Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 14:17:07 Player: MoYuYu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (113) 565 Value Destroyed (4865) 4865 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (2465) 2465 TOTAL SCORE: 15335 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 33 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1532 Friendly Fire -123 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Walking (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Particle Reactor Advanced Heat Sink Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Makeshift Ablative Armor > --- WEAPON ----------- Variable Charge Gun > --- INVENTORY -------- Micro Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Q-thruster Advanced Heat Sink Seismic Detector Advanced Transmission Jammer Improved Phase Shifter Ion Burst Cannon Nova Cannon Power Sword Sapper Charge [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . . 1 Utility 8 | . . . 1 . 1 1 . . . . 2 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 167 | 6 2 2 15 1 26 1 2 15 13 1 7 51 1 . 4 2 18 Power 23 | 1 . 1 3 . 2 . . 1 2 . . 9 . . 1 . 3 Engine 8 | 1 . 1 2 . 1 . . 1 1 . . 1 . . . . . Core 11 | . . . 1 . 1 . . . 1 . . 6 . . . . 2 Reactor 4 | . . . . . . . . . . . . 2 . . 1 . 1 Propulsion 57 | 2 . . 6 . 10 . 2 4 5 . 2 17 . . . 1 8 Treads 3 | . . . 1 . . . . 1 . . . 1 . . . . . Leg 41 | 2 . . 5 . 10 . 2 3 5 . 2 10 . . . . 2 Wheel 2 | . . . . . . . . . . . . 2 . . . . . Hover 6 | . . . . . . . . . . . . 4 . . . 1 1 Flight 5 | . . . . . . . . . . . . . . . . . 5 Utility 55 | 1 2 . 2 . 7 . . 8 3 1 4 17 1 . 2 1 6 Device 32 | . 2 . 1 . 4 . . 3 2 1 2 11 . . 2 1 3 Storage 4 | 1 . . . . 2 . . . 1 . . . . . . . . Processor 10 | . . . 1 . . . . 2 . . 1 3 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 . . 3 . . 1 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 1 4 1 7 1 . 2 3 . 1 8 . . 1 . 1 Energy Gun 14 | 1 . . 1 . 4 . . 1 1 . . 5 . . 1 . . Energy Cannon 3 | . . . . . . . . . 1 . 1 . . . . . 1 Ballistic Gun 11 | 1 . 1 2 1 2 1 . . 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 3 . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . System Corruption 8 | . . . . . . . 8 . . . . . . . . . . Parts Lost 70 | . . . 2 . . . 5 1 2 . . 33 . . 1 . 26 Power 12 | . . . 2 . . . . . . . . 5 . . 1 . 4 Propulsion 28 | . . . . . . . 3 . 2 . . 12 . . . . 11 Utility 15 | . . . . . . . . 1 . . . 6 . . . . 8 Weapon 15 | . . . . . . . 2 . . . . 10 . . . . 3 Highest Loss Streak 20 | . . . 1 . . . 5 1 2 . . 9 . . 1 . 20 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . Average Backups 12 | 3 7 8 7 8 11 13 12 14 14 14 13 14 14 14 13 12 11 Power 1 | . 1 1 . 1 1 1 1 . . 1 . 1 2 2 1 1 . Propulsion 3 | 2 4 4 2 2 3 4 2 . 2 3 3 5 4 4 4 4 4 Utility 4 | . . . 1 2 4 5 5 7 6 6 5 3 5 5 5 5 3 Weapon 3 | . 2 3 3 3 3 3 4 6 5 4 4 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 1 4 . 3 1 . 2 4 . 1 9 . . 2 2 . Power 3 | . . . . . 1 . . . 1 . . . . . 1 . . Propulsion 11 | . 1 . 3 . . . . . . . . 6 . . . 1 . Utility 8 | . . . . . . 1 . 2 1 . 1 1 . . 1 1 . Weapon 8 | . . 1 1 . 2 . . . 2 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 95 100 96 99 68 86 96 100 94 86 73 73 70 68 62 Engine 3 | . 14 14 5 . 7 7 2 6 2 7 5 1 . . . . . Core 3 | . . . 4 11 1 . . . 4 . 2 5 5 5 5 5 3 Reactor 1 | . . . . . . . . . . . . 2 5 5 4 5 2 Leg 18 | . 28 28 26 33 33 30 19 26 29 30 29 16 . . . . . Hover 4 | . . . . . . . . . . . . 4 15 15 15 15 13 Device 16 | . 13 14 11 11 13 20 23 17 14 14 12 19 21 21 19 18 16 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 5 5 5 5 5 5 3 Processor 12 | . . . 8 11 9 7 7 11 15 15 16 15 15 15 15 15 12 Protection 1 | . . . . . 4 2 . . . . 1 3 . . . . 2 Energy Gun 4 | . 14 8 5 11 8 7 2 4 7 7 5 4 . . . 2 . Ballistic Gun 6 | . 14 19 15 11 8 14 5 4 12 15 10 2 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . 5 5 3 2 2 Peak Build Rating 117 | 6 7 8 13 13 28 29 28 39 42 38 57 95 97 97 100 105 117 Average Rating 55 | 4 6 7 10 13 22 27 18 31 38 36 51 80 95 97 95 95 92 On Entrance 42 | . 6 7 8 13 13 25 27 14 36 37 36 53 95 97 97 91 104 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . 10 . . . 5 . . . . 23 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 11 12 13 15 15 41 46 44 46 48 48 54 62 48 48 55 54 62 Greatest Support 120 | 20 20 20 30 30 45 40 40 53 58 45 78 120 55 55 55 55 66 Greatest Overweight (x) 1 | . . . . . 1 1 1 . 1 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 8 8 8 8 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 7 7 7 8 12 13 12 14 14 14 13 14 14 15 14 13 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 8 15 13 12 15 15 14 14 15 15 15 14 14 4 Class Distribution -------------------- 43% | Mutant 35% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Matter Collected 3497 | 199 28 79 268 18 521 . . 278 491 34 . 1194 10 . 135 90 152 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5401 | . 54 52 225 20 478 . . 272 622 . . 2713 . . 588 212 165 Parts 275 | . 4 8 14 3 29 . . 17 32 . . 134 . . 16 10 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . . 3 1 . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 94 | . 3 3 7 1 12 . . 5 8 . . 39 . . 11 2 3 Guns 59 | . 3 3 7 1 10 . . 5 8 . . 19 . . . 2 1 Cannons 26 | . . . . . . . . . . . . 14 . . 11 . 1 AOE 3 | . . . . . 2 . . . . . . 1 . . . . . Classes Destroyed 12 | . 1 1 2 . 1 . . . 1 . . 4 . . 1 1 . Worker 11 | . . 1 . . . . . 2 2 . . 6 . . . . . Tunneler 2 | . . . . . . . . . . . . 2 . . . . . Recycler 5 | . . . . . . . . . 2 . . 3 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Swarmer 30 | . 3 3 4 1 3 . . 2 1 . . 11 . . . 2 . Grunt 28 | . . . 2 . 7 . . 2 4 . . 5 . . 7 . 1 Duelist 1 | . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . 1 . 1 . . 1 2 . . 4 . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . 1 . . . 1 . . 8 . . . . . Programmer 15 | . . . . . . . . . . . . 10 . . 3 . 2 Samaritan 3 | . . . . . . . . . . . . . . . . 3 . Best Kill Streak 7 | . 3 4 4 1 3 . . 3 4 . . 7 . . 6 2 1 Combat Bots Only 6 | . 3 3 4 1 3 . . 3 3 . . 5 . . 6 2 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 . . 1 2 . . 2 . . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1029 | . 20 8 72 3 57 . 3 81 44 18 . 427 . . 31 11 254 Missed 320 | . 5 4 15 . 12 . . 14 13 6 . 147 . . 8 3 93 Hits 709 | . 15 4 57 3 45 . 3 67 31 12 . 280 . . 23 8 161 Melee 6 | . . . . . . . 3 . . . . 3 . . . . . Projectile 703 | . 15 4 57 3 45 . . 67 31 12 . 277 . . 23 8 161 Critical Strikes 24 | . . . 2 . 1 . 1 . 1 . . 7 . . 1 . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 11829 | . 124 36 583 26 617 . 160 704 453 86 . 4781 . . 478 176 3605 Core 2310 | . 6 . 34 . 73 . . 98 30 15 . 611 . . 103 25 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 125 | . . . . . . . . 2 71 4 . 48 . . . . . Regen/Repaired (Parts) 21 | . . . 21 . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 97 . 91 86 . . . . 79 100 . . . . 35 . Volleys Fired 373 | . 6 4 31 2 43 . . 15 30 1 1 133 . . 42 41 24 Largest 3 | . 2 2 2 2 2 . . 2 3 3 1 3 . . 1 1 1 Hottest 225 | . 60 60 65 65 93 . . 97 125 125 65 225 . . 225 225 225 Shots Fired 643 | . 12 8 62 4 84 . . 30 63 3 2 269 . . 42 41 23 Gun 512 | . 12 8 62 4 82 . . 30 63 3 1 193 . . 3 41 10 Cannon 129 | . . . . . . . . . . . 1 76 . . 39 . 13 Launcher 2 | . . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 198 | . 6 4 42 2 41 . . 15 33 2 1 52 . . . . . Thermal 382 | . 6 4 . . 26 . . 15 30 1 1 193 . . 42 41 23 Explosive 2 | . . . . . 2 . . . . . . . . . . . . Electromagnetic 61 | . . . 20 2 15 . . . . . . 24 . . . . . Robot Hit Streak 32 | . 8 9 7 2 14 . . 5 9 . . 32 . . 11 4 6 Robot Miss Streak 7 | . 2 2 3 1 7 . . 1 3 4 . 4 . . 3 2 1 Penetration Max 1 | . . . . . 1 . . . 1 . . 1 . . . . . Secondary Targets 8 | . 2 2 3 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 . . . . . Capacitor 101 | . . . . . . . . . . . . 8 . . 42 41 10 Shots Hit Robots 446 | . 9 5 39 2 56 . . 24 34 . . 215 . . 30 10 22 Core Hits 203 | . 5 4 12 1 23 . . 9 20 . . 94 . . 22 6 7 Critical Kills 3 | . . . 1 . . . . . . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 19 | . . . 2 . 1 . . . 3 . . 11 . . . . 2 Burn 11 | . . . . . . . . . 2 . . 9 . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . Destroy 3 | . . . 1 . . . . . 1 . . 1 . . . . . Corrupt 2 | . . . 1 . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 53 | . . . 3 . . . . 6 . . . 20 1 . 1 5 17 Impact 3 | . . . 3 . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . 6 . . . 20 1 . 1 5 17 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 3 . . . 7 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12152 | . 110 68 504 22 1219 . . 629 801 25 . 5991 . . 1337 463 983 Guns 6748 | . 100 68 474 22 1060 . . 398 801 25 . 3502 . . . 149 149 Cannons 3734 | . . . . . . . . . . . . 1792 . . 1337 . 605 Explosions 261 | . . . 30 . 159 . . . . . . 72 . . . . . Melee 1399 | . . . . . . . . 231 . . . 625 . . . 314 229 Ramming 10 | . 10 . . . . . . . . . . . . . . . . Kinetic 2793 | . 57 35 237 9 597 . . 242 520 17 . 1079 . . . . . Thermal 6976 | . 43 33 30 . 274 . . 156 281 8 . 3911 . . 1337 149 754 Explosive 159 | . . . . . 159 . . . . . . . . . . . . Electromagnetic 815 | . . . 237 13 189 . . . . . . 376 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1399 | . . . . . . . . 231 . . . 625 . . . 314 229 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 21 21 16 10 3 4 3 3 3 1 24 Average Corruption 8 | . . . . . . . 14 19 12 7 2 3 3 3 2 1 18 Corruption Purged 18 | . . . . . . . . 5 6 4 . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . . 5 30 25 4 4 18 3 2 1 4 22 Message Errors 29 | . . . . . . . 2 7 6 1 . 4 1 . . 1 7 Matter Fused 18 | . . . . . . . 1 5 6 . 1 4 . . 1 . . Heat Flow Errors 16 | . . . . . . . . 4 6 . . 3 . 1 . 1 1 Energy Discharges 9 | . . . . . . . 1 1 . 1 . 1 1 1 . 1 2 Parts Rejected 3 | . . . . . . . 1 1 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . . . . . 5 4 2 2 1 1 . . 1 1 Data Loss (major) 3 | . . . . . . . . . 1 . . 1 . . . . 1 Misfires 7 | . . . . . . . . 3 . . 1 2 . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 . . . . . Misdirections 8 | . . . . . . . . 1 . . . . . . . . 7 Weapon Failures 5 | . . . . . . . . 3 . . . . . . . . 2 Overload Shots 8 | . . . . . . . . . . . . . . . 3 2 3 Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 430 | . . . . . 32 . . 50 . . . 236 . . 6 106 . Projectiles 18 | . . . . . . . . . . . . 12 . . 6 . . Explosions 32 | . . . . . 32 . . . . . . . . . . . . Melee 380 | . . . . . . . . 50 . . . 224 . . . 106 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . . . 59 . . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . . . . . . . . . . 1 Kicked 5 | . 4 . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . . . 143 44 36 . . 302 267 18 12 376 . 52 242 313 221 Average Temperature 81 | . . . 49 23 18 . . 135 73 12 9 90 . 28 90 130 101 Received Heat Transfer 1466 | . . . 147 . 243 . . 189 252 30 . 307 . . 66 . 232 Effects 7 | . . . . . . . . 2 . . . 5 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 5 | . . . 2 . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 4 . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . 4 . . . . 1 Parts Melted 27 | . . . . . . . . 1 . . . 23 . . 3 . . Heat Transferred 11488 | . 100 75 50 . 666 . . 296 703 37 . 7133 . . 1450 222 756 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . . . Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 100 100 100 57 . . . . 100 Level 1 5 | . . . . . . . . . . . . 20 . . . . . Level 2 6 | . . . . . . . . . . . . 22 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 424 | . 60 65 80 30 116 37 . 50 114 37 15 424 . . . . 109 Initial 43 | . . 11 . . . 37 . . 9 37 . . . . . . 43 Average 77 | . 11 12 34 8 41 21 . 7 34 6 . 217 . . . . 6 Influence Increases 3237 | . 82 75 298 30 427 . . 135 313 . 17 1309 . . 220 85 246 Destroy 0b10 Robot/C 1900 | . 60 60 140 20 260 . . 100 160 . . 780 . . 220 40 60 Destroy 0b10 Robot/NC 95 | . . 5 . . . . . 10 20 . . 60 . . . . . Destroy Leader 330 | . 10 10 30 10 50 . . 10 40 . . 150 . . . . 20 Allied During Kill 4 | . . . . . 4 . . . . . . . . . . . . Successful Hack 55 | . 12 . 17 . 19 . . . 2 . . 5 . . . . . Disable Machine 240 | . . . 15 . . . . 15 60 . 15 135 . . . . . Destroy Structure 178 | . . . 6 . 19 . . . 1 . 2 134 . . . . 16 Partial Spotted 30 | . . . . . 15 . . . . . . 15 . . . . . Lose Combat Pursuer 405 | . . . 90 . 60 . . . 30 . . 30 . . . 45 150 Influence Decreases 3128 | . 52 105 295 33 343 84 . 113 239 96 17 897 273 107 162 110 202 Entered New Map 465 | . . 19 . 3 . 47 . . 13 59 . . 153 27 32 90 22 Time Decay 2215 | . 52 86 275 30 339 37 . 113 206 37 17 575 120 80 120 20 108 Lost Part 444 | . . . 20 . . . . . 20 . . 322 . . 10 . 72 Lost Ally 4 | . . . . . 4 . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . 2 . . 2 3 . . 6 . . . . 2 Investigation 7 | . 2 . 1 . 1 . . . 1 . . 1 . . . . 1 Extermination 8 | . . . . . . . . 1 1 . . 5 . . . . 1 Reinforcement 2 | . . . . . 1 . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Distress Signals 8 | . . . 1 . 2 . . . 1 . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 168 | . 7 3 11 2 26 . 6 6 16 1 . 48 . . 14 5 23 Peak Tracking Total 11 | . 4 3 4 3 4 . 6 3 6 1 . 5 . . 5 5 11 Tactical Retreats 15 | . . . 3 . 4 . . . 2 . . 1 . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Traps Triggered 14 | . . . 1 . . 1 . 1 1 . 2 6 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Machines Disabled 16 | . . . 1 . . . . 1 4 . 1 9 . . . . . Max in Single Turn 3 | . . . 1 . . . . 1 1 . 1 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Machines Accessed 32 | . 3 . 3 . 6 1 . 3 2 1 1 6 . . 2 . 4 Terminals 20 | . 3 . 1 . 4 1 . . 2 1 1 4 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 2 . . . 1 . . . . 1 Total Hacks 63 | . 8 . 7 . 11 2 . 4 2 2 2 14 . . 5 . 6 Successful 25 | . 3 . 4 . 5 . . . 1 . 1 6 . . 5 . . Failed 37 | . 5 . 3 . 6 2 . 4 1 2 1 7 . . . . 6 Catastrophic 9 | . 1 . . . . . . 2 . 1 . 3 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 20 | . 6 . 1 . 4 1 . . . . 2 4 . . . . 2 Terminals 37 | . 8 . 1 . 6 2 . . 2 2 2 10 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . 3 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . 2 . . . . . . 2 . . . . . Garrison Access 7 | . . . . . . . . 3 . . . 2 . . . . 2 Terminal Hacks 12 | . 1 . . . 1 . . . 1 . . 4 . . 5 . . Record 1 | . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 1 . . 4 . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 2 . . . . . . 1 . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . 1 . . . . . 1 1 . . . . . Terminals 6 | . 2 . 1 . 1 . . . . . 1 1 . . . . . Botnet 6 | . 2 . 1 . 1 . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 6 1 . 3 . 1 1 5 . . . . 4 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 STAY 2 | . . . . . . . . . . . . . . . . . 2 Ally Attacks 10 | . . . . . 10 . . . . . . . . . . . . Total Damage 107 | . . . . . 107 . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Active Infowar (turns) 7990 | . 253 423 792 114 544 82 64 424 603 231 493 1885 251 166 796 311 558 Optics 726 | . . . . . . . . . . . 492 234 . . . . . Sensors 6229 | . . . 148 . 433 53 64 415 603 231 493 1722 251 166 781 311 558 Terrain 219 | . 219 . . . . . . . . . . . . . . . . Seismic 1963 | . 34 423 648 114 111 82 64 23 . . . . . . . . 464 Jamming 1292 | . . . . . . . . . . . . 304 251 166 571 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 2 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Turns Passed 9850 | 65 264 423 792 114 1130 82 140 623 695 249 493 2386 251 166 869 328 780 Spaces Moved 7784 | 43 188 334 445 100 665 40 105 456 408 209 350 1762 473 320 883 448 555 Core 86 | 1 . . . . . . . . . . . . . . . . 85 Treads . | . . . . . . . . . . . . . . . . . . Legs 4163 | 42 188 334 445 100 665 40 105 456 408 209 350 818 . . . . 3 Wheels . | . . . . . . . . . . . . . . . . . . Hover 3354 | . . . . . . . . . . . . 944 473 320 883 448 286 Flight 181 | . . . . . . . . . . . . . . . . . 181 Fastest Speed 37 | 50 120 120 105 105 105 175 105 108 108 108 113 52 52 52 52 52 37 Average Speed 86 | 118 120 120 118 105 117 175 126 111 109 110 115 84 52 52 52 52 48 Slowest Speed 185 | 120 120 120 120 105 175 175 175 115 185 178 116 182 52 52 52 52 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 14 | . . . . . . . . . . . . . . . 10 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 43 66 37 34 37 2 72 13 60 56 11 29 56 56 57 55 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 . . . . Known Exits Taken 12 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . . 2 . . 1 . Spaces Dug 76 | . . . . . . . . . . . 1 13 1 . 30 19 12 Terrain Destroyed 172 | . . . 6 . 24 . . . . . 1 77 1 . 30 21 12 Melee 24 | . . . . . . . . . . . . 12 1 . 1 1 9 Projectile 65 | . . . . . 1 . . . . . 1 11 . . 29 20 3 AOE 83 | . . . 6 . 23 . . . . . . 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Upp Upp War Pro Res Total 10280 | 54 213 351 654 105 938 53 111 531 600 225 440 2388 476 319 1278 535 1009 Wait 1543 | . 9 7 134 2 154 8 . 11 118 11 73 312 . . 329 21 354 Move 7757 | 42 187 333 444 99 664 40 104 455 407 208 349 1761 472 319 882 447 544 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 117 | 6 3 2 9 . 15 1 1 13 10 1 5 35 1 . 3 8 4 Fast Attach 60 | 6 2 . 4 . 4 . 2 3 2 . . 30 . . . . 7 Attach 71 | . . 1 3 . 2 2 3 9 3 1 5 23 . . 3 3 13 Detach 12 | . . . 1 . . . 1 2 . . 1 3 . . 2 . 2 Swap 140 | . . 1 12 1 29 1 . 9 19 2 3 39 1 . 12 5 6 Drop 118 | . 2 3 13 1 27 1 . 8 11 1 3 32 1 . 4 5 6 Fire 373 | . 6 4 31 2 43 . . 15 30 1 1 133 . . 42 41 24 Melee 53 | . . . 3 . . . . 6 . . . 20 1 . 1 5 17 Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . 4 . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Entered Mines 684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -10/Mines | Discovered new exit (range 7) 725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Repaired Lgt. Nuclear Core 1527 | -9/Materials | Discovered new exit (range 8) 1544 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Entered Mines 1552 | -9/Mines | Met a Derelict bent on vengeance 1554 | -9/Mines | Escorted by a lone wolf Derelict 1574 | -9/Mines | Learned location of Storage (-7) 1647 | -9/Mines | Discovered new exit (range 10) 1655 | -9/Mines | Identified exit to Materials 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Accompanied by 1 ally 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -8/Materials | Discovered new exit (range 11) 2001 | -8/Materials | Identified exit to Factory 2536 | -8/Materials | Build established: Scavenger-Mutant 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2871 | -7/Factory | Sucked down chute 2871 | -7/Factory | Entered Waste 2883 | -7/Waste | Spotted C-40 Crusher 2885 | -7/Waste | Spotted C-40 Crusher 2886 | -7/Waste | EMP discharged 2913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2915 | -7/Waste | Spotted C-40 Crusher 2916 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2919 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2921 | -7/Waste | System corruption reached 10% 2937 | -7/Waste | Spotted C-40 Crusher 2950 | -7/Waste | Lost 5 parts (3n2w) 2950 | -7/Waste | Spotted C-40 Crusher 2953 | -7/Waste | Spotted C-40 Crusher 2986 | -7/Waste | EMP discharged 3000 | -7/Waste | Discovered new exit (range 10) 3009 | -7/Waste | Identified exit to Factory 3011 | -7/Waste | Entered Factory 3212 | -7/Factory | Build established: Mutant 3597 | -7/Factory | Discovered new exit (range 5) 3610 | -7/Factory | Garrison activated, responded to threat 3633 | -7/Factory | Identified exit to Storage 3634 | -7/Factory | Entered Storage 3719 | -7/Storage | Met 01-MTF 4297 | -7/Storage | Discovered new exit (range 6) 4318 | -7/Storage | Identified exit to Recycling 4329 | -7/Storage | Entered Recycling 4329 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4349 | -7/Recycling | Build established: Scavenger-Skirmisher 4546 | -7/Recycling | Discovered new exit (range 16) 4566 | -7/Recycling | Identified exit to Factory 4578 | -7/Recycling | Entered Factory 4578 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5023 | -5/Factory | Discovered new exit (range 12) 5069 | -5/Factory | Identified exit to Factory 5071 | -5/Factory | Entered another Factory area 5071 | -4/Factory | Evolved 2 slots: Utility x2 5166 | -4/Factory | Identified exit to Upper Caves 5166 | -4/Factory | Identified exit to Armory 5375 | -4/Factory | Lost 7 parts (4n2u1w) 5672 | -4/Factory | Build established: Scavenger-Gunner 5712 | -4/Factory | Lost 9 parts (2p3n2u2w) 6147 | -4/Factory | Build established: Scavenger-Mutant 6539 | -4/Factory | Lost 6 parts (2p2n1u1w) 6686 | -4/Factory | Core integrity fell below 50% 6698 | -4/Factory | Found Quantum Capacitor 6715 | -4/Factory | Lost 3 parts (1p1n1w) 6842 | -4/Factory | Central database locked down 7457 | -4/Factory | Entered Upper Caves 7554 | -4/Upper Caves | Learned location of Armory (-4) 7599 | -4/Upper Caves | Found Alien Artifact 7647 | -4/Upper Caves | Discovered new exit (range 12) 7708 | -4/Upper Caves | Identified exit to Upper Caves 7708 | -4/Upper Caves | Entered another Upper Caves area 7740 | -4/Upper Caves | Discovered new exit (range 12) 7862 | -4/Upper Caves | Learned Research emergency access door positions 7870 | -4/Upper Caves | Discovered new exit (range 8) 7874 | -4/Upper Caves | Identified exit to Warlord 7874 | -4/Upper Caves | Entered Warlord 7897 | -4/Warlord | Discovered new exit (range 9) 7924 | -4/Warlord | System corruption cleaned by Quarantine Array 7961 | -4/Warlord | Build established: Mutant 8019 | -4/Warlord | Met Warlord 8044 | -4/Warlord | Warlord's base attacked by MAIN.C 8249 | -4/Warlord | Opened side exit 8394 | -4/Warlord | Warlord forces counterattacked 8491 | -4/Warlord | Identified Core Expander 8491 | -4/Warlord | Installed Core Expander, added new Utility slot 8719 | -4/Warlord | Warlord base infiltrated, sounded retreat 8742 | -4/Warlord | Identified exit to Proximity Caves 8743 | -4/Warlord | Entered Proximity Caves 8950 | -3/Proximity Caves | Encountered a Derelict sapper outpost 9069 | -3/Proximity Caves | Discovered new exit (range 6) 9071 | -3/Proximity Caves | Identified exit to Research 9071 | -3/Proximity Caves | Entered Research 9071 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9185 | -3/Research | Build established: Scavenger-Mutant 9631 | -3/Research | System corruption reached 10% 9696 | -3/Research | Core integrity fell below 50% 9725 | -3/Research | Lost 20 parts (4p7n7u2w) 9800 | -3/Research | Core integrity fell below 20% 9831 | -3/Research | Lost 5 parts (3n1u1w) 9851 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09800_ Myomer Leg destroyed. 09800_ P-80 Master resets S-43 Plague, system corruption cleaned. 09809_ System corrupted: Component data lost. 09809_ Penetrated by Slug. 09815_ Acquired Prototype Leg. 09818_ Identified Enh. Biometal Leg. 09822_ Connecting with Terminal... 09822_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 09822_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09824_ I0AB<7,70O= UFH OF31WBRFX &2R0CESSTW 09824_ S-43 Plague destroyed. 09836_ Connecting with Terminal... 09841_ System corrupted: Energy discharge (-30). 09844_ Acquired 90 matter. 09845_ Acquired Lgt. Antimatter Reactor. 09847_ Q-thruster destroyed. 09851_ Kicked S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+# | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????! | | ????????????????????########???????????????????? | | ????????????????????# ! #???????????????????# # | | ????????????????????# % #???????????????????# # | | ????????????????????# #???????????????????# # | | ????????????????????# ss #???????????????????# # | | ????????????????????#####@##???????????#+##+#### # | | ????????????????????????#s#????????????# # | | ????????????????????????# #????????????# # | | ????????????????????????# ############## # | | ???????????????????#????# # | | ???????????????????# ??# | | ???????????????????# # | | ???????????????????#!! + | | ???????????????????#!! ####"T# T############# | | ???????????????????# ?????#""####???????????# | | ???????????????????#???????####??????????????###+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########????#####?????????????? | | ???????????????????# !#????# ?????????????? | | ???????????????????# #????# ?? #????????? | | ???????????????????# " #????# ""? #????????? | | ???????????????????# "" #????# """ #????????? | | ????????????????#### G ###### """ #????????? | | ????????????????# "" "" # # """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 15 Resistance: EM 15 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 58% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Gravmag Array | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- A Problem For Future Me DIY Cooler Ew, Corruption Challenges ------------ None Game ------ Seed SubatomicSchematicCharge Manual? 0 Play Time 02:46:36 Cumulative 183.1 hours Start 2026.09.16 @ 19:37:37 End 2026.09.20 @ 14:17:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 89 Adventurer 5 Explorer 5 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: c43e3e51-eff3-459c-8fac-dedcacb511ae