Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 23:30:29 Player: dhtilly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (223) 1115 Value Destroyed (6223) 6223 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 11331 Bonus ------- High Alert Combat Kills 1020 Follower Combat Kills 251 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 149/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Target Analyzer Matter Filter Matter Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Authchip [Armor] Long-range Tractor Beam Pulse Rifle Gauss Rifle Assault Cannon Flak Cannon Rocket Launcher Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Combat Airjet Combat Airjet High-capacity Matter Pod Structural Scanner Improved Sensor Array Target Analyzer Matter Filter Matter Filter Hardened Heavy Armor Plating Improved Light Armor Plating Authchip [Armor] Long-range Tractor Beam Pulse Rifle Assault Cannon Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Great Axe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 171 | 7 14 2 50 13 2 7 47 29 Power 13 | 1 . . 4 1 . . 1 6 Engine 11 | 1 . . 4 1 . . 1 4 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 56 | 2 4 . 24 2 . 2 14 8 Treads 46 | 2 2 . 22 2 . 2 10 6 Leg . | . . . . . . . . . Wheel 10 | . 2 . 2 . . . 4 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 2 . 11 4 2 . 16 5 Device 19 | 1 1 . 4 3 1 . 7 2 Storage 6 | 1 1 . 3 . 1 . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 16 | . . . 3 1 . . 9 3 Artifact . | . . . . . . . . . Weapon 60 | 2 8 2 11 6 . 5 16 10 Energy Gun 5 | 2 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 37 | . 4 1 10 3 . 3 10 6 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 15 | . 1 1 1 3 . 2 4 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 31 | . 1 . 3 4 . 4 5 14 Power 4 | . . . . 1 . . . 3 Propulsion 13 | . . . 1 1 . 2 3 6 Utility 4 | . . . 1 1 . 1 1 . Weapon 10 | . 1 . 1 1 . 1 1 5 Highest Loss Streak 5 | . 1 . 2 3 . 1 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 99 89 99 95 Engine 10 | . 14 14 11 10 11 11 9 6 Treads 28 | . 17 14 32 33 33 33 27 27 Wheel 4 | . 8 14 . . . . 8 7 Device 10 | . 14 14 8 9 10 1 11 14 Storage 10 | . 14 14 11 11 11 11 9 9 Protection 1 | . . . . 1 . . 6 2 Energy Gun 1 | . 10 . . . . . . . Ballistic Gun 26 | . 17 28 32 22 22 32 26 22 Launcher 2 | . . . . 10 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 14 51 50 104 105 99 98 107 116 Greatest Support 86 | 40 40 10 60 63 63 69 86 86 Greatest Overweight (x) 10 | . 5 4 5 1 1 1 10 10 Average Overweight (x) 3 | . 2 4 . 1 1 1 8 8 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 24 25 25 25 25 25 Most Carried 25 | 4 19 20 25 25 25 25 25 25 Average Carried 22 | 3 11 19 24 23 25 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 4 19 20 25 25 25 25 25 24 Class Distribution -------------------- 32% | Mutant 29% | Skirmisher 12% | Gunner 11% | Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 6409 | 248 354 220 1608 426 37 445 2026 1045 Remotely 517 | . . . . 416 . . 101 . Salvage Created 7749 | 30 637 184 1997 348 . 594 2599 1360 Parts 446 | 5 27 14 125 13 . 39 131 92 Haulers Intercepted 13 | . 2 . 5 . . . 5 1 Recyclers Shooed 6 | . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 172 | . 11 6 34 16 . 20 50 35 Guns 138 | . 11 3 33 9 . 14 43 25 Cannons 4 | . . . . . . . . 4 AOE 30 | . . 3 1 7 . 6 7 6 Classes Destroyed 17 | 1 6 . 4 2 . 2 1 1 Worker 13 | . . . . . . 1 4 8 Builder 1 | . . . . . . . . 1 Tunneler 4 | 2 1 . . . . . 1 . Hauler 13 | . 2 . 5 . . . 5 1 Recycler 5 | . 1 1 3 . . . . . Mechanic 6 | . . . 1 . . . 4 1 Operator 7 | . 2 . 4 . . . 1 . Watcher 10 | . 1 . 4 . . . 4 1 Swarmer 44 | . 3 5 4 3 . 10 11 8 Grunt 81 | . 8 1 17 3 . 9 28 15 Brawler 7 | . . . 1 1 . . 4 1 Duelist 6 | . . . 2 1 . . 1 2 Protector 2 | . . . . . . . 1 1 Sentry 20 | . . . 10 . . . 5 5 Demolisher 4 | . . . . 2 . . . 2 Hunter 2 | . . . . . . 1 . 1 Assembled 5 | . . . . 5 . . . . Best Kill Streak 10 | 2 4 3 5 5 . 6 9 10 Combat Bots Only 9 | . 4 3 5 5 . 6 9 8 Max Kills in Single Turn 4 | 2 1 3 1 2 . 4 3 3 Gunslinging 1 | . . . . 1 . 1 1 . Exploded 4 | . . 3 1 2 . 4 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 8349 | . 538 225 1003 1016 . 492 2157 2918 Core 1004 | . 112 39 86 153 . 64 197 353 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 41 | . . . . . . . 41 . Regen/Repaired (Parts) 931 | . 107 . 125 . . . 135 564 Core Remaining (%) 54 | 100 . 39 . . . 24 . . Volleys Fired 492 | 2 71 16 115 26 . 35 141 86 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 100 | 90 100 40 71 79 . 73 75 97 Shots Fired 1233 | 4 137 31 282 59 . 99 399 222 Gun 1173 | 4 136 30 278 51 . 96 392 186 Cannon 28 | . . . . . . . . 28 Launcher 32 | . 1 1 4 8 . 3 7 8 Special . | . . . . . . . . . Kinetic 1102 | . 41 30 278 51 . 96 392 214 Thermal 99 | 4 95 . . . . . . . Explosive 32 | . 1 1 4 8 . 3 7 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 1 9 11 20 7 . 12 16 9 Robot Miss Streak 7 | 1 4 5 2 3 . 2 6 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 24 | . . . 4 2 . 4 9 5 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 Shots Hit Robots 805 | 2 93 17 202 36 . 63 260 132 Core Hits 392 | 2 32 8 76 25 . 32 133 84 Critical Kills 3 | . . . 1 . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 16 | . 8 . 1 . . . 1 6 Burn 8 | . 8 . . . . . . . Destroy 4 | . . . 1 . . . 1 2 Blast 4 | . . . . . . . . 4 Melee Attacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16162 | 35 1161 338 3420 1026 . 1342 5441 3399 Guns 12612 | 35 1161 200 3125 563 . 945 4411 2172 Cannons 421 | . . . . . . . . 421 Explosions 3124 | . . 138 295 463 . 397 1025 806 Melee . | . . . . . . . . . Ramming 5 | . . . . . . . 5 . Kinetic 12172 | . 335 200 3125 563 . 945 4411 2593 Thermal 861 | 35 826 . . . . . . . Explosive 3124 | . . 138 295 463 . 397 1025 806 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . 7 5 27 10 4 4 . . Message Errors 16 | . 2 2 9 . . 3 . . Matter Fused 10 | . 1 . 5 1 2 1 . . Heat Flow Errors 11 | . 1 . 5 4 1 . . . Energy Discharges 6 | . 1 . 3 2 . . . . Data Loss (minor) 9 | . 1 2 3 2 1 . . . Data Loss (major) 2 | . 1 1 . . . . . . Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . 3 . . 20 14 Projectiles 14 | . . . . . . . . 14 Explosions 23 | . . . . 3 . . 20 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 148 | . . . 27 21 . . 82 18 Shots 5 | . . . 1 1 . . 2 1 Rammed 3 | . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . 2 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 568 | 60 355 . 211 232 141 255 292 568 Average Temperature 85 | 30 113 . 35 65 77 72 79 133 Received Heat Transfer 2927 | . 276 42 321 38 . 153 972 1125 Effects 11 | . 4 . . . . . 1 6 Energy Bleed 5 | . 3 . . . . . . 2 Interference 2 | . 1 . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 1 9 . . . . . . . Heat Transferred 3110 | 99 3011 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 1130 | 10 188 177 484 442 . 282 1035 1130 Initial 436 | . 6 14 13 178 . . 72 436 Average 332 | 3 62 70 313 198 . 136 513 780 Maximum Alert Level 4 | . . . 2 2 . 1 3 4 Low Security (%) 41 | 100 100 100 22 47 . 82 20 . Level 1 26 | . . . 48 37 . 17 29 . Level 2 17 | . . . 29 14 . . 16 34 Level 3 13 | . . . . . . . 34 60 Level 4 . | . . . . . . . . 4 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 32 | . 4 . 6 . . . 11 11 Investigation 7 | . 3 . 2 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 11 | . 1 . 4 . . . 3 3 Assault 8 | . . . . . . . 3 5 Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . . . 3 1 . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 255 | . 25 9 54 14 . 21 70 62 Peak Tracking Total 11 | . 4 3 6 3 . 6 8 11 Tactical Retreats 19 | . 4 3 . . . 2 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 8 | . 2 . 5 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . 3 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 6 | . . . . . . . 4 2 Max in Single Turn 2 | . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 36 | . 8 . 12 1 1 . 7 7 Terminals 24 | . 7 . 8 . . . 4 5 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 137 | . 31 . 39 1 23 . 24 19 Successful 84 | . 18 . 21 1 23 . 12 9 Failed 53 | . 13 . 18 . . . 12 10 Catastrophic 10 | . 4 . 4 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 13 . 6 . . . . 2 Terminals 78 | . 28 . 26 . . . 12 12 Fabricators . | . . . . . . . . . Repair Stations 18 | . 3 . 7 . . . 3 5 Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 6 . . . 6 . Garrison Access 5 | . . . . . . . 3 2 Terminal Hacks 59 | . 16 . 10 1 23 . 5 4 Record 24 | . . . . . 23 . . 1 Part Schematic 3 | . 2 . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 5 | . 2 . 2 . . . 1 . Open Door 2 | . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . Security Status 2 | . 1 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 1 1 Registered Components 2 | . 1 . 1 . . . . . Zone Layout 5 | . 2 . 1 . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . 2 . 5 . . . 2 4 Scan Component 7 | . 1 . 3 . . . 1 2 Repair 6 | . 1 . 2 . . . 1 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . 6 . . . 5 . Insert Component 5 | . . . 3 . . . 2 . Analyze 6 | . . . 3 . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 8 . 11 . . . 7 6 Full Trace Events 8 | . 3 . 1 . . . 3 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 2 . 4 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 1 2 Time 264 | . 26 . 124 . . . 32 82 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . Part Schematics Acquired 5 | . . . 3 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . . . 10 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 67 | . . . . . . . . 67 Total Damage 930 | . . . . . . . . 930 Kills 10 | . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 13629 | 97 1508 578 3780 1530 964 1111 2742 1319 Spaces Moved 5480 | 51 821 365 1385 597 401 420 1005 435 Core 4 | 4 . . . . . . . . Treads 3134 | 47 214 . 1351 597 401 420 54 50 Legs . | . . . . . . . . . Wheels 2342 | . 607 365 34 . . . 951 385 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 140 140 240 240 240 215 140 Average Speed 210 | 151 145 140 229 240 240 240 218 218 Slowest Speed 480 | 160 160 140 480 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 4 96 86 97 96 83 54 65 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 8 | . 6 . . . . . 2 . Terrain Destroyed 306 | . 6 3 25 74 . 33 90 75 Melee 2 | . . . . . . . 2 . Projectile 10 | . . . . . . . . 10 AOE 294 | . 6 3 25 74 . 33 88 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 6850 | 63 994 401 1815 654 404 477 1372 670 Wait 464 | . 68 12 188 8 . 7 98 83 Move 5472 | 50 820 364 1384 596 400 419 1004 435 Hop . | . . . . . . . . . Pick Up 123 | 4 15 4 33 6 . 6 37 18 Fast Attach 32 | 7 5 . 8 . 2 . 4 6 Attach 42 | . 3 . 9 4 . 3 9 14 Detach 10 | . 2 . 4 . . . . 4 Swap 97 | . 6 2 33 9 . 4 34 9 Drop 110 | . 4 3 41 2 2 3 41 14 Fire 492 | 2 71 16 115 26 . 35 141 86 Melee 2 | . . . . . . . 2 . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . 3 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Discovered new exit (range 14) 841 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Repaired Lgt. Treads 1101 | -10/Materials | Discovered new exit (range 16) 1606 | -10/Materials | Entered Mines 1809 | -10/Mines | Core integrity fell below 50% 2093 | -10/Mines | Discovered new exit (range 7) 2149 | -10/Mines | Discovered new exit (range 9) 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2542 | -9/Materials | Build established: Skirmisher 3305 | -9/Materials | Discovered new exit (range 15) 4084 | -9/Materials | Discovered new exit (range 13) 4168 | -9/Materials | Identified exit to Materials 4216 | -9/Materials | Repaired Enh. Autogun? 4464 | -9/Materials | Build established: Gunner 4552 | -9/Materials | Identified exit to Mines 4842 | -9/Materials | Build established: Skirmisher 4883 | -9/Materials | Discovered exit to Materials (range 8) 5178 | -9/Materials | Discovered exit to Materials (range 15) 5771 | -9/Materials | Repaired Broken Imp. Assault Rifle 5964 | -9/Materials | Entered Mines 5965 | -9/Mines | Assembled infested the area 5970 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6083 | -9/Mines | Found the Drone Emporium 6107 | -9/Mines | Core integrity fell below 50% 6135 | -9/Mines | Lost 3 parts (1n1u1w) 6283 | -9/Mines | Learned Materials emergency access door positions 6311 | -9/Mines | Learned 4 Materials zone layouts 6333 | -9/Mines | Found a hidden stash of uninstalled traps 6381 | -9/Mines | Build established: Gunner 6608 | -9/Mines | Destroyed YI-UF0 6792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6792 | -9/Mines | Discovered new exit (range 5) 6932 | -9/Mines | Learned location of Storage (-8) 6945 | -9/Mines | Build established: Mutant 7122 | -9/Mines | Discovered exit to Materials (range 13) 7190 | -9/Mines | Discovered exit to Materials (range 8) 7494 | -9/Mines | Entered Exiles 7552 | -9/Exiles | Met 8R-AWN 7593 | -9/Exiles | Met EX-HEX 7662 | -9/Exiles | Met EX-BIN 7710 | -9/Exiles | Met EX-DEC 7788 | -9/Exiles | Visited The Gauntlet 8242 | -9/Exiles | Learned location of Zion (-7) 8413 | -9/Exiles | Discovered new exit (range 14) 8458 | -9/Exiles | Entered Mines 8932 | -8/Mines | Build established: Gunner 9161 | -8/Mines | Discovered exit to Materials (range 7) 9569 | -8/Mines | Entered Materials 9569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9570 | -8/Materials | Identified exit to Storage 9570 | -8/Materials | Identified exit to Factory 9875 | -8/Materials | Destroyed 9 combat bots 10006 | -8/Materials | Build established: Tank 10461 | -8/Materials | Repaired Imp. Treads 10740 | -8/Materials | Build established: Skirmisher 10877 | -8/Materials | Garrison activated, responded to threat 11569 | -8/Materials | First assault squad dispatched 11733 | -8/Materials | Destroyed 7 combat bots 11938 | -8/Materials | Discovered exit to Factory (range 3) 12122 | -8/Materials | Sterilization system engaged 12122 | -8/Materials | Non-combat units ordered to evacuate 12222 | -8/Materials | Combat units ordered to evacuate 12311 | -8/Materials | Entered Storage 12391 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12683 | -8/Storage | Build established: Commander-Skirmisher 12711 | -8/Storage | First assault squad dispatched 12746 | -8/Storage | Core integrity fell below 50% 12756 | -8/Storage | Garrison activated, responded to threat 12784 | -8/Storage | Lost 5 parts (1p2n2w) 12943 | -8/Storage | Core integrity fell below 20% 12992 | -8/Storage | Lost 3 parts (1p2n) 13001 | -8/Storage | Destroyed 8 combat bots 13377 | -8/Storage | Repaired Hrd. Heavy Armor Plating 13418 | -8/Storage | Repaired Imp. Sensor Array 13630 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13568_ G-47 Trooper Lgt. Nuclear Core blasted off. 13568_ G-47 Trooper destroyed. 13571_ B-36 Bruiser Hammer blasted off. 13571_ U-05 Engineer lays Concrete. 13573_ U-05 Engineer builds a Wall. 13574_ U-05 Engineer lays Concrete. 13575_ Acquired 5 matter. 13575_ U-05 Engineer lays Concrete. 13576_ M-28 Smith repairs B-36 Bruiser. 13577_ U-05 Engineer lays Concrete. 13578_ L-31 Rogue knocked back. 13578_ L-31 Rogue destroyed. 13579_ Acquired 32 matter. 13579_ U-05 Engineer lays Concrete. 13584_ Hpw. Shotgun severed. 13584_ L-31 Rogue destroyed. 13587_ Acquired 6 matter. 13589_ Acquired 52 matter. 13598_ Acquired Wheel. 13599_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????? 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"""" #T ######### | | ??????????????# # ##?????## | | ??????????????######## ##?????## | | ??????????????###############?????## | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxGrenadeStorm Manual? 0 Play Time 01:59:49 Cumulative 133.6 hours Start 2023.03.23 @ 12:11:40 End 2023.03.24 @ 23:30:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b7fb6fb-03f7-4d33-af6d-3307fd31d7e4