Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 16:25:19 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1893) 1893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 5918 Bonus ------- Follower Combat Kills 845 Cogmind --------- Core Integrity 0/700 Matter 379/400 Energy 38/100 System Corruption 1% Temperature Cool (36) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Makeshift Laser Makeshift Laser > --- INVENTORY (20) --- Improved Titanium Leg Gravmag System Gravmag System Advanced ECM Suite Reactive Plating Particle Gun Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Weight Redist. System Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Advanced Weight Redist. System Advanced ECM Suite Reactive Plating Improved Shield Generator Shock Bomb Launcher Shock Bomb Launcher Remote Datajack Heavy Mace [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 69 | 6 . 5 4 2 30 13 9 Power 11 | 1 . 1 1 . 5 2 1 Engine 7 | 1 . 1 1 . 3 1 . Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 . . 11 3 4 Treads 11 | 2 . 2 . . 7 . . Leg 5 | . . . . . 1 . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . . 3 3 . Utility 20 | 1 . 2 1 2 8 5 1 Device 8 | . . 1 . . 4 2 1 Storage 5 | 1 . 1 1 . . 2 . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 5 | . . . . 2 3 . . Artifact . | . . . . . . . . Weapon 16 | 2 . . 2 . 6 3 3 Energy Gun 3 | . . . . . 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . . 1 . 4 3 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 44 | . . 2 1 . 23 3 15 Power 8 | . . 1 . . 4 1 2 Propulsion 15 | . . . 1 . 7 1 6 Utility 11 | . . . . . 7 1 3 Weapon 10 | . . 1 . . 5 . 4 Highest Loss Streak 15 | . . 2 1 . 6 2 15 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 2 1 2 . 1 6 13 15 Power 1 | . 1 . . . 1 1 . Propulsion 2 | 1 . . . . 1 4 6 Utility 1 | . . 1 . . . 2 2 Weapon 2 | . . 1 . . 3 3 4 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . . 1 . 7 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 85 78 88 76 81 93 79 Engine 4 | . 14 7 10 9 4 5 . Core 2 | . . . . . 3 1 6 Treads 17 | . 28 30 35 27 20 16 . Flight 5 | . . . . . 3 8 13 Device 10 | . . 9 11 9 8 12 14 Storage 11 | . 14 11 11 9 9 14 15 Processor 4 | . . . . . 7 3 . Hackware 2 | . . . . . . 4 6 Protection 3 | . . . . 4 6 . . Ballistic Gun 16 | . 28 19 11 9 11 21 18 Ballistic Cannon 1 | . . . 10 9 2 . . Peak Build Rating 35 | 6 6 8 12 16 20 35 34 Average Rating 20 | 3 6 7 10 11 16 29 31 On Entrance 12 | . 6 6 7 11 16 19 32 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 62 | 13 13 27 55 60 62 59 59 Greatest Support 86 | 40 40 80 80 60 86 86 30 Greatest Overweight (x) 18 | . . . . . 18 4 15 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 Average Capacity 18 | 6 8 13 20 20 20 20 20 Most Carried 18 | 5 2 4 4 6 15 18 17 Average Carried 8 | 2 1 2 . 1 6 13 15 Final Capacity 20 | 8 8 15 20 20 20 20 20 Final Carried 14 | 1 2 4 . 5 13 14 8 Class Distribution -------------------- 35% | Scavenger-Mutant 18% | Scavenger-Gunner 16% | Mutant 12% | Commander-Mutant 12% | Commander-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 1857 | 222 86 132 56 24 794 282 261 Remotely . | . . . . . . . . Salvage Created 2255 | . 142 261 69 48 1238 212 285 Parts 139 | . 8 21 5 3 73 13 16 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 Prevented 2 | . . . . . . . 2 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 45 | . 3 5 2 1 21 4 9 Melee 2 | . . . . . . . 2 Guns 34 | . 3 5 1 . 16 4 5 Cannons 7 | . . . 1 1 5 . . AOE 2 | . . . . . . . 2 Classes Destroyed 11 | . 2 1 1 . 6 1 . Worker 3 | . . . . . 3 . . Builder 3 | . . . . . 1 2 . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Mechanic 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . . . . . 3 . 5 Grunt 20 | . 3 2 1 . 8 3 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 15 | . . 3 . 1 10 . 1 Best Kill Streak 5 | . 2 2 2 1 5 3 3 Combat Bots Only 3 | . 2 2 2 1 3 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 546 | . 15 58 12 6 240 74 141 Missed 142 | . 4 18 1 2 65 25 27 Hits 404 | . 11 40 11 4 175 49 114 Melee 2 | . . . 2 . . . . Projectile 402 | . 11 40 9 4 175 49 114 Critical Strikes 15 | . . 3 . 1 7 1 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 6025 | . 121 576 161 63 2582 601 1921 Core 1285 | . 32 131 21 15 376 98 612 Absorbed by Shields 8 | . . . . . . . 8 Redirected to Shielding 202 | . . . . . 148 54 . Core Remaining (%) 69 | 100 87 . 62 . 28 . . Volleys Fired 171 | . 13 28 3 2 98 14 13 Largest 3 | . 2 2 2 2 2 3 3 Hottest 88 | . 40 40 56 56 88 73 86 Shots Fired 324 | . 26 48 6 4 172 42 26 Gun 287 | . 26 48 3 2 142 42 24 Cannon 35 | . . . 3 2 30 . . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 318 | . 26 48 6 4 168 42 24 Thermal 4 | . . . . . 4 . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 20 | . 20 20 6 10 19 4 6 Robot Miss Streak 6 | . 1 3 . . 5 6 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 2 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 Shots Hit Robots 235 | . 21 36 5 4 115 29 25 Core Hits 108 | . 8 16 3 1 51 10 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . 1 1 2 Critical Strikes 5 | . 1 . . . 1 1 2 Destroy 3 | . 1 . . . 1 1 . Smash 2 | . . . . . . . 2 Melee Attacks 11 | . . . . . . 4 7 Impact 11 | . . . . . . 4 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3979 | . 203 353 89 80 1925 600 729 Guns 2830 | . 203 353 45 32 1385 497 315 Cannons 622 | . . . 44 48 530 . . Explosions 125 | . . . . . . . 125 Melee 392 | . . . . . . 103 289 Ramming 10 | . . . . . 10 . . Kinetic 3388 | . 203 353 89 80 1851 497 315 Thermal 64 | . . . . . 64 . . Explosive . | . . . . . . . . Electromagnetic 125 | . . . . . . . 125 Impact 392 | . . . . . . 103 289 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 2 7 Message Errors 1 | . . . . . . . 1 Matter Fused 5 | . . . . . . 2 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 106 | . . . . . 19 . 87 Projectiles 19 | . . . . . 19 . . Explosions . | . . . . . . . . Melee 87 | . . . . . . . 87 Knockbacks 2 | . . . 1 . 1 . . Impact . | . . . . . . . . Kinetic 2 | . . . 1 . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 48 | . 12 28 16 20 23 7 48 Average Temperature 7 | . 7 8 9 9 7 3 16 Received Heat Transfer 2712 | . 66 279 54 36 1215 195 867 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 148 | . . . . . 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 84 | 100 100 100 100 100 86 70 . Level 1 15 | . . . . . 13 29 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 315 | . 37 80 53 30 315 251 . Initial 141 | . . 2 23 8 . 141 . Average 81 | . 12 20 37 8 74 137 . Influence Increases 2322 | . 122 170 50 30 969 700 281 Destroy 0b10 Robot/C 1380 | . 60 100 40 20 540 380 240 Destroy 0b10 Robot/NC 65 | . 5 . . . 40 20 . Destroy Leader 346 | . 12 40 10 10 172 82 20 Allied During Kill 356 | . . . . . 117 218 21 Successful Hack 32 | . 15 . . . 17 . . Destroy Structure 8 | . . . . . 8 . . Lose Combat Pursuer 135 | . 30 30 . . 75 . . Influence Decreases 2322 | . 115 117 87 53 657 819 474 Entered New Map 300 | . . 5 37 15 . 171 72 Time Decay 1533 | . 115 92 40 38 515 498 235 Lost Part 299 | . . 20 10 . 132 30 107 Lost Ally 190 | . . . . . 10 120 60 Squads Dispatched 11 | . 2 . . 1 4 4 . Investigation 4 | . . . . . 3 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . . 1 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 8 | . 1 3 . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 6 12 2 1 35 18 14 Peak Tracking Total 7 | . 3 7 2 1 3 3 7 Tactical Retreats 5 | . 1 1 . . 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 16 | . 3 . . 1 9 2 1 Terminals 13 | . 3 . . 1 8 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 29 | . 5 . . 2 18 3 1 Successful 14 | . 4 . . 1 7 1 1 Failed 15 | . 1 . . 1 11 2 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 18 | . 3 . . 2 11 2 . Terminals 25 | . 5 . . 2 16 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 4 | . 1 . . . 2 . 1 Robot Analysis 1 | . . . . . 1 . . Open Door 2 | . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 8 | . 3 . . 1 4 . . Terminals 8 | . 3 . . 1 4 . . Assimilate 1 | . . . . . 1 . . Botnet 7 | . 3 . . 1 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . 1 5 1 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 10 4 Highest-Rated Group 173 | . . . . . 173 173 74 Highest-Rated Ally 29 | . . . . . 29 29 29 Total Orders . | . . . . . . . . Ally Attacks 195 | . . . . . 48 124 23 Total Damage 2333 | . . . . . 474 1598 261 Kills 26 | . . . . . 6 17 3 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Active Infowar (turns) 1685 | . . 285 99 142 973 186 . Sensors 697 | . . 285 99 142 171 . . Structural 802 | . . . . . 802 . . Jamming 186 | . . . . . . 186 . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 2 | . . . . . 2 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 5411 | 39 311 312 99 142 2314 1334 860 Spaces Moved 2114 | 34 130 137 33 58 901 508 313 Core 32 | 24 . . . . 4 . 4 Treads 1522 | 10 130 137 33 58 805 349 . Legs 31 | . . . . . 25 . 6 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 529 | . . . . . 67 159 303 Fastest Speed 50 | 50 160 160 160 160 160 114 190 Average Speed 196 | 82 160 160 160 160 200 195 241 Slowest Speed 1080 | 160 160 160 160 160 1080 357 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 23 13 8 8 86 17 49 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 3059 | 44 210 188 73 103 1241 815 385 Wait 597 | . 67 10 32 35 162 255 36 Move 2107 | 33 129 136 32 57 900 507 313 Hop . | . . . . . . . . Pick Up 77 | 5 1 7 . 7 40 13 4 Fast Attach 2 | 2 . . . . . . . Attach 62 | 4 . 3 2 2 28 13 10 Detach 1 | . . . . . . 1 . Swap 7 | . . 2 2 . 3 . . Drop 23 | . . 2 2 . 9 8 2 Fire 171 | . 13 28 3 2 98 14 13 Melee 11 | . . . . . . 4 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Discovered new exit (range 10) 663 | -9/Materials | Entered Mines 746 | -9/Mines | Discovered new exit (range 7) 762 | -9/Mines | Entered Materials 762 | -8/Materials | Evolved 2 slots: Utility x2 805 | -8/Materials | Discovered new exit (range 10) 904 | -8/Materials | Entered Storage 1126 | -8/Storage | Build established: Scavenger-Mutant 1249 | -8/Storage | Lost 3 parts (1n2u) 1630 | -8/Storage | Lost 5 parts (1p3n1w) 2063 | -8/Storage | Core integrity fell below 50% 2090 | -8/Storage | Lost 6 parts (1p2n1u2w) 2510 | -8/Storage | Lost 5 parts (1n2u2w) 2735 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3034 | -8/Storage | Build established: Commander-Mutant 3173 | -8/Storage | Discovered new exit (range 8) 3218 | -8/Storage | Entered Factory 3218 | -7/Factory | Accompanied by 10 allies 3218 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3721 | -7/Factory | Build established: Commander-Gunner 4506 | -7/Factory | Discovered new exit (range 14) 4516 | -7/Factory | Build established: Scavenger-Gunner 4552 | -7/Factory | Entered Lower Caves 4552 | -7/Lower Caves | Accompanied by 4 allies 4563 | -7/Lower Caves | Learned 4 Factory zone layouts 5315 | -7/Lower Caves | Attracted the attention of an 0b10 base 5353 | -7/Lower Caves | Core integrity fell below 50% 5375 | -7/Lower Caves | Core integrity fell below 20% 5412 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05352_ G-47 Trooper system corrupted by crushing effect. 05355_ G-47 Trooper destroyed. 05358_ Acquired 9 matter. 05359_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 05365_ Hvy. Mace destroyed. 05366_ Imp. Heat Sink fries itself beyond repair. 05367_ Corrupted Particle Gun self-destruct mechanism malfunctions. 05368_ Aluminum Leg fries itself beyond repair. 05376_ Hacking Suite destroyed. 05380_ Acquired 10 matter. 05381_ Acquired 9 matter. 05384_ Dropped Adv. Weight Redist. System. 05398_ Acquired Corrupted Particle Gun. 05400_ Imp. Shield Generator destroyed. 05407_ Aluminum Leg destroyed. 05412_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????# | | ??????????????????????????????? ###???????????## | | ??????????????????????????????? #??????????## | | ??????????????????????????????? #??##??##### | | ???????????????????????????????? ### ??? | | ???????????????????????????????? ???? | | ???????????????????????????????? ????? #?# | | ???????????????????????????????? ?????? #??# | | ??????????????????????########??# ??????? #??? | | ??????????????????????#" "??# #???????# #??? | | ??????????????????????#" "??# #??????## ##?? | | ??????????????????????#" """# #???#### ### | | ??????????# ??????#"!% !g% #???# # | | ?????????? #" * #! #???? #? | | ?????????? ; @ g # ####??# #?? | | ???????????# # # # ##?# ### | | ????????????# ?????#??#"" " g%! ### | | ??????????????????????#"" " """# # ## | | ?????????????????? $ ########### # | | ???????????????????# # | | ???????????????????# ## | | ??????????????????????# ### | | ??????????????????????# ##### ## | | ??????????????????????# ??????## ### | | ???????????????????????????????# ### | | ???????????????????????????????# ## | | ???????????????????????????????## ### | | ????????????????????????????????## ##?# | | ?????????????????????????????????# #??# | | ?????????????????????????????????# ??# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# ##?## | | ?????????????????????????????????## ##???### ### | | ??????????????????????????????????#####??????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Throw Away The Key Challenges ------------ None Game ------ Seed LaunchIntegrityBrace Manual? 0 Play Time 00:41:42 Cumulative 30.7 hours Start 2025.11.18 @ 15:40:52 End 2025.11.18 @ 16:25:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d943c13f-00d1-4bd6-901c-79f9548b0bed