Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 16:03:24 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (577) 577 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1872 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 271/300 Energy 138/150 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Sensor Array Experimental Sensor Array Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Assault Rifle Heavy Hammer > --- INVENTORY (2) ---- Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Rifle Heavy Hammer Heavy Hammer > --- INVENTORY -------- Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Medium Battery Processor Signal Interpreter Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 6 | 3 . . 3 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 2 | 1 . . 1 Weapon 2 | 1 . . 1 Parts Attached 28 | 3 15 6 4 Power 6 | 1 2 3 . Engine 4 | 1 2 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 5 | . 3 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover 3 | . 3 . . Flight . | . . . . Utility 7 | . 4 1 2 Device 4 | . 1 1 2 Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 6 . 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 3 | . 3 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 91 | . 87 99 85 Engine 10 | . 14 6 10 Core 2 | . . 7 . Leg 5 | . . 10 20 Hover 17 | . 20 16 . Device 14 | . 13 14 16 Processor 12 | . 11 14 10 Energy Gun 1 | . 1 . . Ballistic Gun 3 | . 4 . 9 Impact Weapon 21 | . 17 28 19 Naked Turns . | . . . . Heaviest Build 19 | 8 11 16 19 Greatest Support 35 | 8 17 35 35 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 2 | 2 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 497 | 230 167 80 20 Remotely . | . . . . Salvage Created 852 | . 430 422 . Parts 31 | . 21 10 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 10 9 . Melee 6 | . 1 5 . Guns 7 | . 7 . . Cannons 1 | . 1 . . Classes Destroyed 6 | . 4 2 . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 8 | . 3 5 . Grunt 11 | . 7 4 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1543 | . 866 323 354 Core 1265 | . 717 254 294 Absorbed by Shields . | . . . . Redirected to Core 892 | . 466 205 221 Core Remaining (%) 73 | 100 . 47 . Volleys Fired 49 | . 46 . 3 Largest 2 | . 2 . 2 Hottest 76 | . 40 . 76 Shots Fired 67 | . 63 . 4 Gun 50 | . 46 . 4 Cannon . | . . . . Launcher . | . . . . Special 17 | . 17 . . Kinetic 40 | . 37 . 3 Thermal 27 | . 26 . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . 5 Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 66 25 10 Core Hits 31 | . 25 6 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 78 | . 36 34 8 Impact 78 | . 36 34 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 3 4 . Combat Hostiles 1 | . . 1 . Follow-up Attacks 6 | . . 4 2 Damage Inflicted 1865 | . 851 862 152 Guns 365 | . 315 . 50 Cannons . | . . . . Explosions . | . . . . Melee 1471 | . 507 862 102 Ramming . | . . . . Kinetic 265 | . 229 . 36 Thermal 129 | . 115 . 14 Explosive . | . . . . Electromagnetic . | . . . . Impact 1471 | . 507 862 102 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 281 | . 68 213 . Projectiles . | . . . . Explosions . | . . . . Melee 281 | . 68 213 . Knockbacks 3 | . 2 1 . Impact 3 | . 2 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 573 | . 396 51 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . 7 4 . Impact Corruptions 16 | . 5 11 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 487 | . 450 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 285 | . 271 285 48 Average Influence 128 | . 128 151 36 Maximum Alert Level 1 | . 1 1 . Low Security (%) 85 | 100 93 71 100 Level 1 14 | . 6 28 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 16 9 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 31 . 2 Successful 21 | . 19 . 2 Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 25 | . 25 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Robot Schematic 3 | . 3 . . Robot Analysis 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 3 | . 3 . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1470 | 22 790 547 111 Spaces Moved 1389 | 32 772 519 66 Core 117 | 32 85 . . Treads . | . . . . Legs 234 | . . 168 66 Wheels . | . . . . Hover 1038 | . 687 351 . Flight . | . . . . Fastest Speed 50 | 50 50 56 120 Average Speed 67 | 50 56 78 120 Slowest Speed 120 | 50 60 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 99 93 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1732 | 36 1014 600 82 Wait 138 | . 108 30 . Move 1386 | 31 771 518 66 Hop . | . . . . Pick Up 8 | 2 4 1 1 Fast Attach 22 | 3 12 5 2 Attach 2 | . 1 . 1 Detach 2 | . 1 . 1 Swap 4 | . 2 1 1 Drop 21 | . 14 6 1 Fire 49 | . 46 . 3 Melee 70 | . 35 29 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 30 | . 20 10 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Core integrity fell below 50% 544 | -10/Materials | Discovered exit to Materials (range 14) 625 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Identified exit to Mines 739 | -10/Materials | Discovered exit to Materials (range 11) 813 | -10/Materials | Entered Mines 814 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 815 | -10/Mines | Reached level 2 816 | -10/Mines | Found Prototype Device 816 | -10/Mines | Identified Exp. Sensor Array 1041 | -10/Mines | Learned Materials stockpile data 1060 | -10/Mines | Discovered exit to Materials (range 13) 1247 | -10/Mines | Discovered exit to Materials (range 5) 1360 | -10/Mines | Entered Materials 1361 | -9/Materials | Core integrity fell below 50% 1362 | -9/Materials | Reached level 3 1362 | -9/Materials | Upgraded with Propulsion slot (x1) 1362 | -9/Materials | Upgraded with Utility slot (x1) 1362 | -9/Materials | Upgraded with Weapon slot (x1) 1466 | -9/Materials | Core integrity fell below 20% 1471 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01362_ Reached level 3. 01362_ Upgraded: Propulsion Slot (+1) 01362_ Upgraded: Utility Slot (+1) 01362_ Upgraded: Weapon Slot (+1) 01376_ Dropped Assault Rifle. 01377_ Connecting with Scanalyzer... >>Insert(Exp. Sensor Array) Scanning Exp. Sensor Array... Ready to analyze. >>Scanalyze Scanning: Exp. Sensor Array... Schematic downloaded. 01378_ Acquired Assault Rifle. 01392_ Acquired 20 matter. 01406_ Acquired Imp. Sensor Array. 01413_ K-01 Serf collects debris. 01423_ Acquired Beam Rifle. 01425_ K-01 Serf cleans the Atomic Centrifuge. 01431_ K-01 Serf collects debris. 01455_ Hvy. Hammer follow-up attack on Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????=??????????????????????? | | ????????????????????????????????????? | | ???????????????#+#??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????###?# #??????????????????? | | ????########Y#?#^#??????????????????? | | ????# @### ###????????????????? | | ????# """ # ###+#########????? | | ????# """ # ?????? | | ????# """ Y/ ??????? | | ????# # """ ??????? | | ????# """ # """ #??????????? | | ????# """ ### """ ########???? | | ????# """ #?# # """ #???? | | ????# #?# # """ #???? | | ????############ [ # """ #???? | | ??????????##%% [ # #???? | | ??????????#% + #???? | | ??????????#% # #???? | | ??????????#% ##### ## #???? | | ??????????#% #???# ## #???? | | ??????????##%% #####+#########???? | | ???????######## # #??????????? | | ???????# ?# # #??????????? | | ???????# # # "" #??????????? | | ???????# """ # # """ #??????????? | | ???????# """ + + S" #??????????? | | ???????# """ # # #??????????? | | ???????# # ########??????????? | | ???????######## ####### ??????? | | ??????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 7425 | 3000 1375 1550 1500 XP Spent 5370 | 2970 . . 2400 Upgrades 14 | 11 . . 3 Propulsion Slot 2 | 1 . . 1 Utility Slot 2 | 1 . . 1 Weapon Slot 2 | 1 . . 1 Heat Dissipation 2 | 2 . . . Mass Support 1 | 1 . . . Inventory Capacity 2 | 2 . . . Sight Range 1 | 1 . . . Hack Attack % 1 | 1 . . . Hack Defense % 1 | 1 . . . Protomatter Created 218 | . 148 70 . Integrity Restored 654 | . 444 210 . Core 654 | . 444 210 . Protomatter Decayed 53 | . . 53 . Game ------ Seed DefensePowerFrame Manual? 0 Play Time 00:24:45 Cumulative 94.0 hours Start 2020.07.21 @ 15:39:35 End 2020.07.21 @ 16:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 65 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b483b136-456e-4769-9e3d-69edbf2d058c