Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . . 1 . . Utility 5 | . . . . 2 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 65 | 5 1 3 . 4 4 24 5 1 . . 11 . 7 Power 10 | . . . . . . 2 3 . . . 3 . 2 Engine 4 | . . . . . . . 2 . . . . . 2 Core 6 | . . . . . . 2 1 . . . 3 . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 2 . 1 3 11 . . . . 3 . . Treads 3 | . . 2 . 1 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . . . . Flight 12 | . . . . . 3 6 . . . . 3 . . Utility 23 | 1 . 1 . 2 1 8 1 1 . . 4 . 4 Device 10 | 1 . . . 1 1 3 . . . . . . 4 Storage 1 | . . . . . . . . . . . 1 . . Processor 5 | . . 1 . 1 . 2 . . . . 1 . . Hackware 5 | . . . . . . 3 . 1 . . 1 . . Protection 2 | . . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 1 . . 1 . 3 1 . . . 1 . 1 Energy Gun 1 | . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 3 . . . . . . 1 Parts Lost 28 | . . . . 2 2 8 . . . . 16 . . Power 7 | . . . . . . 2 . . . . 5 . . Propulsion 11 | . . . . 2 1 3 . . . . 5 . . Utility 7 | . . . . . 1 2 . . . . 4 . . Weapon 3 | . . . . . . 1 . . . . 2 . . Highest Loss Streak 11 | . . . . 1 1 3 . . . . 11 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 4 3 4 5 4 4 5 5 5 5 4 6 5 Power . | . 1 1 1 . . . . . . . . . . Propulsion . | 1 2 . 1 1 . . 1 1 1 1 . . . Utility 1 | . . 1 1 1 2 1 . 3 3 3 1 2 2 Weapon 2 | . 1 1 1 1 1 2 2 1 1 . 2 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . . . 2 1 2 2 . . . . . 5 Power 1 | . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . 1 1 . . . . . . 2 Weapon 6 | . . . . 1 . 1 1 . . . . . 3 Tool/Special 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 76 | . 54 67 77 67 50 74 91 100 100 100 81 58 69 Engine 3 | . . . . . . . 1 13 13 13 3 . 5 Core 2 | . . . . . . 8 3 . . . 1 . . Treads 2 | . . 20 22 16 . . . . . . . . . Leg 3 | . 28 22 22 18 . . . . . . . . . Hover 4 | . . . . . . 17 . . . . . . . Flight 16 | . . . . . 13 3 33 33 33 33 33 17 17 Device 7 | . 14 11 11 9 12 6 12 6 6 6 1 . 8 Processor 10 | . . 3 11 13 15 13 6 6 6 6 7 11 11 Hackware 11 | . . . . . . 11 20 20 20 20 17 17 13 Protection 1 | . . . . . . . . 6 6 6 2 . . Energy Cannon 3 | . . . . . . 5 8 6 6 6 1 . . Impact Weapon 2 | . 10 11 11 9 7 . . . . . . . . Slashing Weapon 1 | . . . . . . 4 . . . . 2 5 5 Piercing Weapon 1 | . . . . . . . 4 6 6 6 2 . . Peak Build Rating 84 | 5 4 9 9 16 17 67 72 73 73 73 84 49 61 Average Rating 46 | 3 3 7 9 10 15 48 65 72 73 73 68 49 55 On Entrance 35 | . 4 4 9 9 11 14 62 72 73 73 73 49 49 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 3 3 3 3 4 4 28 23 23 23 23 34 12 20 Greatest Support 50 | 10 3 3 3 3 10 50 30 30 30 30 37 18 21 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 9 10 6 Most Carried 8 | 4 5 4 5 5 5 5 5 5 5 5 7 7 8 Average Carried 4 | 2 4 3 4 4 4 4 4 5 5 4 4 6 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 7 | 4 5 4 5 5 5 5 5 5 5 5 6 7 5 Class Distribution -------------------- 34% | Mutant 32% | Hacker-Sprinter 14% | Hacker-Mutant 14% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Matter Collected 806 | 228 . . 47 45 45 191 95 40 . . 85 . 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 1051 | 29 51 14 . 208 . 428 . . . . 168 . 153 Parts 45 | 3 2 1 . 3 . 18 . . . . 11 . 7 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . Prevented 5 | . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 18 | . . . . 5 . 8 . . . . 5 . . Melee 10 | . . . . 2 . 3 . . . . 5 . . Cannons 5 | . . . . . . 5 . . . . . . . Classes Destroyed 10 | 1 1 1 . 3 . 2 . . . . 2 . . Worker 2 | . . . . . . . . . . . 1 . 1 Builder 1 | . . . . 1 . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 12 | . . . . 2 . 5 . . . . 5 . . Sentry 4 | . . . . 3 . 1 . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Best Kill Streak 3 | 1 1 1 . 3 . 2 . . . . 1 . 1 Combat Bots Only 3 | . . . . 3 . 2 . . . . 1 . . Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 469 | . 1 27 . 59 9 181 9 . . . 175 . 8 Missed 191 | . 1 12 . 19 6 83 5 . . . 63 . 2 Hits 278 | . . 15 . 40 3 98 4 . . . 112 . 6 Projectile 278 | . . 15 . 40 3 98 4 . . . 112 . 6 Critical Strikes 5 | . . 1 . 2 . 1 . . . . 1 . . Damage Taken 3714 | . . 168 . 501 83 1062 72 . . . 1765 . 63 Core 1023 | . . 9 . 93 19 278 35 . . . 556 . 33 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 . 97 83 97 . . . . 63 . . . Volleys Fired 27 | 2 . . . . . 15 . 7 . 3 . . . Largest 2 | 2 . . . . . 2 . 1 . 1 . . . Hottest 115 | 40 . . . . . 115 . 35 . 35 . . . Shots Fired 32 | 4 . . . . . 18 . 7 . 3 . . . Gun 4 | 4 . . . . . . . . . . . . . Cannon 28 | . . . . . . 18 . 7 . 3 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 4 | 4 . . . . . . . . . . . . . Thermal 28 | . . . . . . 18 . 7 . 3 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | 1 . . . . . 7 . . . . . . . Robot Miss Streak 2 | 2 . . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 70 | 1 1 1 . 21 . 24 . . . . 15 . 7 Core Hits 24 | 1 1 1 . 2 . 9 . . . . 7 . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . 6 . 2 . . . . . . . Critical Strikes 14 | . . . . 6 . 6 . . . . 2 . . Smash 8 | . . . . 6 . 2 . . . . . . . Sever 4 | . . . . . . 4 . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . Melee Attacks 180 | . 1 1 . 30 30 52 2 17 . . 37 . 10 Impact 81 | . 1 1 . 30 30 19 . . . . . . . Slashing 62 | . . . . . . 33 . . . . 19 . 10 Piercing 37 | . . . . . . . 2 17 . . 18 . . Sneak Attacks 9 | . 1 . . 2 . 1 . . . . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2345 | 11 81 24 . 542 . 811 . . . . 550 . 326 Guns 11 | 11 . . . . . . . . . . . . . Cannons 373 | . . . . . . 373 . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1961 | . 81 24 . 542 . 438 . . . . 550 . 326 Ramming . | . . . . . . . . . . . . . . Kinetic 11 | 11 . . . . . . . . . . . . . Thermal 373 | . . . . . . 373 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 732 | . 81 24 . 542 . 85 . . . . . . . Slashing 1082 | . . . . . . 353 . . . . 403 . 326 Piercing 147 | . . . . . . . . . . . 147 . . Highest Corruption 8 | . . . . . . . . . . . 1 8 8 Average Corruption 7 | . . . . . . . . . . . 1 5 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . 1 6 Message Errors 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 337 | . . . . 203 . 93 . . . . 23 . 18 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 337 | . . . . 203 . 93 . . . . 23 . 18 Knockbacks 2 | . . . . 1 . 1 . . . . . . . Impact 2 | . . . . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 197 | . . . . . . 57 . 16 . 12 . 197 187 Average Temperature 30 | . . . . . . 19 . 7 . 7 . 117 127 Received Heat Transfer 432 | . . 9 . 162 27 189 9 . . . 36 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 4 . 1 . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . Parts Fried 6 | . . . . 5 . 1 . . . . . . . Impact Corruptions 14 | . . . . 10 . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 650 | . . . . . . 650 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . . Low Security (%) 90 | 100 100 100 100 100 100 100 . . . . 49 100 100 Level 1 9 | . . . . . . . . . . . 50 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 300 | 5 30 57 22 113 80 95 . . . . 300 80 35 Initial 80 | . 3 3 22 . 44 25 . . . . . 80 35 Average 60 | 1 11 19 9 69 28 31 . . . . 173 74 13 Influence Increases 1649 | 5 37 67 . 228 182 404 105 . . . 585 . 36 Destroy 0b10 Robot/C 360 | . . . . 100 . 160 . . . . 100 . . Destroy 0b10 Robot/NC 50 | 5 5 5 . 5 . 5 . . . . 10 . 15 Destroy Leader 106 | . 2 2 . 40 . 40 . . . . 20 . 2 Successful Hack 49 | . . . . 8 19 18 . . . . . . 4 Disable Machine 45 | . . . . 15 . 30 . . . . . . . Destroy Structure 64 | . . . . . 13 31 . . . . 20 . . Partial Spotted 135 | . . . . 15 30 45 . . . . 45 . . Lose Combat Pursuer 840 | . 30 60 . 45 120 75 105 . . . 390 . 15 Influence Decreases 1644 | . 32 20 57 130 228 386 86 89 . . 356 179 81 Entered New Map 332 | . 2 7 35 . 54 27 26 17 . . . 149 15 Time Decay 1041 | . 30 13 22 110 154 308 60 72 . . 196 10 66 Lost Part 251 | . . . . 20 20 51 . . . . 160 . . Lost Ally 20 | . . . . . . . . . . . . 20 . Squads Dispatched 11 | . 1 2 . 1 1 3 . . . . 1 . 2 Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . 1 3 . . . . . . 1 Reinforcement 6 | . 1 2 . 1 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . . 2 . 1 . 1 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 120 | . 4 13 . 15 9 25 6 . . . 40 5 3 Peak Tracking Total 14 | . 3 10 . 6 4 6 4 . . . 14 6 1 Tactical Retreats 28 | . 1 2 . 2 2 8 2 . . . 10 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . . 1 . . 2 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Disabled 3 | . . . . 1 . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Accessed 21 | . . . . 2 4 5 2 . 3 . 2 . 3 Terminals 13 | . . . . 2 3 5 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Total Hacks 58 | . . . . 6 11 7 2 . 20 . 4 . 8 Successful 37 | . . . . 2 4 3 2 . 20 . 3 . 3 Failed 21 | . . . . 4 7 4 . . . . 1 . 5 Catastrophic 5 | . . . . 1 . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . . 4 2 4 . . . . . . . Terminals 27 | . . . . 6 8 7 1 . . . 3 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 4 | . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . 1 . . Terminal Hacks 31 | . . . . 2 1 3 2 . 20 . 2 . 1 Record 2 | . . . . . . . 1 . 1 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . . 2 3 5 . . . . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . 16 . Total Damage 317 | . . . . . . . . . . . . 317 . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 2461 | 9 61 46 76 274 386 754 119 243 24 269 116 . 84 Sensors 1178 | . . . . 8 1 404 119 243 24 269 110 . . Seismic 979 | 9 61 46 76 274 386 127 . . . . . . . Machine Analysis 547 | . . . . . . 547 . . . . . . . Jamming 84 | . . . . . . . . . . . . . 84 ECM 103 | . . . . . . 97 . . . . 6 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Turns Passed 3101 | 35 61 46 76 274 386 853 134 243 24 269 475 38 187 Spaces Moved 5455 | 35 107 78 150 338 735 1192 374 445 86 555 917 95 348 Core 707 | 34 107 78 150 338 . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 911 | . . . . . . 911 . . . . . . . Flight 3836 | . . . . . 735 281 374 445 86 555 917 95 348 Fastest Speed 25 | 50 50 50 50 50 34 28 28 28 28 28 25 34 34 Average Speed 37 | 52 50 50 50 51 36 48 28 28 28 28 30 34 36 Slowest Speed 120 | 120 50 50 50 100 40 110 28 28 28 28 96 34 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 4 4 1 . . . 16 . . Potential Cave-ins 3 | . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 31 17 48 32 20 38 56 63 71 63 26 86 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . 1 . . . 3 2 . 1 . . . Spaces Dug 73 | . . . . . 13 29 2 18 . 1 10 . . Terrain Destroyed 83 | . . . . . 13 31 2 24 . 3 10 . . Melee 70 | . . . . . 13 28 2 17 . . 10 . . Projectile 13 | . . . . . . 3 . 7 . 3 . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Total 6111 | 45 113 82 150 386 794 1353 397 521 85 665 1028 100 392 Wait 332 | . . . . 7 7 56 11 52 . 106 67 5 21 Move 5393 | 34 106 77 149 337 726 1183 371 444 85 554 885 94 348 Hop 25 | . . . . . 4 4 1 . . . 16 . . Pick Up 29 | 3 2 1 1 3 4 4 3 . . 1 6 1 . Fast Attach 49 | 5 1 1 . 4 1 19 3 . . . 7 . 8 Attach 16 | . . 2 . . 3 3 . . . . 6 . 2 Detach 9 | 1 1 . . . . 3 . . . . 2 . 2 Swap 11 | . . . . . . 6 2 1 . . 2 . . Drop 25 | . 2 . . 5 4 8 4 . . 1 . . 1 Fire 27 | 2 . . . . . 15 . 7 . 3 . . . Melee 180 | . 1 1 . 30 30 52 2 17 . . 37 . 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 36 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 10) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Propulsion x2 133 | -9/Materials | Discovered new exit (range 16) 143 | -9/Materials | Entered Mines 196 | -9/Mines | Learned location of Storage (-7) 212 | -9/Mines | Discovered new exit (range 12) 219 | -9/Mines | Discovered new exit (range 15) 219 | -9/Mines | Entered Materials 219 | -8/Materials | Evolved 2 slots: Utility x2 310 | -8/Materials | Build established: Mutant 485 | -8/Materials | Discovered new exit (range 9) 492 | -8/Materials | Identified exit to Factory 493 | -8/Materials | Entered Factory 493 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 642 | -7/Factory | Discovered new exit (range 3) 643 | -7/Factory | Identified exit to Factory 879 | -7/Factory | Entered another Factory area 879 | -6/Factory | Evolved 2 slots: Utility x2 1037 | -6/Factory | Lost 3 parts (1n1u1w) 1524 | -6/Factory | Build established: Hacker-Scout 1688 | -6/Factory | Lost 3 parts (1p1n1u) 1695 | -6/Factory | Spotted B-75 Beast 1703 | -6/Factory | Discovered new exit (range 7) 1707 | -6/Factory | Identified exit to Lower Caves 1732 | -6/Factory | Entered Lower Caves 1788 | -6/Lower Caves | Encountered a Warlord checkpoint 1790 | -6/Lower Caves | Learned Factory trap positions 1833 | -6/Lower Caves | Discovered new exit (range 8) 1835 | -6/Lower Caves | Identified exit to Lower Caves 1866 | -6/Lower Caves | Entered another Lower Caves area 2004 | -6/Lower Caves | Build established: Hacker-Sprinter 2073 | -6/Lower Caves | Discovered new exit (range 10) 2077 | -6/Lower Caves | Identified exit to Data Miner 2109 | -6/Lower Caves | Entered Data Miner 2109 | -6/Data Miner | Discovered new exit (range 6) 2112 | -6/Data Miner | Identified exit to Proximity Caves 2116 | -6/Data Miner | Met Data Miner 2123 | -6/Data Miner | Learned location of Section 7 (-3) 2126 | -6/Data Miner | Received God Mode back door access code from Data Miner 2133 | -6/Data Miner | Entered Proximity Caves 2339 | -5/Proximity Caves | Learned location of Armory (-4) 2381 | -5/Proximity Caves | Discovered new exit (range 9) 2383 | -5/Proximity Caves | Identified exit to Factory 2402 | -5/Proximity Caves | Entered Factory 2402 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -5/Factory | Identified exit to Upper Caves 2403 | -5/Factory | Identified exit to Extension 2404 | -5/Factory | Loaded intel: 95 trap records 2637 | -5/Factory | Lost 11 parts (5p1n3u2w) 2682 | -5/Factory | Core integrity fell below 50% 2723 | -5/Factory | Identified exit to Factory 2877 | -5/Factory | Manually triggered Chute Trap 2877 | -5/Factory | Sucked down chute 2877 | -5/Factory | Entered Waste 2878 | -5/Waste | Met a frightened Derelict 2879 | -5/Waste | Spotted C-40 Crusher 2880 | -5/Waste | Found Imp. Powered Armor 2881 | -5/Waste | Spotted C-40 Crusher 2884 | -5/Waste | Spotted C-40 Crusher 2892 | -5/Waste | EMP discharged 2898 | -5/Waste | Spotted C-40 Crusher 2902 | -5/Waste | Spotted C-40 Crusher 2910 | -5/Waste | Discovered new exit (range 16) 2915 | -5/Waste | Identified exit to Factory 2915 | -5/Waste | Entered Factory 3036 | -5/Factory | Discovered exit to Factory (range 5) 3071 | -5/Factory | Build established: Hacker-Mutant 3102 | -5/Factory | Self-destructed Last Messages --------------- Map updated. 03011_ Triggered Blade Trap. 03011_ Massive razor-sharp blades shoot up from within the floor. 03011_ Lgt. Ion Engine severed. 03012_ Acquired Lgt. Ion Engine. 03020_ Sneak attack on A-15 Conveyor. 03035_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2M. 03036_ EXIT=FOUND: FACTORY 03043_ A-15 Conveyor destroyed. 03044_ System corrupted: Heat flow error (+220). 03045_ Acquired Adv. Weight Redist. System. 03047_ Acquired Imp. Cooling System. 03050_ Acquired Imp. Ion Engine. 03051_ ALERT: Security rotation in progress. 03058_ R-10 Processor collects Imp. Cooling System. 03066_ System corrupted: Component data lost. 03086_ System corrupted: IFF burst signal emitted. Door Terminal flashes as you approach. 03102_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | #######+######/######????????????????????????????? | | # [ #??????????????????????????? | | # #??????????????????????????? | | # """ """ #??????????????????????????? | | # """ """ #??????????????????????????? | | """ """"!# """ """ #???? ?????????????????????? | | """ """"%# #???? ?????????????????????? | | """ """" + """ #???? ?????????????????????? | | """ """" # """ """ #???# ####?????????????????? | | """ """" # "R!! """ #??? #?????????????????? | | """ """" # """ #??? ?????????????????? | | # "" #??? > ?????????????????? | | ! # #??? ??????????????????? | | ######+################??? ??????????????????? | | ###### #??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | ##### #??????????????????# #??????????????????? | | #???# #??????????????????# #??????????????????? | | #???# #????????#######???# #??????????????????? | | ##### #???###### # # ##??# #??????????????????? | | ## #???# T#### #??????????????????? | | +##+## #???# @ #??????????????????? | | ## #???# > #??????????????????? | | ## #???# #??????????????????? | | "" + #???# ####+########??????????????? | | "" ####???###### # # ## #????????????? | | "" #???????????######## """"""" #????????????? | | #??????????????????# """""""????????????????? | | #####??????????????????# """"""" ???????????????? | | ########???????????????# """"""" #????????????? | | ################# #????????????? | | + + """ #????????????? | | ! #???# ##### """ #????????????? | | #???# #???# """ #????????????? | | "" #???# #???# +????????????? | | "F #???# ####???# #????????????? | | "" #???# #??????# ? ?????????????? | | "" #???# #??????##########????????????????? | | #???# #????????????????????????????????? | | ###+######## ####??????????????"??????????????? | | #??????????????"??????????????? | | #??" ???????? ???######?????? | | #??" ???????/#### ?????? | | ################ #? /???? ! ????? | | ## # #?"" #???? ????? | | ## # #""" #???? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Salvage Targeting 2 Offensive Hacking 33 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedMicrowarpLoader Manual? 0 Play Time 00:59:50 Cumulative 172.8 hours Start 2025.05.26 @ 01:55:41 End 2025.05.26 @ 12:17:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ac21eda6-b1cb-4ec7-b2b6-78625f4cccd7