Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.01 @ 19:10:58 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (4285) 4285 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 9909 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 298 Friendly Fire -182 Cogmind --------- Core Integrity 815/850 Matter 280/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Spiked Medium Treads Gravmag System Combat Airjet > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Core Analyzer Improved Utility Shielding System Shield > --- WEAPON (2) ------- Heavy Rocket Launcher Phasing Sabre > --- INVENTORY (15) --- Improved Heat Sink Matter Compressor (250) Structural Scanner Targeting Computer Thermal Shield Authchip [Propulsion] Trap Extractor (4/4 Dirty Bomb) Trap Extractor (2/4 Fire) Phasing AFG Gauss Rifle Improved Datajack Plasma Cutter Makeshift Axe Heavy Pick Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Spiked Medium Treads Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Core Analyzer Improved Utility Shielding System Shield > --- WEAPON ----------- Heavy Rocket Launcher Phasing Sabre > --- INVENTORY -------- Improved Heat Sink Matter Compressor Structural Scanner Targeting Computer Thermal Shield Authchip [Propulsion] Trap Extractor Trap Extractor Phasing AFG Gauss Rifle Improved Datajack Plasma Cutter Makeshift Axe Heavy Pick [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Katana Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 180 | 9 9 9 18 29 35 18 22 3 11 12 5 Power 13 | 1 1 2 1 3 . 1 . . 1 2 1 Engine 11 | 1 1 2 1 3 . 1 . . . 2 . Core 2 | . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 3 1 1 3 9 11 3 1 . . 4 . Treads 30 | 1 . 1 3 9 11 1 1 . . 3 . Leg . | . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover 3 | . . . . . . 2 . . . 1 . Flight . | . . . . . . . . . . . . Utility 86 | 3 2 1 10 9 16 11 20 3 4 4 3 Device 41 | 2 1 . 4 5 7 3 11 2 1 3 2 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . . 2 . . . . 1 Hackware 4 | . . . 1 . 1 2 . . . . . Protection 36 | . . 1 5 4 8 4 9 1 3 1 . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 5 5 4 8 8 3 1 . 6 2 1 Energy Gun 6 | . . 3 1 2 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 11 | 2 . . 1 2 5 1 . . . . . Ballistic Cannon 7 | . 4 2 1 . . . . . . . . Launcher 11 | . 1 . 1 2 . 1 . . 4 1 1 Special Weapon 2 | . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 2 . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . . 3 . . Parts Lost 15 | . 1 . . . 6 . 1 . . 5 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . 2 1 Utility 7 | . 1 . . . 3 . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . 1 Highest Loss Streak 2 | . 1 . . . 2 . 1 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 99 99 100 99 96 90 Engine 8 | . 14 14 11 11 9 7 7 7 5 6 6 Treads 23 | . 14 14 22 30 35 29 23 23 23 19 10 Wheel 3 | . 14 14 11 2 . . . . . . . Hover 3 | . . . . . . . 7 7 7 7 13 Device 7 | . 13 6 8 1 5 7 5 7 6 11 13 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 4 | . . . . . . 10 7 7 7 7 13 Hackware 6 | . . . 10 11 6 . 7 7 7 7 6 Protection 11 | . . 7 3 9 14 18 16 15 15 10 6 Energy Gun 2 | . . 8 10 9 . . . . . . . Energy Cannon 1 | . . . . . 6 . . . . . . Ballistic Gun 3 | . 4 . 2 10 10 4 1 . . . . Ballistic Cannon 4 | . 23 19 8 . . . . . . . . Launcher 3 | . . . . . . . 7 7 6 6 5 Slashing Weapon 3 | . . . . . 1 7 5 7 7 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 15 34 39 44 43 49 48 48 46 46 47 48 Greatest Support 83 | 20 16 16 20 63 83 80 60 60 60 80 48 Greatest Overweight (x) 2 | 1 2 2 2 2 . . . . . 1 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 11 14 14 14 14 14 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 11 14 Class Distribution -------------------- 69% | Scavenger-Mutant 14% | Mutant 12% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Matter Collected 3961 | 316 938 178 350 502 576 165 280 90 91 179 296 Remotely . | . . . . . . . . . . . . Salvage Created 5781 | 101 935 115 532 1179 1457 174 356 152 . 502 278 Parts 318 | 8 59 3 41 70 76 14 14 6 . 14 13 Haulers Intercepted 12 | . 2 . 3 4 3 . . . . . . Recyclers Shooed 6 | . 2 . 1 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 13 5 . 4 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 105 | . 18 7 10 20 27 3 6 4 . 8 2 Melee 13 | . . . . . 2 3 6 . . . 2 Guns 38 | . 4 4 6 15 9 . . . . . . Cannons 28 | . 11 3 1 . 13 . . . . . . AOE 23 | . 3 . 3 5 . . . 4 . 8 . Classes Destroyed 16 | 2 6 1 3 1 1 . 1 . . . 1 Worker 3 | . 1 . . 2 . . . . . . . Builder 3 | . . . 1 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 12 | . 2 . 3 4 3 . . . . . . Recycler 9 | 1 5 . 1 1 . . . . . . 1 Minesweeper 2 | . . . . . . . 1 1 . . . Operator 6 | . 2 . . 2 1 1 . . . . . Watcher 8 | . 3 . . 1 4 . . . . . . Swarmer 18 | . 6 . 3 . 5 . . . . 4 . Grunt 51 | . 12 . 3 10 14 3 4 4 . 1 . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 20 | . . . 3 9 6 . 1 . . 1 . Hunter 6 | . . . . . 2 . 1 . . 2 1 Programmer 1 | . . . . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . Best Kill Streak 9 | 2 5 2 7 9 5 3 3 4 . 5 2 Combat Bots Only 7 | . 3 2 5 7 5 3 3 4 . 5 1 Max Kills in Single Turn 4 | 1 2 1 3 4 1 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . . . 2 . 2 . Melee 1 | . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Damage Taken 5185 | . 482 113 278 709 1613 296 543 103 . 665 383 Core 575 | . 90 27 10 91 31 24 90 17 . 160 35 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . 11 . . 115 27 Core Remaining (%) 75 | 100 . 53 . 74 94 . . . . 58 . Volleys Fired 319 | 8 78 16 34 61 96 . . 5 . 21 . Largest 2 | 2 2 2 2 2 2 . . 1 . 1 . Hottest 114 | 40 78 114 114 98 91 . . 30 . 36 . Shots Fired 582 | 16 133 32 66 118 191 . . 5 . 21 . Gun 304 | 16 27 10 41 113 97 . . . . . . Cannon 240 | . 102 22 23 . 93 . . . . . . Launcher 23 | . 4 . 2 5 . . . 5 . 7 . Special 15 | . . . . . 1 . . . . 14 . Kinetic 352 | 16 129 22 32 56 97 . . . . . . Thermal 203 | . . 6 32 57 94 . . . . 14 . Explosive 23 | . 4 . 2 5 . . . 5 . 7 . Electromagnetic 4 | . . 4 . . . . . . . . . Robot Hit Streak 15 | 6 14 4 14 15 13 . . 3 . 15 . Robot Miss Streak 4 | 2 4 4 3 2 4 . . 2 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 389 | 12 62 15 44 79 125 8 15 4 . 17 8 Core Hits 217 | 3 35 12 17 44 59 5 8 9 . 21 4 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed 2 | 2 . . . . . . . . . . . Critical Strikes 17 | 2 2 2 1 4 3 1 . . . 2 . Burn 6 | . . 1 1 4 . . . . . . . Meltdown 3 | . . . . . 3 . . . . . . Destroy 2 | 2 . . . . . . . . . . . Blast 3 | . 2 1 . . . . . . . . . Sever 3 | . . . . . . 1 . . . 2 . Melee Attacks 61 | . . . . 2 8 9 29 2 1 2 8 Impact . | . . . . . . . . . . . . Slashing 61 | . . . . 2 8 9 29 2 1 2 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 1 1 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10698 | 155 1352 368 1340 2086 2586 313 507 472 . 1073 446 Guns 3699 | 155 252 129 675 1525 963 . . . . . . Cannons 2791 | . 908 239 286 . 1358 . . . . . . Explosions 2398 | . 189 . 379 557 . . . 403 . 870 . Melee 1645 | . . . . . 238 313 507 69 . 72 446 Ramming 22 | . 3 . . 4 15 . . . . . . Kinetic 3461 | 155 1160 239 404 540 963 . . . . . . Thermal 3148 | . . 105 557 985 1370 . . . . 131 . Explosive 2398 | . 189 . 379 557 . . . 403 . 870 . Electromagnetic 24 | . . 24 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1645 | . . . . . 238 313 507 69 . 72 446 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 . . Average Corruption 5 | . . . . . . . . . 5 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . Message Errors 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 296 | . 26 . 8 18 36 . 21 59 . 38 90 Projectiles 68 | . 26 . . . 36 . . . . 6 . Explosions 26 | . . . 8 18 . . . . . . . Melee 202 | . . . . . . . 21 59 . 32 90 Knockbacks 15 | . 10 3 2 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 15 | . 10 3 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 177 | . 39 . . . . . . . . 138 . Shots 7 | . 1 . . . . . . . . 6 . Rammed 5 | . 1 . . 1 3 . . . . . . Targets Rammed 5 | . 1 . . 1 3 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 436 | . 96 132 436 354 274 . 7 25 . 7 354 Average Temperature 75 | . 27 46 118 87 68 . 7 16 . 3 180 Received Heat Transfer 1890 | . 144 . 132 291 828 99 246 54 . 87 9 Effects 3 | . . . 3 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Melted 8 | . . . . . 8 . . . . . . Heat Transferred 6068 | . . 259 999 1924 2442 . . . . 444 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Peak Influence 605 | 15 379 170 282 599 605 300 . . . . 168 Initial 242 | . 9 147 . 67 242 151 . . . . 37 Average 228 | 9 135 71 135 453 339 180 . . . . 77 Maximum Alert Level 2 | . 1 . 1 2 2 1 . . . . . Low Security (%) 52 | 100 71 100 78 4 14 78 . . . . 100 Level 1 26 | . 28 . 21 15 55 21 . . . . . Level 2 20 | . . . . 80 30 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 6 . 2 5 6 2 . . . . 2 Investigation 13 | . 4 . 1 3 2 2 . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . 2 . 1 2 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . 3 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 22 17 15 28 50 4 7 3 . 9 3 Peak Tracking Total 5 | . 5 3 3 5 5 3 4 3 . 5 2 Tactical Retreats 5 | . 1 1 . 1 . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . . . 2 . . . 2 Traps Extracted 2 | . . . . . . . 2 . . . . Installed 4 | . . . . . . . 2 . . . 2 Triggered 5 | . . . . . . . 2 1 . . 2 Most Traps Carried 8 | . . . . . . . 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . 4 . . 3 2 . . . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Accessed 56 | . 8 . 10 11 11 7 2 3 . . 4 Terminals 35 | . 6 . 8 9 6 4 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 7 | . 2 . 1 1 1 1 . . . . 1 Scanalyzers 6 | . . . 1 . 2 1 . . . . 2 Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 177 | . 22 . 32 29 41 24 10 11 . . 8 Successful 113 | . 12 . 17 18 28 12 10 11 . . 5 Failed 63 | . 10 . 14 11 13 12 . . . . 3 Catastrophic 5 | . 2 . 2 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 81 | . 14 . 19 12 20 13 . . . . 3 Terminals 119 | . 18 . 25 27 26 11 9 . . . 3 Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 15 | . 4 . 2 1 3 3 . . . . 2 Scanalyzers 19 | . . . 5 . 8 3 . . . . 3 Garrison Access 3 | . . . . 1 2 . . . . . . Terminal Hacks 65 | . 6 . 7 14 13 2 10 11 . . 2 Record 18 | . . . . . . . 9 9 . . . Part Schematic 11 | . 2 . 1 7 1 . . . . . . Robot Analysis 5 | . 1 . 3 . . 1 . . . . . Prototype ID Bank 7 | . 2 . 1 1 3 . . . . . . Open Door 6 | . . . . 3 . . 1 2 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Scanalyzer Index 3 | . . . 1 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 Zone Layout 2 | . . . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . 1 . . . . . 1 Report Inventory 5 | . 2 . 1 . 1 . . . . . 1 Scanalyzer 10 | . . . 5 . 4 1 . . . . . Insert Component 5 | . . . 2 . 2 1 . . . . . Analyze 5 | . . . 3 . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 25 | . 4 . 4 3 7 5 . . . . 2 Terminals 14 | . 2 . 3 2 3 3 . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . Botnet 8 | . 2 . 2 1 2 1 . . . . . Operators 5 | . . . 1 1 1 1 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Recompile 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 1 2 1 . . . . 1 Reject 1 | . . . . . 1 . . . . . . Recyclers 3 | . . . . . 1 1 . . . . 1 Tunnel 4 | . 2 . 1 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Extract 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 42 | . 7 . 10 7 9 7 . . . . 2 Full Trace Events 4 | . 1 . . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 36 | . 2 . 3 7 11 . . . 13 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 31 | . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 64 | . . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 2 1 . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total Allies 13 | . . 3 . 10 . . . . . . . Largest Group 10 | . . 3 1 10 7 . . . . . . Highest-Rated Group 88 | . . 40 16 88 64 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . 29 4 28 41 . . . . . . Total Damage 964 | . . 271 31 266 396 . . . . . . Kills 14 | . . 4 2 4 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 1 . 3 . . 1 . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 2 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Turns Passed 13343 | 139 1475 778 921 1149 1930 473 1855 1287 1723 1125 488 Spaces Moved 7474 | 87 972 538 468 511 859 243 1080 790 1058 639 229 Core 2 | 2 . . . . . . . . . . . Treads 5435 | 7 . . 96 434 859 243 1080 790 1058 639 229 Legs . | . . . . . . . . . . . . Wheels 2037 | 78 972 538 372 77 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 130 160 160 160 160 160 160 160 Average Speed 151 | 102 119 128 152 155 160 160 160 160 160 160 184 Slowest Speed 260 | 160 130 130 240 240 160 160 160 160 160 250 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 6 97 96 54 90 67 6 96 94 84 78 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . 2 1 1 1 . . . 2 1 . . Known Exits Taken 4 | . . . 1 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . . Scrap Searched 13 | . . 1 . . . . 3 4 4 1 . Spaces Dug 45 | . . . . 2 2 . 6 1 . 34 . Terrain Destroyed 153 | . 31 3 19 23 2 . 6 14 . 55 . Melee 11 | . . . . 2 2 . 6 1 . . . Projectile 8 | . 2 3 3 . . . . . . . . AOE 134 | . 29 . 16 21 . . . 13 . 55 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total 8783 | 117 1161 594 610 743 1219 309 1156 805 1088 701 280 Wait 550 | 7 72 9 68 118 174 30 16 2 2 23 29 Move 7463 | 86 971 537 467 510 858 242 1079 789 1057 638 229 Hop . | . . . . . . . . . . . . Pick Up 92 | 5 18 10 10 5 20 5 4 2 6 1 6 Fast Attach 22 | 7 2 . 1 2 2 2 . . 3 2 1 Attach 23 | . 1 . 2 . 8 3 1 . 2 4 2 Detach 2 | . 1 . . . . . . . 1 . . Swap 135 | 2 6 9 15 27 25 13 21 3 6 6 2 Drop 107 | 2 11 13 13 17 25 5 4 2 10 4 1 Fire 319 | 8 78 16 34 61 96 . . 5 . 21 . Melee 61 | . . . . 2 8 9 29 2 1 2 8 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . 1 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . . . 2 . . . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 3) 960 | -10/Materials | Discovered new exit (range 16) 1081 | -10/Materials | Discovered new exit (range 15) 1600 | -10/Materials | Discovered new exit (range 13) 1615 | -10/Materials | Entered Mines 1645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1678 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1679 | -10/Mines | Assembled infested the area 1684 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2107 | -10/Mines | Learned 4 Materials zone layouts 2117 | -10/Mines | Discovered new exit (range 6) 2200 | -10/Mines | Learned location of Storage (-9) 2248 | -10/Mines | Build established: Scavenger-Mutant 2376 | -10/Mines | Discovered new exit (range 10) 2393 | -10/Mines | Entered Materials 2393 | -9/Materials | Accompanied by 1 ally 2393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2394 | -9/Materials | Identified exit to Storage 2395 | -9/Materials | Identified exit to Materials 2395 | -9/Materials | Identified exit to Mines 3149 | -9/Materials | Discovered exit to Mines (range 9) 3228 | -9/Materials | Central database locked down 3314 | -9/Materials | Entered Storage 3400 | -9/Storage | Destroyed 7 combat bots 4207 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4347 | -9/Storage | Discovered exit to Materials (range 15) 4463 | -9/Storage | Entered Materials 4463 | -8/Materials | Accompanied by 7 allies 4463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4504 | -8/Materials | Build established: Commander-Mutant 4514 | -8/Materials | Garrison activated, responded to threat 4839 | -8/Materials | Discovered new exit (range 16) 4853 | -8/Materials | Build established: Scavenger-Mutant 5546 | -8/Materials | Discovered new exit (range 16) 6175 | -8/Materials | Repaired Broken Cld. Ion Engine 6393 | -8/Materials | Entered Factory 6393 | -7/Factory | Evolved 2 slots: Utility x2 6570 | -7/Factory | Fabricated Trap Extractor (x2) 6793 | -7/Factory | Discovered new exit (range 5) 6831 | -7/Factory | Identified exit to Lower Caves 6866 | -7/Factory | Entered Lower Caves 6906 | -7/Lower Caves | Spotted B-75 Beast 7851 | -7/Lower Caves | Attracted the attention of an 0b10 base 8049 | -7/Lower Caves | Learned Extension emergency access door positions 8049 | -7/Lower Caves | Learned Armory trap positions 8049 | -7/Lower Caves | Learned Extension trap positions 8049 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 8134 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8143 | -7/Lower Caves | Encountered a Warlord checkpoint 8179 | -7/Lower Caves | Discovered new exit (range 12) 8230 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8279 | -7/Lower Caves | Learned location of 1 exit from Factory 8721 | -7/Lower Caves | Entered another Lower Caves area 8981 | -7/Lower Caves | Learned location of 1 exit from Factory 9093 | -7/Lower Caves | Encountered a Warlord checkpoint 9493 | -7/Lower Caves | Learned Research terminal intel 9493 | -7/Lower Caves | Learned Research security intel 9493 | -7/Lower Caves | Learned Research emergency access door positions 9493 | -7/Lower Caves | Learned Armory trap positions 9493 | -7/Lower Caves | Identified exit to Factory 9493 | -7/Lower Caves | Learned location of Armory (-3) 9493 | -7/Lower Caves | Learned location of Extension (-4) 9941 | -7/Lower Caves | Discovered new exit (range 2) 10008 | -7/Lower Caves | Entered Zion 10130 | -7/Zion | Discovered new exit (range 11) 10395 | -7/Zion | Found Prototype Launcher 10395 | -7/Zion | Identified Gui. Missile Launcher 10504 | -7/Zion | System corruption cleaned by Quarantine Array 10762 | -7/Zion | Learned location of Warlord (-4) 10802 | -7/Zion | Learned Factory terminal intel 11237 | -7/Zion | Found Prototype Device 11238 | -7/Zion | Identified Phasing AFG 11604 | -7/Zion | Build established: Trapper-Mutant 11731 | -7/Zion | Entered Proximity Caves 12043 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12233 | -6/Proximity Caves | Spotted B-75 Beast 12591 | -6/Proximity Caves | Learned Factory interactive machine intel 12607 | -6/Proximity Caves | Learned Factory stockpile data 12856 | -6/Proximity Caves | Entered Factory 12856 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12857 | -6/Factory | Identified exit to Factory 12858 | -6/Factory | Identified exit to Lower Caves 12860 | -6/Factory | Loaded intel: 52 interactive machine locations 12861 | -6/Factory | Loaded intel: 26 terminal locations 13344 | -6/Factory | Self-destructed Last Messages --------------- 13197_ U-05 Engineer heat spikes uncontrollably. 13200_ U-05 Engineer heat damages Broken Wheel. 13201_ U-05 Engineer heat damages Terrain Scanner. 13201_ Acquired Gauss Rifle. 13203_ Trap Extractor dropped Fire Trap. 13203_ Installed Fire Trap. 13211_ P-60 Hacker triggered Fire Trap. 13211_ Burning plasma bursts from the floor. 13212_ Destroyed Gravmag System. 13216_ Prc. Grenade Launcher destroyed. 13220_ Destroyed Shock Rifle. 13222_ P-60 Hacker destroyed. 13225_ Acquired 8 matter. 13227_ Sneak attack on R-10 Processor. 13227_ R-10 Processor destroyed. 13232_ Acquired Mic. Nuclear Core. 13234_ Acquired 10 matter. 13242_ Acquired Imp. Heat Sink. 13281_ ALERT: Cargo convoy en route, clear transfer corridor. 13282_ Connecting with Scanalyzer... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? # ??????????????? | | ???????????????????????????????? # ??????????????? | | ???????????????????????????????? # ??????????????? | | ???????????????????????????????? # ??????????????? | | ??????????????????????????????? # ??????????????? | | ??????????????????????????????? # ??????????????? | | ?????????????????????????????? # ??????????????? | | ??????? ##????????? | | ????????## # ##??????????????? | | ????????## """ !!! @ u ##??????????????? | | ????????## """ !!! # ##??????????????? | | ????????## """ !!! # ##?? ##?????????? | | ????????## # ##?? ##?????????? | | ????????## = # g #### ##?????????? | | ????????############+########/#######+##?????????? | | ????????############ #### A ##?????????? | | ??????????????????## #### """ """ """ ##?????????? | | ??????????????????## + """ """ """ # ?????????? | | ??????????????????####### """ """ """ # ?????????? | | ??????????????????####### / ?????????? | | ???????????????????????## !| "" # ?????????? | | ???????????????????????## !| """ # ?????????? | | ???????????????????????## | S" ##?????????? | | ##############?????????##! """ ##?????????? | | ##############?????????##% """ ##?????????? | | ##?????????## ##?????????? | | #############+##############?????????? | | """" /############# ##############?????????? | | """" + # ##?????????????????????? | | """" # # ################# # ???? | | """" # # ################# # ???? | | """ """" # # !!= # ???? | | """ """" # #%!%= # ???? | | "S # +! =! # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Missile Launcher | -9/Storage | Hacked Microactuators | -9/Storage | Hacked Recalibrator | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Med. Insulated Plating | -9/Storage | Hacked EM Pulse Cannon | -9/Storage | Hacked Field Laser | -9/Storage | Hacked Gravity Neutralizer | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Extracted Flail | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Dynamic Insulation System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Power Maul | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Slug Cannon | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Trap Extractor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationFluxBuckler Manual? 0 Play Time 02:33:25 Cumulative 138.2 hours Start 2023.02.18 @ 20:45:01 End 2023.03.01 @ 19:10:58 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 204255b0-3939-4e1c-87d2-12406b843830