Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.01 @ 01:16:18 Player: Sixela963 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (3632) 3632 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 9996 Bonus ------- Follower Combat Kills 94 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit 0b10 Decoder Chip [Looter] > --- WEAPON (5) ------- Chainsword > --- INVENTORY (5) ---- Improved Sensor Array Target Analyzer Phase Cannon Maul Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Shield Generator Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Enhanced Gauss Cannon Remote Datajack Heavy Mace > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Targeting Computer Target Analyzer Improved Particle Charger Improved Reaction Control System Heavy EM Shotgun Small Laser Heavy Laser Flak Cannon Mining Laser Maul [Rating: 60] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Mace Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . Utility 3 | . . . . 2 . 1 . . . . . . Weapon 3 | . . . . . 1 1 . 1 . . . . Parts Attached 74 | 7 1 11 8 13 2 13 3 5 9 1 . 1 Power 13 | 1 . 2 2 1 1 3 . . 3 . . . Engine 6 | 1 . 2 2 . . . . . 1 . . . Core 7 | . . . . 1 1 3 . . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . 4 4 3 . 4 2 1 3 . . . Treads . | . . . . . . . . . . . . . Leg 15 | 2 . 4 . . . 4 2 1 2 . . . Wheel 7 | . . . 4 3 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Utility 18 | 2 1 2 . 6 . 4 1 1 1 . . . Device 6 | 1 1 1 . 1 . 1 . 1 . . . . Storage 2 | 1 . 1 . . . . . . . . . . Processor 4 | . . . . 2 . 1 . . 1 . . . Hackware 2 | . . . . . . 1 1 . . . . . Protection 4 | . . . . 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 3 2 3 1 2 . 3 2 1 . 1 Energy Gun 6 | 2 . . . 2 . 1 . . . 1 . . Energy Cannon 4 | . . 2 . . . 1 . . 1 . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon 3 | . . . 1 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . Parts Lost 49 | . . . 9 9 . 1 5 2 20 . 2 1 Power 9 | . . . 2 1 . . . 1 5 . . . Propulsion 18 | . . . 5 4 . 1 2 . 5 . 1 . Utility 8 | . . . 1 3 . . 1 . 2 . 1 . Weapon 14 | . . . 1 1 . . 2 1 8 . . 1 Highest Loss Streak 9 | . . . 6 5 . 1 4 1 9 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 7 6 8 6 12 14 14 14 8 4 5 4 Power . | . 1 . . . . 1 1 1 . . . . Propulsion . | . 1 . . 1 2 1 . 1 . . . . Utility 2 | . 1 1 1 . 1 4 5 5 3 2 2 2 Weapon 5 | 1 3 5 5 5 6 6 6 6 4 2 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 1 2 . . . 1 1 1 5 . . 3 Power 1 | . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 7 | . . . . . . . . 1 4 . . 2 Weapon 5 | . . 2 . . . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 99 90 92 84 88 83 83 40 26 27 17 Engine 4 | . 14 10 8 8 . . . . . . . . Core 3 | . . . . . 7 12 13 10 1 . . . Leg 14 | . 28 43 33 . . 19 22 15 5 . . . Wheel 7 | . . . 3 33 23 4 . . . . . . Device 4 | . 14 11 11 7 . 1 . 4 2 . . . Storage 6 | . 14 11 11 9 7 6 6 5 2 . . . Processor 4 | . . . . 6 7 5 6 5 5 11 11 11 Hackware 3 | . . . . . . 2 6 11 7 5 4 . Protection 3 | . . . . 9 15 8 3 . . . . . Energy Gun 5 | . 28 2 . 3 7 6 6 5 2 3 5 4 Energy Cannon 5 | . . 18 9 . 6 12 9 . 1 . . . Launcher 1 | . . . 3 4 . . . . . . . . Impact Weapon 4 | . . . 9 9 7 6 6 5 1 . . . Peak Build Rating 60 | 9 9 12 14 21 26 49 49 60 57 17 17 12 Average Rating 24 | 6 8 11 11 18 22 43 44 56 25 15 15 12 On Entrance 20 | . 9 8 12 14 19 23 49 36 55 13 17 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 13 13 34 34 38 42 69 66 69 64 4 4 4 Greatest Support 60 | 20 20 40 40 52 42 60 60 45 45 4 4 3 Greatest Overweight (x) 14 | . . 1 8 1 . 4 1 2 14 . 1 1 Average Overweight (x) . | . . . . . . 1 . 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 13 15 15 15 15 15 15 9 5 5 5 Most Carried 15 | 4 8 9 10 10 15 15 15 15 15 5 5 5 Average Carried 9 | 2 7 6 8 6 12 14 14 14 8 4 5 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 9 8 10 15 15 15 15 5 5 5 4 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 11% | Hacker-Tank 11% | Scavenger-Tank 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Hacker-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Matter Collected 1807 | 270 10 120 170 175 43 319 124 139 427 10 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3601 | 31 97 451 175 832 43 536 561 231 580 64 . . Parts 135 | 7 9 27 5 29 1 16 13 3 24 1 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 21 1 . . Prevented 5 | . . . . . . . . . 5 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 79 | . 4 10 11 14 . 5 13 4 17 1 . . Melee 13 | . . . 4 6 . . 2 . 1 . . . Guns 18 | . 4 . . 4 . 1 1 1 6 1 . . Cannons 28 | . . 10 . . . 4 6 1 7 . . . AOE 6 | . . . 6 . . . . . . . . . Classes Destroyed 14 | 1 3 3 3 2 . . 1 1 . . . . Worker 4 | . . 1 . 3 . . . . . . . . Tunneler 4 | 2 . 1 . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 3 | . . . . 2 . 1 . . . . . . Operator 3 | . . . . 2 . . . 1 . . . . Watcher 10 | . 1 4 . 2 1 2 . . . . . . Swarmer 25 | . 3 6 . 3 . . 6 . 7 . . . Grunt 36 | . 1 3 2 8 . 5 5 1 10 1 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . . 1 1 . . . . Sentry 5 | . . 1 . 3 . . . 1 . . . . Demolisher 2 | . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . Assembled 6 | . . . 6 . . . . . . . . . Best Kill Streak 10 | 1 3 6 6 10 1 4 5 1 5 1 . . Combat Bots Only 6 | . 3 4 6 6 . 3 5 1 5 1 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . 1 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 666 | . 20 42 63 118 . 34 88 46 192 8 12 43 Missed 185 | . 7 8 16 28 . 8 18 13 60 2 8 17 Hits 481 | . 13 34 47 90 . 26 70 33 132 6 4 26 Melee 5 | . . . 4 . . . 1 . . . . . Projectile 476 | . 13 34 43 90 . 26 69 33 132 6 4 26 AOE 20 | . . . 20 . . . . . . . . . Critical Strikes 15 | . 1 . . 5 . 1 1 . 6 1 . . Part Disruptions 1 | . . . 1 . . . . . . . . . Damage Taken 6883 | . 136 230 974 973 . 900 1026 328 1724 90 95 407 Core 2202 | . 32 43 233 211 . 531 147 52 478 90 72 313 Absorbed by Shields 370 | . . . . . . . 24 124 222 . . . Ignored by Resistances 1892 | . 40 78 269 284 . 104 288 127 536 24 26 116 Regen/Repaired (Parts) 169 | . . . . 169 . . . . . . . . Core Remaining (%) 66 | 100 87 . 31 61 100 . 20 . . . . . Volleys Fired 213 | 5 13 28 17 31 6 19 13 22 49 7 . 3 Largest 3 | 2 2 2 2 1 2 3 3 3 3 1 . 1 Hottest 202 | 80 80 136 98 69 137 202 202 146 158 69 . 69 Shots Fired 355 | 10 26 51 18 31 11 54 38 43 63 7 . 3 Gun 156 | 10 26 . . 31 5 18 13 21 22 7 . 3 Cannon 179 | . . 46 10 . 6 36 25 15 41 . . . Launcher 8 | . . . 8 . . . . . . . . . Special 12 | . . 5 . . . . . 7 . . . . Kinetic 73 | . . . . . . . . 26 47 . . . Thermal 253 | 10 26 51 10 31 11 54 38 10 2 7 . 3 Explosive 8 | . . . 8 . . . . . . . . . Electromagnetic 14 | . . . . . . . . . 14 . . . Robot Hit Streak 18 | 8 9 10 12 18 2 12 11 16 18 6 . 7 Robot Miss Streak 6 | . 2 5 4 2 3 3 2 6 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 324 | 8 18 29 15 65 6 41 39 34 57 6 . 6 Core Hits 131 | 2 7 18 14 18 1 17 17 6 26 3 . 2 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 11 | . . . 2 5 . . 2 . 2 . . . Critical Strikes 23 | . . . 2 6 . 1 3 1 8 1 . 1 Burn 3 | . . . . . . 1 . 1 . 1 . . Blast 6 | . . . . . . . . . 6 . . . Smash 13 | . . . 2 6 . . 3 . 2 . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 86 | . . . 6 42 3 . 14 7 9 . . 5 Impact 79 | . . . 6 42 3 . 14 5 9 . . . Slashing 5 | . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9346 | 93 202 619 842 2168 273 1035 1083 782 1945 114 . 190 Guns 2189 | 93 202 . . 489 55 321 189 298 381 114 . 47 Cannons 3271 | . . 619 102 . 42 714 426 313 1055 . . . Explosions 626 | . . . 463 . . . . . 163 . . . Melee 3260 | . . . 277 1679 176 . 468 171 346 . . 143 Ramming . | . . . . . . . . . . . . . Kinetic 1586 | . . . . . . . . 475 1111 . . . Thermal 3732 | 93 202 619 102 489 97 1035 615 136 183 114 . 47 Explosive 463 | . . . 463 . . . . . . . . . Electromagnetic 305 | . . . . . . . . . 305 . . . Impact 3117 | . . . 277 1679 176 . 468 171 346 . . . Slashing 143 | . . . . . . . . . . . . 143 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . . . . 1 3 Average Corruption 1 | . . . . . 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1133 | . . 3 157 488 101 . 206 23 155 . . . Projectiles 14 | . . 3 . . . . . 2 9 . . . Explosions . | . . . . . . . . . . . . . Melee 1119 | . . . 157 488 101 . 206 21 146 . . . Knockbacks 33 | . . . . 11 . . 3 3 16 . . . Impact 16 | . . . . 10 . . 3 2 1 . . . Kinetic 14 | . . . . . . . . 1 13 . . . Secondary 3 | . . . . 1 . . . . 2 . . . Self-Inflicted Damage 27 | . . . 27 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1184 | 72 189 514 143 520 314 1184 625 312 248 22 . 28 Average Temperature 179 | 34 73 136 54 178 137 342 204 107 64 13 . 25 Received Heat Transfer 2527 | . 63 51 104 630 . 252 369 54 932 72 . . Effects 58 | . . 5 . 7 1 33 12 . . . . . Shutdowns 17 | . . 1 . 2 . 10 4 . . . . . Energy Bleed 11 | . . 1 . 2 1 6 1 . . . . . Interference 9 | . . 2 . . . 3 4 . . . . . Matter Decay 7 | . . . . 1 . 5 1 . . . . . Short Circuit 5 | . . 1 . . . 3 1 . . . . . Damage (minor) 4 | . . . . 1 . 2 1 . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . Damage (core) 4 | . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 18 | . . . 1 8 . . 4 2 3 . . . Combat Hostiles 14 | . . . 1 4 . . 4 2 3 . . . Parts Fried 28 | . . . 5 8 2 . 5 5 3 . . . Impact Corruptions 41 | . . . 5 18 4 . 8 3 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . 2 . . . 2 4 . . 1 . . Heat Transferred 6720 | 200 450 1110 185 962 185 1702 1036 333 187 296 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 100 100 46 100 . . . . Level 1 6 | . . . . . . . 53 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 367 | 5 70 151 74 126 39 76 367 172 . . . . Initial 166 | . . 6 34 . 39 . 8 166 . . . . Average 55 | . 12 55 20 29 6 18 209 113 . . . . Influence Increases 2350 | 10 129 310 151 461 49 194 409 160 457 20 . . Destroy 0b10 Robot/C 1520 | . 80 200 100 280 . 100 260 100 380 20 . . Destroy 0b10 Robot/NC 125 | 10 5 35 . 45 10 15 . 5 . . . . Destroy Leader 262 | . 22 50 20 74 2 24 10 30 30 . . . Allied During Kill 2 | . . . . . . . . . 2 . . . Successful Hack 91 | . 7 24 . 14 28 18 . . . . . . Disable Machine 81 | . . . . 18 9 36 9 9 . . . . Anti-Garrison Action 100 | . . . . . . . 100 . . . . . Destroy Structure 49 | . . 1 31 . . 1 . 16 . . . . Lose Combat Pursuer 120 | . 15 . . 30 . . 30 . 45 . . . Influence Decreases 2350 | 10 111 223 256 358 152 180 56 461 491 52 . . Entered New Map 395 | . . 12 71 . 64 . 6 201 31 10 . . Time Decay 1590 | 10 91 211 155 268 88 180 . 240 305 42 . . Lost Part 305 | . . . 30 90 . . 50 20 115 . . . Lost Ally 40 | . . . . . . . . . 40 . . . Purge Threat 20 | . 20 . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 2 1 3 . 3 . . . . Investigation 3 | . 1 . . . . 1 . 1 . . . . Extermination 2 | . . . . . 1 1 . . . . . . Reinforcement 5 | . . . . 2 . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Distress Signals 6 | . . 2 . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 6 14 21 21 6 10 15 9 23 2 1 2 Peak Tracking Total 14 | . 3 5 14 8 4 4 5 3 7 1 1 2 Tactical Retreats 10 | . 1 . 2 2 . . 2 . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Traps Triggered 8 | . 1 . . . 1 . 5 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Machines Disabled 11 | . . . . 2 1 4 3 1 . . . . Max in Single Turn 2 | . . . . 1 1 2 1 1 . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Machines Accessed 21 | . 3 1 . 6 3 2 . 2 4 . . . Terminals 15 | . 3 1 . 4 3 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 62 | . 14 4 . 17 8 4 . 6 9 . . . Successful 44 | . 10 2 . 13 6 3 . 1 9 . . . Failed 18 | . 4 2 . 4 2 1 . 5 . . . . Catastrophic 2 | . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 51 | . 14 4 . 12 8 3 . 6 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 39 | . 10 2 . 9 6 2 . 1 9 . . . Record 12 | . . 1 . . 2 1 . 1 7 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . . 1 1 . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 5 | . 2 . . 2 . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . 4 3 1 . 2 1 . . . Full Trace Events 4 | . 1 . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 16 | . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . . 5 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat 4 | . . . . . . . . 4 . . . . Robot Hacks Applied 6 | . . . . . . . . 6 . . . . parse_system 3 | . . . . . . . . 3 . . . . ignore_repairs 1 | . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . 7 . . . . . Machine Destruction 7 | . . . . . . . 7 . . . . . Attached 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Total Allies 3 | . . . . . . . . 1 2 . . . Largest Group 2 | . . . . . . . . 1 2 . . . Highest-Rated Group 56 | . . . . . . . . 29 56 . . . Highest-Rated Ally 31 | . . . . . . . . 29 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 4 5 . . . Total Damage 163 | . . . . . . . . 60 103 . . . Kills 3 | . . . . . . . . 1 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Active Infowar (turns) 3901 | 57 495 585 511 620 . 358 306 203 395 165 86 120 Optics 1154 | . . . . . . 358 306 203 287 . . . Terrain 956 | 57 233 . 46 620 . . . . . . . . Seismic 1312 | . 262 585 465 . . . . . . . . . Decoding 479 | . . . . . . . . . 108 165 86 120 Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Turns Passed 6827 | 175 495 615 517 1063 410 582 582 487 1530 165 86 120 Spaces Moved 4299 | 90 250 274 319 357 400 290 260 202 1163 424 178 92 Core 852 | 2 . . 1 . . . . . 731 . 26 92 Treads . | . . . . . . . . . . . . . Legs 1836 | 88 250 274 273 . . 211 260 202 278 . . . Wheels 881 | . . . 45 357 400 79 . . . . . . Hover . | . . . . . . . . . . . . . Flight 730 | . . . . . . . . . 154 424 152 . Fastest Speed 35 | 50 120 120 80 80 93 93 120 190 35 35 35 50 Average Speed 113 | 118 120 127 126 90 93 169 174 200 116 35 44 97 Slowest Speed 750 | 120 120 190 450 101 93 400 190 260 750 35 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 31 29 60 35 9 6 34 4 83 59 23 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . 1 1 . 1 . Scrap Searched 6 | . . . 1 . . . . . 3 2 . . Spaces Dug 5 | . . 5 . . . . . . . . . . Terrain Destroyed 70 | . . 5 42 . . . . 7 16 . . . Melee . | . . . . . . . . . . . . . Projectile 25 | . . 5 1 . . . . 7 12 . . . AOE 45 | . . . 41 . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Upp Upp War Pro Total 5754 | 145 419 477 397 989 421 338 334 243 1262 432 184 113 Wait 980 | 40 150 148 42 536 . 2 15 2 26 . 7 12 Move 4288 | 89 249 273 318 356 399 290 259 201 1162 423 177 92 Hop . | . . . . . . . . . . . . . Pick Up 44 | 4 5 9 3 6 6 3 1 4 2 1 . . Fast Attach 48 | 7 . 1 5 9 . 10 5 3 8 . . . Attach 24 | . . 3 4 4 3 2 . 3 3 1 . 1 Detach 4 | . . . . 2 2 . . . . . . . Swap 18 | . 1 8 2 2 2 2 1 . . . . . Drop 25 | . 1 7 . 1 . 10 2 1 3 . . . Fire 213 | 5 13 28 17 31 6 19 13 22 49 7 . 3 Melee 86 | . . . 6 42 3 . 14 7 9 . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Identified exit to Mines 835 | -9/Materials | Identified exit to Storage 1286 | -9/Materials | Entered Mines 1487 | -9/Mines | Learned Materials emergency access door positions 1526 | -9/Mines | Discovered new exit (range 14) 1625 | -9/Mines | Assembled infested the area 1630 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1670 | -9/Mines | Core integrity fell below 50% 1698 | -9/Mines | Lost 6 parts (1p4n1w) 1803 | -9/Mines | Entered Materials 1803 | -8/Materials | Evolved 2 slots: Utility x2 2091 | -8/Materials | Build established: Scavenger-Mutant 2454 | -8/Materials | Lost 5 parts (3n1u1w) 2605 | -8/Materials | Repaired Hrd. Light Armor Plating 2851 | -8/Materials | Discovered new exit (range 10) 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3265 | -7/Factory | Discovered new exit (range 13) 3276 | -7/Factory | Entered another Factory area 3276 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3402 | -6/Factory | Core integrity fell below 50% 3722 | -6/Factory | Build established: Scavenger-Tank 3858 | -6/Factory | Identified exit to Garrison 3858 | -6/Factory | Entered Garrison 3884 | -6/Garrison | Triggered checkpoint 3960 | -6/Garrison | Garrison Relay disabled 4032 | -6/Garrison | Spotted B-90 Cyclops 4042 | -6/Garrison | Triggered checkpoint 4100 | -6/Garrison | Triggered checkpoint 4232 | -6/Garrison | Triggered checkpoint 4259 | -6/Garrison | Installed Relay Interface Framework 4293 | -6/Garrison | Discovered new exit (range 14) 4338 | -6/Garrison | Lost 4 parts (2n2w) 4360 | -6/Garrison | Garrison Relay disabled 4440 | -6/Garrison | Entered Factory 4440 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4772 | -5/Factory | Build established: Hacker-Tank 4918 | -5/Factory | Discovered new exit (range 5) 4927 | -5/Factory | Entered Upper Caves 5240 | -5/Upper Caves | Lost 9 parts (3p3n3w) 5503 | -5/Upper Caves | Build established: Hacker-Mutant 5527 | -5/Upper Caves | Learned Factory stockpile data 5675 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 5737 | -5/Upper Caves | Entered an active Warlord outpost 5740 | -5/Upper Caves | A Commander dispatched an escort 5754 | -5/Upper Caves | Learned 8 Research zone layouts 5917 | -5/Upper Caves | Build established: Mutant 6363 | -5/Upper Caves | Attracted the attention of an 0b10 base 6364 | -5/Upper Caves | Learned Extension emergency access door positions 6453 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6453 | -5/Upper Caves | Discovered new exit (range 12) 6455 | -5/Upper Caves | Core integrity fell below 50% 6457 | -5/Upper Caves | Entered another Upper Caves area 6457 | -5/Upper Caves | Discovered new exit (range 15) 6458 | -5/Upper Caves | Identified exit to Warlord 6482 | -5/Upper Caves | Learned location of 1 exit from Factory 6548 | -5/Upper Caves | Learned Factory garrison access intel 6619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6622 | -5/Upper Caves | Entered Warlord 6638 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 6638 | -5/Warlord | Attacked by Warlord forces 6648 | -5/Warlord | Spotted OI-14D(B) 6648 | -5/Warlord | Spotted 7K-91W(B) 6662 | -5/Warlord | Discovered new exit (range 14) 6708 | -5/Warlord | Entered Proximity Caves 6709 | -4/Proximity Caves | Identified exit to Factory 6809 | -4/Proximity Caves | Core integrity fell below 20% 6828 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." LOCATION=WARLORD GOAL=ESCAPE System quarantine in progress... ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. EXIT=FOUND VTOL Module destroyed. Triggered Dirty Bomb Trap. An explosion rips through the floor. Relay Coupler [Grunt] destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... Hvy. Laser destroyed. System corrupted: Matter fused (-10). P-70 Sage Antigrav System severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????? ????????????????????????? | | ????????????? ???????? ???????????????????????? | | ????????????? #???????# #??????????????????????? | | ????????????? ##??????# ???????????????????????? | | ????????????? ??????## ??###??????????????????? | | ???????????? ###???? ?? ##?????????????????? | | ????????????# ?????? ?# #?????????????????? | | ????????????# ##?????? ## ??????????????????? | | ???????????## ##?????# ???????????????????? | | ??????????## ##????# #???????????????????? | | ?????????## ##??## #???????????????????? | | ###?????## #### #???????????????????? | | ####### ## #???????????????????? | | ##??????????????????? | | ## #??????????????????? | | # ###### #### #??????????????????? | | ## #????## ### ##??????????????????? | | ## #?????## ## ###???????????????????? | | ## #??????# #?????????????????????? | | #??????## ##?????????????????????? | | ####???????## ### ### ### $ #????????????????? | | ##???????????## #?###?# #????????????????? | | ??????????????####?????# ### #????????????????? | | ???????????????????????#p@#????? ????????????????? | | ???????????????????????# p#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????## ??????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????## ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMultinovaFlightbrick Manual? 0 Play Time 01:40:12 Cumulative 16.8 hours Start 2025.05.31 @ 23:31:48 End 2025.06.01 @ 01:16:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20c806e0-777b-45f7-9a3e-af1f8d825c25