Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:45:53 Player: weppet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1569) 1569 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 4460 Bonus ------- High Alert Combat Kills 83 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 68/100 System Corruption 6% Temperature Cool (36) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Terrain Scanner Targeting Computer Launcher Guidance Computer Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Compact Battery High-capacity Matter Pod > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Compact Battery Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Terrain Scanner Targeting Computer Launcher Guidance Computer Light Armor Plating System Shield Improved Datajack Improved Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 . 1 Weapon 2 | . . . . 1 1 Parts Attached 62 | 8 12 4 12 9 17 Power 10 | 2 1 1 1 3 2 Engine 8 | 2 1 1 1 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 17 | 4 3 . 7 1 2 Treads . | . . . . . . Leg 12 | 2 3 . 4 1 2 Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 6 1 3 1 7 Device 5 | . 1 . 1 . 3 Storage 7 | . 4 . 2 1 . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 17 | 2 2 2 1 4 6 Energy Gun 4 | 1 . . . 3 . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 2 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . 1 1 . 4 14 Power 4 | . . . . 1 3 Propulsion 5 | . . . . . 5 Utility 6 | . 1 1 . 1 3 Weapon 5 | . . . . 2 3 Highest Loss Streak 8 | . 1 1 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 99 92 92 70 Engine 14 | . 14 14 18 15 9 Leg 24 | . 27 28 19 26 18 Device 4 | . 9 . 6 7 3 Storage 15 | . 15 14 18 19 14 Processor 2 | . . 5 . . 7 Protection 3 | . . 8 4 . 2 Energy Gun 2 | . 7 . . 4 4 Energy Cannon 3 | . 6 5 . . . Launcher 16 | . 13 22 21 17 4 Naked Turns 24 | . . . . . 24 Heaviest Build 45 | 6 33 36 45 45 44 Greatest Support 45 | 20 26 26 30 45 45 Greatest Overweight (x) 14 | . 5 1 14 1 11 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 Average Carried 11 | 2 7 12 14 14 13 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 5 10 15 15 14 5 Class Distribution -------------------- 90% | Mutant 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1497 | 295 81 369 445 224 83 Remotely . | . . . . . . Salvage Created 1373 | 58 170 42 663 331 109 Parts 79 | 2 10 1 40 21 5 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | 1 6 2 15 6 6 Melee 1 | . . . . . 1 Guns 2 | 1 . . . . 1 Cannons 3 | . 2 . . . 1 AOE 30 | . 4 2 15 6 3 Classes Destroyed 11 | 2 1 . 7 . 1 Worker 3 | 1 . . 1 1 . Builder 2 | . . . 1 1 . Hauler 4 | . . . 2 2 . Recycler 4 | . . . 4 . . Mechanic 1 | . . . 1 . . Watcher 6 | . . . 3 3 . Swarmer 9 | . 1 . 6 . 2 Grunt 22 | 1 5 2 7 5 2 Brawler 1 | . . . 1 . . Sentry 2 | . . . 1 1 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 3 2 7 6 3 Combat Bots Only 3 | 1 3 2 3 3 3 Max Kills in Single Turn 3 | 1 1 2 3 3 2 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 324 | 6 18 6 35 27 232 Missed 120 | 1 2 2 12 8 95 Damage Taken 2916 | 53 173 126 285 400 1879 Core 875 | 20 11 29 91 18 706 Absorbed by Shields 222 | . 69 . 80 73 . Redirected to Shielding 52 | . . . . . 52 Regen/Repaired (Parts) 52 | . . . 52 . . Core Remaining (%) 85 | 92 . 76 77 96 . Volleys Fired 72 | 5 11 8 19 14 15 Largest 3 | 2 2 2 2 3 1 Hottest 183 | 60 90 60 60 183 65 Shots Fired 121 | 10 22 10 38 26 15 Gun 26 | 10 6 . . 6 4 Cannon 12 | . 5 6 . . 1 Launcher 83 | . 11 4 38 20 10 Special . | . . . . . . Kinetic 9 | 5 . . . . 4 Thermal 29 | 5 11 6 . 6 1 Explosive 83 | . 11 4 38 20 10 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 5 6 4 8 6 Robot Miss Streak 5 | 1 5 1 4 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 7 12 7 9 8 10 Core Hits 112 | 3 14 6 52 22 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4097 | 83 548 268 1766 966 466 Guns 187 | 83 21 . . 40 43 Cannons 165 | . 52 87 . . 26 Explosions 3736 | . 475 181 1766 926 388 Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 82 | 39 . . . . 43 Thermal 370 | 44 73 87 . 140 26 Explosive 3636 | . 475 181 1766 826 388 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 103 | . 15 . 23 65 . Projectiles . | . . . . . . Explosions 103 | . 15 . 23 65 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 442 | . 37 16 119 184 86 Shots 16 | . 2 1 6 4 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 188 | 18 188 165 39 188 3 Average Temperature 44 | 11 64 70 11 67 2 Received Heat Transfer 837 | 30 72 75 81 201 378 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 657 | 100 161 185 . 174 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 554 | 25 121 100 526 554 407 Initial 247 | . 16 39 . 221 247 Average 127 | 4 35 38 260 371 232 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 71 | 100 100 100 34 . 32 Level 1 18 | . . . 31 53 66 Level 2 9 | . . . 33 46 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 4 2 4 Investigation 4 | . 1 . 1 1 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | 1 11 3 19 13 19 Peak Tracking Total 11 | 1 3 2 3 6 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 14 | . . 2 5 3 4 Max in Single Turn 2 | . . 2 1 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 6 . 4 . 3 Terminals 8 | . 4 . 2 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 36 | . 18 . 13 . 5 Successful 27 | . 15 . 12 . . Failed 8 | . 3 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . 1 . . Manual 2 | . 2 . . . . Terminals 21 | . 11 . 6 . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 7 | . 7 . . . . Scanalyzers 5 | . . . 4 . 1 Garrison Access . | . . . . . . Terminal Hacks 13 | . 8 . 5 . . Record 10 | . 6 . 4 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 7 | . 7 . . . . Recycle Component 4 | . 4 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 2 . 1 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled 4 | . 4 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4131 | 145 1046 1315 747 284 594 Spaces Moved 2417 | 106 694 670 335 176 436 Core 80 | 27 1 . 1 . 51 Treads . | . . . . . . Legs 2289 | 74 693 670 291 176 385 Wheels 48 | 5 . . 43 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 110 120 50 Average Speed 154 | 100 139 190 193 125 119 Slowest Speed 750 | 120 300 190 750 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 8 79 94 34 18 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 442 | . 65 22 161 156 38 Melee . | . . . . . . Projectile . | . . . . . . AOE 442 | . 65 22 161 156 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2721 | 136 756 705 402 217 505 Wait 27 | 5 . 8 5 9 . Move 2412 | 105 693 669 334 175 436 Hop . | . . . . . . Pick Up 82 | 10 24 11 15 6 16 Fast Attach 11 | . 3 . 3 3 2 Attach 44 | 8 7 4 7 4 14 Detach 6 | 3 . . 1 . 2 Swap 7 | . 2 . 2 2 1 Drop 58 | . 16 5 16 4 17 Fire 72 | 5 11 8 19 14 15 Melee 1 | . . . . . 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Discovered new exit (range 10) 1171 | -10/Materials | Identified exit to Mines 1192 | -10/Materials | Entered Mines 1225 | -10/Mines | Learned 2 Materials zone layouts 1235 | -10/Mines | Met a Derelict bent on vengeance 1373 | -10/Mines | Learned location of 2 exits from Materials 1658 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2152 | -10/Mines | Discovered new exit (range 3) 2507 | -10/Mines | Entered Materials 2507 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2508 | -9/Materials | Identified exit to Mines 2508 | -9/Materials | Identified exit to Materials 3073 | -9/Materials | Repaired Grenade Launcher 3141 | -9/Materials | Central database locked down 3254 | -9/Materials | Entered another Materials area 3254 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3411 | -8/Materials | Discovered new exit (range 13) 3538 | -8/Materials | Entered Factory 3538 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3951 | -7/Factory | Lost 6 parts (2p3n1w) 4100 | -7/Factory | Core integrity fell below 50% 4129 | -7/Factory | Core integrity fell below 20% 4132 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into S-27 Virus. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. S-27 Virus destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Acquired 25 matter. Acquired Autogun. P-60 Hacker destroyed. Acquired 41 matter. Autogun destroyed. Critical hit (Burn: +37). Acquired Hvy. Ion Cannon. S-27 Virus destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #???# """" """" ""?????????????????????????? | | ####???# """" """? ???????????????????????????? | | ###????# """" ""?? ???????????????????????????? | | ???# %[ """" "??? "??????????????????????????? | | ??# **="""" ""?" "??????????????????????????? | | ?#!/!%"""" """" "??????????????????????????? | | #!//[ ???#???????????????????? | | """ #!!! """" """" ""???? #???????????????????? | | """ " ! """" """" """?? #???????????????????? | | """ # """" """" """" #???????????????????? | | # """" """" """" #???????????????????? | | """ ?# """" """" """" #???????????????????? | | """ ??# """" """" """" #???????????????????? | | """ ???# #???????????????????? | | ????# #???????????????????? | | ##?????# #???????????????????? | | ???????# #???????????????????? | | ???????############### #???????????????????? | | ???????????# [#Y ########????????????? | | ???????????# """"""" # ???????????? | | ???????????# """""""=# ???????????? | | ???????????# """"""" #g """""""???????????? | | ???????????# """"""" /s g ??????????? | | ???????????# #g g """"""""??????????? | | ???????????# """ """ # s%= ?????????? | | ???????????# """T""" # =@[ """"""????????????? | | ???????????########### =] ??????????? | | ?????????????????????# =[ """"""""??????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ????????????? | | ?????????????????????# k ???????????? | | ?????????????????????# #####??????????? | | ?????????????????????# ^ #??????????????? | | ?????????????????????# ^ " " #??????????????? | | ?????????????????????# " " +??????????????? | | ?????????????????????# ""G"" #??????????????? | | ?????????????????????# ? ?? #??????????????? | | ?????????????????????# ???? #??????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 525 Matter Stores 329 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Launcher Accuracy 40 Item Schematics ----------------- Adv. Weight Redist. System | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Fist Fight Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed EnergyPotentialRigger Manual? 0 Play Time 01:46:49 Cumulative 1.7 hours Start 2024.03.31 @ 23:21:34 End 2024.04.01 @ 16:45:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cef5f4b-8576-4969-9e2e-29eeee11b416