Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 21:14:34 Player: Figgis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1699) 1699 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 3417 Bonus ------- Follower Combat Kills 33 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 111/300 Energy 280/280 System Corruption 1% Temperature Cool (33) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Heavy Armor Plating Hacking Suite System Shield System Shield System Shield Heavy Assault Rifle Minigun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Recoil Stabilizer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heavy Armor Plating System Shield System Shield System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 6 8 5 17 8 Power 9 | 1 2 1 3 2 Engine 7 | 1 2 1 1 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 1 1 7 2 Treads . | . . . . . Leg 12 | 2 1 1 6 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | 1 1 1 3 2 Device 2 | . . 1 1 . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 14 | 2 4 2 4 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 4 2 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 16 | . 5 . 7 4 Power 4 | . 2 . 2 . Propulsion 5 | . 1 . 2 2 Utility 3 | . . . 2 1 Weapon 4 | . 2 . 1 1 Highest Loss Streak 3 | . 2 . 2 3 To Critical Strikes 1 | . . . 1 . Average Backups 11 | 2 6 13 12 11 Power 1 | . 1 1 . 1 Propulsion 2 | . 1 4 2 1 Utility 2 | . . 1 4 5 Weapon 5 | 1 4 6 5 4 Tool/Special . | . . . . . Unused Backups 13 | . 2 . 2 9 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 7 | . 2 . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 82 95 93 98 Engine 9 | . 12 14 4 9 Core 2 | . . . 5 1 Leg 30 | . 28 28 32 31 Device 5 | . . 9 8 . Storage 12 | . 14 14 11 11 Processor 4 | . . . 7 11 Protection 2 | . . . 2 11 Ballistic Gun 23 | . 23 27 22 18 Peak Build Rating 19 | 6 10 13 19 19 Average Rating 13 | 1 6 12 17 18 On Entrance 9 | . 6 10 13 19 Naked Turns . | . . . . . Heaviest Build 37 | 11 29 30 34 37 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 Most Carried 15 | 5 13 15 15 15 Average Carried 11 | 3 6 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 13 14 14 12 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1681 | 230 292 83 941 135 Remotely . | . . . . . Salvage Created 2071 | . 446 79 1417 129 Parts 143 | . 39 4 92 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 55 | . 15 2 33 5 Guns 55 | . 15 2 33 5 Classes Destroyed 7 | . 4 . 3 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 5 | . 2 . 2 1 Swarmer 20 | . 9 . 7 4 Grunt 27 | . 6 2 19 . Sentry 8 | . . . 7 1 Best Kill Streak 8 | . 3 2 8 4 Combat Bots Only 6 | . 3 2 6 4 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 332 | . 86 14 176 56 Missed 95 | . 24 . 58 13 Hits 237 | . 62 14 118 43 Projectile 237 | . 62 14 118 43 Critical Strikes 6 | . . . 5 1 Damage Taken 2743 | . 621 181 1494 447 Core 532 | . 98 23 316 95 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 51 . . Volleys Fired 208 | . 67 9 102 30 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 46 50 100 Shots Fired 389 | . 114 17 204 54 Gun 387 | . 114 17 204 52 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 362 | . 89 17 204 52 Thermal 27 | . 25 . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 13 7 20 16 Robot Miss Streak 4 | . 3 2 4 4 Penetration Max . | . . . . . Secondary Targets 13 | . 2 1 8 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 254 | . 73 13 140 28 Core Hits 95 | . 31 4 51 9 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . 2 1 5 . Critical Strikes 8 | . 2 1 5 . Destroy 8 | . 2 1 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3934 | . 792 188 2410 544 Guns 3920 | . 792 188 2396 544 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 3757 | . 629 188 2396 544 Thermal 163 | . 163 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 22 3 Message Errors 6 | . . . 5 1 Matter Fused 8 | . . . 8 . Heat Flow Errors 3 | . . . 2 1 Energy Discharges 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 304 | . 88 20 304 280 Average Temperature 35 | . 33 10 38 34 Received Heat Transfer 942 | . 237 111 504 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 375 | . 375 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 54 100 Level 1 19 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 391 | . 100 76 391 174 Initial 159 | . . 21 . 159 Average 98 | . 22 7 186 126 Influence Increases 1594 | . 379 65 993 157 Destroy 0b10 Robot/C 1120 | . 300 40 680 100 Destroy 0b10 Robot/NC 50 | . 15 . 30 5 Destroy Leader 272 | . 64 10 176 22 Allied During Kill 3 | . . . 3 . Successful Hack 24 | . . . 24 . Disable Machine 75 | . . 15 30 30 Destroy Structure 5 | . . . 5 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 1524 | . 325 119 614 466 Entered New Map 253 | . . 33 . 220 Time Decay 1124 | . 298 86 534 206 Lost Part 127 | . 27 . 60 40 Lost Ally 20 | . . . 20 . Squads Dispatched 9 | . 2 . 5 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . 2 . 5 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 25 2 52 8 Peak Tracking Total 5 | . 4 2 5 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . 1 2 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 12 | . 4 1 6 1 Terminals 8 | . 2 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 28 | . 9 1 17 1 Successful 11 | . 2 1 8 . Failed 17 | . 7 . 9 1 Catastrophic 4 | . . . 3 1 Database Lockouts . | . . . . . Manual 16 | . 2 . 13 1 Terminals 20 | . 4 . 15 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 6 . Robot Analysis 3 | . . . 3 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 188 | . . . 188 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 633 | . . . 633 . Terrain 633 | . . . 633 . Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4786 | 32 1277 1003 2047 427 Spaces Moved 2355 | 37 775 504 871 168 Core 36 | 36 . . . . Treads . | . . . . . Legs 2319 | 1 775 504 871 168 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 190 Average Speed 168 | 51 133 190 189 190 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 69 92 76 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2812 | 50 915 532 1089 226 Wait 135 | . 41 8 76 10 Move 2351 | 36 774 503 870 168 Hop . | . . . . . Pick Up 47 | 8 20 4 11 4 Fast Attach 6 | . 1 1 4 . Attach 27 | 6 5 1 9 6 Detach . | . . . . . Swap 16 | . 2 3 5 6 Drop 21 | . 5 3 11 2 Fire 208 | . 67 9 102 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 10) 135 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 1006 | -10/Materials | Discovered new exit (range 9) 1310 | -10/Materials | Entered Mines 1316 | -10/Mines | Met a Derelict bent on vengeance 1600 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1664 | -10/Mines | Learned location of Recycling (-9) 1741 | -10/Mines | Escorted by a lone wolf Derelict 1759 | -10/Mines | Discovered new exit (range 10) 2095 | -10/Mines | Discovered new exit (range 11) 2313 | -10/Mines | Entered Materials 2313 | -9/Materials | Accompanied by 1 ally 2313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2584 | -9/Materials | Discovered new exit (range 13) 2859 | -9/Materials | Discovered new exit (range 16) 3419 | -9/Materials | Core integrity fell below 50% 3488 | -9/Materials | Identified exit to Mines 3488 | -9/Materials | Identified exit to Storage 3802 | -9/Materials | Discovered new exit (range 5) 3866 | -9/Materials | Build established: Scavenger-Mutant 4360 | -9/Materials | Entered Storage 4467 | -9/Storage | Core integrity fell below 20% 4513 | -9/Storage | Lost 3 parts (1n1u1w) 4787 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04646_ W-16 Scout sends out distress signal. 04655_ VPFS N| <T3LKIODWLJWU R9X&JR9Z0AECOQ,OQ 04663_ Aluminum Leg destroyed. 04664_ Y-45 Defender destroyed. 04665_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 04673_ Acquired 51 matter. 04674_ R-06 Scavenger collects Hvy. Assault Rifle. 04681_ W-16 Scout destroyed. 04693_ Critical hit (Burn: +37). 04694_ Y-45 Defender destroyed. 04696_ System corrupted: Heat flow error (+268). 04696_ Acquired 14 matter. 04698_ Acquired 60 matter. 04708_ R-06 Scavenger collects Heat Sink. 04710_ R-06 Scavenger collects Beam Rifle. 04722_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 04733_ Connecting with Terminal... 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkLightManipulator Manual? 0 Play Time 00:26:17 Cumulative 146.4 hours Start 2025.05.24 @ 20:50:56 End 2025.05.24 @ 21:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 207 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e2d789d-6331-417a-9247-3a63cb50c804