Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 12:21:11 Player: Xii Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (193) 965 Value Destroyed (7782) 7782 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (6520) 6520 TOTAL SCORE: 22607 Bonus ------- High Alert Combat Kills 1982 Follower Combat Kills 2037 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 588 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -187 Cogmind --------- Core Integrity 870/1150 Matter 247/300 Energy 2/700 System Corruption 4% Temperature Cool (129) Movement Immobile (Siege) Location -4/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (10) ----- Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Advanced Thermal Shield Improved Force Field Advanced System Shield > --- WEAPON (3) ------- Vortex Shotgun Vortex Shotgun Improved KE Penetrator > --- INVENTORY (12) --- Improved Energy Well (48) Improved Energy Well (0) Matter Filter Advanced Reaction Control System EM Shield Advanced Remote Shield Vortex Cannon Vortex Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Centrium Light Armor Plating Centrium Medium Armor Plating Improved Force Field Advanced System Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Energy Well Improved Energy Well Matter Filter Centrium Medium Armor Plating Advanced Thermal Shield EM Shield Advanced Remote Shield Vortex Shotgun Vortex Shotgun Vortex Cannon Vortex Cannon Missile Launcher [Rating: 159] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 1 . . . 1 . . . Utility 8 | . . 1 2 2 . . . . 1 2 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 209 | 4 2 20 29 14 4 2 . 19 19 15 15 17 15 7 2 25 Power 15 | . . 3 1 1 . . . 2 2 . . 4 1 . . 1 Engine 6 | . . 3 . 1 . . . 1 1 . . . . . . . Core 3 | . . . 1 . . . . . 1 . . 1 . . . . Reactor 6 | . . . . . . . . 1 . . . 3 1 . . 1 Propulsion 32 | 2 . 5 6 2 . . . 2 5 3 4 2 1 . . . Treads 9 | 1 . . 6 . . . . . . . . 1 1 . . . Leg 22 | . . 5 . 2 . . . 2 5 3 4 1 . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 105 | 1 2 5 18 6 1 2 . 8 6 6 6 6 13 6 2 17 Device 49 | 1 . 1 4 2 . . . 6 3 2 3 3 9 4 2 9 Storage 3 | . 1 . . . . . . 1 . . . . . 1 . . Processor 9 | . . 2 . 1 . . . 1 . . . . 2 . . 3 Hackware 5 | . . . 1 1 . . . . . 1 . . 2 . . . Protection 39 | . 1 2 13 2 1 2 . . 3 3 3 3 . 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 1 . 7 4 5 3 . . 7 6 6 5 5 . 1 . 7 Energy Gun 9 | 1 . . 2 . . . . 1 . 1 . 1 . . . 3 Energy Cannon 11 | . . 2 2 . . . . . . 5 1 . . . . 1 Ballistic Gun 24 | . . 4 . 2 1 . . 2 4 . 4 4 . 1 . 2 Ballistic Cannon 4 | . . . . 2 1 . . 1 . . . . . . . . Launcher 9 | . . 1 . 1 1 . . 3 2 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 . . 1 . 1 1 . . 5 . . . 10 Parts Lost 24 | . . 1 1 . . . . 13 1 . 2 . . 1 . 5 Power 2 | . . . . . . . . 2 . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . Utility 11 | . . 1 . . . . . 5 . . 2 . . 1 . 2 Weapon 9 | . . . 1 . . . . 4 1 . . . . . . 3 Highest Loss Streak 5 | . . 1 1 . . . . 5 1 . 1 . . 1 . 5 Average Slot Usage (%) 94 | . 100 99 99 99 99 99 100 97 94 92 95 94 88 88 89 87 Engine 3 | . 14 11 7 3 7 7 7 6 3 . . . . . . . Core 1 | . . . 1 3 . . . . 1 5 5 . . . . . Reactor 3 | . . . . . . . . . 1 . . 4 10 10 10 8 Treads 5 | . 14 4 13 . . . . . . . . 4 10 10 10 10 Leg 8 | . . 12 4 14 15 15 15 14 20 17 17 6 . . . . Wheel 1 | . 14 4 . . . . . . . . . . . . . . Device 15 | . . 1 15 15 15 15 15 17 19 15 17 22 19 21 21 18 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 Processor 6 | . . 14 . 1 7 7 7 9 7 5 5 5 9 10 10 11 Hackware 7 | . . . 2 12 15 15 15 13 6 6 11 10 7 5 5 5 Protection 11 | . 13 5 17 15 6 6 7 2 6 15 11 12 8 9 10 10 Energy Gun 1 | . 14 4 2 1 . . . . . . . . . . . . Energy Cannon 3 | . . 5 15 . . . . . . 12 4 . . . . . Ballistic Gun 13 | . 14 22 9 14 14 15 15 13 18 3 12 17 15 15 15 14 Ballistic Cannon 1 | . . . . 5 6 7 7 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 43 54 69 74 70 70 66 66 85 111 104 98 126 123 123 130 Greatest Support 160 | 20 10 20 46 46 40 40 40 40 55 55 60 80 160 160 160 160 Greatest Overweight (x) 4 | 1 4 4 2 1 1 1 1 2 1 2 1 1 . . . . Average Overweight (x) 1 | . 3 3 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 6 11 11 11 11 11 11 12 10 11 11 11 11 11 11 12 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 8 Class Distribution -------------------- 54% | Scavenger-Tank 16% | Hacker-Tank 9% | Mutant 7% | Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Matter Collected 6375 | 244 353 487 402 773 158 94 . 644 571 380 441 325 642 441 186 234 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8972 | 84 325 742 496 601 138 41 . 342 626 1134 1417 355 1309 853 367 142 Parts 446 | 6 33 61 33 27 . 4 . 14 30 55 58 11 64 28 13 9 Haulers Intercepted 5 | . 2 1 1 . . . . . . . 1 . . . . . Recyclers Shooed 14 | . 4 2 . 2 . . . . . . 2 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . 4 . 4 . . . . . 31 15 74 Prevented 4 | . . . . . . . . 1 . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Combat Hostiles Destroyed 143 | . 7 15 10 9 4 1 . 8 8 14 14 6 22 16 5 4 Guns 99 | . 7 12 3 3 2 . . 4 7 . 9 6 22 16 5 3 Cannons 29 | . . . 6 4 . 1 . . . 14 4 . . . . . AOE 13 | . . 3 1 2 2 . . 3 1 . . . . . . 1 Classes Destroyed 17 | 2 6 2 1 1 . . . 1 . . . . . 2 . 2 Worker 4 | . 1 1 . . . . . . 1 . . . 1 . . . Builder 7 | . 2 1 . . . . . . 1 1 2 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . Hauler 5 | . 2 1 1 . . . . . . . 1 . . . . . Recycler 15 | 1 . 3 1 5 . . . . 1 2 2 . . . . . Operator 6 | . . 2 . 1 . . . . 1 1 1 . . . . . Watcher 11 | . 1 1 1 . . . . . 2 3 2 . 1 . . . Swarmer 39 | . 6 8 4 . . . . 1 2 . 3 . 8 7 . . Grunt 50 | . 1 5 . 4 3 . . 3 5 6 3 4 10 2 3 1 Brawler 4 | . . . . . . . . . . . . . . 3 1 . Duelist 2 | . . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 2 5 2 1 . . 1 1 1 6 . 2 2 1 . Hunter 7 | . . . 1 2 . . . 2 . 1 1 . . . . . Programmer 11 | . . . . 1 . 1 . . . 6 . . 2 . . 1 Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . Cetus Guard 2 | . . . . . . . . . . . . 2 . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 2 3 10 4 7 3 1 . 2 3 4 4 4 5 6 4 4 Combat Bots Only 6 | . 3 6 4 6 3 1 . 2 3 2 4 4 4 6 4 4 Max Kills in Single Turn 6 | 1 1 6 1 1 2 1 . 1 1 1 2 2 2 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 1 1 1 . 1 Exploded 3 | . . 3 1 1 1 . . 1 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Damage Taken 9220 | . 215 456 479 542 138 41 . 1405 437 1005 989 254 609 903 170 1577 Core 763 | . 72 56 67 31 . . . 146 17 59 35 . 58 61 8 153 Absorbed by Shields 3454 | . . . . 208 52 16 . 255 . 215 517 104 578 780 182 547 Reduced by Siege Mode 158 | . . . . . . . . . . . . 7 . 56 10 85 Core Remaining (%) 86 | 100 71 86 87 . . . . 74 98 . . 90 . . . . Volleys Fired 456 | 3 62 35 24 39 11 7 . 31 35 52 55 11 43 31 12 5 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 Hottest 294 | 60 60 111 161 104 104 104 . 133 97 294 294 103 105 105 105 155 Shots Fired 1220 | 6 124 99 65 117 33 11 . 84 103 126 156 33 123 89 36 15 Gun 912 | 6 124 92 21 78 22 4 . 51 100 14 105 33 123 89 36 14 Cannon 272 | . . 6 44 37 8 7 . 7 . 112 51 . . . . . Launcher 36 | . . 1 . 2 3 . . 26 3 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 890 | 3 62 82 19 115 30 11 . 57 100 14 105 33 123 89 36 11 Thermal 289 | 3 62 16 44 . . . . 1 . 112 51 . . . . . Explosive 22 | . . 1 . 2 3 . . 15 . . . . . . . 1 Electromagnetic 16 | . . . 2 . . . . 11 3 . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 58 | 5 14 12 13 6 5 1 . 17 16 13 28 27 58 29 26 33 Robot Miss Streak 10 | . 10 3 3 4 4 3 . 3 5 3 5 1 1 2 1 1 Penetration Max 1 | . . . . . . . . . 1 . 1 1 1 1 . 1 Secondary Targets 26 | . . . . . . . . . 1 . 3 4 8 7 2 1 Max Gunslinging Chain 2 | . . . . . . . . . 1 . 1 2 1 1 1 1 Shots Hit Robots 800 | 5 72 60 39 55 20 1 . 58 63 80 103 31 97 73 32 11 Core Hits 356 | 3 20 36 16 28 7 1 . 24 28 34 41 18 47 30 11 12 Critical Hits 77 | . . . 1 5 3 . . 3 2 1 15 3 21 14 6 3 Critical Kills 25 | . . . . 1 . . . . 1 . 5 . 10 5 3 . Critical Parts Destroyed 42 | . . . 1 4 2 . . 1 1 1 7 3 10 7 2 3 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23341 | 54 894 1112 733 1530 766 37 . 1957 1580 3732 3290 1007 3010 2104 807 728 Guns 14444 | 54 894 649 182 609 174 . . 762 1329 196 2150 1007 2952 2104 807 575 Cannons 5569 | . . 101 453 685 195 37 . 113 . 2845 1140 . . . . . Explosions 3265 | . . 362 98 236 397 . . 1082 246 691 . . . . . 153 Melee . | . . . . . . . . . . . . . . . . . Ramming 63 | . . . . . . . . . 5 . . . 58 . . . Kinetic 14579 | 20 402 539 138 1294 369 37 . 856 1329 196 2150 1007 2952 2104 807 379 Thermal 5320 | 34 492 211 498 . . . . 19 81 2845 1140 . . . . . Explosive 2480 | . . 362 . 236 397 . . 813 . 519 . . . . . 153 Electromagnetic 703 | . . . 97 . . . . 269 165 172 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 196 | . . . . . . . . . . . . . . . . 196 Highest Corruption 8 | . . . 2 2 2 3 3 3 . 7 8 8 2 5 5 5 Average Corruption 4 | . . . 2 1 2 2 3 3 . 5 7 8 2 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 175 | . . . 6 6 5 7 2 16 . 29 47 16 4 25 11 1 Message Errors 36 | . . . 2 . . . 1 3 . 6 10 4 1 7 2 . Matter Fused 28 | . . . . . . . . 3 . 6 11 2 . 4 2 . Heat Flow Errors 25 | . . . 1 1 2 3 . 3 . 2 6 1 . 3 2 1 Energy Discharges 11 | . . . 1 . . 2 . 2 . 2 1 . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . 2 3 2 1 1 2 . 4 2 1 . 3 2 . Data Loss (major) 6 | . . . . . . . . . . 2 2 1 . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . . . . Targeting Errors 40 | . . . . 2 1 1 . 2 . 5 15 5 3 5 1 . Weapon Failures 4 | . . . . . . . . 1 . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 556 | . . 23 . 28 8 . . 26 24 389 9 . 36 . . 13 Projectiles 263 | . . . . 28 . . . . . 226 9 . . . . . Explosions 257 | . . 23 . . 8 . . 26 24 163 . . . . . 13 Melee 36 | . . . . . . . . . . . . . 36 . . . Knockbacks 7 | . . . . 4 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . 4 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . 45 . . . . 45 . . . . . . . 54 Shots 5 | . . . 1 . . . . 3 . . . . . . . 1 Rammed 2 | . . . 1 . . . . . . . . . 1 . . . Targets Rammed 3 | . . . 1 . . . . . 1 . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 73 307 237 136 192 242 . 227 24 422 303 211 . 252 171 147 Average Temperature 60 | . 23 83 69 10 45 114 . 42 6 110 68 127 . 112 96 50 Received Heat Transfer 1549 | . 51 114 81 118 36 . . 265 129 126 175 84 93 150 71 56 Effects 1 | . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Siege Activations 11 | . . . . . . . . . . . . 2 . 5 2 2 Total Turns 153 | . . . . . . . . . . . . 20 . 77 35 21 Longest Duration 34 | . . . . . . . . . . . . 14 . 34 27 11 Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 4 | . . . 1 . . . . 1 . 1 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . 1 . 1 . . . . . . 5 2 . . . . . Heat Transferred 6782 | 75 1125 435 864 . . . . 37 100 2925 1221 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Peak Influence 2344 | 10 192 410 356 307 . . . . 291 533 507 641 2344 . . . Initial 358 | . 6 45 113 30 . . . . 75 84 256 123 358 . . . Average 328 | 6 104 224 169 108 . . . . 146 131 313 395 1137 . . . Maximum Alert Level 5 | . 1 2 1 1 . . . . 1 2 2 2 5 . . . Low Security (%) 50 | 100 99 45 52 76 . . . . 81 85 6 12 . . . . Level 1 29 | . . 44 47 23 . . . . 18 5 78 36 14 . . . Level 2 10 | . . 10 . . . . . . . 9 14 51 22 . . . Level 3 3 | . . . . . . . . . . . . . 22 . . . Level 4 1 | . . . . . . . . . . . . . 8 . . . Level 5 4 | . . . . . . . . . . . . . 31 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 3 2 3 . . . . 4 6 1 . 7 . . . Investigation 3 | . . . 1 . . . . . . . . . 2 . . . Extermination 4 | . . . . 1 . . . . . 2 . . 1 . . . Reinforcement 14 | . . 3 1 2 . . . . 3 1 1 . 3 . . . Assault 2 | . . . . . . . . . . 1 . . 1 . . . Garrison 3 | . . . . . . . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Distress Signals 10 | . . 2 . . . . . . . 4 1 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 308 | . 23 19 15 15 6 1 . 15 19 36 31 20 47 25 5 31 Peak Tracking Total 18 | . 4 4 5 4 4 1 . 3 6 8 7 9 5 7 4 18 Tactical Retreats 37 | . 6 . 1 1 2 . . 5 2 5 4 . 3 6 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Traps Triggered 8 | . . . 5 . . . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 8 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Machines Disabled 31 | . 2 1 2 . . 2 . 2 . 12 1 . 8 1 . . Max in Single Turn 3 | . 1 1 2 . . 1 . 1 . 3 . . 2 1 . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Machines Accessed 59 | . 9 1 7 4 . . 4 1 1 4 10 2 5 . . 11 Terminals 35 | . 7 1 5 2 . . . 1 1 4 10 2 2 . . . Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . Total Hacks 181 | . 28 8 17 10 . . 24 1 1 14 25 4 29 . . 20 Successful 128 | . 15 4 10 7 . . 24 1 . 10 15 2 20 . . 20 Failed 53 | . 13 4 7 3 . . . . 1 4 10 2 9 . . . Catastrophic 7 | . 2 1 . . . . . . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 15 5 9 2 . . . . 1 9 9 1 9 . . 1 Terminals 101 | . 24 8 11 6 . . . 1 1 14 25 4 7 . . . Fabricators 11 | . . . . 1 . . . . . . . . 10 . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . Recycling Units 7 | . 4 . . 3 . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . 11 . . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . Terminal Hacks 87 | . 8 2 3 2 . . 24 1 . 7 14 2 4 . . 20 Record 29 | . . . . . . . 7 1 . . . 2 . . . 19 Part Schematic 8 | . . . . . . . 7 . . . 1 . . . . . Robot Schematic 8 | . . . . . . . 7 . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 2 . . . 3 . . 1 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . 1 . . 1 . . . Terminal Index 3 | . 1 . . . . . . . . 1 . . 1 . . . Alert Level 5 | . 1 . . . . . . . . 1 3 . . . . . Unreport Threat 6 | . . . 1 . . . . . . 1 3 . 1 . . . Locate Traps 9 | . 2 1 . 1 . . . . . 1 3 . 1 . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . 3 . . . . . . . . . . . . Process 2 | . 1 . . 1 . . . . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . 9 . . . Insert Component 4 | . . . . . . . . . . . . . 4 . . . Analyze 5 | . . . . . . . . . . . . . 5 . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 3 2 2 2 . . . . . 3 1 . 3 . . . Terminals 13 | . 3 2 2 1 . . . . . 3 1 . 1 . . . Track 2 | . 1 1 . . . . . . . . . . . . . . Botnet 8 | . 2 1 1 1 . . . . . 2 . . 1 . . . Detonate 2 | . . . 1 . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . 1 . . . . . . . . 2 . . . Report 1 | . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 1 5 3 . . . . 1 4 10 2 4 . . . Full Trace Events 3 | . . . 1 . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 7 . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 7 . . . 1 . 2 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Matter 421 | . . . . . . . . . . . . . 421 . . . Time 215 | . . . . . . . . . . . . . 215 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 77 | . . . 77 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 517 | . 332 . . 185 . . . . . . . . . . . . Retrieved Matter 517 | . 332 . . 185 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . 14 . . 2 . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Total Allies 30 | . . . . . . . . 1 . . 18 5 . 2 . 4 Largest Group 10 | . . . . . . . . 1 . . 10 10 6 2 . 4 Highest-Rated Group 505 | . . . . . . . . 94 . . 395 505 411 78 . 221 Highest-Rated Ally 156 | . . . . . . . . 94 . . 156 156 94 48 . 60 Total Orders 1 | . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 313 | . . . . . . . . 3 . . 98 71 102 13 . 26 Total Damage 10578 | . . . . . . . . 149 . . 2251 2326 3520 320 . 2012 Kills 61 | . . . . . . . . . . . 13 14 23 4 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 2 . 2 . . . . . 2 . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Turns Passed 12287 | 29 990 486 1098 893 497 469 119 749 507 1257 1295 357 1226 739 371 1205 Spaces Moved 6226 | 13 662 201 524 446 283 280 75 381 229 587 635 144 648 349 200 569 Core . | . . . . . . . . . . . . . . . . . Treads 2323 | 4 . . 421 18 . . . . . . . 114 648 349 200 569 Legs 3128 | . . 97 103 428 283 280 75 381 229 587 635 30 . . . . Wheels 775 | 9 662 104 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 172 160 160 160 160 155 150 150 150 150 160 160 160 160 Average Speed 156 | 111 116 148 176 160 160 160 160 160 152 173 150 173 160 160 160 160 Slowest Speed 200 | 160 120 180 200 180 160 160 160 190 153 180 150 180 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 76 19 36 16 52 55 68 62 9 14 83 68 23 54 52 85 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . . . 1 2 . 1 . . . . . 5 2 . Spaces Dug 34 | . . . . . . . . . . 1 . . 30 3 . . Terrain Destroyed 491 | . . 12 7 52 47 1 . 105 7 131 26 2 62 19 15 5 Melee . | . . . . . . . . . . . . . . . . . Projectile 160 | . . . . 18 2 1 . 4 4 30 26 2 34 19 15 5 AOE 331 | . . 12 7 34 45 . . 101 3 101 . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Cet Fac Upp Upp War Total 7871 | 19 762 321 649 540 302 292 74 460 329 735 865 233 746 463 223 858 Wait 269 | . 10 28 29 7 3 . . 5 14 42 14 29 13 43 10 22 Move 6211 | 12 661 200 523 445 282 279 74 380 229 586 634 143 647 348 199 569 Hop . | . . . . . . . . . . . . . . . . . Pick Up 161 | . 15 17 16 15 1 1 . 18 12 18 14 8 12 6 . 8 Fast Attach 86 | 1 1 4 19 5 1 2 . . 7 4 6 12 3 1 . 20 Attach 62 | . . 9 6 5 1 1 . 14 5 4 5 3 3 1 . 5 Detach 8 | . 1 . . 1 . . . 1 . . . 2 1 . . 2 Swap 63 | 3 1 7 5 4 2 . . 5 7 7 4 2 9 5 2 . Drop 221 | . 11 21 26 19 1 2 . 6 20 22 20 23 14 6 . 30 Fire 456 | 3 62 35 24 39 11 7 . 31 35 52 55 11 43 31 12 5 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . 1 . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . Rewire 322 | . . . . . . . . . . . 103 . . 22 . 197 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 30 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1372 | -9/Materials | Build established: Gunner 1467 | -9/Materials | Discovered new exit (range 4) 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Utility x2 1710 | -8/Materials | Repaired Lgt. Armor Plating 1762 | -8/Materials | Repaired Adv. Beam Cannon? 1823 | -8/Materials | Build established: Scavenger-Tank 1990 | -8/Materials | Discovered new exit (range 14) 2227 | -8/Materials | Build established: Tank 2604 | -8/Materials | Entered Factory 2604 | -7/Factory | Evolved 2 slots: Utility x2 3163 | -7/Factory | Build established: Hacker-Tank 3414 | -7/Factory | Discovered new exit (range 9) 3497 | -7/Factory | Entered Lower Caves 3602 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3977 | -7/Lower Caves | Discovered new exit (range 14) 3994 | -7/Lower Caves | Entered another Lower Caves area 4138 | -7/Lower Caves | Learned Factory stockpile data 4260 | -7/Lower Caves | Found Alien Artifact 4260 | -7/Lower Caves | Identified Dimensional Node Initializer 4260 | -7/Lower Caves | Initialized slip node 4305 | -7/Lower Caves | Encountered a Warlord checkpoint 4384 | -7/Lower Caves | Identified exit to Factory 4429 | -7/Lower Caves | Discovered new exit (range 3) 4463 | -7/Lower Caves | Entered Data Miner 4463 | -7/Data Miner | Discovered new exit (range 6) 4494 | -7/Data Miner | Met Data Miner 4532 | -7/Data Miner | Learned location of Section 7 (-3) 4532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4547 | -7/Data Miner | Received God Mode back door access code from Data Miner 4582 | -7/Data Miner | Entered Proximity Caves 4585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4734 | -6/Proximity Caves | Learned Factory trap positions 4746 | -6/Proximity Caves | Spotted B-75 Beast 4748 | -6/Proximity Caves | Escorted by Enhanced Grunt 4916 | -6/Proximity Caves | Destroyed B-75 Beast 4936 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 5155 | -6/Proximity Caves | Lost 3 parts (2u1w) 5165 | -6/Proximity Caves | Build established: Hacker-Gunner 5208 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5331 | -6/Proximity Caves | Entered Factory 5331 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -6/Factory | Loaded intel: 112 trap records 5541 | -6/Factory | Build established: Scavenger-Gunner 5765 | -6/Factory | Discovered new exit (range 7) 5822 | -6/Factory | Garrison activated, responded to threat 5838 | -6/Factory | Entered another Factory area 5838 | -5/Factory | Evolved 2 slots: Utility x2 5839 | -5/Factory | Identified exit to Upper Caves 6052 | -5/Factory | Build established: Scavenger-Tank 6410 | -5/Factory | Spotted B-75 Beast 6940 | -5/Factory | Garrison activated, responded to threat 7038 | -5/Factory | First assault squad dispatched 7058 | -5/Factory | Garrison activated, responded to threat 7087 | -5/Factory | Discovered new exit (range 6) 7095 | -5/Factory | Entered Extension 7216 | -5/Extension | Rescued A7 7670 | -5/Extension | Disrupted transfer network 7915 | -5/Extension | Spotted B-75 Beast 7923 | -5/Extension | Destroyed B-75 Beast 7941 | -5/Extension | Spotted B-75 Beast 7973 | -5/Extension | Allies destroyed B-75 Beast 8010 | -5/Extension | Discovered new exit (range 3) 8048 | -5/Extension | Rescued a captive Derelict 8326 | -5/Extension | Rescued a captive Derelict 8327 | -5/Extension | Rescued a captive Derelict 8358 | -5/Extension | Discovered new exit (range 10) 8360 | -5/Extension | Discovered new exit (range 6) 8390 | -5/Extension | Entered Cetus 8390 | -5/Cetus | Accompanied by 10 allies (A7) 8395 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8410 | -5/Cetus | Spotted Cetus Guard 8410 | -5/Cetus | Spotted Cetus Guard 8412 | -5/Cetus | Spotted Cetus Guard 8415 | -5/Cetus | Spotted Cetus Guard 8417 | -5/Cetus | Allies destroyed Cetus Guard 8425 | -5/Cetus | Allies destroyed Cetus Guard 8433 | -5/Cetus | Allies destroyed Cetus Guard 8435 | -5/Cetus | Allies destroyed Cetus Guard 8580 | -5/Cetus | Started Cetus Manufacturing Module 8605 | -5/Cetus | Manufactured an Enhanced Grunt 8607 | -5/Cetus | Discovered new exit (range 16) 8630 | -5/Cetus | Manufactured an Enhanced Grunt 8636 | -5/Cetus | Spotted Cetus Guard 8636 | -5/Cetus | Spotted Cetus Guard 8640 | -5/Cetus | Spotted Cetus Guard 8646 | -5/Cetus | Spotted Cetus Guard 8652 | -5/Cetus | Allies destroyed Cetus Guard 8655 | -5/Cetus | Manufactured an Enhanced Grunt 8658 | -5/Cetus | Destroyed Cetus Guard 8658 | -5/Cetus | Destroyed Cetus Guard 8660 | -5/Cetus | Allies destroyed Cetus Guard 8663 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8680 | -5/Cetus | Manufactured an Enhanced Grunt 8697 | -5/Cetus | Discovered new exit (range 16) 8705 | -5/Cetus | Manufactured an Enhanced Grunt 8708 | -5/Cetus | Met Revision 17 8747 | -5/Cetus | Entered Factory 8747 | -4/Factory | Accompanied by 6 allies 8747 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9497 | -4/Factory | Incoming investigation squad redirected 9526 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 9607 | -4/Factory | Fabricated Exp. Targeting Computer? 9747 | -4/Factory | First assault squad dispatched 9747 | -4/Factory | Local fabrication network quarantined 9777 | -4/Factory | Incoming assault squad redirected 9931 | -4/Factory | Discovered new exit (range 12) 9973 | -4/Factory | Entered Upper Caves 9975 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10308 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10510 | -4/Upper Caves | Learned Research stockpile data 10678 | -4/Upper Caves | Identified exit to Upper Caves 10712 | -4/Upper Caves | Entered another Upper Caves area 10815 | -4/Upper Caves | Discovered new exit (range 9) 10855 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11056 | -4/Upper Caves | Discovered new exit (range 7) 11083 | -4/Upper Caves | Entered Warlord 11136 | -4/Warlord | System corruption cleaned by Quarantine Array 11474 | -4/Warlord | Learned Factory terminal intel 11474 | -4/Warlord | Learned Factory scanalyzer intel 11474 | -4/Warlord | Learned Research garrison access intel 11651 | -4/Warlord | Found Prototype Device 11651 | -4/Warlord | Identified Minesniffer Drone Bay 11664 | -4/Warlord | Found Minesniffer Drone Bay 11740 | -4/Warlord | Visited the Vortex Lab 11753 | -4/Warlord | Warlord's base attacked by MAIN.C 11758 | -4/Warlord | Found Prototype Energy Gun 11758 | -4/Warlord | Identified Vortex Shotgun 11763 | -4/Warlord | Found Prototype Energy Cannon 11763 | -4/Warlord | Identified Vortex Cannon 11772 | -4/Warlord | Found Vortex Cannon 11775 | -4/Warlord | Found Vortex Shotgun 12010 | -4/Warlord | Met Warlord 12028 | -4/Warlord | Opened Warlord's prototype stash 12036 | -4/Warlord | Found Prototype Reactor 12036 | -4/Warlord | Identified Vortex Chain Reactor 12047 | -4/Warlord | Found Prototype Processor 12047 | -4/Warlord | Identified Spectral Analyzer 12051 | -4/Warlord | Found Prototype Device 12051 | -4/Warlord | Identified Exp. Focal Shield 12065 | -4/Warlord | Found Exp. Targeting Computer 12103 | -4/Warlord | Warlord forces counterattacked 12164 | -4/Warlord | Spotted Striker 12172 | -4/Warlord | Spotted Executioner 12172 | -4/Warlord | Spotted Striker 12209 | -4/Warlord | Spotted Striker 12225 | -4/Warlord | Found Prototype Processor 12225 | -4/Warlord | Identified Exp. Core Analyzer 12254 | -4/Warlord | Spotted Executioner 12254 | -4/Warlord | Spotted Striker 12254 | -4/Warlord | Spotted Striker 12284 | -4/Warlord | Destroyed Striker 12288 | -4/Warlord | Self-destructed Last Messages --------------- Slug penetrates Striker. Striker suffers critical hit. Destroyed Impulse Thruster Array. The unstable cave ceiling collapses. Penetrated by Slug. Critical hit. Imp. KE Penetrator destroyed. The unstable cave ceiling collapses. I-47 Archangel destroyed. Switching to secondary target: Striker. Slug penetrates Striker. Striker destroyed. Imp. Heat Sink fries itself beyond repair. The unstable cave ceiling collapses. Penetrated by Slug. Hrd. Heavy Armor Plating destroyed. Flexi-carbon Leg fries itself beyond repair. AG-B2Y(M) destroyed. Antimatter Reactor fries itself beyond repair. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????? ?????????????????????? | | #????????????? ???????????? ??????? | | #?????????????? ??????????? ??????? | | #??????????????? ????????? ???????? | | #???????????????? ????????? ???????? | | #####????????????????? ???????? ????????? | | #?????????????????????# ????### ????????? | | #?????????????????????? ??### ??###?##? | | #??????????????????????? ?? ??? ##"#? | | #???????????????????????? ### ### ;#? | | #????#""#????????????????? ## " #? | | ##????#""#????????????????## ;# #? | | #######""#????????????????#" ### | | ## # #""#?????????????????#" ! | | # ##""#?????????????????##" % #? | | # ###""#########?????????? ;[=[ # % #? | | "" "##;## ########## !%%%[ #? | | "" !*[!!!= "" # # ! [% #? | | % %""==%[*%% = % g # = %* < | | = |*!%]%%!* !% d!! !%% % " | | *%%=%[%%%%!%% !K%E%%= # #? | | ! !%%%%%! = ! @b!p %% #?? | | %=%*=%%!% *%% ! ! == gg% #? | | !%%%=[[" =[!%! ] % # ##?? | | =%! " [!= !=* ! # # #?? | | #%[ "" = %! # #?? | | #######""#;; # ## # # #?? | | #?????#""### # ###?#### ### #?? | | #?????#""#?## #?????? ### ##?? | | #?????#""#??# # ##?????# ##?# #??? | | #?????#""#??## ???????? #??## ##??? | | #?????#""#???## #????????# #???## #???? | | #??????##?????##?????????#^ ##????# #???? | | #????????????????????????# ??????## ##??? | | #????????????????????????# ??????## #??? | | #???????????????????????? ?????## #??? | | #???????????????????????? ?????# #??? | | ???????????????????????? #??????# #??? | | ???????????????????????? #???????# #??? | | ??????????????????????? ????????# #??? | | ??????????????????????? ????????## ##??? | | ???????????????????????#?????????? #???? | | ?????????????????????????????????? ##???? | | #???????????????????????????????####????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 25 Resistance: TH 30 Power Shielding 66 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 24 Core Analysis 15 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Myomer Leg | -5/Extension | Hacked Imp. KE Penetrator | -4/Factory | Scanalyzed Adv. Shield Generator | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-60 Hacker | -5/Extension | Hacked Fabricated ------------ Adv. Reaction Control System | x1 | -4/Factory | Preloaded Exp. Targeting Computer | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMomentumPurifier Manual? 0 Play Time 03:39:50 Cumulative 181.0 hours Start 2020.12.31 @ 07:05:55 End 2021.01.02 @ 12:21:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 12 Types 2/0/2/8/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f6679a30-d525-4150-91da-40c06643acb8