Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 16:56:08 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1214) 1214 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 5929 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 408/410 System Corruption 0% Temperature Hot (240) Movement Hovering (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2+1) ------ Improved Deuterium Engine (+) Micro Nuclear Core Makeshift Power Source > --- PROPULSION (3+1) - Gravmag System Gravmag System Gravmag System (+) Improved Gravmag System > --- UTILITY (5) ------ Experimental Terrain Scanner Makeshift Light Armor Plating System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON (3+1) ----- Advanced Beam Cannon Advanced Beam Cannon (+) Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY (2) ---- Improved Reaction Control System Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Disposable Heat Sink Experimental Terrain Scanner Makeshift Light Armor Plating System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Makeshift Hacking Suite [Rating: 80] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Rainbow Chip Device Improved Terrain Scanner Processor Rainbow Chip Hackware System Shield Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | 4 1 2 . 1 1 Power 1 | . . 1 . . . Propulsion 2 | 1 1 . . . . Utility 4 | 2 . . . 1 1 Weapon 2 | 1 . 1 . . . Parts Attached 46 | 7 18 10 . 7 4 Power 8 | 1 3 2 . 1 1 Engine 7 | 1 3 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 8 . . 4 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 10 | . 5 . . 4 1 Flight 2 | . 2 . . . . Utility 13 | 2 3 5 . 2 1 Device 7 | 2 3 1 . 1 . Storage . | . . . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . . 1 Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 10 | 2 4 3 . . 1 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . 2 2 . . . Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . 2 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 1 | . 1 1 2 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 1 | . 1 1 2 1 . Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . 1 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . 1 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 96 76 80 86 100 Engine 12 | . 11 10 13 14 16 Hover 21 | . 12 22 20 20 23 Device 13 | . 34 11 13 12 9 Processor 6 | . . 5 6 10 11 Protection 5 | . . 5 6 6 5 Energy Cannon 18 | . 11 18 17 19 22 Ballistic Cannon 1 | . 11 . . . 1 Peak Build Rating 80 | 9 18 46 46 77 80 Average Rating 43 | 5 12 35 45 61 79 On Entrance 32 | . 9 18 45 45 77 Avg Prop Armor Cover (%) 5 | . 5 . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 11 17 26 26 40 43 Greatest Support 42 | 37 37 26 26 41 42 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 2 2 2 2 2 Average Capacity 1 | 1 1 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . 1 1 2 1 1 Final Capacity 2 | 1 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 Class Distribution -------------------- 22% | Mutant 22% | Scout 18% | Scavenger-Skirmisher 15% | Skirmisher 9% | Scavenger-Scout 8% | Infiltrator-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Infiltrator-Scout | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -9/Recycling Scout | -9/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 932 | 243 381 100 30 120 58 Remotely 311 | . 311 . . . . Salvage Created 1635 | 297 361 568 79 105 225 Parts 98 | 23 31 32 3 5 4 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 35 | . 12 17 . 2 4 Cannons 32 | . 12 15 . 2 3 AOE 1 | . . . . . 1 Classes Destroyed 13 | 3 5 2 . 1 2 Worker 2 | 2 . . . . . Builder 2 | . 2 . . . . Tunneler 9 | 9 . . . . . Hauler 3 | . 2 . . . 1 Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 13 | . 9 4 . . . Grunt 4 | . 3 . . . 1 Sentry 1 | . . . . . 1 Programmer 2 | . . . . . 2 Artisan 1 | . . 1 . . . Subdweller 13 | . . 13 . . . Guru 2 | . . . . 2 . Best Kill Streak 6 | 6 5 3 . 2 1 Combat Bots Only 3 | . 3 3 . 2 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 332 | . 23 82 . 11 216 Missed 132 | . 5 31 . 6 90 Hits 200 | . 18 51 . 5 126 Melee 5 | . . . . 5 . Projectile 195 | . 18 51 . . 126 Damage Taken 2313 | . 158 1028 . 64 1063 Core 1700 | . 122 760 . 48 770 Absorbed by Shields . | . . . . . . Redirected to Core 1471 | . 103 615 . 48 705 Core Remaining (%) 99 | 100 . . . 98 . Volleys Fired 182 | 17 38 93 1 6 27 Largest 4 | 2 2 3 3 4 4 Hottest 272 | 80 136 204 204 272 272 Shots Fired 431 | 34 76 234 3 22 62 Gun 34 | 34 . . . . . Cannon 397 | . 76 234 3 22 62 Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . 46 . . . 14 Thermal 337 | . 30 234 3 22 48 Explosive . | . . . . . . Electromagnetic 34 | 34 . . . . . Robot Hit Streak 15 | 12 10 15 . 3 10 Robot Miss Streak 4 | 2 4 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 244 | 22 40 129 1 12 40 Core Hits 79 | 12 17 33 1 5 11 Critical Kills 4 | . 1 3 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 1 4 3 . . . Meltdown 4 | . 1 3 . . . Blast 3 | . 3 . . . . Corrupt 1 | 1 . . . . . Melee Attacks 8 | . . 4 4 . . Impact . | . . . . . . Slashing 8 | . . 4 4 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4948 | 331 815 2594 63 226 919 Guns 301 | 301 . . . . . Cannons 4554 | . 815 2594 . 226 919 Explosions 30 | 30 . . . . . Melee 63 | . . . 63 . . Ramming . | . . . . . . Kinetic 667 | . 404 . . . 263 Thermal 3917 | 30 411 2594 . 226 656 Explosive . | . . . . . . Electromagnetic 301 | 301 . . . . . Impact . | . . . . . . Slashing 63 | . . . 63 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . 22 1 . 10 . Projectiles 33 | . 22 1 . 10 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 6 . . . 2 Impact . | . . . . . . Kinetic 8 | . 6 . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | . 380 396 141 256 444 Average Temperature 147 | . 105 124 72 146 183 Received Heat Transfer 420 | . 30 174 . . 216 Effects 18 | . . 4 . . 14 Shutdowns 7 | . . . . . 7 Energy Bleed 3 | . . 1 . . 2 Interference 7 | . . 3 . . 4 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 1 3 . . . Combat Hostiles 3 | . . 3 . . . Parts Melted 13 | . 2 10 . . 1 Heat Transferred 7105 | 50 740 4699 . 469 1147 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . 1 . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | 15 173 . 13 . 58 Initial 9 | . . . 9 . . Average 22 | 2 71 . . . 6 Influence Increases 755 | 60 409 90 24 . 172 Destroy 0b10 Robot/C 400 | . 240 80 . . 80 Destroy 0b10 Robot/NC 105 | 60 35 . 5 . 5 Destroy Leader 102 | . 60 10 . . 32 Successful Hack 51 | . 26 . 16 . 9 Select Force Hacks 30 | . 30 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 7 | . 3 . 3 . 1 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 703 | 60 272 207 44 . 120 Entered New Map 77 | . . 66 11 . . Time Decay 622 | 60 272 141 29 . 120 Purge Threat 4 | . . . 4 . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 20 23 . 8 16 Peak Tracking Total 9 | . 5 6 . 3 9 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 31 | . 8 2 11 6 4 Terminals 14 | . 6 . 5 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 2 . 4 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 139 | . 26 13 51 34 15 Successful 108 | . 15 13 41 34 5 Failed 31 | . 11 . 10 . 10 Catastrophic 6 | . 1 . 4 . 1 Database Lockouts . | . . . . . . Manual 51 | . 21 . 19 . 11 Terminals 42 | . 16 . 15 . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 26 | . 10 . 12 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 74 | . 1 13 26 34 . Record 69 | . . 12 24 33 . Robot Analysis 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 3 . 4 . . Report Inventory 7 | . 3 . 4 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 11 . 11 . 5 Terminals 17 | . 7 . 5 . 5 Track 1 | . . . . . 1 Botnet 5 | . 2 . 2 . 1 Operators 1 | . . . . . 1 Skim 10 | . 5 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 4 . 6 . . Monitor 1 | . . . 1 . . Reject 5 | . 2 . 3 . . Recyclers 2 | . 1 . 1 . . Mask 1 | . . . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 7 . 7 . 4 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . 2 . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 8117 | 187 828 3861 821 1275 1145 Terrain 7934 | 4 828 3861 821 1275 1145 Structural 1130 | . 610 520 . . . Seismic 403 | 187 216 . . . . ECM 9 | . 9 . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8223 | 245 828 3875 821 1275 1179 Spaces Moved 4981 | 52 796 1797 577 1119 640 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 128 | 51 77 . . . . Hover 4595 | . 462 1797 577 1119 640 Flight 257 | . 257 . . . . Fastest Speed 37 | 50 37 52 52 48 48 Average Speed 53 | 99 55 52 52 49 60 Slowest Speed 120 | 100 120 52 52 52 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Potential Cave-ins 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 96 84 98 87 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 25 | . . 19 . 6 . Spaces Dug 8 | . . 4 3 . 1 Terrain Destroyed 17 | 2 . 11 3 . 1 Melee 7 | . . 4 3 . . Projectile 8 | . . 7 . . 1 AOE 2 | 2 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 10139 | 207 1107 4528 1087 1827 1383 Wait 4809 | 132 232 2565 502 676 702 Move 4974 | 51 793 1796 576 1118 640 Hop 1 | . 1 . . . . Pick Up 10 | . 3 2 . 3 2 Fast Attach 34 | 7 12 6 . 8 1 Attach 3 | . . 1 . 1 1 Detach 3 | . 2 1 . . . Swap 16 | . 7 3 4 . 2 Drop 29 | . 14 5 . 6 4 Fire 182 | 17 38 93 1 6 27 Melee 8 | . . 4 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 70 | . 5 52 . 9 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Learned Materials emergency access door positions 957 | -10/Materials | Reached level 2 960 | -10/Materials | Upgraded with Propulsion slot (x1) 961 | -10/Materials | Learned 4 Recycling zone layouts 1050 | -10/Materials | Build established: Infiltrator-Scout 1051 | -10/Materials | Learned 4 Subcaves zone layouts 1074 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Approached by a straggling Scientist 1075 | -10/Subcaves | Identified exit to Materials 1075 | -10/Subcaves | Identified exit to Recycling 1585 | -10/Subcaves | Learned 2 Materials zone layouts 1587 | -10/Subcaves | Visited 4L-MR0's lab 1594 | -10/Subcaves | Found Rainbow Chip 1596 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1814 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1847 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1887 | -10/Subcaves | Build established: Mutant 2064 | -10/Subcaves | Core integrity fell below 50% 2226 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2245 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2575 | -10/Subcaves | Visited Clippyterm 2576 | -10/Subcaves | Learned Research security intel 2732 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3019 | -10/Subcaves | Reached level 3 3022 | -10/Subcaves | Upgraded with Power slot (x1) 3022 | -10/Subcaves | Upgraded with Weapon slot (x1) 3323 | -10/Subcaves | Build established: Skirmisher 3633 | -10/Subcaves | Disturbed a concealed Subdweller 3800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4412 | -10/Subcaves | Build established: Scavenger-Skirmisher 4443 | -10/Subcaves | Disturbed a concealed Subdweller 4949 | -10/Subcaves | Entered Recycling 4950 | -9/Recycling | Identified exit to Scraptown 5586 | -9/Recycling | Discovered new exit (range 15) 5734 | -9/Recycling | Scanned before Scraplab entrance 5762 | -9/Recycling | Entered Scraplab 5770 | -9/Recycling | Entered Scraptown 5772 | -9/Scraptown | Reached level 4 5899 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5899 | -9/Scraptown | Upgraded with Utility slot (x1) 5944 | -9/Scraptown | Visited UFD Registry 5944 | -9/Scraptown | Registered with UFD as "Boltspawn" 5997 | -9/Scraptown | Visited Science Testing Area 6017 | -9/Scraptown | Visited A0-MCA Data Center 6020 | -9/Scraptown | Given an A rating by A0-MCA 6024 | -9/Scraptown | Found A0-MCA's Component Scanner 6045 | -9/Scraptown | Visited Scrapoid Research Area 6051 | -9/Scraptown | Visited LU-1G1's Boring Crew 6197 | -9/Scraptown | Build established: Scavenger-Scout 6365 | -9/Scraptown | Visited Research Penetration Think Tank 6401 | -9/Scraptown | Visited Infowarlord's Domain 6430 | -9/Scraptown | Found Exp. Terrain Scanner 6494 | -9/Scraptown | Discovered new exit (range 25) 6508 | -9/Scraptown | Visited Supply Room 6612 | -9/Scraptown | Visited Abandonware Association 6622 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6633 | -9/Scraptown | Visited Science Guys 6685 | -9/Scraptown | Visited Symbiants 6736 | -9/Scraptown | Build established: Scout 6796 | -9/Scraptown | Discovered new exit (range 11) 6838 | -9/Scraptown | Visited SPCMW 6841 | -9/Scraptown | Visited Bundlers 6895 | -9/Scraptown | Visited Fellowship of the Rings 6911 | -9/Scraptown | Visited Shadow of the Wyrm 6960 | -9/Scraptown | Met Optimus 6960 | -9/Scraptown | Accepted into 0bPrime 6993 | -9/Scraptown | Civil war broke out across Scraptown 7045 | -9/Scraptown | Entered Factory 7047 | -6/Factory | Reached level 5 7048 | -6/Factory | Upgraded with Utility slot (x1) 7058 | -6/Factory | Lost 5 allies 7857 | -6/Factory | Core integrity fell below 50% 7986 | -6/Factory | Discovered new exit (range 21) 8027 | -6/Factory | Discovered new exit (range 19) 8073 | -6/Factory | Discovered new exit (range 15) 8181 | -6/Factory | Core integrity fell below 20% 8224 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 08055_ Connecting with Terminal... 08062_ Connecting with Recycling Unit... 08067_ K-01 Serf cleans the Power Conduit. 08073_ EXIT=FOUND 08090_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08149_ P-60 Hacker knocked back. 08152_ Subcomponent Replicator disabled. 08152_ P-60 Hacker destroyed. 08191_ Y-54 Guardian destroyed. 08192_ Power failure, Mic. Nuclear Core shutdown. 08194_ Overheating: Matter decay (-61). 08199_ Used Protomatter to restore core integrity (+75, depleted) 08207_ Acquired 6 matter. 08215_ Slug penetrates Subcomponent Replicator. 08218_ Penetrated by Slug. 08219_ X-62 Marksman knocked back. 08220_ Penetrated by Slug. 08220_ X-62 Marksman destroyed. 08224_ Penetrated by Slug. 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"" ########### | | ############ ###### "@!["" ########### | | ############ ###### % ![%% ########### | | ############ #########;################## | | ############ ######## ################# | | # # %# ####### | | # """ + # ####### | | """"""" """ # """ # # """ """ ####### | | ""T"" # """ # # """ """ ####### | | """"""" "" "" # # # """ """ ####### | | # # # ####### | | + # + ! ####### | | ########+##### # ! # # ####### | | [ ###] ## ######## ################# | | ### ## ####### # ####### | | ### # * ###### # """ ####### | | ### " " # H + """ ####### | | ### "Y" # # # """ !####### | | ### """ ##### # ####### | | #?############ """" # """ ####### | | ############## """" # """ ####### | | ############## """" # """ ####?## | | ###### # """" # ####### | | ###### # """" ##############?# | | #?#### """ + """" ################ | | ######### """ # ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 36 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 30 Terrain Scan Density 310 Armor Coverage 150 Evasion (%) 62 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 4 | . 1 1 . 1 1 XP Earned 10165 | 3000 1660 1450 1030 900 2125 XP Spent 9000 | 2970 1510 1510 . 1510 1500 Upgrades 27 | 10 5 5 . 5 2 Power Slot 1 | . . 1 . . . Propulsion Slot 2 | 1 1 . . . . Utility Slot 4 | 2 . . . 1 1 Weapon Slot 2 | 1 . 1 . . . Core Integrity 2 | . . 1 . 1 . Heat Dissipation 4 | 1 2 1 . . . Mass Support 1 | 1 . . . . . Inventory Capacity 2 | 1 1 . . . . Sight Range 1 | . . . . . 1 Sensor Range 5 | . 1 1 . 3 . Terrain Scan Density 3 | 3 . . . . . Protomatter Created 455 | . 45 385 . . 25 Integrity Restored 1431 | . 91 1084 . 181 75 Core 997 | . 80 743 . 99 75 Parts 434 | . 11 341 . 82 . Protomatter Decayed 1007 | . 7 69 . 926 5 Game ------ Seed CorruptionSkeletonField Manual? 0 Play Time 01:03:15 Cumulative 56.8 hours Start 2025.11.16 @ 15:52:00 End 2025.11.16 @ 16:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81b3d879-be62-4dca-9dd9-1c045c9009e0