Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:54:03 Player: Yovador Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1510) 1510 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 5514 Bonus ------- Follower Combat Kills 14 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 218/290 System Corruption 0% Temperature Critical (1710) Movement Core (850) Ox16 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer ECM Suite Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun Gauss Rifle Gauss Cannon > --- INVENTORY (8) ---- Light Nuclear Core Improved Carbon-fiber Leg Flexi-carbon Leg Advanced ECM Suite Reaction Control System Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Flexi-carbon Leg Advanced ECM Suite Reaction Control System Hardened Medium Armor Plating Heavy EM Shotgun Gauss Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 71 | 6 12 . . . 28 6 19 Power 7 | 1 1 . . . 2 1 2 Engine 5 | 1 1 . . . 1 . 2 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 4 . . . 9 1 3 Treads 4 | 2 1 . . . 1 . . Leg 11 | . . . . . 7 1 3 Wheel 4 | . 3 . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 . . . 7 1 4 Device 5 | . . . . . 3 . 2 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 6 | . . . . . 3 1 2 Artifact . | . . . . . . . . Weapon 29 | 2 4 . . . 10 3 10 Energy Gun 4 | . . . . . 1 1 2 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 16 | 2 3 . . . 7 2 2 Ballistic Cannon 3 | . 1 . . . . . 2 Launcher . | . . . . . . . . Special Weapon 3 | . . . . . 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 6 | . 3 . . . 1 . 2 Power 1 | . 1 . . . . . . Propulsion 1 | . 1 . . . . . . Utility . | . . . . . . . . Weapon 4 | . 1 . . . 1 . 2 Highest Loss Streak 2 | . 2 . . . 1 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 99 100 99 Engine 8 | . 13 14 14 14 5 . 12 Core 2 | . . . . . 3 15 2 Treads 6 | . 18 . . . 4 . . Leg 11 | . . . . . 13 30 30 Wheel 9 | . 9 28 28 28 9 . . Device 5 | . . . . . 8 7 7 Storage 10 | . 14 14 14 14 9 7 7 Processor 10 | . 12 14 14 14 9 7 7 Protection 5 | . . . . . 9 7 7 Energy Cannon 4 | . . . . . 7 6 4 Ballistic Gun 20 | . 25 28 28 28 18 7 10 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 14 13 13 13 29 38 50 Greatest Support 72 | 40 40 26 26 26 54 72 72 Greatest Overweight (x) 16 | . . . . . 1 . 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 7 8 7 6 6 8 7 8 Average Carried 6 | 3 6 6 6 6 7 5 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 7 | 6 6 6 6 6 7 7 6 Class Distribution -------------------- 55% | Skirmisher 39% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1463 | 167 401 . . . 469 . 426 Remotely . | . . . . . . . . Salvage Created 1626 | . 410 . . . 548 . 668 Parts 90 | . 29 . . . 34 . 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 30 | . 8 . . . 13 . 9 Guns 20 | . 5 . . . 10 . 5 Cannons 9 | . 3 . . . 3 . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 10 | . 3 . . . 4 . 3 Worker 1 | . . . . . 1 . . Builder 1 | . 1 . . . . . . Watcher 6 | . 3 . . . 3 . . Swarmer 3 | . . . . . 3 . . Grunt 16 | . 8 . . . 6 . 2 Sentry 1 | . . . . . 1 . . Specialist 4 | . . . . . . . 4 Hunter 4 | . . . . . 3 . 1 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 3 | . 2 . . . 3 . 3 Combat Bots Only 3 | . 2 . . . 3 . 3 Max Kills in Single Turn 1 | . 1 . . . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 162 | . 43 . . . 53 . 66 Missed 45 | . 6 . . . 18 . 21 Damage Taken 2828 | . 576 . . . 562 . 1690 Core 1006 | . 126 . . . 121 . 759 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . . Core Remaining (%) 75 | 100 . . . 49 78 . . Volleys Fired 102 | . 31 . . . 38 . 33 Largest 3 | . 2 . . . 3 . 3 Hottest 133 | . 55 . . . 125 . 133 Shots Fired 246 | . 62 . . . 104 . 80 Gun 173 | . 50 . . . 68 . 55 Cannon 63 | . 12 . . . 33 . 18 Launcher . | . . . . . . . . Special 10 | . . . . . 3 . 7 Kinetic 173 | . 62 . . . 68 . 43 Thermal 53 | . . . . . 36 . 17 Explosive . | . . . . . . . . Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 16 | . 6 . . . 10 . 16 Robot Miss Streak 6 | . 3 . . . 6 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 151 | . 39 . . . 59 . 53 Core Hits 77 | . 20 . . . 36 . 21 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2718 | . 547 . . . 1254 . 917 Guns 1672 | . 443 . . . 704 . 525 Cannons 985 | . 104 . . . 550 . 331 Explosions 61 | . . . . . . . 61 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1665 | . 547 . . . 704 . 414 Thermal 942 | . . . . . 550 . 392 Explosive . | . . . . . . . . Electromagnetic 111 | . . . . . . . 111 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1710 | . 20 . . . 290 . 1710 Average Temperature 213 | . 7 . . . 83 . 413 Received Heat Transfer 438 | . 267 . . . 117 . 54 Effects 38 | . . . . . 2 . 36 Shutdowns 7 | . . . . . . . 7 Energy Bleed 5 | . . . . . . . 5 Interference 2 | . . . . . 2 . . Matter Decay 6 | . . . . . . . 6 Short Circuit 5 | . . . . . . . 5 Damage (minor) 6 | . . . . . . . 6 Damage (major) 1 | . . . . . . . 1 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1345 | . . . . . 814 . 531 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 250 | . 211 16 . . 164 21 250 Initial 21 | . . 16 . . . 21 14 Average 58 | . 39 16 . . 66 21 147 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 95 | 100 97 100 . 100 100 100 61 Level 1 4 | . 2 . . . . . 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 9 | . 1 1 . . 4 . 3 Investigation 4 | . 1 . . . 3 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 1 . 3 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 13 . . . 21 . 13 Peak Tracking Total 5 | . 3 . . . 5 . 4 Tactical Retreats 6 | . . . . . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 4 | . . . . . 1 . 3 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 19 | . 10 . . . 7 2 . Terminals 14 | . 8 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 53 | . 32 . . . 19 2 . Successful 29 | . 18 . . . 9 2 . Failed 23 | . 14 . . . 9 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 44 | . 28 . . . 15 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 5 | . 4 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 22 | . 15 . . . 6 1 . Record 5 | . 1 . . . 4 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . Alert Level 4 | . 3 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 3 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 3 . . . 1 . . Report Inventory 3 | . 2 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . . . 6 . . Full Trace Events 5 | . 2 . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 124 | . . . . . 124 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4109 | 81 1046 76 167 206 1888 248 397 Spaces Moved 2440 | 46 724 70 168 208 878 174 172 Core 11 | 9 . . . . . . 2 Treads 382 | 37 345 . . . . . . Legs 840 | . . . . . 496 174 170 Wheels 1207 | . 379 70 168 208 382 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 120 105 Average Speed 112 | 138 122 90 90 90 110 120 119 Slowest Speed 850 | 160 160 90 90 90 190 120 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 98 21 56 38 51 6 88 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 19 | . . . . . 13 . 6 Melee . | . . . . . . . . Projectile 13 | . . . . . 13 . . AOE 6 | . . . . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3609 | 63 823 83 183 226 1713 212 306 Wait 878 | . 41 12 16 19 705 30 55 Move 2433 | 45 723 69 167 207 877 173 172 Hop . | . . . . . . . . Pick Up 76 | 12 11 1 . . 36 2 14 Fast Attach . | . . . . . . . . Attach 31 | 6 7 . . . 12 3 3 Detach 1 | . . . . . . 1 . Swap 41 | . 5 . . . 17 3 16 Drop 47 | . 5 1 . . 28 . 13 Fire 102 | . 31 . . . 38 . 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 17) 360 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Discovered new exit (range 6) 548 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Discovered new exit (range 3) 779 | -10/Materials | Core integrity fell below 50% 1128 | -10/Materials | Entered Mines 1129 | -10/Mines | Met a Derelict testing a Signal Generator 1132 | -10/Mines | Found Signal Generator 1171 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1178 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Entered Exiles 1204 | -10/Exiles | Accompanied by 1 ally 1216 | -10/Exiles | Discovered new exit (range 17) 1227 | -10/Exiles | Met 8R-AWN 1242 | -10/Exiles | Met EX-HEX 1268 | -10/Exiles | Met EX-BIN 1278 | -10/Exiles | Aligned with FarCom system 1279 | -10/Exiles | Given EX-Vault access code 1308 | -10/Exiles | Met EX-DEC 1341 | -10/Exiles | Discovered new exit (range 10) 1371 | -10/Exiles | Entered Mines 1371 | -9/Mines | Accompanied by 1 ally 1377 | -9/Mines | Discovered new exit (range 5) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Accompanied by 1 ally 1577 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1866 | -8/Materials | Discovered new exit (range 15) 1889 | -8/Materials | Build established: Skirmisher 2152 | -8/Materials | Repaired Wheel 2918 | -8/Materials | Central database locked down 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3712 | -7/Factory | Identified exit to DSF 3713 | -7/Factory | Entered DSF 3751 | -7/DSF | Additional patrols routed to DSF 3985 | -7/DSF | Sterilization system engaged 4005 | -7/DSF | Ambient heat levels rising (+10) 4020 | -7/DSF | Ambient heat levels rising (+10) 4035 | -7/DSF | Ambient heat levels rising (+10) 4050 | -7/DSF | Ambient heat levels rising (+10) 4065 | -7/DSF | Ambient heat levels rising (+10) 4080 | -7/DSF | Ambient heat levels rising (+10) 4090 | -7/DSF | Core integrity fell below 50% 4092 | -7/DSF | Discovered new exit (range 15) 4095 | -7/DSF | Ambient heat levels rising (+10) 4110 | -7/DSF | Ambient heat levels rising (+10) 4110 | -7/DSF | Core integrity fell below 20% 4111 | -7/DSF | Core destroyed Last Messages --------------- Coupler, Ion Engine. Overheating: Matter decay (-14). A-02 Transporter heat spikes uncontrollably. A-02 Transporter heat damages Transport Network Coupler. A-02 Transporter heat damages Lgt. Treads. Overheating: Flexi-carbon Leg damaged (-47). A-02 Transporter heat damages Transport Network Coupler, Lgt. Treads. Power failure, Imp. Deuterium Engine shutdown. A-02 Transporter heat damages Ion Engine. A-02 Transporter heat damages core (-3). Overheating: Matter decay (-7). A-02 Transporter heat damages core (-3). Overheating: Core damaged (-133). A-02 Transporter heat damages Lgt. Treads. A-02 Transporter heat spikes uncontrollably. Overheating: Core damaged (-119). ALERT: Ambient heat levels +10. Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????""#?????????????????????????????????????? | | ????????#"#?????????????????????????????????????? | | ?????####"##???????#########????????????????????? | | ?????#"""""#########!! !!#????????????????????? | | ?????#"""""##[ #[[[#!! !!#!!!# #?????????????? | | ??#"##"" @ %<"????????? | | ??#""""%% ^ %"????????? | | ???###"% "#[]# ###^ ###!!!# ## "????????? | | ?????##% %""#]]# ### ##??!!#?????* #????????? | | ??????#" "#########!! **???##?????%=#????????? | | ??????#] [[#??????#!! **#?????????!% ????????? | | ??????#]] [[#??????#!! **#????????? ????????? | | ??????## ###??????### ###????????# ##???????? | | ??????#] ]]#??????#!! !!#???????? !#???????? | | ??????#] ]]#??????#!! !!#???????? !#???????? | | ??????# ]]#???????!! !!????????? !????????? | | ?????### ############ ############ ###??????? | | ?????#!! ##[[[#!!!### ###!!!# ## #??????? | | ?????#!! ##[[[#!!!##a ##!!!# ## #??????? | | ?????# [ != [" " #??????? | | ?????# !!%* *! 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"%"! #??????? | | ?????# ## #[[[## ##!!!#[[[## % #??????? | | ?????# ## #[[[### ###!!!#[[[## #??????? | | ?????################# #?########## ###??????? | | ????????????????????!! !!???????#!! !#???????? | | ???????????????????#!! !!#??????#!! !#???????? | | ???????????????????#!! !!#??????#!! !#???????? | | ???????????????????### ###??????### ##???????? | | ???????????????????# !????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed MediumStormChronowheel Manual? 0 Play Time 00:46:36 Cumulative 7.6 hours Start 2024.04.01 @ 22:07:12 End 2024.04.01 @ 22:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 049402bd-14b2-4a8e-8f20-8d9178bc6d7a