Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.15 @ 18:32:22 Player: arkn Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (3772) 3772 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 10814 Bonus ------- Follower Combat Kills 393 Aligned with FarCom 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 69/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Structural Scanner Improved Trap Scanner Triangulator Advanced Signal Interpreter Advanced Reaction Control System Improved Trap Extractor > --- WEAPON ----------- KE Penetrator Shock Maul Power Sword > --- INVENTORY -------- Gravmag Array Biomechanical Wings Advanced Reaction Control System Tactical Quantum Warhead [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Modified TNC Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Tactical Quantum Warhead Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 125 | 1 12 1 2 3 31 16 33 2 7 2 1 13 1 Power 18 | . 2 . . 1 4 3 3 . 3 . . 2 . Engine 13 | . 2 . . 1 3 2 3 . 2 . . . . Core 5 | . . . . . 1 1 . . 1 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . 2 . 1 . 11 4 7 1 . . . 6 1 Treads 21 | . 2 . 1 . 11 4 3 . . . . . . Leg 5 | . . . . . . . . . . . . 5 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . 4 1 . . . 1 1 Utility 41 | 1 4 1 1 . 8 4 13 1 2 1 1 4 . Device 27 | 1 2 1 1 . 3 1 9 1 2 1 1 4 . Storage 3 | . 2 . . . . . 1 . . . . . . Processor 6 | . . . . . 2 2 2 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . 3 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | . 4 . . 2 8 5 10 . 2 1 . 1 . Energy Gun 7 | . . . . . 5 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 . . 1 2 1 3 . . 1 . 1 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 1 4 . 1 . . . . Slashing Weapon 3 | . . . . . . 1 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 4 3 6 . 3 . . 2 . Parts Lost 43 | . 3 2 . . 1 2 17 . 1 . . 14 3 Power 7 | . 1 1 . . . 1 2 . . . . 2 . Propulsion 12 | . 2 . . . . . 6 . . . . 2 2 Utility 14 | . . 1 . . 1 . 4 . . . . 7 1 Weapon 10 | . . . . . . 1 5 . 1 . . 3 . Highest Loss Streak 7 | . 2 2 . . 1 1 6 . 1 . . 7 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 11 | 6 11 14 15 14 14 13 10 5 4 4 4 3 1 Power . | 1 1 . . . 1 . . . . . . . . Propulsion 2 | 4 5 4 3 3 . 3 2 . . 1 1 1 . Utility 5 | . 3 7 5 6 8 6 4 1 1 2 2 . . Weapon 3 | 1 2 3 5 4 4 2 3 3 3 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 6 1 1 1 3 5 6 . 2 . . 3 . Power 2 | . 1 . . . 1 . . . . . . . . Propulsion 4 | . 1 . . . . . 1 . . . . 2 . Utility 11 | . 2 . 1 1 1 3 2 . . . . 1 . Weapon 11 | . 2 1 . . 1 2 3 . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 90 57 98 99 99 87 98 91 93 89 77 23 Engine 5 | . 13 5 . 13 4 3 5 6 3 . . . . Core 2 | . . . . . 4 3 . . 2 6 6 3 . Treads 20 | . 19 28 28 28 35 30 16 . . . . . . Leg 1 | . 8 . . . . . . . . . . 3 7 Flight 5 | . . . . . . . 5 24 26 26 26 16 . Device 15 | . 14 14 14 14 11 2 14 20 27 33 29 34 7 Storage 7 | . 14 14 14 14 9 7 4 . . . . . . Processor 7 | . . . . . 7 12 18 20 11 6 6 5 5 Protection 2 | . . . . . 7 7 1 . . . . . . Energy Gun 4 | . . . . . 7 15 4 . 3 1 . . . Ballistic Gun 9 | . 18 28 . 27 9 7 7 . . 4 6 1 . Ballistic Cannon 1 | . 8 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 6 26 13 6 6 4 . Slashing Weapon 1 | . . . . . . 5 . . . 6 6 3 . Peak Build Rating 89 | 9 12 12 11 12 38 51 71 80 82 78 78 89 36 Average Rating 40 | 7 9 11 7 11 30 46 55 77 76 77 75 76 28 On Entrance 40 | 6 9 12 11 7 12 38 51 71 79 78 78 77 36 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 68 | 11 33 33 22 31 46 53 68 27 31 32 32 32 2 Greatest Support 88 | 20 40 40 40 40 82 86 88 31 31 31 31 84 72 Greatest Overweight (x) 17 | . 1 . . . . . 17 . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 8 13 15 15 15 15 15 11 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 3 Average Carried 11 | 6 12 14 14 14 14 14 11 5 4 5 5 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 5 5 5 5 5 1 3 Class Distribution -------------------- 42% | Mutant 13% | Skirmisher 11% | Scavenger-Mutant 8% | Assassin 7% | Ninja 6% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Scout | -6/Waste Sprinter | -6/Factory Gladiator | -6/Lower Caves Sprinter | -6/Lower Caves Ninja | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Matter Collected 3452 | 214 414 88 . 254 757 374 905 66 150 . 63 167 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4637 | 91 625 117 . 285 1001 607 1266 . 162 . . 483 . Parts 227 | 7 34 6 . 14 61 26 59 . 3 . . 17 . Haulers Intercepted 6 | . 2 . . . 1 . 1 . 1 . . 1 . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Combat Hostiles Destroyed 85 | . 13 7 . 6 20 11 18 . . . . 10 . Melee 5 | . . . . . . . 1 . . . . 4 . Guns 57 | . 6 7 . 3 20 7 13 . . . . 1 . Cannons 7 | . 7 . . . . . . . . . . . . AOE 10 | . . . . 3 . 3 4 . . . . . . Classes Destroyed 19 | 2 3 1 . . 3 4 4 . . . . 2 . Worker 10 | . . . . . . 1 8 . 1 . . . . Builder 3 | . . . . . . . 2 . . . . 1 . Tunneler 2 | 1 . 1 . . . . . . . . . . . Hauler 6 | . 2 . . . 1 . 1 . 1 . . 1 . Recycler 10 | 1 2 . . 2 2 2 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . . . 2 . . . . . . . . Watcher 2 | . . . . . . 1 1 . . . . . . Swarmer 22 | . 1 3 . 4 7 3 1 . . . . 3 . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 25 | . 12 . . 2 4 1 5 . . . . 1 . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 14 | . . . . . 8 4 2 . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . Hunter 4 | . . . . . 1 . 3 . . . . . . Programmer 6 | . . . . . . 2 2 . . . . 2 . Heavy 1 | . . . . . . 1 . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 4 . 4 5 3 8 . 1 . . 4 . Combat Bots Only 5 | . 3 4 . 4 5 3 4 . . . . 3 . Max Kills in Single Turn 4 | 1 2 2 . 2 1 3 4 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 2 . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Hostile Shots Fired 932 | . 65 24 . 29 107 113 352 . 9 . 3 220 10 Missed 279 | . 15 3 . 8 32 38 103 . 6 . 2 69 3 Damage Taken 9373 | . 600 256 . 152 880 814 3393 . 44 51 . 2849 334 Core 2134 | . 47 9 . 33 90 157 766 . 6 25 . 782 219 Absorbed by Shields 554 | . 44 38 . 57 111 . 304 . . . . . . Redirected to Shielding 69 | . . . . . 69 . . . . . . . . Ignored by Resistances 13 | . . . . . 13 . . . . . . . . Regen/Repaired (Parts) 64 | . . . . . . . . 46 18 . . . . Core Remaining (%) 66 | 100 . . . 64 83 77 . . . . 6 . . Volleys Fired 251 | 4 52 15 . 19 66 36 52 . . . . 7 . Largest 3 | 2 2 2 . 2 2 3 3 . . . . 1 . Hottest 185 | 60 60 46 . 46 160 185 80 . . . . 35 . Shots Fired 530 | 8 104 23 . 30 131 98 128 . 1 . . 7 . Gun 490 | 8 69 23 . 28 131 98 125 . 1 . . 7 . Cannon 35 | . 35 . . . . . . . . . . . . Launcher 5 | . . . . 2 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 364 | 4 102 23 . 28 74 36 90 . . . . 7 . Thermal 161 | 4 2 . . . 57 62 35 . 1 . . . . Explosive 5 | . . . . 2 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 42 | 4 13 3 . 5 18 15 42 . . . . 3 . Robot Miss Streak 6 | 1 4 3 . 6 4 5 5 . 1 . . 2 . Penetration Max 2 | . . . . . . 1 2 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 375 | 5 71 11 . 13 82 68 97 . 4 . . 24 . Core Hits 194 | 3 26 10 . 9 41 35 64 . . . . 6 . Critical Kills 4 | . . . . . . . 2 . . . . 2 . Critical Parts Destroyed 8 | . 1 . . . . . 1 . 2 . . 4 . Critical Strikes 16 | . 3 . . . 1 1 3 . 2 . . 6 . Burn 2 | . . . . . 1 1 . . . . . . . Destroy 6 | . 1 . . . . . 3 . . . . 2 . Blast 2 | . 2 . . . . . . . . . . . . Smash 6 | . . . . . . . . . 2 . . 4 . Melee Attacks 85 | . . . . . 3 1 11 . 15 . . 55 . Impact 70 | . . . . . 3 1 7 . 13 . . 46 . Slashing 15 | . . . . . . . 4 . 2 . . 9 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 1 . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10340 | 50 1013 185 . 449 1566 1872 3697 . 409 . . 1099 . Guns 6454 | 50 535 185 . 239 1506 1521 2369 . 12 . . 37 . Cannons 478 | . 478 . . . . . . . . . . . . Explosions 1705 | . . . . 210 . 254 1241 . . . . . . Melee 1703 | . . . . . 60 97 87 . 397 . . 1062 . Ramming . | . . . . . . . . . . . . . . Kinetic 4313 | 16 1013 185 . 239 688 359 1776 . . . . 37 . Thermal 3212 | 34 . . . . 818 1416 932 . 12 . . . . Explosive 1112 | . . . . 210 . . 902 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 1569 | . . . . . 60 97 39 . 397 . . 976 . Slashing 134 | . . . . . . . 48 . . . . 86 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . . 5 5 5 1 . 8 8 8 8 8 14 32 Average Corruption 6 | . . 5 5 5 1 . 7 8 8 8 8 5 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 106 | . . 8 17 16 . . 17 4 19 6 7 5 7 Message Errors 27 | . . 2 4 6 . . 6 1 4 2 . . 2 Matter Fused 31 | . . 3 6 2 . . 7 2 4 2 2 2 1 Heat Flow Errors 12 | . . 1 1 3 . . 2 . 2 1 1 . 1 Energy Discharges 10 | . . . 2 3 . . . . 3 . 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . 1 3 1 . . 1 1 3 1 2 2 . Data Loss (major) 5 | . . 1 1 1 . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 785 | . 8 . . . 20 135 64 . 230 . . 328 . Projectiles 21 | . 8 . . . . . . . . . . 13 . Explosions 142 | . . . . . . 78 64 . . . . . . Melee 622 | . . . . . 20 57 . . 230 . . 315 . Knockbacks 18 | . 11 . . . 1 . 1 . . . . 5 . Impact 6 | . . . . . 1 . 1 . . . . 4 . Kinetic 11 | . 11 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 86 | . . . . 16 . . 70 . . . . . . Shots 3 | . . . . 2 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 333 | 20 51 105 233 279 64 332 208 . 236 333 89 . 124 Average Temperature 80 | 15 16 30 126 104 28 114 55 . 123 142 53 . 64 Received Heat Transfer 1354 | . 297 94 . 40 258 129 350 . 6 . . 180 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . 6 . Combat Hostiles 5 | . . . . . . . . . . . . 5 . Parts Fried 19 | . . . . . . . . . 3 . . 16 . Impact Corruptions 21 | . . . . . 1 1 . . 5 . . 14 . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 22 | . . . . . 7 11 4 . . . . . . Heat Transferred 5954 | 75 . . . . 1749 2707 1386 . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Maximum Alert Level 3 | . . . . . . . 1 . 3 . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 60 100 60 . . 100 100 Level 1 6 | . . . . . . . 39 . 17 . . . . Level 2 . | . . . . . . . . . 1 . . . . Level 3 1 | . . . . . . . . . 21 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 989 | 10 103 77 . 120 175 104 373 104 989 . . 198 36 Initial 198 | . . 12 . . 29 79 44 104 30 . . 198 36 Average 69 | 5 30 11 . 41 31 28 151 77 265 . . 79 12 Influence Increases 4300 | 10 443 107 . 280 608 332 817 . 1295 . . 408 . Destroy 0b10 Robot/C 2140 | . 260 60 . 180 400 220 360 . 460 . . 200 . Destroy 0b10 Robot/NC 210 | 10 20 5 . 15 25 20 70 . 35 . . 10 . Destroy Leader 478 | . 54 10 . 30 122 72 84 . 84 . . 22 . Allied During Kill 377 | . . 2 . 11 6 . . . 358 . . . . Successful Hack 29 | . 17 . . . 4 . . . 3 . . 5 . Disable Machine 225 | . 15 . . 30 30 15 60 . 75 . . . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . Destroy Structure 256 | . 2 . . 14 6 5 123 . 70 . . 36 . Partial Spotted 60 | . . . . . . . 30 . 15 . . 15 . Lose Combat Pursuer 375 | . 75 30 . . 15 . 90 . 45 . . 120 . Influence Decreases 3239 | 10 410 119 . 203 462 319 563 60 356 110 90 501 36 Time Decay 2759 | 10 380 119 . 183 432 309 393 60 286 110 90 361 26 Lost Part 380 | . 30 . . . 10 10 170 . 10 . . 140 10 Lost Ally 100 | . . . . 20 20 . . . 60 . . . . Squads Dispatched 28 | . 3 . . . 3 4 7 . 7 . . 4 . Investigation 4 | . . . . . . . 1 . 2 . . 1 . Extermination 6 | . . . . . . 2 2 . . . . 2 . Reinforcement 14 | . 3 . . . 3 2 4 . 1 . . 1 . Assault 2 | . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Distress Signals 9 | . 3 . . . 3 1 . . 2 . . . . Communications Jammed 21 | . . . . . . . 21 . . . . . . Distress Signals 21 | . . . . . . . 21 . . . . . . Times Spotted 167 | . 31 9 . 9 29 15 37 . 8 . 1 22 6 Peak Tracking Total 8 | . 5 4 . 4 5 3 8 . 6 . 1 8 6 Tactical Retreats 14 | . 3 1 . . 1 . 4 . 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Traps Triggered 12 | . 1 . . . 2 1 4 . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Machines Disabled 16 | . 1 . . 2 2 1 4 . 6 . . . . Max in Single Turn 4 | . 1 . . 1 1 1 4 . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Machines Accessed 15 | . 3 . 1 . 3 1 . . 3 1 . 3 . Terminals 10 | . 3 . . . 2 1 . . 1 . . 3 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 36 | . 8 . 1 . 10 2 . . 7 1 . 7 . Successful 17 | . 5 . 1 . 6 1 . . 2 1 . 1 . Failed 19 | . 3 . . . 4 1 . . 5 . . 6 . Catastrophic 3 | . 1 . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 7 . 1 . 8 2 . . 1 . . 7 . Terminals 26 | . 8 . . . 8 2 . . 1 . . 7 . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 4 | . 2 . 1 . . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 4 1 . . . . . 1 . Terminals 9 | . 3 . . . 4 1 . . . . . 1 . Track 2 | . 1 . . . 1 . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . Botnet 5 | . 1 . . . 2 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 3 1 . . 3 . . 3 . Full Trace Events 3 | . . . . . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Total Allies 26 | . . 4 . 2 . . . 20 . . . . . Largest Group 20 | . . 3 1 2 1 . . 20 20 . . . . Highest-Rated Group 837 | . . 40 31 45 14 . . 837 837 . . . . Highest-Rated Ally 50 | . . 31 31 31 14 . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 137 | . . 10 . 21 . . . . 106 . . . . Total Damage 4176 | . . 95 . 288 . . . . 3793 . . . . Kills 32 | . . . . 4 . . . . 28 . . . . Allies Corrupted 6 | . . . . . . . . . 6 . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Active Infowar (turns) 8605 | 8 1027 175 . . 1992 1963 1424 125 558 232 181 920 . Terrain 465 | 8 457 . . . . . . . . . . . . Structural 2669 | . . . . . 145 587 606 . . 232 181 918 . Traps 1029 | . . . . . . . 346 125 558 . . . . Seismic 745 | . 570 175 . . . . . . . . . . . T.N.C. 5668 | . . . . . 1847 1963 1424 125 309 . . . . Triangulation 1166 | . . . . . . . . . 248 . . 918 . Jamming 391 | . . . . . . . 389 . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Turns Passed 11772 | 24 1493 666 633 703 2159 1963 1424 125 809 236 181 1235 121 Spaces Moved 8921 | 8 759 387 391 399 948 1034 1361 223 1246 414 481 1154 116 Core 16 | . . . . . . . 9 . . . . 1 6 Treads 4058 | . 535 387 391 399 948 1034 364 . . . . . . Legs 523 | 8 224 . . . . . . . . . . 189 102 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4324 | . . . . . . . 988 223 1246 414 481 964 8 Fastest Speed 24 | 120 120 160 160 160 156 151 30 24 24 24 24 24 40 Average Speed 95 | 120 148 160 160 160 160 156 70 26 31 56 36 39 102 Slowest Speed 900 | 120 190 160 160 160 161 161 900 30 98 85 85 150 110 Overloaded Moves 60 | . . . . . . . 60 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 9 . 3 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 1 94 67 89 88 74 27 29 90 30 59 52 41 59 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . 3 . . . . . 1 3 . . Spaces Dug 53 | . . . . 18 2 . 7 . 8 . . 18 . Terrain Destroyed 198 | . . . . 18 2 5 147 . 8 . . 18 . Melee 34 | . . . . . 2 . 6 . 8 . . 18 . Projectile 3 | . . . . . . . 3 . . . . . . AOE 159 | . . . . 18 . 5 136 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Was Total 11514 | 14 1028 411 400 434 1458 1310 1691 288 1636 416 483 1827 118 Wait 1891 | . 174 5 . 9 354 180 189 62 353 . 1 564 . Move 8883 | 7 758 386 390 398 947 1033 1346 222 1239 413 480 1148 116 Hop 12 | . . . . . . . 6 . 3 . . 3 . Pick Up 79 | 2 15 2 1 3 19 14 14 1 3 . . 5 . Fast Attach 58 | 1 3 . 1 1 9 7 15 1 7 1 1 10 1 Attach 38 | . 3 1 . 2 9 3 14 . 1 . . 5 . Detach 9 | . . . 2 . . . 5 . . . . 1 1 Swap 67 | . 10 1 2 1 21 12 14 1 3 1 . 1 . Drop 116 | . 13 1 4 1 30 24 15 1 12 1 1 13 . Fire 251 | 4 52 15 . 19 66 36 52 . . . . 7 . Melee 80 | . . . . . 3 1 10 . 15 . . 51 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 11 . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 3) 983 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Identified exit to Mines 1518 | -10/Materials | Entered Mines 1696 | -10/Mines | Discovered new exit (range 7) 1712 | -10/Mines | Assembled infested the area 1712 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1717 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1794 | -10/Mines | Lost 3 allies 1907 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1998 | -10/Mines | Discovered new exit (range 3) 2001 | -10/Mines | Received a Mining Laser from a helpful Derelict 2176 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2176 | -10/Mines | Discovered new exit (range 5) 2184 | -10/Mines | Entered Exiles 2184 | -10/Exiles | Accompanied by 1 ally 2185 | -10/Exiles | Identified exit to Mines 2230 | -10/Exiles | Met 8R-AWN 2259 | -10/Exiles | Met EX-HEX 2302 | -10/Exiles | Met EX-BIN 2328 | -10/Exiles | Aligned with FarCom system 2329 | -10/Exiles | Given EX-Vault access code 2369 | -10/Exiles | Opened EX-Vault 2381 | -10/Exiles | Found Modified TNC 2412 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2465 | -10/Exiles | Met EX-DEC 2576 | -10/Exiles | Visited The Gauntlet 2817 | -10/Exiles | Left Exiles lab with Modified TNC 2817 | -10/Exiles | Entered Mines 2950 | -9/Mines | Learned Materials security intel 3405 | -9/Mines | Discovered new exit (range 11) 3504 | -9/Mines | Discovered new exit (range 9) 3520 | -9/Mines | Entered Materials 3520 | -8/Materials | Accompanied by 1 ally 3520 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3818 | -8/Materials | Build established: Scavenger-Mutant 4972 | -8/Materials | Discovered new exit (range 3) 5288 | -8/Materials | Build established: Mutant 5664 | -8/Materials | Discovered new exit (range 5) 5679 | -8/Materials | Entered Factory 5679 | -7/Factory | Evolved 2 slots: Weapon x2 6076 | -7/Factory | Build established: Assassin 6666 | -7/Factory | Build established: Skirmisher 6755 | -7/Factory | Discovered new exit (range 14) 7394 | -7/Factory | Cargo convoy interrupted 7586 | -7/Factory | Discovered new exit (range 16) 7642 | -7/Factory | Entered another Factory area 7642 | -6/Factory | Evolved 2 slots: Utility x2 7882 | -6/Factory | Discovered new exit (range 15) 7953 | -6/Factory | Identified exit to Lower Caves 8243 | -6/Factory | Build established: Assassin 8419 | -6/Factory | Cargo convoy interrupted 8473 | -6/Factory | Found Prototype Launcher 8492 | -6/Factory | Lost 6 parts (1p1n1u3w) 8498 | -6/Factory | Identified Tactical Quantum Warhead 8541 | -6/Factory | Lost 4 parts (4n) 8573 | -6/Factory | Core integrity fell below 50% 8619 | -6/Factory | Core integrity fell below 20% 8629 | -6/Factory | Lost 6 parts (1p1n2u2w) 8991 | -6/Factory | Discovered exit to Lower Caves (range 13) 9066 | -6/Factory | Sucked down chute 9066 | -6/Factory | Entered Waste 9067 | -6/Waste | Joined by Warlord forces that had cleared the area 9139 | -6/Waste | Discovered new exit (range 11) 9161 | -6/Waste | Identified exit to Factory 9191 | -6/Waste | Entered Factory 9191 | -6/Factory | Accompanied by 20 allies 9242 | -6/Factory | Build established: Scout 9379 | -6/Factory | Discovered exit to Lower Caves (range 11) 9810 | -6/Factory | Garrison activated, responded to threat 9891 | -6/Factory | First assault squad dispatched 9907 | -6/Factory | Found Prototype Launcher 9907 | -6/Factory | Identified Scatter Rocket Array 9961 | -6/Factory | Fabricated Structural Scanner (x2) 9992 | -6/Factory | Build established: Sprinter 10000 | -6/Factory | Entered Lower Caves 10013 | -6/Lower Caves | Learned Factory terminal intel 10027 | -6/Lower Caves | Encountered a Warlord checkpoint 10165 | -6/Lower Caves | Discovered new exit (range 7) 10171 | -6/Lower Caves | Identified exit to Lower Caves 10236 | -6/Lower Caves | Entered another Lower Caves area 10373 | -6/Lower Caves | Spotted B-75 Beast 10402 | -6/Lower Caves | Learned Factory terminal intel 10414 | -6/Lower Caves | Discovered new exit (range 7) 10417 | -6/Lower Caves | Identified exit to Factory 10417 | -6/Lower Caves | Entered Factory 10417 | -5/Factory | Evolved 2 slots: Utility x2 10418 | -5/Factory | Loaded intel: 26 terminal locations 10728 | -5/Factory | Build established: Ninja 11371 | -5/Factory | Lost 6 parts (1p4u1w) 11590 | -5/Factory | Core integrity fell below 50% 11637 | -5/Factory | System corruption reached 10% 11648 | -5/Factory | Lost 7 parts (1p2n2u2w) 11652 | -5/Factory | Sucked down chute 11652 | -5/Factory | Entered Waste 11667 | -5/Waste | EMP discharged 11676 | -5/Waste | Spotted C-40 Crusher 11694 | -5/Waste | Spotted C-40 Crusher 11699 | -5/Waste | Spotted C-40 Crusher 11699 | -5/Waste | Spotted C-40 Crusher 11699 | -5/Waste | Spotted C-40 Crusher 11709 | -5/Waste | Spotted C-40 Crusher 11709 | -5/Waste | Crushed by Compactor (1 part destroyed) 11710 | -5/Waste | Core integrity fell below 20% 11767 | -5/Waste | EMP discharged 11767 | -5/Waste | System corruption reached 30% 11770 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11773 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11652_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 11652_ Receiving FarCom transmissions... 11657_ ALERT: Foreign system detected. Charging EMP. 11667_ System corrupted (+10). 11677_ 4HWVOU&6=,RLJTOHZTY7R/RX,:U2F 11705_ System corrupted: Matter fused (-10). 11709_ Structural Scanner crushed. 11712_ Multireflex Exoskeleton destroyed. 11727_ System corrupted: Heat flow error (+164). 11742_ S38W SMH=