Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 19:47:42 // Halloween2020/ForbiddenLore Player: aperiodic Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (212) 1060 Value Destroyed (6201) 6201 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (4750) 4750 TOTAL SCORE: 18591 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1905 Follower Combat Kills 305 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 13/100 System Corruption 4% Temperature Cool (0) Movement Core (75) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Assembled Suspension Frame Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (4) ---- GOLEM Unit Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Zionite Biocell Assembled Suspension Frame Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Experimental Utility Shielding Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Phasing Sabre > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Experimental Heat Sink Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Advanced Melee Analysis Suite Advanced Reaction Control System Zionite Light Carapace Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Backup Module Mapping Drone Bay GOLEM Unit Phasing AFG Precision Assault Rifle Proton Missile Launcher Mini Grenade Launcher [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 11 . 1 3 25 66 2 2 18 55 1 14 3 . . 6 Power 13 | 1 1 . . 1 1 4 . 1 . 3 . . . . . 1 Engine 3 | 1 1 . . . 1 . . . . . . . . . . . Core 6 | . . . . 1 . 4 . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . 3 . . . . . 1 Propulsion 32 | 2 6 . . 2 3 10 . . . 8 . 1 . . . . Treads 17 | . 5 . . 2 3 7 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . . . . . . Flight 7 | . . . . . . 3 . . . 3 . 1 . . . . Utility 93 | 1 3 . 1 . 6 28 1 1 10 26 . 11 3 . . 2 Device 24 | . 1 . . . . 6 . . 2 9 . 4 1 . . 1 Storage 12 | 1 2 . 1 . . 1 . . . 5 . 1 1 . . . Processor 10 | . . . . . 2 2 . . 5 1 . . . . . . Hackware 12 | . . . . . 2 4 . . . . . 6 . . . . Protection 35 | . . . . . 2 15 1 1 3 11 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 . . . 15 24 1 . 8 18 1 2 . . . 3 Energy Gun 3 | 1 1 . . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . Ballistic Gun 33 | 1 . . . . 8 14 . . 3 6 . 1 . . . . Ballistic Cannon 12 | . . . . . 2 6 . . . 2 . . . . . 2 Launcher 17 | . . . . . 4 4 1 . 2 3 1 1 . . . 1 Special Weapon 2 | . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 5 . . 4 10 . . . . . . Parts Lost 40 | . . . . 3 2 22 1 1 . 5 . . . . . 6 Power 8 | . . . . 1 . 4 . 1 . 1 . . . . . 1 Propulsion 10 | . . . . 2 . 4 . . . 2 . . . . . 2 Utility 17 | . . . . . 1 10 1 . . 2 . . . . . 3 Weapon 5 | . . . . . 1 4 . . . . . . . . . . Highest Loss Streak 5 | . . . . 3 1 4 1 1 . 2 . . . . . 5 Average Slot Usage (%) 88 | . 95 100 98 84 82 89 85 92 81 85 89 87 86 86 86 82 Engine 4 | . 14 14 14 4 6 2 . . . . . . . . . . Core 2 | . . . . 9 2 3 7 7 7 . . . . . . . Reactor 1 | . . . . . . . . . . 6 7 6 6 6 6 5 Treads 13 | . 25 28 28 27 17 14 . . . . . . . . . . Hover 1 | . . . . . . . . . . 9 . . . . . . Flight 3 | . . . . . . . 15 15 15 4 15 12 13 13 13 11 Device 4 | . 6 . . . . 4 15 15 11 3 23 13 19 20 20 19 Storage 11 | . 16 28 26 14 9 6 7 7 7 4 15 7 12 13 13 11 Processor 9 | . . . . . 7 11 15 15 19 33 15 6 6 6 6 6 Hackware 9 | . . . . . 13 15 7 7 2 . . 29 14 13 13 13 Protection 6 | . . . . . 7 12 6 7 9 7 . . 5 6 6 5 Energy Gun 3 | . 14 14 14 14 1 . . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 12 10 7 7 2 4 . . . . . . Ballistic Cannon 1 | . . . . . 2 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 1 7 6 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 10 42 42 90 90 105 111 20 20 27 38 25 25 25 25 25 25 Greatest Support 56 | 26 46 46 46 46 50 56 22 22 22 54 26 26 26 26 26 26 Greatest Overweight (x) 12 | 1 . . 1 1 2 2 . . 1 12 . 1 . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 20 | 4 8 16 16 24 24 23 24 24 24 14 24 24 24 24 24 21 Most Carried 24 | 4 7 11 17 21 24 24 24 23 24 24 24 24 24 20 20 21 Average Carried 18 | 3 5 9 13 17 23 22 23 22 23 9 23 23 20 20 20 18 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 6 11 17 21 24 24 23 22 24 24 24 24 20 20 20 3 Class Distribution -------------------- 41% | Hauler-Mutant 20% | Mutant 11% | Hacker-Sprinter 8% | Hauler-Sprinter 7% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Matter Collected 6337 | 260 269 57 10 41 869 3520 85 19 107 765 81 163 13 17 . 61 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7882 | . 509 180 . . 1360 4774 80 45 . 318 13 494 . . . 109 Parts 409 | . 36 14 . . 76 228 6 5 . 6 2 32 . . . 4 Haulers Intercepted 15 | . 2 . . . 5 7 . . . . . 1 . . . . Recyclers Shooed 7 | . 1 1 . . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 1 . . 6 . . . . 4 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 132 | . 11 8 . . 27 63 7 4 . 5 1 4 . . . 2 Melee 3 | . . . . . . . . . . . . 1 . . . 2 Guns 77 | . 11 8 . . 16 41 . . . . . 1 . . . . Cannons 13 | . . . . . 2 11 . . . . . . . . . . AOE 37 | . . . . . 9 11 7 4 . 3 1 2 . . . . Classes Destroyed 18 | . 5 1 . . 4 5 . . . 3 . . . . . . Worker 20 | . . 1 . . 3 15 . . . . . 1 . . . . Builder 7 | . . . . . 1 5 . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 15 | . 2 . . . 5 7 . . . . . 1 . . . . Recycler 15 | . . . . . 3 12 . . . . . . . . . . Mechanic 4 | . . . . . 1 2 . . . . . 1 . . . . Operator 4 | . 1 . . . 1 2 . . . . . . . . . . Watcher 11 | . 1 . . . 3 3 . . . . . 4 . . . . Swarmer 39 | . 3 6 . . 14 2 7 4 . . 1 2 . . . . Grunt 56 | . 8 2 . . 7 38 . . . . . 1 . . . . Brawler 6 | . . . . . . 6 . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . . Sentry 14 | . . . . . 6 8 . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . Programmer 8 | . . . . . . 6 . . . . . . . . . 2 Z-Technician 3 | . . . . . . . . . . 3 . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 3 . . 8 10 7 4 . 3 1 3 . . . 2 Combat Bots Only 7 | . 3 3 . . 7 5 7 4 . 3 1 3 . . . 2 Max Kills in Single Turn 8 | . 1 2 . . 2 8 2 3 . 1 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 2 3 . 1 1 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Damage Taken 9187 | . 276 182 . 245 790 4198 225 169 . 1532 16 105 19 9 . 1421 Core 1615 | . 22 31 . . 67 305 44 42 . 244 . 30 . 9 . 821 Absorbed by Shields 85 | . 85 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 78 87 . . . . . 9 . . . . . Volleys Fired 578 | 1 54 19 . 3 104 342 7 6 . 29 1 5 . . . 7 Largest 2 | 1 2 2 . 2 2 2 1 1 . 2 1 1 . . . 1 Hottest 126 | 40 60 60 . 60 84 76 30 30 . 126 30 39 . . . 53 Shots Fired 1071 | 1 107 38 . 6 202 649 7 6 . 42 1 5 . . . 7 Gun 812 | 1 107 38 . 6 179 465 . . . 14 . 2 . . . . Cannon 209 | . . . . . 13 175 . . . 15 . . . . . 6 Launcher 45 | . . . . . 10 9 7 6 . 8 1 3 . . . 1 Special 5 | . . . . . . . . . . 5 . . . . . . Kinetic 919 | . 54 19 . 3 174 640 . . . 21 . 2 . . . 6 Thermal 94 | 1 53 19 . 3 18 . . . . . . . . . . . Explosive 30 | . . . . . 10 3 7 6 . 3 1 . . . . . Electromagnetic 23 | . . . . . . 6 . . . 13 . 3 . . . 1 Robot Hit Streak 16 | 1 14 13 . 4 14 16 3 6 . 7 . 8 . . . . Robot Miss Streak 5 | . 5 5 . 1 4 4 3 . . 4 . 1 . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . Secondary Targets 4 | . . 1 . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 731 | 1 69 24 . 5 146 421 3 3 . 30 . 20 . . 1 8 Core Hits 381 | . 30 14 . 1 74 208 11 6 . 18 1 15 . . . 3 Critical Hits 17 | . . . . . . 17 . . . . . . . . . . Critical Kills 6 | . . . . . . 6 . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . 11 . . . . . . . . . . Melee Attacks 123 | . . . . . . . . . 9 24 . 73 1 . 1 15 Impact . | . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . 9 24 . 73 1 . 1 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 4 . 7 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18848 | 11 770 264 . 58 3150 10227 508 326 . 1557 60 1419 . . 166 332 Guns 9181 | 11 770 264 . 55 1888 6020 . . . 134 . 39 . . . . Cannons 2609 | . . . . . 230 2229 . . . 150 . . . . . . Explosions 4466 | . . . . . 992 1978 508 326 . 450 60 152 . . . . Melee 2549 | . . . . . . . . . . 823 . 1228 . . 166 332 Ramming 43 | . . . . 3 40 . . . . . . . . . . . Kinetic 10792 | . 349 128 . 24 1869 8249 . . . 134 . 39 . . . . Thermal 2032 | 11 421 136 . 31 249 1121 . . . 63 . . . . . . Explosive 2626 | . . . . . 992 524 508 326 . 216 60 . . . . . Electromagnetic 806 | . . . . . . 333 . . . 321 . 152 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2549 | . . . . . . . . . . 823 . 1228 . . 166 332 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . . . . . . 4 Average Corruption 3 | . . . . . . 3 4 4 4 . . . . . . 2 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . Effects 74 | . . . . . . 65 1 5 1 . . . . . . 2 Message Errors 13 | . . . . . . 12 . . . . . . . . . 1 Matter Fused 17 | . . . . . . 14 . 2 . . . . . . . 1 Heat Flow Errors 6 | . . . . . . 6 . . . . . . . . . . Energy Discharges 13 | . . . . . . 10 1 2 . . . . . . . . Data Loss (minor) 10 | . . . . . . 8 . 1 1 . . . . . . . Targeting Errors 13 | . . . . . . 13 . . . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1137 | . . . . . 38 256 37 1 . 503 . 255 . . 46 1 Projectiles 58 | . . . . . 8 50 . . . . . . . . . . Explosions 256 | . . . . . 12 206 37 1 . . . . . . . . Melee 823 | . . . . . 18 . . . . 503 . 255 . . 46 1 Knockbacks 21 | . . . . . 1 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 1 20 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . 8 . 45 . . . . . . . . 24 Shots 4 | . . . . . 1 . 2 . . . . . . . . 1 Rammed 4 | . 2 . . 1 1 . . . . . . . . . . . Targets Rammed 4 | . 2 . . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 57 48 . 1 90 477 . . . 334 14 24 2 1 2 104 Average Temperature 47 | . 14 11 . 1 22 57 . . . 85 8 8 2 1 1 40 Received Heat Transfer 2380 | . 118 33 . . 216 1611 9 24 . 360 . . 9 . . . Effects 4 | . . . . . . 3 . . . 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . Parts Fried 3 | . . . . . . . . . . 2 . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . 1 2 . . . . . . . . . . Heat Transferred 2744 | 25 950 300 . 75 544 800 . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Peak Influence 2341 | . 184 167 . 30 461 2341 . . . . . 644 . . . . Initial 58 | . . 27 . . . 58 . . . . . 52 . . . . Average 369 | . 83 39 . 3 207 761 . . . . . 166 . . . . Maximum Alert Level 5 | . . . . . 2 5 . . . . . 2 . . . . Low Security (%) 52 | 100 100 100 . 100 40 23 . . . . . 52 . . . . Level 1 26 | . . . . . 58 21 . . . . . 44 . . . . Level 2 7 | . . . . . 1 17 . . . . . 2 . . . . Level 3 . | . . . . . . 2 . . . . . . . . . . Level 4 7 | . . . . . . 18 . . . . . . . . . . Level 5 5 | . . . . . . 14 . . . . . . . . . . High Security . | . . . . . . 2 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 3 25 . . . . . 4 . . . . Investigation 4 | . . . . . 1 3 . . . . . . . . . . Extermination 7 | . . . . . . 6 . . . . . 1 . . . . Reinforcement 11 | . 1 . . . 2 5 . . . . . 3 . . . . Assault 6 | . . . . . . 6 . . . . . . . . . . Garrison 5 | . . . . . . 5 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Distress Signals 10 | . 1 . . . 3 6 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 260 | . 22 8 . 3 48 97 14 8 . 18 2 24 3 4 4 5 Peak Tracking Total 7 | . 4 3 . 1 7 6 4 5 . 6 2 7 3 4 4 4 Tactical Retreats 15 | . 1 . . . 1 4 2 . . 2 . 4 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Traps Triggered 5 | . . . . . 1 3 . . . . . 1 . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 4 . 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Disabled 39 | . . . . 2 1 30 . . . 3 . 3 . . . . Max in Single Turn 9 | . . . . . 1 9 . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Accessed 51 | . 6 . 2 . 12 10 . . 1 . . 16 . . 4 . Terminals 32 | . 6 . . . 10 6 . . . . . 10 . . . . Fabricators 5 | . . . . . . 2 . . . . . 3 . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . Total Hacks 196 | . 19 . 2 . 37 23 . . 4 . . 88 . . 23 . Successful 148 | . 10 . 2 . 22 17 . . 4 . . 70 . . 23 . Failed 47 | . 9 . . . 14 6 . . . . . 18 . . . . Catastrophic 5 | . . . . . . 1 . . . . . 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 82 | . 13 . 1 . 15 6 . . 1 . . 46 . . . . Terminals 124 | . 19 . . . 33 15 . . . . . 57 . . . . Fabricators 16 | . . . . . . 3 . . . . . 13 . . . . Repair Stations 15 | . . . . . 2 3 . . . . . 10 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 6 . . . . Garrison Access 6 | . . . . . 2 2 . . . . . 2 . . . . Terminal Hacks 80 | . 5 . 2 . 14 9 . . 4 . . 23 . . 23 . Record 14 | . . . 1 . . . . . . . . 2 . . 11 . Part Schematic 16 | . . . . . 2 . . . 4 . . 6 . . 4 . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . Robot Analysis 6 | . 2 . . . 1 2 . . . . . 1 . . . . Prototype ID Bank 10 | . 2 . . . 3 . . . . . . 2 . . 3 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . 1 . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . Unreport Threat 5 | . . . . . 2 1 . . . . . 2 . . . . Locate Traps 7 | . . . . . 1 3 . . . . . 3 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . . . 3 1 . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . . 9 . . . . Load Schematic 4 | . . . . . . . . . . . . 4 . . . . Build 6 | . . . . . . 1 . . . . . 5 . . . . Repair Station Hacks 14 | . . . . . 2 2 . . . . . 10 . . . . Scan Component 7 | . . . . . 1 1 . . . . . 5 . . . . Repair 7 | . . . . . 1 1 . . . . . 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 6 . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . 1 . . . . Unauthorized Hacks 35 | . 5 . . . 5 4 . . . . . 21 . . . . Terminals 29 | . 5 . . . 5 3 . . . . . 16 . . . . Track 8 | . 1 . . . 1 1 . . . . . 5 . . . . Assimilate 6 | . 1 . . . . 1 . . . . . 4 . . . . Botnet 12 | . 2 . . . 3 1 . . . . . 6 . . . . Operators 3 | . 1 . . . 1 . . . . . . 1 . . . . Fabricators 5 | . . . . . . 1 . . . . . 4 . . . . Report 1 | . . . . . . . . . . . . 1 . . . . Siphon 3 | . . . . . . . . . . . . 3 . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . . . 10 8 . . . . . 11 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . . 4 . . 9 . . 4 . Parts Built 6 | . . . . . . 1 . . . . . 5 . . . . Matter 1137 | . . . . . . 234 . . . . . 903 . . . . Time 604 | . . . . . . 58 . . . . . 546 . . . . Total Part Build Rating 35 | . . . . . . 7 . . . . . 28 . . . . Parts Repaired 7 | . . . . . 1 1 . . . . . 5 . . . . Time 334 | . . . . . 32 12 . . . . . 290 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total Allies 15 | . 1 . . 5 . 1 . . . 5 . 3 . . . . Largest Group 4 | . 1 1 1 4 2 1 . . . 4 2 2 . . . . Highest-Rated Group 280 | . 10 10 10 63 41 10 . . . 280 140 96 . . . . Highest-Rated Ally 70 | . 10 10 10 31 31 10 . . . 70 70 70 . . . . Total Orders 45 | . . 1 1 1 . 2 . . . 28 . 12 . . . . STAY 24 | . . 1 1 1 . 1 . . . 14 . 6 . . . . FOLLOW 21 | . . . . . . 1 . . . 14 . 6 . . . . Ally Attacks 137 | . . . . 19 49 . . . . 54 8 7 . . . . Total Damage 3138 | . . . . 166 743 . . . . 1019 175 1035 . . . . Kills 25 | . . . . 2 7 . . . . 7 3 6 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . 5 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Robot Analysis Total 6 | . 2 . . . 1 2 . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 2 1 . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Turns Passed 17067 | 53 998 1355 994 1102 2558 4829 163 192 525 1856 145 1599 203 45 24 426 Spaces Moved 15745 | 44 521 802 599 567 1168 2129 379 470 1263 2813 389 3193 481 274 95 558 Core 33 | 17 . . . . . . . . . 1 . . . . . 15 Treads 5555 | . 425 802 599 567 1168 1994 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 123 | 27 96 . . . . . . . . . . . . . . . Hover 1882 | . . . . . . . . . . 1882 . . . . . . Flight 8152 | . . . . . . 135 379 470 1263 930 389 3193 481 274 95 543 Fastest Speed 16 | 50 90 160 160 180 172 32 32 32 32 16 32 32 32 16 16 16 Average Speed 84 | 84 147 160 161 180 183 161 32 32 35 50 32 32 32 16 16 34 Slowest Speed 650 | 100 160 160 180 180 200 192 32 32 97 650 32 100 32 32 16 82 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 1 . . . 15 . 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 77 99 70 93 88 40 67 60 84 83 69 49 65 47 76 35 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . . 2 . . . . . 1 . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 18 | . . 3 . 2 . . 2 3 4 . 2 . . 1 . 1 Spaces Dug 100 | . . . . . 12 18 . 5 1 6 . 52 1 . . 5 Terrain Destroyed 476 | . . . . . 89 201 42 42 1 32 6 53 1 . . 9 Melee 61 | . . . . . . . . . 1 4 . 52 1 . . 3 Projectile 83 | . . . . . 2 67 . . . 8 . . . . . 6 AOE 332 | . . . . . 87 134 42 42 . 20 6 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total 18366 | 57 653 836 628 642 1407 3002 412 503 1335 3187 407 3632 529 272 100 764 Wait 1293 | . 44 11 11 62 61 379 25 26 16 85 16 340 41 . 6 170 Move 15693 | 43 520 801 598 566 1167 2128 378 467 1262 2812 388 3162 480 271 92 558 Hop 18 | . . . . . . . . 1 . . . 15 . 1 1 . Pick Up 269 | 7 10 5 16 7 27 59 . 1 11 110 1 13 . . . 2 Fast Attach 37 | 3 . . 1 . 4 7 . . 6 13 . 1 . . . 2 Attach 94 | 3 3 . . 3 7 27 1 2 6 26 1 9 3 . . 3 Detach 21 | . . . . . 1 4 . . 4 6 . 3 . . . 3 Swap 83 | . 8 . . . 14 33 1 . 6 16 . 4 . . . 1 Drop 153 | . 12 . 2 . 21 23 . . 15 66 . 7 4 . . 3 Fire 578 | 1 54 19 . 3 104 342 7 6 . 29 1 5 . . . 7 Melee 123 | . . . . . . . . . 9 24 . 73 1 . 1 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . 2 . . 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 9) 877 | -10/Materials | Discovered new exit (range 3) 1052 | -10/Materials | Entered Mines 1052 | -10/Mines | Accompanied by 1 ally 1116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1116 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Discovered new exit (range 9) 1468 | -10/Mines | Learned Materials terminal intel 2287 | -10/Mines | Discovered new exit (range 7) 2288 | -10/Mines | Learned location of Storage (-9) 2407 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Accompanied by 1 ally 2444 | -10/Exiles | Met 8R-AWN 2475 | -10/Exiles | Met EX-HEX 2519 | -10/Exiles | Met EX-BIN 2608 | -10/Exiles | Met EX-DEC 2655 | -10/Exiles | Learned location of Zion (-7) 2716 | -10/Exiles | Discovered new exit (range 10) 2856 | -10/Exiles | Aligned with FarCom system 2858 | -10/Exiles | Given EX-Vault access code 2896 | -10/Exiles | Opened EX-Vault 2907 | -10/Exiles | Found Field Lobotomy Kit 2916 | -10/Exiles | Found Lightpack 2.0 2959 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3401 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Field Lobotomy Kit 3401 | -10/Exiles | Entered Mines 3401 | -9/Mines | Accompanied by 1 ally 3448 | -9/Mines | Discovered new exit (range 9) 3508 | -9/Mines | Learned Materials terminal intel 3538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3582 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3609 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3631 | -9/Mines | Build established: Hauler-Mutant 3669 | -9/Mines | Assembled infested the area 3824 | -9/Mines | Discovered new exit (range 9) 3825 | -9/Mines | Lost 3 parts (1p2n) 3906 | -9/Mines | Learned location of 1 exit from Proximity Caves 4391 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4503 | -9/Mines | Entered Materials 4503 | -8/Materials | Accompanied by 2 allies 4503 | -8/Materials | Evolved 4 slots: Utility x4 4504 | -8/Materials | Loaded intel: 12 terminal locations 4508 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5117 | -8/Materials | Build established: Scavenger-Mutant 5438 | -8/Materials | Build established: Hauler-Mutant 5542 | -8/Materials | Destroyed 7 combat bots 6204 | -8/Materials | Discovered new exit (range 13) 6308 | -8/Materials | Repaired Mni. Grenade Launcher 6911 | -8/Materials | Discovered new exit (range 9) 6995 | -8/Materials | Central database locked down 7061 | -8/Materials | Entered Factory 7061 | -7/Factory | Evolved 2 slots: Utility x2 7063 | -7/Factory | FarCom data flow suspended 8270 | -7/Factory | Repaired Hrd. Medium Armor Plating 8563 | -7/Factory | Build established: Hacker-Mutant 9067 | -7/Factory | Garrison activated, responded to threat 9114 | -7/Factory | Lost 4 parts (1p1n2u) 9392 | -7/Factory | Build established: Hauler-Mutant 9470 | -7/Factory | Discovered new exit (range 8) 9554 | -7/Factory | Lost 3 parts (1p2u) 9599 | -7/Factory | Discovered new exit (range 3) 9602 | -7/Factory | Identified exit to Lower Caves 10065 | -7/Factory | Local fabrication network quarantined 10120 | -7/Factory | Fabricated Adv. Target Analyzer (x1) 10661 | -7/Factory | First assault squad dispatched 11145 | -7/Factory | Identified exit to Factory 11343 | -7/Factory | Build established: Scavenger-Mutant 11778 | -7/Factory | High security lockdown imminent 11832 | -7/Factory | Discovered exit to Factory (range 9) 11858 | -7/Factory | High security lockdown engaged 11890 | -7/Factory | Entered Lower Caves 12051 | -7/Lower Caves | Discovered new exit (range 5) 12053 | -7/Lower Caves | Identified exit to Lower Caves 12053 | -7/Lower Caves | Entered another Lower Caves area 12054 | -7/Lower Caves | Encountered a Warlord checkpoint 12059 | -7/Lower Caves | Learned 4 Factory zone layouts 12065 | -7/Lower Caves | Destroyed 7 combat bots 12109 | -7/Lower Caves | Spotted B-75 Beast 12143 | -7/Lower Caves | Core integrity fell below 50% 12181 | -7/Lower Caves | Spotted 3V-ZHX(f) 12181 | -7/Lower Caves | Spotted ZC-6JQ(f) 12182 | -7/Lower Caves | Encountered a Master Thief 12182 | -7/Lower Caves | Encountered a Master Thief 12186 | -7/Lower Caves | Spotted RH-OJ2(f) 12187 | -7/Lower Caves | Encountered a Master Thief 12187 | -7/Lower Caves | Spotted 04-IGP(f) 12188 | -7/Lower Caves | Build established: Hauler-Sprinter 12191 | -7/Lower Caves | Encountered a Master Thief 12216 | -7/Lower Caves | Identified exit to Zion 12245 | -7/Lower Caves | Entered Zion 12278 | -7/Zion | Discovered new exit (range 11) 12281 | -7/Zion | Received a visual enhancement algorithm 12289 | -7/Zion | System corruption cleaned by Quarantine Array 12329 | -7/Zion | Learned location of Warlord (-4) 12331 | -7/Zion | Learned location of Armory (-4) 12333 | -7/Zion | Visited the Megawrench Repair Shop 12370 | -7/Zion | Found Prototype Device 12412 | -7/Zion | Learned Factory terminal intel 12462 | -7/Zion | Given the Hacking Drone Bay 12551 | -7/Zion | Found Prototype Processor 12551 | -7/Zion | Identified Exp. Signal Interpreter 12565 | -7/Zion | Found Prototype Processor 12565 | -7/Zion | Identified Exp. Terrain Scan Processor 12570 | -7/Zion | Found Prototype Processor 12570 | -7/Zion | Identified Exp. Targeting Computer 12709 | -7/Zion | Megawrench repaired 6 parts 12765 | -7/Zion | Discovered new exit (range 3) 12768 | -7/Zion | Identified exit to Deep Caves 12768 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12770 | -7/Zion | Entered Deep Caves 12897 | -7/Deep Caves | Attacked by Z-Imprinter 12927 | -7/Deep Caves | Assimilated 8U-J1J(z) with FLK Orb 12931 | -7/Deep Caves | Assimilated 3C-66D(z) with FLK Orb 12939 | -7/Deep Caves | Allies destroyed Z-Imprinter 12951 | -7/Deep Caves | Found Prototype Device 12952 | -7/Deep Caves | Identified Zio. Metafield Generator 12964 | -7/Deep Caves | Found Prototype Protection 12965 | -7/Deep Caves | Identified Zio. Weapon Casing 12993 | -7/Deep Caves | Identified Phasing AFG 13095 | -7/Deep Caves | Z-Facility disabled 13206 | -7/Deep Caves | Core integrity fell below 20% 13218 | -7/Deep Caves | Assimilated 1I-SC4(z) with FLK Orb 13221 | -7/Deep Caves | Assimilated 5M-Q8Y(z) with FLK Orb 13224 | -7/Deep Caves | Assimilated GC-CPR(z) with FLK Orb 13536 | -7/Deep Caves | Found Zio. Weapon Casing 13604 | -7/Deep Caves | Discovered new exit (range 7) 13749 | -7/Deep Caves | Build established: Hauler-Mutant 13996 | -7/Deep Caves | Found Prototype Protection 13996 | -7/Deep Caves | Identified Zio. Heavy Carapace 14004 | -7/Deep Caves | Found Zio. Heavy Carapace 14180 | -7/Deep Caves | Spotted as-18642 14194 | -7/Deep Caves | Destroyed as-18642 14431 | -7/Deep Caves | Exposed GOLEM chamber 14434 | -7/Deep Caves | Found GOLEM Unit 14443 | -7/Deep Caves | Found GOLEM Unit 14567 | -7/Deep Caves | Identified exit to Proximity Caves 14599 | -7/Deep Caves | Found Surveybot 24 Scanner 14600 | -7/Deep Caves | Found Surveybot 24 Chip 14626 | -7/Deep Caves | Entered Proximity Caves 14626 | -6/Proximity Caves | Accompanied by 2 allies 14700 | -6/Proximity Caves | Learned Factory garrison access intel 14771 | -6/Proximity Caves | Entered Factory 14771 | -6/Factory | Accompanied by 1 ally 14771 | -6/Factory | Evolved 2 slots: Utility x2 14773 | -6/Factory | Loaded intel: 20 terminal locations 14774 | -6/Factory | Loaded intel: 4 garrison access locations 14852 | -6/Factory | Build established: Hauler-Sprinter 15163 | -6/Factory | Identified exit to Lower Caves 15169 | -6/Factory | Discovered new exit (range 15) 15202 | -6/Factory | Build established: Hacker-Sprinter 15240 | -6/Factory | Repaired Adv. Reaction Control System 15285 | -6/Factory | Repaired Proton Missile Launcher? 15338 | -6/Factory | Repaired Mni. Grenade Launcher? 15365 | -6/Factory | Identified exit to Factory 15445 | -6/Factory | Repaired Prc. Assault Rifle? 15525 | -6/Factory | Repaired Imp. Cesium-ion Thruster 15837 | -6/Factory | Fabricated Exp. Utility Shielding? 15900 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16010 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 16118 | -6/Factory | Fabricated Adv. Hacking Suite? 16274 | -6/Factory | Local fabrication network quarantined 16285 | -6/Factory | Fabricated Adv. System Shield? 16370 | -6/Factory | Entered Lower Caves 16371 | -6/Lower Caves | Learned Factory garrison access intel 16551 | -6/Lower Caves | Discovered new exit (range 12) 16568 | -6/Lower Caves | Identified exit to Lower Caves 16573 | -6/Lower Caves | Entered another Lower Caves area 16573 | -6/Lower Caves | Spotted PQ-BFS(f) 16573 | -6/Lower Caves | Spotted 9R-GNS(f) 16574 | -6/Lower Caves | Encountered a Master Thief 16574 | -6/Lower Caves | Encountered a Master Thief 16604 | -6/Lower Caves | Learned 4 Factory zone layouts 16609 | -6/Lower Caves | Spotted B-75 Beast 16616 | -6/Lower Caves | Discovered new exit (range 8) 16617 | -6/Lower Caves | Spotted NX-YDT(f) 16618 | -6/Lower Caves | Encountered a Master Thief 16618 | -6/Lower Caves | Identified exit to Data Miner 16618 | -6/Lower Caves | Entered Data Miner 16618 | -6/Data Miner | Discovered new exit (range 6) 16622 | -6/Data Miner | Met Data Miner 16626 | -6/Data Miner | Learned location of Section 7 (-3) 16626 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16627 | -6/Data Miner | Received God Mode back door access code from Data Miner 16642 | -6/Data Miner | Identified exit to Proximity Caves 16642 | -6/Data Miner | Entered Proximity Caves 17035 | -5/Proximity Caves | Core integrity fell below 50% 17050 | -5/Proximity Caves | Core integrity fell below 20% 17068 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17035_ LFBWWNBSNWDICOX: Q&BKZN&S3DIX76E 17035_ Imp. Heat Sink fries itself beyond repair. 17037_ Zio. Light DM Reactor destroyed. 17037_ Penetrated by Slug. 17039_ P-70 Sage destroyed. 17041_ Penetrated by Slug. 17047_ Exp. Utility Shielding destroyed. 17047_ Zio. Biocell destroyed. 17048_ Imp. Target Analyzer fries itself beyond repair. 17048_ Dropped Mni. Grenade Launcher. 17049_ Acquired Proton Missile Launcher. 17049_ Slug penetrates Wall. 17049_ Penetrated by Slug. 17050_ Acquired Zio. Light DM Reactor. 17051_ Slug penetrates H-66 Slayer. 17051_ Penetrated by Slug. 17051_ Imp. Cesium-ion Thruster destroyed. 17054_ Slug penetrates Wall. 17057_ System corrupted: Matter fused (-5). 17061_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????BB??????????????????????????????????????????? | | ?????BB??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | #??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | #???????????????????????????# ???????????? | | #??????????????????????????## #???????????? | | ##????????????????????????## #???????????? | | #????????????????????????# ##??????????? | | #???????????????#######?# #####??????? | | #####???????????## #?? ##?????? | | #?# ##?????###### ### ? #?????? | | ### ##???## ## #?# #?? #?????? | | ##??# #???# #??# #?????? | | ##?# hh #???# #### #?????? | | !### ### ##?### ##?????? | | !!!## #?## ##?## ##?????? | | ## !*!!!# ###### #### ##????? | | #######!!! !% ##?## ## #????? | | ##?????###[!] #??## @ #????? | | #????????#]% #???#### ##????? | | #????????## #??????# ### ##?????? | | #?????????## #??????## ##?# #??????? | | ???????????# ##???????#### #??# #??????? | | ???????????## ##???????????### #??## ##??????? | | ????????????###??????????????## #??####???????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 10 Armor Coverage 2400 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 18 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 22 Item Schematics ----------------- System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Adv. Hacking Suite | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Exp. Heat Sink | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Target Analyzer | x1 | -7/Factory | Preloaded Exp. Utility Shielding | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingChipBoosters Manual? 0 Play Time 04:43:58 Cumulative 178.1 hours Start 2020.10.31 @ 14:33:47 End 2020.10.31 @ 19:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 73 Rogue 69 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fef2783-f062-4ede-9725-1051818edb87