Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 02:56:27

Player: Darcyisverycute

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (60)      300
Value Destroyed (1024)     1024
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (-12)                -12
              TOTAL SCORE: 1932

 Bonus
-------
High Alert Combat Kills    6
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/250
Matter                     257/300
Energy                     62/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (210) Ox10
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
                Humpback
>               --- WEAPON (2) -------
     Subdweller Machine Gun
     Subdweller Shrapnel Launcher
>               --- INVENTORY (35) ---
     Subdweller Power Source
     Subdweller Power Source
     Subdweller Power Source
     Subdweller Power Source
     Subdweller Monowheel
     Subdweller Monowheel
                Cargo Storage Unit
  High-capacity Matter Pod (200)
     Subdweller Optics
                Seismic Detector
                Scrap Shield
     Subdweller Laser
     Subdweller Beam Cannon
                Powered Cannon
                Battle Cannon
     Subdweller Shrapnel Launcher
                Hammer
                SUBCON Basin (Full)

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
                Humpback
>               --- WEAPON -----------
     Subdweller Beam Cannon
                Bore Cannon
>               --- INVENTORY --------
     Subdweller Power Source
     Subdweller Power Source
     Subdweller Power Source
                Wheel
     Subdweller Monowheel
     Subdweller Monowheel
                Cargo Storage Unit
         Medium Matter Pod
  High-capacity Matter Pod
     Subdweller Optics
                Scrap Shield
     Subdweller Laser
     Subdweller Beam Cannon
                Powered Cannon
     Subdweller Machine Gun
                Mining Laser
                Hammer
                SUBCON Basin
[Rating: 34]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Humpback
  Storage                  Humpback
Weapon                     Subdweller Beam Cannon
  Energy Gun               Small Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             43   | 6   12  25  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 2   3   7   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  12   | 2   3   7   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 .    | .   .   .   
    Storage                4    | 1   2   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   23   | 2   6   15  
    Energy Gun             3    | 1   2   .   
    Energy Cannon          4    | .   .   4   
    Ballistic Gun          7    | 1   1   5   
    Ballistic Cannon       1    | .   .   1   
    Launcher               4    | .   3   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          4    | .   .   4   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 14   | .   6   8   
  Power                    3    | .   1   2   
  Propulsion               6    | .   2   4   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   3   2   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   78  81  
  Engine                   11   | .   13  11  
  Wheel                    27   | .   26  27  
  Storage                  14   | .   14  13  
  Energy Gun               3    | .   9   .   
  Energy Cannon            8    | .   .   10  
  Ballistic Gun            6    | .   2   8   
  Ballistic Cannon         5    | .   .   7   
  Launcher                 3    | .   12  .   
Peak Build Rating          34   | 6   9   34  
  Average Rating           18   | 5   7   21  
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             222  | 13  151 222 
  Greatest Support         30   | 20  20  30  
  Greatest Overweight (x)  14   | .   14  14  
  Average Overweight (x)   6    | .   3   8   
Largest Inventory Capacity 35   | 8   30  35  
  Average Capacity         30   | 7   23  33  
  Most Carried             35   | 8   25  35  
  Average Carried          28   | 3   16  32  
  Final Capacity           35   | 8   30  35  
  Final Carried            35   | 8   25  35  

 Class Distribution 
--------------------
 88% | Hauler-Mutant
 11% | Mutant

 Dominant Class 
----------------
 Hauler-Mutant | -10/Materials
 Hauler-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1597 | 278 797 522 
  Remotely                 .    | .   .   .   
Salvage Created            1468 | 182 899 387 
  Parts                    133  | 17  83  33  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           5    | .   5   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  30   | .   18  12  
  Guns                     4    | .   3   1   
  Cannons                  8    | .   .   8   
  AOE                      18   | .   15  3   
Classes Destroyed          10   | 2   6   2   
  Worker                   7    | .   7   .   
  Builder                  8    | .   8   .   
  Tunneler                 6    | 4   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 4    | 1   3   .   
  Watcher                  3    | .   3   .   
  Swarmer                  12   | .   9   3   
  Grunt                    9    | .   9   .   
  Artisan                  2    | .   .   2   
  Subdweller               9    | .   .   9   
Best Kill Streak           5    | 5   5   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   3    | 1   3   3   
  Gunslinging              1    | .   1   .   
  Exploded                 3    | .   2   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        129  | .    62   67   
  Missed                   35   | .    19   16   
Damage Taken               1628 | .    571  1057 
  Core                     250  | .    64   186  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              215  | 6    117  92   
  Largest                  2    | 2    2    2    
  Hottest                  137  | 60   70   137  
Shots Fired                310  | 12   128  170  
  Gun                      166  | 12   91   63   
  Cannon                   106  | .    .    106  
  Launcher                 38   | .    37   1    
  Special                  .    | .    .    .    
  Kinetic                  104  | 6    8    90   
  Thermal                  169  | 6    83   80   
  Explosive                37   | .    37   .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         10   | 4    8    10   
  Robot Miss Streak        4    | 1    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           137  | 8    57   72   
  Core Hits                86   | 6    60   20   
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed 3    | .    .    3    
  Critical Strikes         7    | .    .    7    
    Destroy                7    | .    .    7    
Melee Attacks              11   | .    .    11   
  Impact                   11   | .    .    11   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3473 | 92   1983 1398 
  Guns                     1030 | 92   607  331  
  Cannons                  854  | .    .    854  
  Explosions               1589 | .    1376 213  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  907  | 61   95   751  
  Thermal                  1190 | 31   512  647  
  Explosive                1376 | .    1376 .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            133  | .    85   48   
  Projectiles              27   | .    .    27   
  Explosions               106  | .    85   21   
  Melee                    .    | .    .    .    
Knockbacks                 2    | .    .    2    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    .    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      238  | .    190  48   
  Shots                    7    | .    6    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        90   | .    24   90   
  Average Temperature      19   | .    8    20   
  Received Heat Transfer   198  | .    78   120  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         2152 | 75   1150 927  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             485  | 25  485 .   
  Initial                  16   | .   16  .   
  Average                  283  | 10  300 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         16   | 100 11  .   
  Level 1                  71   | .   76  .   
  Level 2                  11   | .   12  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              51   | .   28  23  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          8    | .   6   2   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   3   3   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   7   12  
  Successful               16   | .   4   12  
  Failed                   3    | .   3   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             14   | .   2   12  
  Record                   9    | .   .   9   
  Open Door                1    | .   .   1   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
  Release Object           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Sabotage               2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               5712 | 91   1412 4209 
Spaces Moved               2750 | 67   784  1899 
  Core                     1    | 1    .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   2749 | 66   784  1899 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   80   
  Average Speed            178  | 79   132  200  
  Slowest Speed            290  | 80   290  290  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 4    77   91   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             9    | .    .    9    
Spaces Dug                 14   | .    4    10   
Terrain Destroyed          199  | .    154  45   
  Melee                    .    | .    .    .    
  Projectile               29   | .    .    29   
  AOE                      170  | .    154  16   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3249 | 89   1029 2131 
  Wait                     74   | 3    70   1    
  Move                     2748 | 66   783  1899 
  Hop                      .    | .    .    .    
  Pick Up                  101  | 8    38   55   
  Fast Attach              11   | 6    2    3    
  Attach                   13   | .    6    7    
  Detach                   1    | .    1    .    
  Swap                     19   | .    4    15   
  Drop                     56   | .    8    48   
  Fire                     215  | 6    117  92   
  Melee                    11   | .    .    11   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / Rec)

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 15)
   92 | -11/Scrapyard | Entered Materials
  123 | -10/Materials | Discovered new exit (range 12)
  230 | -10/Materials | Discovered new exit (range 16)
  302 | -10/Materials | Build established: Mutant
  601 | -10/Materials | Discovered new exit (range 15)
  875 | -10/Materials | Discovered new exit (range 5)
  897 | -10/Materials | Discovered new exit (range 9)
  933 | -10/Materials | Build established: Hauler-Mutant
 1504 | -10/Materials | Entered Subcaves
 1504 | -10/Subcaves  | Discovered new exit (range 12)
 1616 | -10/Subcaves  | Disturbed a concealed Subdweller
 1716 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1723 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2419 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 2422 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 2555 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 2951 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3572 | -10/Subcaves  | Visited 4L-MR0's lab
 3597 | -10/Subcaves  | Found Powered Cannon
 3994 | -10/Subcaves  | Found SUBCON Basin
 4463 | -10/Subcaves  | Core integrity fell below 50%
 4882 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 4889 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 5044 | -10/Subcaves  | Lost 3 parts (2n1w)
 5390 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 5583 | -10/Subcaves  | Discovered new exit (range 4)
 5655 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 5657 | -10/Subcaves  | Identified exit to Recycling
 5702 | -10/Subcaves  | Core integrity fell below 20%
 5713 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
  Gun.
05583_ EXIT=FOUND
05593_ D0-CYZ(R) destroyed.
05596_ RP-QIF(R) destroyed.
05598_ Subatomizers dissect the Sub. Machine
  Gun.
05603_ Acquired 4 matter.
05635_ Triggered Shrapnel Trap.
05635_ An expanding cloud of shrapnel blasts out
  in all directions.
05635_ Ion Engine destroyed.
Battle Cannon falls loose from the Twisted
  Machinery.
05657_ Acquired derelict log, extracted data.
Loading 1 Subcaves exit...
05688_ Dropped Sub. Beam Cannon.
05689_ Acquired Battle Cannon.
05711_ Wheel destroyed.
05713_ S-10 Pest destroyed. <x3>
05713_ Destroyed Flight Unit.

 Map 
-----
+----------------------------------------------------+
| ?????????????#" ## "[%![   ###???????????????????? |
| ????????????##   ""          ########????###?????? |
| ???????????##"   " = !####     "  # ##??## ##???## |
| ???????????# "   "  ! ##?####        #?##   ##??   |
| ???????????# """ "     #????##""     ###     ###   |
| ???????????#####       #?????#### #          ##    |
| #######????????#      ##????????####   ###         |
|  ##&#%##???????##    ##???????????##   ####        |
|  #%  [%#????????###  #????>??????##     #?#      # |
|  ###&"##?????????##  #???? ??????#      ###     ## |
| #?#  "##??########   #???" "????##              #? |
| ###" " #### ## #    "#???t t ???#               ## |
| ?#&% "              "#???    ???#  ###           # |
| ##                  "#???    ???## ??#           # |
| #        #  ## ##   "#???    ???##  ##           # |
|              ###   " ####   ##??#               ## |
|                   ###        ##?#               #? |
| #        ##       #??#        ####              ## |
| ##       ######  ##???# |                        # |
| ?##     ####??####????#                          # |
| ??#### ##  ###?????????       #   #        #####   |
| ?## #"  #    #####?????;     ;######       #???##  |
| ## ""     ^      ##????#;    ;;#???#       #????#  |
|  #""    ^ ^# ###  ######;  [% ;#??#       ##????#  |
|        "#  ^#  #    #""#   %*;;#?#        #?????## |
| #"  """"#                @s ;; #?#       ##??????? |
| ##""#####  # #  ##  ]# #;  ;;###?# ######????????? |
| ?###????################;## ##???????????????????? |
| ???????????????????????##??##????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Packrat

 Challenges 
------------
None

 Game 
------
Seed              IonChainAccelerator
  Manual?         0
Play Time         00:33:23
  Cumulative      129.1 hours
  Start           2025.04.20 @ 02:21:01
  End             2025.04.20 @ 02:56:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          76
  Rogue           68
  Adventurer      8
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          63
Achievement%      53
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 63f7e4c6-9aab-4390-8c6d-d7baf30b3cf2